-4 Blizzard Brawl, -1 Inscription of abundance, +2 Toski, +2 Froghemoth, +1 Snakeskin Veil.
+1 Plummet, -1 blizzard/inscription
Vs Mono Red or something aggressive also creature heavy decks
-1 vorinclex, +1 inscription
My list differs from top lists thus far. Here is the latest event I know of to this date:https://mtgazone.com/top-8-standard-2022-decks-tgs-open-8-22/
Most are not running Vorinclex and have too many man lands in my opinion. For example the 1st place list runs 8 man lands, 24 total lands but also 4 Mammoths so that is 8 lands that could delay blizzard brawl from doing its thing. Maybe the plan with a list like that is to use the man lands without reservation treating them more as creatures than lands. I am taking the approach to minimize total land count increasing spell count while maintaining maximum snow land count to enable blizzard brawl.
I dont think 4 Professors is the right number. Im surprised not to see Introduction of Annihilation in the sideboard. I think he should have a 2nd or 3rd Containment Breach removing the 3rd Toski and pest summoning. Maybe Pest summoning is better in blocking creatures then gaining life, but he already has access to 4 life gain spells and 8 removal spells so against aggressive decks pest summing shouldn't be needed.
The 3rd place list is closer to my main except this guy was running Froghemoth main over my Vorinclex and his land base is closer to mine. The main difference is the lack of though in my opinion on the sideboard.
So far with spoilers from Innistrad some cards to consider are Saryth, the Viper's Fang and Unnatural Growth. For Saryth I would -1 chariot and -1 inscription. Dont forget the synergy of Jaspera Sentinel giving deathtouch to a creature during blocks or for a fight spell to kill a larger creature.
For Unnatural Growth I would remove the same cards and the thought of playing Froghemoth after landing this card sound very attractive; something like +1 Professor, +2 Froghemoth for ultimate 'Timmyness'
Concerning Unnatural Growth I made this list:
I played this list on Arena's latest "Standard Metagame Challenge" with a few minor differences in the sideboard and went: 7-0, 3-1, 0-1, 5-1, 3-1, 7-0.
Im confident that this version is better than the one playing Unnatural Growth but I really like that card so right now my "Unnatural Green" List is:
Three Pro players showed up to Magic's last "Worlds" event with mono Green and the new major upgrade is Sculptor of Winter as the 2 drop accelerant to Esika's Chariot. The 2/2 body is better than the other options, mainly Lotus Cobra and Tangle Florahedron, it can untap a forest with Old-Growth Troll on it and it is a snow permanent which helps trigger Blizzard Brawl. The only other argument I see for any other option is Florahedron as you have the option to play it as a land. The other tech I saw was the sideboard Tajuru Blightblade presumably for the mono White/Green match ups, to slow them down, allow you to catch up.
My favorite Green list was Paulo's:
I am having the HARDEST time with Mono White and I am at the point where I want to shape my main board around that matchup then sideboard for others. I side in Tangle Trap for Mono White due to Reidane, God of the Worthy, Elite Spellbinder and Maul of the Skyclaves but also the possibility of legion Angel. I think sideboarding in 3 Snakeskin Veil is correct, maybe 4. Mono white has more 1 drops then mono Green therefore faster so it is advantageous for Green to paly spells that have a lower mana value. If White plays Brutal Cathar and or Skyclave Apparition and we negate it with a Snakeskin veil that is a large up tick in tempo since those creatures by themselves are smaller than ours and we will retain the creature for our removal. I think that is the reason Tajuru Blightblade is in the sideboard from the pro lists, for mono white and green, prevent them from attacking/slow them down.
I sideboarded Gnarled Professor out against every match seemingly and figure I have such a hard time against mono White that I should flex the main towards it more hoping to give me better odds at winning. So I added 1 veil and 1 inscription to the main to help against the more popular match ups and removed the Professor and Briarbridge tracker.
With Crimson Vow coming out so far we have a new 1 drop that will speed the deck up, Ascendant Packleader and Reclusive Taxidermist that gets bigger late game. I am removing 3 Wrenn and Seven and 1 Primal adversary moving the adversary and 2 Wrenn or Unnatural Growth to the Sideboard in place of 1 Tajuru Blightblade, 1 Tangle Trap and 1 Froghemoth. Other deck options so far are: Retrieve, Ulvenwald Oddity and Cemetery Prowler. The question is as always, what to take out of the deck for cards like Oddity and Prowler?
Current deck list so far
I REALLY like Ulvenwald Oddity and will be brewing a Mono Green or Gruul Haste list with that in it. Cemetery Prowler seems good but is it better than Briarbridge tracker or Primal Adversary? Im guessing not; it can not crew Chariot either. Retrieve might be a nice 1 of against removal heavy decks getting back Chariot and a creature of choice.
11/14:I have been testing Reclusive Taxidermist a lot and have decided it is not better than Sculptor. The biggest factor was the -1 power and the interaction with fight spells. There also enough spells in the meta that exile your creatures either in play or in the grave so that is always a bummer.
Make sure to follow the current #1 Green Mage: https://www.streamdecker.com/deck/sj0G1Ch1t
Something I wanted to bring up and discuss is the manabase. I see many mana bases with 5+ manlands (https://www.mtggoldfish.com/archetype/standard-mono-green-aggro-znr#online)and I feel that incorrect. I feel one of the advantages to playing green the low true land count you can get away with due to the "MDFCs" (Modal Double Faced Cards).
It is an advantage to be able to play so many man lands but when the decks main removal spells REALLY wants 3 snow permanents by T3 playing anything but a snow covered forest and put you a turn behind.
Also Green has a lot of mana sinks in the form of Wolfpack Leaders ability, kicked inscription, leveling up ranger class, keeping 2 lands untapped for a dead troll and keeping lands untapped maintaining one's board presence with snakeskin and or inscription.
I only run 20 forest and only 2 faceless haven then 4 Mammoths for a total land count of 26 but enough forest to be able to have blizzard brawl on T3 and be able to Cast Troll. In my opinion this is the ideal land count as you have enough forests for your blizzard brawl as early as turn 3,have a land to put a dead troll on or to untap with sculptor. I think the only advantage manlands provide is against complete control with I dont think is necessary considering the current meta.
Whatcha think? Agree or disagree?
Choose your weapon is gone since its cheaper to cast against Jeskai control and uptick in artifacts in the meta
I love Ulvenwald Oddity but between Chariot, invoke and Froghemoth it doesn't make the cut for me.
At the moment I think InvoKe the Ancients is better than Unnatural growth and Wrenn and Seven
Had to make room for Invoke the Ancients so -1 Snakeskin Veil and -2 inscription of Abundance.