This is the basic combo. It doesn't look like all that much, but there is a ton of grind in here.
Scorpion eats up rdw. That's first and foremost. It will eat a shock and gain 2 life! Or chump pesky for days... I don't have to explain much that Luminous allows for both chump/sac schinanigansthat create flyers while simultaneous wrath protection... but it brings me to the next card: Fiend Artisan. A Goyf lite with search capability.
The knock of course, is sorcery speed, oh how I'd love to counter a kill spell with alseid, 3 Mana and even add to it's PT. But I'll settle with your kill spell giving him flying.
Nonetheless. The coup de grace is no doubt Moth. So you want creatures with etb or dying triggers. That opens up a wide playbook. Plaguecrafter, knight of autumn, and many more can do some serious work. In testing I once came across saccing a lowly burglar rats to find another before saccing that with moth on the field resulting in pay 3: opponent discards 3. I've since moved away from the rats in favor of a 1 of destiny spinner as it was for control matchups.
Additionally, that abzan mythos allows for a creature orientated deck. And you could add a toolbox with friend's, cheap too. You could add redundancy with cav of night or death's oasis. You could add draw with reaper.
I'm still thinkering a bit but a pretty cool trick is destiny spinning a witch's cottage to bring back the moth or cav to your next draw.
This deck crushes rdw and has good game against control. It's typical abzan fairness, but even the very first deck test 1-2'd jeskair fires, an established deck with a questionable g3 keep. Will have a more modified decklist shortly.
This is the basic combo. It doesn't look like all that much, but there is a ton of grind in here.
Scorpion eats up rdw. That's first and foremost. It will eat a shock and gain 2 life! Or chump pesky for days... I don't have to explain much that Luminous allows for both chump/sac schinanigansthat create flyers while simultaneous wrath protection... but it brings me to the next card: Fiend Artisan. A Goyf lite with search capability.
The knock of course, is sorcery speed, oh how I'd love to counter a kill spell with alseid, 3 Mana and even add to it's PT. But I'll settle with your kill spell giving him flying.
Nonetheless. The coup de grace is no doubt Moth. So you want creatures with etb or dying triggers. That opens up a wide playbook. Plaguecrafter, knight of autumn, and many more can do some serious work. In testing I once came across saccing a lowly burglar rats to find another before saccing that with moth on the field resulting in pay 3: opponent discards 3. I've since moved away from the rats in favor of a 1 of destiny spinner as it was for control matchups.
Additionally, that abzan mythos allows for a creature orientated deck. And you could add a toolbox with friend's, cheap too. You could add redundancy with cav of night or death's oasis. You could add draw with reaper.
I'm still thinkering a bit but a pretty cool trick is destiny spinning a witch's cottage to bring back the moth or cav to your next draw.
This deck crushes rdw and has good game against control. It's typical abzan fairness, but even the very first deck test 1-2'd jeskair fires, an established deck with a questionable g3 keep. Will have a more modified decklist shortly.