I like tendershoot dryad, and I like tokens. excluding manabase, does something like this look good? Maybe need some more removal. Ideally with Song of Freyalise I can do a bit less mana wise.
I packed on some strong convokes/creatures so that removal needs to steer towards them, rather than druid.
GW Saprolings decks work but the one I saw was centered around Saprolings and, IIRC, knights. Specifically a Migration-like card that produces 2/2 knights but I can't find it. Hhmmm... Oh duh, it's Call the Calvary.
But I digress.
Songs of Freyalise is a great card but many players have wised up and pack some amount of removal to excise the card or nullify it. I was fine with 3x Songs and 20 lands until players wised up so I rebuilt my deck with 25ish lands and pushed it to 4x to better stack the +1/+1s.
I prefer Ghalta, Primal Hunger over Arboretum's Convoke cost since Ghalta doesn't cause my creatures to tap. Three Saprolings and an Ascended Tendershoot will easily pay the for Ghalta while Arboretum will still cost and leaving you weak.
I'm not a huge fan of Shaper because it's dependent on my opponent's actions. I play a different card for draw but if I was playing W, I would consider Mentor of the Meek to combo off your Saprolings or Dawn of Hope for repeatable dorks and to draw attention away from Songs.
Flower // Flourish is a weird card I never see anyone play. Flower always feels kind of "dead". It's nice to pull a land out but it's basically an otherwise useless cantrip. If I had a deck where I want to shuffle it, it would have more value but I don't. And the 4 CMC for +2/+2 always feels like a "win more". If it was a tad cheaper, or better yet an instant, it would be a real contender. As such, I prefer Elvish Rejuvinator or, to a lesser degree, Spirit Guide if Flower is the desired effect. If Flourish is what I'm after, then I prefer The Immortal Sun. That's just me though.
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I packed on some strong convokes/creatures so that removal needs to steer towards them, rather than druid.
2 Shalai, Voice of Plenty
4 Sporecrown Thallid
2 Verdant Force
4 Tendershoot Dryad
2 Carnage Tyrant
1 Aggressive Mammoth
1 Arboretum Elemental
4 Saproling Migration
4 Song of Freyalise
2 Path of Discovery
4 Radiant Destiny
2 Shapers' Sanctuary
4 Flower // Flourish
but I can't find it. Hhmmm...Oh duh, it's Call the Calvary.But I digress.
Songs of Freyalise is a great card but many players have wised up and pack some amount of removal to excise the card or nullify it. I was fine with 3x Songs and 20 lands until players wised up so I rebuilt my deck with 25ish lands and pushed it to 4x to better stack the +1/+1s.
I prefer Ghalta, Primal Hunger over Arboretum's Convoke cost since Ghalta doesn't cause my creatures to tap. Three Saprolings and an Ascended Tendershoot will easily pay the for Ghalta while Arboretum will still cost and leaving you weak.
I'm not a huge fan of Shaper because it's dependent on my opponent's actions. I play a different card for draw but if I was playing W, I would consider Mentor of the Meek to combo off your Saprolings or Dawn of Hope for repeatable dorks and to draw attention away from Songs.
Flower // Flourish is a weird card I never see anyone play. Flower always feels kind of "dead". It's nice to pull a land out but it's basically an otherwise useless cantrip. If I had a deck where I want to shuffle it, it would have more value but I don't. And the 4 CMC for +2/+2 always feels like a "win more". If it was a tad cheaper, or better yet an instant, it would be a real contender. As such, I prefer Elvish Rejuvinator or, to a lesser degree, Spirit Guide if Flower is the desired effect. If Flourish is what I'm after, then I prefer The Immortal Sun. That's just me though.