I'm not at all content with my side-board. I've basically just mashed it together and will be making significant changes there. I think Destiny Spinner is probably going to be a bad card. Maybe I'll go up on Harpooner's / Mystic / Return to Nature. I'm currently expecting a lot of U/W and U/W/B control with sprinkles of mono black devotion.
Opinions and thoughts, especially on the sideboard would be great.
Edit: After a few local events I removed 2 Zur Taa for 2 Paradise Druid. It slows me down a little bit but I have some mana issues (mainly not drawing any) and it has helped consistency. There is a lot of blue/white control locally. I removed a Domri's Ambush and put in a Collision Colossus for Dream Trawlers and the Walls created by the 1W enchantment. It's been useful. I took out Destiny Spinners for a second Collision // Colossus and a couple other cards but I don't recall. I will have to update later. So changes so far in main:
4 Pelt Collector
4 Gallia of the Endless Dance
2 Zhur-Taa Goblin
4 Anax, Hardened in the Forge
4 Bonecrusher Giant
4 Questing Beast
3 Gruul Spellbreaker
2 Klothys, God of Destiny
2 Paradise Druid
2 Domri's Ambush
4 Embercleave
1 Collision // Colossus
Lands - 24
8 Forest
6 Mountain
2 Castle Embereth
4 Stomping Ground
4 Temple of Abandon
2 Mystic Repeal
2 Fry
2 Kraul Harpooner
2 Return to Nature
2 Legion Warboss
2 Arasta of the Endless Web
3 Destiny Spinner
I'm not at all content with my side-board. I've basically just mashed it together and will be making significant changes there. I think Destiny Spinner is probably going to be a bad card. Maybe I'll go up on Harpooner's / Mystic / Return to Nature. I'm currently expecting a lot of U/W and U/W/B control with sprinkles of mono black devotion.
Opinions and thoughts, especially on the sideboard would be great.
Edit: After a few local events I removed 2 Zur Taa for 2 Paradise Druid. It slows me down a little bit but I have some mana issues (mainly not drawing any) and it has helped consistency. There is a lot of blue/white control locally. I removed a Domri's Ambush and put in a Collision Colossus for Dream Trawlers and the Walls created by the 1W enchantment. It's been useful. I took out Destiny Spinners for a second Collision // Colossus and a couple other cards but I don't recall. I will have to update later. So changes so far in main:
-2 Zhur Taa
-1 Domri's Ambush
+2 Paradise Druid
+1 Collision Colossus