I would prefer Lipp's list for the mere fact that his list is not running any Mutavaults. Yes, you are sacrificing a persistent threat but I would prefer that over sacrificing consistency wherein you can't cast a T2 Voice/Fleecemane because your lands are Forest + Mutavault.
I would prefer Lipp's list for the mere fact that his list is not running any Mutavaults. Yes, you are sacrificing a persistent threat but I would prefer that over sacrificing consistency wherein you can't cast a T2 Voice/Fleecemane because your lands are Forest + Mutavault.
I used to run the Mutavault thing, but got tired of awkward hands. And Jade, I like your deck too. It's just so awesome. I'm going to try a variant of it next chance I get using Ajani in Side to see if the new Ajani in m15 really does pan out to be better. For me it seems to be a slam dunk with the +1/+1 and a bunch of extra things to help us with the race against other aggro decks, but against Control? I dunno. I prefer old Ajani in control matchups.
I'm thinking of converting the build to a more midrangey version and probably add some Elspeths, Archangel and Caryatids. I'll probably post a list soon after some tuning. Hope I make it before the WMCQs come up.
Sideboard Polukranos is interesting. I assume it's mostly for mono-blue. I dunno if I'd want to use it, though, especially with 4 advents already and only 23 land.
Sideboard Polukranos is interesting. I assume it's mostly for mono-blue. I dunno if I'd want to use it, though, especially with 4 advents already and only 23 land.
yea those 2 revokers are something else, I wonder what they are for.....
Sideboard Polukranos is interesting. I assume it's mostly for mono-blue. I dunno if I'd want to use it, though, especially with 4 advents already and only 23 land.
yea those 2 revokers are something else, I wonder what they are for.....
I mean, there's something to hit against most decks but I dunno if there's a match we need them Game 1. Jund Walkers seems fairly scary if they get a walker to stick. Played against that tonight and lost 2-1. Felt bad. I don't know how much of that I'd expect to see, though.
Going to Dallas this weekend and praying to not get hated out by mainboard Lifebane Zombies. :| I'd run Call of the Conclave over Fleecemane Lion if I didn't think that was actually a terrible plan. Dunno if the Temple Plan or the Temple-less plan Scott Lipp was on is correct but I really think this deck needs dual lands.
notes from Zvi Mowshowitz's deck tech. "mono blue cant handle banisher priests" and Brimaz plus Ephemeral Shields means "you cant touch this" even if im tapped out (convoke+vigilance!)
Looks like Jackson Cunningham, 2nd place in round 16, is also playing G/W. I'll have to watch the replay, but I think he took some poor lines of play against Pat Cox, maybe he was just unfamiliar with the matchup?
Today was brutal, Green White went all the way to the finals only to lose to Blue/White Control in 5 games, I think there are better cards for that matchup but the dude LITERALLY played is butt off, and in his first pro tour ever went to the Finals. I really can't hate, other than the fact that it was blue white control, and i think the first 3 or 4 matches he had to Mulligan to 6 or 5; and never had a full hand. This deck's biggest issue is the mana base; which is horrible considering we are only 2 colors, I dont think he ran with and Temple of Plenty's; not entirely sure on the content's of the Deck though.
More Banishing Light's in the sideboard maybe ? The last game his opponent played Nyx Fleece Ram, Nyx Fleece Ram, Archangel of Thune which pretty much won him the game. That was in game 5, after fighting through alot. I think the deck showed throughout the tournament why we play it. It is incredibly resilient and can pretty much go into any matchup and not feel like we are an auto-loss vs any one deck. Mono Blue Devotion is tough, but every other matchup I feel i have a 50 - 50 shot at taking them down. I love the deck and just worried I won't be able to find a green/white shell to run post rotation.
I played 8 rounds total, 4 Mono Black Devotion, 2 Mono Blue Devotion, Jund Monsters in the semis and RUW Control in the finals (who was a little slack at some of the intricate rules, like protection targeting). My side boarding was mainly the Brimaz out for Witch/Fiend, and Ooze/Soldier for Celestial Flares in the MBD and Skylashers in the MUD. Boon Satyrs worked great in the final match, stealing the win with a bestowed Satyr. I was expecting more Aggro, hence Steadfast (life gain etc) and Unflinching, and had Glares in for my nemesis, the Ram (and Archangel/Elspeth).
This was my third time in the finals with GW Aggro, and I think I got lucky that most of the field decided to play MBD and MUD rather than BW or control. I highly recommend Witchstalker for the decent body hex proof that can't be targeted against heavy black removal. Brimaz seemed less necessary (though I still like the interaction with Tactics), and Ooze wasn't really worth it, but maybe that's just because I didn't face any aggro decks.
