@Mimicvat and kysg Aether Gust should be a 3-of in the sideboard. It doesn't deal with a resolved one, but it sure does put one on the stack back on top of their deck (it doesn't counter, so "cannot be countered" is irrelevant) and it time walks them. Much better than Transmogrifying Wand.
I wouldn't say either is strictly better it's up to personal preference. To even present that idea is ridiculous when it comes to sideboard.
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@kysg
I didn't say "strictly better". To be "strictly better", it would have to deal with a resolved Ceratops, which it can't. But a card that allows us to play at instant speed with mana up rather than tapping out and using more mana for each activation is much better. Neither one makes me all warm and fuzzy. Ceratops resolving forces us to hope we can finish them by going wide.
Tried Cerulean drake base, and did not play against red. boarded out all 4 each game.
The new Elemental deck is strong, and unbeatable if it gets rolling.
Aether Gust never got drawn.
Sphinx of Foresight was magnificent.
I kept a ZERO land hand, and smashed it.
I cast it as the spell that actually stuck, and the scry found the counterspells to protect it.
I just bounced back from hibernation with the current Eldraine Standard. I was surprised that I found this kind of tempo deck post M20. What I like about it is the consistency on laying out threats early on and sitting on permission mid to late game. While we definitely lost the main piece Curious Obsession, the deck was masterfully crafted to be compensated in card draws, and I feel good how the deck has evolved from a wheenie-annoying crits with auras/cheap permissions going into a flashy and slowly getting tougher beater as we are winning the board presence war at the back of efficient cmc permissions. For reference, I've been on the other side of the table against this deck and I'm sporting Azorius Control during the release of Guilds of Ravnica Standard.
I experienced stealing wins against decks like Red Cavalcade, Simic Flash, Izzet Control, Azorius Control, Jeskai Fires, Rakdos Aristocrats and some Jund/Golgari Food but never felt hopeless on winning since the deck was usually geared to steal games. Red Cavalcade and Rakdos Knights are those decks where I feel inferior since these decks possess either cheap removal or cheap but efficient threats that could gradually snowball the board presence advantage into their favor. Regardless, I suggest you can try it since its fun, and easy to use and hopefully we could came up with other inputs even before the Theros beyond death come.
Sideboard was still subject for changes though but I love how Aether Gust hose the problematic Red/Green spell/permanents. Cerulean Drake looks very promising versus Red threats and those that target us and Mystical Dispute is our anti blue-based supplementary permission.
I wouldn't say either is strictly better it's up to personal preference. To even present that idea is ridiculous when it comes to sideboard.
-Stay Frosty
N/A
Modern:
Grishoalbrand / Grixis Death's Shadow / Jeskai Control / UW Control
I didn't say "strictly better". To be "strictly better", it would have to deal with a resolved Ceratops, which it can't. But a card that allows us to play at instant speed with mana up rather than tapping out and using more mana for each activation is much better. Neither one makes me all warm and fuzzy. Ceratops resolving forces us to hope we can finish them by going wide.
Tempo
Modern
Eldrazi and Staxes
Whir Prison
Legacy
5c Humans
DnT
"I'm a lead farmer... !" Quote ruined due to policy.
Tried Cerulean drake base, and did not play against red. boarded out all 4 each game.
The new Elemental deck is strong, and unbeatable if it gets rolling.
Aether Gust never got drawn.
Sphinx of Foresight was magnificent.
I kept a ZERO land hand, and smashed it.
I cast it as the spell that actually stuck, and the scry found the counterspells to protect it.
Transmog wand seems hopeful.
Beat red twice, beat planeswalkers, lost two U/G simic nexus twice
Shifting ceratops is just a beating.
Sphinx of Foresight was the strongest card of the day, by far.
I have no idea why no one else plays it.
In this deck, Sphinx is phenomenal.
Aether Gust was good.
C-Drake hid
T-wand just might be justified, Creatops is just that bad.
I recently tried playing Mono Blue Tempo with Eldraine, and needing more inputs/tests. The list I'm playing came from the exact list below:
https://www.mtggoldfish.com/archetype/standard-mono-blue-tempo-126627#arena
4 Pteramander
4 Brineborn Cuttthroat
4 Faerie Vandal
4 Brazen Borrower
Spells (22)
4 Opt
4 Essence Capture
4 Negate
4 Sinister Sabotage
4 Winged Words
2 Chemister's Insight
2 Blast Zone
2 Castle Vantress
18 Island
1 Blast Zone
4 Aether Gust
4 Cerulean Drake
3 Sorcerous Spyglass
3 Mystical Dispute
I just bounced back from hibernation with the current Eldraine Standard. I was surprised that I found this kind of tempo deck post M20. What I like about it is the consistency on laying out threats early on and sitting on permission mid to late game. While we definitely lost the main piece Curious Obsession, the deck was masterfully crafted to be compensated in card draws, and I feel good how the deck has evolved from a wheenie-annoying crits with auras/cheap permissions going into a flashy and slowly getting tougher beater as we are winning the board presence war at the back of efficient cmc permissions. For reference, I've been on the other side of the table against this deck and I'm sporting Azorius Control during the release of Guilds of Ravnica Standard.
I experienced stealing wins against decks like Red Cavalcade, Simic Flash, Izzet Control, Azorius Control, Jeskai Fires, Rakdos Aristocrats and some Jund/Golgari Food but never felt hopeless on winning since the deck was usually geared to steal games. Red Cavalcade and Rakdos Knights are those decks where I feel inferior since these decks possess either cheap removal or cheap but efficient threats that could gradually snowball the board presence advantage into their favor. Regardless, I suggest you can try it since its fun, and easy to use and hopefully we could came up with other inputs even before the Theros beyond death come.
Sideboard was still subject for changes though but I love how Aether Gust hose the problematic Red/Green spell/permanents. Cerulean Drake looks very promising versus Red threats and those that target us and Mystical Dispute is our anti blue-based supplementary permission.