A Theoretical deck this time. I don't have about half the cards needed, but I figure if it turns out to be a decent idea, I'll have another thing to work towards. I'm not too happy with Open The Graves, since it's so slow (only comes out turn 5 or later, does nothing by itself) and needs my own non-replaceable guys to die to work (an effect I can't trigger on my own), but I can't find any other cards that make mass quantities of Zombie tokens.
The idea is to use tribal buffs from Vizier of the Scorpion, Eternal Skylord, and Death Baron to make a swarm of boosted, Flying, Deathtouching zombie tokens to wear down and eventually overwhelm the enemy's defenses.
The idea is to use tribal buffs from Vizier of the Scorpion, Eternal Skylord, and Death Baron to make a swarm of boosted, Flying, Deathtouching zombie tokens to wear down and eventually overwhelm the enemy's defenses.
4 Graveyard Marshal (M19) 99
4 Eternal Skylord (WAR) 49
4 Vizier of the Scorpion (WAR) 111
4 Death Baron (M19) 90
4 Lazotep Reaver (WAR) 96
4 Lazotep Plating (WAR) 59
4 Aether Tunnel (M19) 43
4 Abnormal Endurance (M19) 85
4 Open the Graves (M19) 112
6 Island (RIX) 193
10 Swamp (RIX) 194
4 Watery Grave (GRN) 259
4 Drowned Catacomb (XLN) 253