Was going for a more aggressive version with 10 one-drops. Possibly a bad idea as I proceeded to run into and lose to midrange decks, where they are terrible. Naya and Jund rolled me with Stormbreath Dragons. Even Mono Green Devotion, which I've usually run over with no problems, beat me because I failed to ever draw Banishing Light, S-Charm, Hunt the Hunter, or Ajani, the most important cards in that matchup, while he got the double nykthos draw. Other loss was to Hexproof, which I could have raced with a Courageous Fleecemane Lion and a huge board but it got charmed away. Mono-Blue was also everywhere, though I only ran into one and stole game 3 when he topdecked lands forever, including mine with Nightveil Specter.
Things I'd do differently....Setessan Tactics is great against other aggro and mono-blue, but does little against Stormbreath Dragon against decks with black in them and they're killing your mono-green creatures. Hunt the Hunter, though, is probably unnecessary so I'd cut that for Celestial Flare. Would cut two one-drops for the 4th Charm and a 24th land - 4th Mana Confluence. Everyone seems to be on the "no temples" plan but I just can't do it. I had far too many hands that were unplayable due to having the wrong mana than hands that were too slow due to taplands. Maybe Rogue's Passage should come out but it actually won me a few games, almost won another, and got hilarious reactions every time I played it. I like it.
Finally it's cool to see GW aggro in the finals of the pro tour. Sucks that it lost out but I'm glad to see the deck has been successful recently.
I watched numerous games from the pro tour where spells were unable to be cast because of wrong colors. I will never go with out temples. People say you want to cast your spells on curve and because the land comes into play tapped you can do that, well you cant cast them either if you dont have the right colors. Plus the scry REALLY helps with a deck with no card advantage. I SB 2 celestial flares and I will NEVER leave home without them, same with 4 skylasher, 3 unflinching courage (not solid on Steadfast yet). Your best answer against stormbreath and Baron of vizkopa and is huge against hexproof and can be added to your removal suite against any monsters deck if needed.
I think Rootborn defenses and god's willing is still better than ajani's presence, I ma not a fan of tactics because it requires you NOT to attack. I suppose if you are in a stalemate then its works out fine. I never understood hunt the hunter......
I dont know if the 3rd Elf is better than the 4th Soldier.
Yeah I was also a big fan of Celestial Flare but I saw Hunt the Hunter place in top sideboards and gave it a shot. Ended up being happy with it due to local meta, and was expecting more green strategies. HtH isn't terrible; against light-removal green midrange decks it's pretty good. Lets Smiter eat a Polukranos before monstrosity, lets your one and two drops eat a Courser and still attack (with the +2) and is priced cheap so you can still add to the board. But it didn't help as much as I thought it would and wish it had been Flare.
Setessan Tactics, though, I find to be great against aggro decks where you are frequently assuming a more controlling role. Vs. Mono-blue I just want more removal and this can be a big blowout in some cases, especially if you hit a Master or a Tidebinder. Frequently a 2-for-1 in the matchups where I want it, at the expense of an attack.
Elf/Soldier is just weird because one of them seems bad a lot of matchups. Against mono-blue, the mirror, and multicolored aggro decks, I want Soldier. Against midrange I need Elf because I can target it with Charm and use the pump effect. I was 3/2 Soldier/Elf with 9 one drops but with just 8 I'll probably just go 2/2.
Soooo something weird happened to me last night......
last night I went to another local game store because I was bored and had back to back matches with horrible luck; I made 3 changes; 2 Brimaz, and 1 Soldier of the Pantheon for 3 Sunblade Elf's.
Proceeded to go 0 - 2 and dropped from there (I was dead tired and hungry). My first match was against a guy with Nissa/Polukranos and Game 1 he was able to land all the mana in the world then drop a nylea and disciple to push him out of ajani caller of the pride range.
Game 2 I won; then game 3 with 2 courser of Kruphix's out he draws off the top; Nykthos, Nylea, Nykthos, Polukranos, Soul of New Pherexia. So basically had access to something ridiculous like 12 + mana a turn; and I ended up drawing 10 lands out of 24 in my deck.
Next game I was against Mono Black Devotion; Game 1 went easy enough like it always does, and then in game 2 I have answers for everything in his hand but 1 land and figure I can keep it; I hit a second land but a thoughtseize + lifebane took both my low drops out of my hand and i was stuck with an advent and a Boon satyr, which took too long to come out.
