I was considering a white splash before Stoneforge got banned, but now that doesn't seem as solid. Porcelain Legionnaire might still be good enough to consider anyway.
So how is this list? Also what should my 4 flex slots be? If i play lead the stampede I wanna keep 31 to 32 creatures. If I play Probe though I would gladly drop to 28 and play some counters as well.
3x overflowing chalice
1x elixir of immortality
1x spine of ish sa
1x mindslaver
1x thopter assembly
1x wurmcoil engine
1x steel hellkite
4x treasure Mage
2x trinket Mage
4x grand arcitech
4x augrey owl
3x kraken hatchling
4x stoic rebutal
4x mana leak
3x vensar the sojourner
23x land (8 duals, 4 man land)
Just something I'm gonna sleeve up and start tweaking.
I just started fooling with this so feedback would be great.
I've never had success with heavy counterspell versions. You've got to be crazy to not play preordain in a blue deck, too Thopter assembly just doesn't really cut it either, especially with dismember running around, but he's just not high impact enough. I'd definitely run with Battlesphere instead, since it has nice interactions with venser to completely bog down the ground more than it already does, as well as set up a fireball if necessary.
Trinket mage and elxir don't seem very necessary either, I'd much rather have tumble magnets and phyrexian metamorphs, but that's just my personal opinion.
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"All my life I've fought these monsters. Today I finish that fight." -Barrin
I like that blue black list a lot. I don't have the duals or tezzeret's to run it unfortunately.
This is a more budget list that I've done very little testing with but has looked really powerful. It is basically my previous list with a few minor tweaks:
The birds are there so I can power out Channelers or Architect a turn early, because I have 11 Creatures that can tap for 2 mana I have never had a problem casting superion. Architect has been awesome due to its ability to tap for mana while still summoning sick.
Thoughts? Suggestions?
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My list is a UG version that needs some tweaking, but anyway here is the list I'm seeking criticism for:
3 Phyrexian Revoker
4 Lodestone Golem
4 Spellskite
2 Phyrexian Metamorph
1 Steel Hellkite
3 Grand Architect
3 Mul Daya Channelers
4 Birds of Paradise
4 Joraga Treespeaker
13 Forest
7 Island
I was considering a white splash before Stoneforge got banned, but now that doesn't seem as solid. Porcelain Legionnaire might still be good enough to consider anyway.
So how is this list? Also what should my 4 flex slots be? If i play lead the stampede I wanna keep 31 to 32 creatures. If I play Probe though I would gladly drop to 28 and play some counters as well.
Thoughts? Suggestions?
3x overflowing chalice
1x elixir of immortality
1x spine of ish sa
1x mindslaver
1x thopter assembly
1x wurmcoil engine
1x steel hellkite
4x treasure Mage
2x trinket Mage
4x grand arcitech
4x augrey owl
3x kraken hatchling
4x stoic rebutal
4x mana leak
3x vensar the sojourner
23x land (8 duals, 4 man land)
Just something I'm gonna sleeve up and start tweaking.
I just started fooling with this so feedback would be great.
UWControlUW
Legacy
BUStormBU
EDH/Commander
UBGMr. MimeUBG[PHP][/PHP]
I've never had success with heavy counterspell versions. You've got to be crazy to not play preordain in a blue deck, too Thopter assembly just doesn't really cut it either, especially with dismember running around, but he's just not high impact enough. I'd definitely run with Battlesphere instead, since it has nice interactions with venser to completely bog down the ground more than it already does, as well as set up a fireball if necessary.
Trinket mage and elxir don't seem very necessary either, I'd much rather have tumble magnets and phyrexian metamorphs, but that's just my personal opinion.
"All my life I've fought these monsters. Today I finish that fight." -Barrin
+4 preordain
-1 thopter assembly
+1 battlesphere
-2 trinket Mage
-1 elixir
+3 magnets
-3 kraken
+3 metamorphs
Any other thoughts
UWControlUW
Legacy
BUStormBU
EDH/Commander
UBGMr. MimeUBG[PHP][/PHP]
4 Island
2 Swamp
4 Creeping Tar Pit
4 Drowned Catacomb
4 Darkslick Shores
3 Inkmoth Nexus
3 Tectonic Edge
Creatures
3 Perilous Myr
3 Spellskite
2 Augury Owl
3 Spined Thopter
2 Treasure Mage
4 Grand Architect
3 Phyrexian Metamorph
2 Wurmcoil Engine
1 Steel Hellkite
2 Sphere of the Suns
3 Mana Leak
2 Go for the Throat
2 Stoic Rebuttal
2 Sword of Feast and Famine
2 Tezzeret, Agent of Bolas
3 Surgical Extraction
4 Spell Pierce
3 Ratchet Bomb
3 Flashfreeze
1 Dismember
1 Mindslaver
I've tried several variations for post-ban metagame, and this is the one I'm most satisfied with.
........................
This is a more budget list that I've done very little testing with but has looked really powerful. It is basically my previous list with a few minor tweaks:
4 Birds of Paradise
4 Mul Daya Channelers
3 Grand Architect
4 Lodestone Golem
3 Phyrexian Revoker
4 Joraga Treespeaker
4 Myr Superion
4 Spellskite
3 Gitaxian Probe
2 Spell Pierce
4 Misty Rainforest
12 Forest
7 Island
I haven't built a SB yet but I'm thinking something along the lines of:
2 Spell Pierce
2 Nature's Claim
3 Beast Within
4 Disfigure
4 ?
The birds are there so I can power out Channelers or Architect a turn early, because I have 11 Creatures that can tap for 2 mana I have never had a problem casting superion. Architect has been awesome due to its ability to tap for mana while still summoning sick.
Thoughts? Suggestions?