It doesn't matter that you don't have a 4 mana board wipe, it matters that there isn't one out there that will stop these cards from winning turn 5 on the play.
The first thought that many people have had is play green for Caryatid and Courser of Kruphix. I think this is unreliable and armies of weenies are much more consistent.
Murderous Cut just seems too slow. You're dead before your yard fills up.
The challenge for me is finding the most reliable anti-aggro package. More thought and testing are required. Would be interested to hear the thoughts from others on viable midrange strategies.
Raise the alarm is a 2 for 1 for basically all their 1 drops and in terms of walls personally I prefer Dragon's eye savants because with 6 toughness it evades 2 damage attackers + lightning strike and has a bit more flexibility in other matchups like blocking polukranos or acting as a beater. Ajani Steadfast often seals the deal against aggro decks too when played along with efficient 3 drops.
Magma Spray. Magma Spray is the card I want to see most in my opening hand right now vs an unknown opponent. It deals with Bloodsoaked Champion for good. It deals with every card on that list except Fleecemane Lion, and you can Lightning Strike that. I am looking at some sort of RGx midrange list that main decks Magma Spray and Lightning Strike, in addition to Anger of the Gods out of the board. Even if you kill your own Mystic/Caryatid, if you clear both sides of the board and their followup is a 2/2 and yours is a 5/5, you are in good shape.
I run Courser, Caryatid, & Hornet Nest maindeck with Nylea's Disciple in the SB.
I also run Swan Song (and will try out Stubborn Denial) in order to let me build out a board position and still be able to counter critical spells.
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Then the 2 drops
Then comes Goblin Rabblemaster
It doesn't matter that you don't have a 4 mana board wipe, it matters that there isn't one out there that will stop these cards from winning turn 5 on the play.
The first thought that many people have had is play green for Caryatid and Courser of Kruphix. I think this is unreliable and armies of weenies are much more consistent.
You can't play Anger of the Gods and Drown in Sorrow in heavy green.
Wall of Mulch
Nyx-Fleece Ram
Wall of Essence
Wall of Fire
Wall of Frost
Are walls the answer? Try to hold back the enemy long enough to turn the tide?
How about quick and effective removal?
Murderous Cut just seems too slow. You're dead before your yard fills up.
The challenge for me is finding the most reliable anti-aggro package. More thought and testing are required. Would be interested to hear the thoughts from others on viable midrange strategies.
Lifegain such as Nyx-fleece Ram, Whip of Erebos, Sorin, Solemn Visitor, Siege Rhino, Gray Merchant of Asphodel, and lifelink creatures until you outclass their creatures. Follow it up with lopsided removal like Drown in Sorrow or Anger of the Gods. Might be a better option than running walls.
BBB Drana, Kalastria Bloodchief BBB
GBW Ghave, Guru of Spores WBG
BUG Damia, Sage of Stone GUB
WBR Kaalia of the Vast RBW
UBU Sexy Wrexy BUB
RUG Riku of Two Reflections GUR
GGG Sasaya, Orochi Ascendant GGG
I also run Swan Song (and will try out Stubborn Denial) in order to let me build out a board position and still be able to counter critical spells.