Game 3 he literally drops, Lifebane Zombie Turn 3, Lifebane Zombie Turn 4, Lifebane Zombie Pack rat Turn 5; which completely empties my hand and I lose. Then tells me he ONLY runs 3 in his entire deck.
Just a bad night, or a coming trend ? I've played the deck for 3 months and really find most matches to be somewhat close but would say I'm the favorite in all of them; I'm not entirely sold on the Sunblade Elf's when you run the Temple of Plenty's; but I find it hard to believe that 3 card changes could make that much of a difference; do I write it off as unlucky ?
3 elves are too many IMO. I think its variance but we would need more info to tell. If this is your question then make sure to insert SMALL piece of paper to indicate that Elf X, Y and Z would otherwise be Brimaz or SoP. I do this for testing reasons and I have my pen and paper pad and make notes, would it had been better to have this card be X or Y?
Hope that helps.
On another topic, lots of literature about 'Rabble Red' today. I would prepare for it this friday night. I think Steadfast will be too slow for it and having the extra +1 on toughness is going to matter by choosing unflinching courage.
Gideon, Champion of Justice? Is that what the Gideon Jura is supposed to be? I still don't like the one drops, Experiment One is Ok, I guess, but soldier just loses vs. pretty much anything; Mono Black, Mono Red, Mono Blue and Mono Green are all decks now. Granted, it works wonders on turn 1 in the mirror, but that's pretty much it. I run Precinct Captain and while I know a 2 drop isn't as great on the curve as a 1 drop would be, I still think less 1 drops and more 2 drops is correct. Tomorrow will tell me if I'm wrong I guess, when I travel to GP Utrecht.
PS: I totally agree with you on the Courages over Ajani S. though.
ACK! yes, that is the correct Gideon! 2 might be too much but I am testing the card as a whole so I have to draw it. I took out the 4th banisher priest and boon satyr so.....In its place I would add the 2 priest from the board back to the main and add 2 SB cards, +1 selesnya charm, +1 setessan tactics(?)
Gideon, Champion of Justice? Is that what the Gideon Jura is supposed to be? I still don't like the one drops, Experiment One is Ok, I guess, but soldier just loses vs. pretty much anything; Mono Black, Mono Red, Mono Blue and Mono Green are all decks now. Granted, it works wonders on turn 1 in the mirror, but that's pretty much it. I run Precinct Captain and while I know a 2 drop isn't as great on the curve as a 1 drop would be, I still think less 1 drops and more 2 drops is correct. Tomorrow will tell me if I'm wrong I guess, when I travel to GP Utrecht.
PS: I totally agree with you on the Courages over Ajani S. though.
You should reconsider the one-drops...it's an aggro deck. There's not an aggro deck in the format that doesn't want to play a threat on turn 1. If you're not doing that then you have to have something in your strategy that goes bigger. Experiment One is just an all-star and one of my favorite cards in the deck. They have to use removal on it before it becomes a 3/3 or else it's a huge pain, and if they're using removal on my 1-drops I'm ok. Soldier seems bad but isn't. Monoblue runs 12 hybrid creatures and it can't get tapped by tidebinder. It's something else Mono-black needs to kill before they take 4-6 damage from it. Their nightmare scenario against us is when we have 3 things on the board on turn 2 and they don't have Bile Blight or Drown in Sorrow. Against monored it's a blocker and can actually be relevant against Cackler and BTE, plus Reckoner if they have it. It's terrible against monogreen and other midrange strategies but that's what the sideboard is for. If you're doing Brave Selesnya I would consider Soldier at the least as an extra 2 damage in your alpha strike that probably got in for more earlier.
Gideon, Champion of Justice? Is that what the Gideon Jura is supposed to be? I still don't like the one drops, Experiment One is Ok, I guess, but soldier just loses vs. pretty much anything; Mono Black, Mono Red, Mono Blue and Mono Green are all decks now. Granted, it works wonders on turn 1 in the mirror, but that's pretty much it. I run Precinct Captain and while I know a 2 drop isn't as great on the curve as a 1 drop would be, I still think less 1 drops and more 2 drops is correct. Tomorrow will tell me if I'm wrong I guess, when I travel to GP Utrecht.
PS: I totally agree with you on the Courages over Ajani S. though.
