This card has popped up in a couple lists here and there. Trey has mentioned it in a recent post, a few others are recommending it as a two drop. I recently disregarded them as worse than Highborn Ghoul due to lacking evasion; maybe I was a bit hasty?
I've not tested any, but they seem like they could make a difference.
Comparing him strictly to Highborn Ghoul (His likely place to fill):
Pros:
Three power
First Strike (very useful compared to Fear vs Black)
Is an artifact
Cons:
Cost two life (Meh)
Is an artifact (Moot vs Black)
Not a Zombie
No evasion (Moot point vs Black)
Am I missing anything? Being an artifact is both good and bad since he dodges some removals and becomes susceptible to others.
From what I'm seeing, this guy should be SB against Black aggro. Is this a wrong assumption? If he is "SB material", does he deserve a slot in the SB over our other options?
I feel like the Legionaire would fit better in mono-black than in U/B since blue gives us several other answers to things like Mirran Crusader (which I've found tends to be one of the only true threats to my U/B deck).
U/B variant gets access to Vapor Snag which is nearly always the MVP for me. Unsummon and Disperse can also get the job done for blue. Both U/B and mono-B obviously have access to Geth's Verdict, but that naturally requires an otherwise clear board to reliably hit anything with hexproof or prot-black.
I can't speak for the R/B variant since I have no experience testing with or against that deck.
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My 360 Peasant+ Cube!. Modern borders where possible, usually with the newest (or "best") art, and always the most readable card text. I also run all 10 painlands. My playgroup is super casual, as we have a fair number of newer or less experienced players. Typically we draft with 4 to 6 people, using 5 packs of 9.
You could add "doesn't die to Whipflare" to the pros for Legionnaire. I personally like having another zombie for Gravecrawler purposes. And I don't like playing off-color phymana cards if I don't have to. With 3 Legionnaire's you're essentially saying ok, I'll start some games at 14 life. Not a fan of that in red matchups. Honestly though imo decks should start at 2-3 Mortarpod, then see what other 2s they want. Machine gunning with Gravecrawler is sweet as is triggering Morbid at will, especially in High Priest builds of course.
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Standard: Humanimator
Modern: Jund, Wafo-Tapa UWR
Legacy: Witch-Maw Stoneblade
EDH: Ruhan of the Fomori, Hazezon Tamar, Maga, Traitor to Mortals
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This card has popped up in a couple lists here and there. Trey has mentioned it in a recent post, a few others are recommending it as a two drop. I recently disregarded them as worse than Highborn Ghoul due to lacking evasion; maybe I was a bit hasty?
I've not tested any, but they seem like they could make a difference.
Comparing him strictly to Highborn Ghoul (His likely place to fill):
Pros:
Three power
First Strike (very useful compared to Fear vs Black)
Is an artifact
Cons:
Cost two life (Meh)
Is an artifact (Moot vs Black)
Not a Zombie
No evasion (Moot point vs Black)
Am I missing anything? Being an artifact is both good and bad since he dodges some removals and becomes susceptible to others.
From what I'm seeing, this guy should be SB against Black aggro. Is this a wrong assumption? If he is "SB material", does he deserve a slot in the SB over our other options?
"Reveal a Dragon"
Vault Skirge
Perilous Myr
Mortarpod
Highborn Ghoul
Skirsdrag High Priest
[/CARD]
Seem to be the top choices for 2 drops.
U/B variant gets access to Vapor Snag which is nearly always the MVP for me. Unsummon and Disperse can also get the job done for blue. Both U/B and mono-B obviously have access to Geth's Verdict, but that naturally requires an otherwise clear board to reliably hit anything with hexproof or prot-black.
I can't speak for the R/B variant since I have no experience testing with or against that deck.
Modern: Jund, Wafo-Tapa UWR
Legacy: Witch-Maw Stoneblade
EDH: Ruhan of the Fomori, Hazezon Tamar, Maga, Traitor to Mortals