Just trying to brainstorm a little with this deck as far as win conditions go. The deck's current win conditions are from attacking and Smitten Swordmaster's Curry Favor ability, especially when copied by Lucky Clover
I'm wondering how else can I win games more efficiently? I've added two copies of Vivien, Arkbow Ranger for an added punch but have also played around with two copies of Doom Whisperer for its hefty power and surveil ability
2x Beanstalk Giant
4x Lovestruck Beast
4x Order of Midnight
4x Edgewall Innkeeper
4x Foulmire Knight
4x Murderous Rider
4x Smitten Swordmaster
2x Vivien, Arkbow Ranger
Sorcery (3)
3x Casualties of War
Artifact (4)
4x Lucky Clover
Land (25)
2x Fabled Passage
2x Castle Locthwain
2x Temple of Malady
4x Overgrown Tomb
7x Forest
8x Swamp
Just trying to brainstorm a little with this deck as far as win conditions go. The deck's current win conditions are from attacking and Smitten Swordmaster's Curry Favor ability, especially when copied by Lucky Clover
I'm wondering how else can I win games more efficiently? I've added two copies of Vivien, Arkbow Ranger for an added punch but have also played around with two copies of Doom Whisperer for its hefty power and surveil ability