You should reconsider the one-drops...it's an aggro deck. Soldier seems bad but isn't. Monoblue runs 12 hybrid creatures and it can't get tapped by tidebinder. It's something else Mono-black needs to kill before they take 4-6 damage from it. Their nightmare scenario against us is when we have 3 things on the board on turn 2 and they don't have Bile Blight or Drown in Sorrow. Against monored it's a blocker and can actually be relevant against Cackler and BTE, plus Reckoner if they have it. It's terrible against monogreen and other midrange strategies but that's what the sideboard is for. If you're doing Brave Selesnya I would consider Soldier at the least as an extra 2 damage in your alpha strike that probably got in for more earlier.
not to mention the mirror will grow in popularity which the SoP SHines in.
I'm not sure how we beat it consistently, especially on the draw. They play just enough big butts in Sylvan Caryatid, Courser of Kruphix, and Nylea's Disciple to fend off our early game, eventually building up to massive Nykthos hi jinx. I had an opponent fire off a Polukranos monstrous for 17, which basically wiped my board besides a couple of regen'd Experiments and a leftover Voice token. Polukranos, World Eater, Sylvan Primordial, and Nylea, God of the Hunt seem to be the primary win-cons.
I fully expect to see more of this deck as we get closer to rotation and G/B based devotion in general getting stronger post.
So, what can we put in our 75 that helps tip this match up in our favor? I'm not certain I see *good* answers in the existing pool.
GW wins this time! Make sure to watch the replays on twitch at scglive.
one G/w matchup at 3:39:27 and top8 starts at about 20:09
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
Modern
UWGB 4c Snow Control BGWU
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
I used to run the Mutavault thing, but got tired of awkward hands. And Jade, I like your deck too. It's just so awesome. I'm going to try a variant of it next chance I get using Ajani in Side to see if the new Ajani in m15 really does pan out to be better. For me it seems to be a slam dunk with the +1/+1 and a bunch of extra things to help us with the race against other aggro decks, but against Control? I dunno. I prefer old Ajani in control matchups.
Your thoughts, Jadetiger?
http://magic.wizards.com/en/articles/archive/mtgo-standings/standard-daily-2014-07-30
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
Sideboard Polukranos is interesting. I assume it's mostly for mono-blue. I dunno if I'd want to use it, though, especially with 4 advents already and only 23 land.
yea those 2 revokers are something else, I wonder what they are for.....
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
I mean, there's something to hit against most decks but I dunno if there's a match we need them Game 1. Jund Walkers seems fairly scary if they get a walker to stick. Played against that tonight and lost 2-1. Felt bad. I don't know how much of that I'd expect to see, though.
Going to Dallas this weekend and praying to not get hated out by mainboard Lifebane Zombies. :| I'd run Call of the Conclave over Fleecemane Lion if I didn't think that was actually a terrible plan. Dunno if the Temple Plan or the Temple-less plan Scott Lipp was on is correct but I really think this deck needs dual lands.
deck tech with Craig Wescoe
http://youtu.be/xOsH1pLie_M
R3 matchup Vs Red aggro http://youtu.be/z4hWCkHfZBU
http://magic.wizards.com/en/events/coverage/ptm15/r6fm
http://magic.wizards.com/en/events/coverage/ptm15/r5fm
notes from Zvi Mowshowitz's deck tech. "mono blue cant handle banisher priests" and Brimaz plus Ephemeral Shields means "you cant touch this" even if im tapped out (convoke+vigilance!)
Looks like Jackson Cunningham, 2nd place in round 16, is also playing G/W. I'll have to watch the replay, but I think he took some poor lines of play against Pat Cox, maybe he was just unfamiliar with the matchup?
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
More Banishing Light's in the sideboard maybe ? The last game his opponent played Nyx Fleece Ram, Nyx Fleece Ram, Archangel of Thune which pretty much won him the game. That was in game 5, after fighting through alot. I think the deck showed throughout the tournament why we play it. It is incredibly resilient and can pretty much go into any matchup and not feel like we are an auto-loss vs any one deck. Mono Blue Devotion is tough, but every other matchup I feel i have a 50 - 50 shot at taking them down. I love the deck and just worried I won't be able to find a green/white shell to run post rotation.
3 Soldier of the Pantheon
3 Sunblade Elf
4 Voice of Resurgence
4 Fleecemane Lion
1 Scavenging Ooze
2 Brimaz, King of Oreskos
2 Witchstalker
4 Selesnya Charm
2 Setessan Tactics
3 Banishing Charm
2 Ajani, Caller of the Pride
3 Advent of the Wurm
4 Temple of Plenty
4 Mana Confluence
7 Plains
6 Forest
2 Boon Satyr
2 Celestial Flare
3 Glare of Heresy
2 Skylasher
2 Unflinching Courage
1 Witchstalker
1 Fiendslayer Paladin
2 Ajani Steadfast
I played 8 rounds total, 4 Mono Black Devotion, 2 Mono Blue Devotion, Jund Monsters in the semis and RUW Control in the finals (who was a little slack at some of the intricate rules, like protection targeting). My side boarding was mainly the Brimaz out for Witch/Fiend, and Ooze/Soldier for Celestial Flares in the MBD and Skylashers in the MUD. Boon Satyrs worked great in the final match, stealing the win with a bestowed Satyr. I was expecting more Aggro, hence Steadfast (life gain etc) and Unflinching, and had Glares in for my nemesis, the Ram (and Archangel/Elspeth).
This was my third time in the finals with GW Aggro, and I think I got lucky that most of the field decided to play MBD and MUD rather than BW or control. I highly recommend Witchstalker for the decent body hex proof that can't be targeted against heavy black removal. Brimaz seemed less necessary (though I still like the interaction with Tactics), and Ooze wasn't really worth it, but maybe that's just because I didn't face any aggro decks.
4 Experiment One
3 Soldier of the Pantheon
3 Sunblade Elf
4 Voice of Resurgence
4 Fleecemane Lion
4 Loxodon Smiter
3 Boon Satyr
Planeswalkers: 2
2 Ajani, Caller of the Pride
3 Selesnya Charm
3 Banishing Light
4 Advent of the Wurm
Land: 23
4 Temple Garden
4 Temple of Plenty
3 Mana Confluence
6 Forest
5 Plains
1 Rogue's Passage
1 Ajani's Presence
2 Setessan Tactics
2 Hunt the Hunter
2 Gods Willing
3 Unflinching Courage
3 Skylasher
2 Mistcutter Hydra
Was going for a more aggressive version with 10 one-drops. Possibly a bad idea as I proceeded to run into and lose to midrange decks, where they are terrible. Naya and Jund rolled me with Stormbreath Dragons. Even Mono Green Devotion, which I've usually run over with no problems, beat me because I failed to ever draw Banishing Light, S-Charm, Hunt the Hunter, or Ajani, the most important cards in that matchup, while he got the double nykthos draw. Other loss was to Hexproof, which I could have raced with a Courageous Fleecemane Lion and a huge board but it got charmed away. Mono-Blue was also everywhere, though I only ran into one and stole game 3 when he topdecked lands forever, including mine with Nightveil Specter.
Things I'd do differently....Setessan Tactics is great against other aggro and mono-blue, but does little against Stormbreath Dragon against decks with black in them and they're killing your mono-green creatures. Hunt the Hunter, though, is probably unnecessary so I'd cut that for Celestial Flare. Would cut two one-drops for the 4th Charm and a 24th land - 4th Mana Confluence. Everyone seems to be on the "no temples" plan but I just can't do it. I had far too many hands that were unplayable due to having the wrong mana than hands that were too slow due to taplands. Maybe Rogue's Passage should come out but it actually won me a few games, almost won another, and got hilarious reactions every time I played it. I like it.
Finally it's cool to see GW aggro in the finals of the pro tour. Sucks that it lost out but I'm glad to see the deck has been successful recently.
I think Rootborn defenses and god's willing is still better than ajani's presence, I ma not a fan of tactics because it requires you NOT to attack. I suppose if you are in a stalemate then its works out fine. I never understood hunt the hunter......
I dont know if the 3rd Elf is better than the 4th Soldier.
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
Setessan Tactics, though, I find to be great against aggro decks where you are frequently assuming a more controlling role. Vs. Mono-blue I just want more removal and this can be a big blowout in some cases, especially if you hit a Master or a Tidebinder. Frequently a 2-for-1 in the matchups where I want it, at the expense of an attack.
Elf/Soldier is just weird because one of them seems bad a lot of matchups. Against mono-blue, the mirror, and multicolored aggro decks, I want Soldier. Against midrange I need Elf because I can target it with Charm and use the pump effect. I was 3/2 Soldier/Elf with 9 one drops but with just 8 I'll probably just go 2/2.
last night I went to another local game store because I was bored and had back to back matches with horrible luck; I made 3 changes; 2 Brimaz, and 1 Soldier of the Pantheon for 3 Sunblade Elf's.
Proceeded to go 0 - 2 and dropped from there (I was dead tired and hungry). My first match was against a guy with Nissa/Polukranos and Game 1 he was able to land all the mana in the world then drop a nylea and disciple to push him out of ajani caller of the pride range.
Game 2 I won; then game 3 with 2 courser of Kruphix's out he draws off the top; Nykthos, Nylea, Nykthos, Polukranos, Soul of New Pherexia. So basically had access to something ridiculous like 12 + mana a turn; and I ended up drawing 10 lands out of 24 in my deck.
Next game I was against Mono Black Devotion; Game 1 went easy enough like it always does, and then in game 2 I have answers for everything in his hand but 1 land and figure I can keep it; I hit a second land but a thoughtseize + lifebane took both my low drops out of my hand and i was stuck with an advent and a Boon satyr, which took too long to come out.
Game 3 he literally drops, Lifebane Zombie Turn 3, Lifebane Zombie Turn 4, Lifebane Zombie Pack rat Turn 5; which completely empties my hand and I lose. Then tells me he ONLY runs 3 in his entire deck.
Just a bad night, or a coming trend ? I've played the deck for 3 months and really find most matches to be somewhat close but would say I'm the favorite in all of them; I'm not entirely sold on the Sunblade Elf's when you run the Temple of Plenty's; but I find it hard to believe that 3 card changes could make that much of a difference; do I write it off as unlucky ?
Hope that helps.
On another topic, lots of literature about 'Rabble Red' today. I would prepare for it this friday night. I think Steadfast will be too slow for it and having the extra +1 on toughness is going to matter by choosing unflinching courage.
4 soldier of the pantheon
4 Experiement One
4 voice of resurgence
4 fleecemane lion
3 Boon Satyr
1 Banisher Priest
4 advent of the wurm
3 Ajani, caller of the pride
3 selesnya charm
2 God's Willing
1 Gideon, Champion of Justice
3 banishing light
6 forest
4 Temple garden
4 Temple of Plenty
3 mana confluence
1 rogue's passage
4 skylasher
2 unflinching courage
1 Ajani Steadfast
2 rootborn defenses
1 ready // willing
2 celestial flare
2 glare of hersey - just straight up gets rid of it unlike banishing light/priest.
1 banishing light (?)
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
ACK! yes, that is the correct Gideon! 2 might be too much but I am testing the card as a whole so I have to draw it. I took out the 4th banisher priest and boon satyr so.....In its place I would add the 2 priest from the board back to the main and add 2 SB cards, +1 selesnya charm, +1 setessan tactics(?)
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
You should reconsider the one-drops...it's an aggro deck. There's not an aggro deck in the format that doesn't want to play a threat on turn 1. If you're not doing that then you have to have something in your strategy that goes bigger. Experiment One is just an all-star and one of my favorite cards in the deck. They have to use removal on it before it becomes a 3/3 or else it's a huge pain, and if they're using removal on my 1-drops I'm ok. Soldier seems bad but isn't. Monoblue runs 12 hybrid creatures and it can't get tapped by tidebinder. It's something else Mono-black needs to kill before they take 4-6 damage from it. Their nightmare scenario against us is when we have 3 things on the board on turn 2 and they don't have Bile Blight or Drown in Sorrow. Against monored it's a blocker and can actually be relevant against Cackler and BTE, plus Reckoner if they have it. It's terrible against monogreen and other midrange strategies but that's what the sideboard is for. If you're doing Brave Selesnya I would consider Soldier at the least as an extra 2 damage in your alpha strike that probably got in for more earlier.
And good luck at the GP!
not to mention the mirror will grow in popularity which the SoP SHines in.
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
The top two were similar Green builds splashing black/blue for Golgari Charm, Abrupt Decay, Pharika, God of Affliction, Prophet of Kruphix etc.
I'm not sure how we beat it consistently, especially on the draw. They play just enough big butts in Sylvan Caryatid, Courser of Kruphix, and Nylea's Disciple to fend off our early game, eventually building up to massive Nykthos hi jinx. I had an opponent fire off a Polukranos monstrous for 17, which basically wiped my board besides a couple of regen'd Experiments and a leftover Voice token. Polukranos, World Eater, Sylvan Primordial, and Nylea, God of the Hunt seem to be the primary win-cons.
I fully expect to see more of this deck as we get closer to rotation and G/B based devotion in general getting stronger post.
So, what can we put in our 75 that helps tip this match up in our favor? I'm not certain I see *good* answers in the existing pool.
It's a meta call of course, but do we start subbing out MonoU hate for Keening Apparition, Reclamation Sage and/or Unravel the Aether?