@Zibz444 - nothing really to say, I don't think the bant shell is really what we are looking for.
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@kysg what shell is this thread for then? Like i said I'm really in this for fun, and I definitely am trying to brew elves. The only thing with gruul elves is I feel playing it would just feel somewhere between a weaker red aggro (not as fast) and a weaker dinosaurs (not as big payoff for board building) and not have as much character past "i'm really trying to play elves over here". Golgari elves could be sick though.
for me, elves is a board building aggro-midrange archetype that is unique because it builds for so cheap, which means it can end in an outcome where big X spells can easily serve as finishers (and EARLY) due to the mana creeps that end up play and also means it can employ disruption / outside card advantage easier than other rapid board build type decks. Other ramp(ish) board building decks are specifically building to their finishers and usually don't have room for much counterplay/disruption/card advantage, whereas elves can both kill you with the finisher OR the builders, all while leaving room for mana to protect itself.
Spoilers are complete. Time to build out elf decks.
As per typical standard will start out with good old mono green. With so many planeswalkers in the format, not sure if 3 color decks can become a thing.
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I believe this needs some slight tweaking but the main idea should be there. I think we can get pelt-collector to 4/5 power pretty quickly here while pushing out other threats and building board.
"To keep things 100, anything I state is an opinion and not intended to be a fact. Any and all suggestions I give are a 100% opinion. If you need further clarification take the conversation to a PM. I am not in the business of assuming things. I'm only interested in 1 business and that business serves 2 things, Cold L's and Hot Dub's."
Karn's Bastion looks free in the list, and a splash is very likely to strengthen the deck.
With proliferate, Song of Freyalise gets better, and it gives evasion to the main plan, otherwise Rhonas is going to be underwhelming in creature MUs. It's a card that helps pay for expensive abilities and spells too, like Clancaller's.
White offers Ajani the Greathearted, red offers Domri, Anarch of Bolas. Those are the 2 best green PWs for creature decks imho. I have no reps with small Vivien but it reads SB card to me, for control MUs where you need to generate CA.
The lack of flyers probably kind of forces the deck to run removal spells, like Thrash // Threat or Domri. Vivien seems to passive in that regard.
Evo Sage has huge potential, I would make sure it gets out of control with a few more permanents with counters.
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Pioneer - A bunch of stuff Modern - Humans Legacy - Grixis Phoenix / Death & Taxes
"To keep things 100, anything I state is an opinion and not intended to be a fact. Any and all suggestions I give are a 100% opinion. If you need further clarification take the conversation to a PM. I am not in the business of assuming things. I'm only interested in 1 business and that business serves 2 things, Cold L's and Hot Dub's."
I think I got this close, still unsure because I think the deck needs to slant more aggressive and not get too lost on the ramp side.
I'm not sure if we can speed up getting to Vivian's ultimate. I think the proliferating helps but I'm not sure how much it helps.
"To keep things 100, anything I state is an opinion and not intended to be a fact. Any and all suggestions I give are a 100% opinion. If you need further clarification take the conversation to a PM. I am not in the business of assuming things. I'm only interested in 1 business and that business serves 2 things, Cold L's and Hot Dub's."
"To keep things 100, anything I state is an opinion and not intended to be a fact. Any and all suggestions I give are a 100% opinion. If you need further clarification take the conversation to a PM. I am not in the business of assuming things. I'm only interested in 1 business and that business serves 2 things, Cold L's and Hot Dub's."
"To keep things 100, anything I state is an opinion and not intended to be a fact. Any and all suggestions I give are a 100% opinion. If you need further clarification take the conversation to a PM. I am not in the business of assuming things. I'm only interested in 1 business and that business serves 2 things, Cold L's and Hot Dub's."
"To keep things 100, anything I state is an opinion and not intended to be a fact. Any and all suggestions I give are a 100% opinion. If you need further clarification take the conversation to a PM. I am not in the business of assuming things. I'm only interested in 1 business and that business serves 2 things, Cold L's and Hot Dub's."
-Stay Frosty
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-Stay Frosty
for me, elves is a board building aggro-midrange archetype that is unique because it builds for so cheap, which means it can end in an outcome where big X spells can easily serve as finishers (and EARLY) due to the mana creeps that end up play and also means it can employ disruption / outside card advantage easier than other rapid board build type decks. Other ramp(ish) board building decks are specifically building to their finishers and usually don't have room for much counterplay/disruption/card advantage, whereas elves can both kill you with the finisher OR the builders, all while leaving room for mana to protect itself.
As per typical standard will start out with good old mono green. With so many planeswalkers in the format, not sure if 3 color decks can become a thing.
-Stay Frosty
Pollenbright Druid
Paradise Druid
Evolution Sage
We also got plenty of cool additions such as:
God-Eternal Rhonas
Vivien, Champion of the Wilds
Vivien's Arkbow
Finale of Destruction
Bond of Flourishing
Cards that I think are underrated and can be really helpful in elf decks
Stony Strength
Kiora, Behemoth Beckoner
4 Llanowar Elves
4 Pelt Collector
4 Thorn Lieutenant
4 Evolution Sage
4 Growth-Chamber Guardian
4 Steel Leaf Champion
4 Elvish Clancaller
4 Beast Whisperer
2 God-Eternal Rhonas
3 Vivien, Champion of the Wilds
Lands (20)
20 Forest
Spells (3)
3 Bond of Flourishing
I believe this needs some slight tweaking but the main idea should be there. I think we can get pelt-collector to 4/5 power pretty quickly here while pushing out other threats and building board.
-Stay Frosty
With proliferate, Song of Freyalise gets better, and it gives evasion to the main plan, otherwise Rhonas is going to be underwhelming in creature MUs. It's a card that helps pay for expensive abilities and spells too, like Clancaller's.
White offers Ajani the Greathearted, red offers Domri, Anarch of Bolas. Those are the 2 best green PWs for creature decks imho. I have no reps with small Vivien but it reads SB card to me, for control MUs where you need to generate CA.
The lack of flyers probably kind of forces the deck to run removal spells, like Thrash // Threat or Domri. Vivien seems to passive in that regard.
Evo Sage has huge potential, I would make sure it gets out of control with a few more permanents with counters.
4 Llanowar Elves
4 Pelt Collector
4 Growth-Chamber Guardian
4 Elvish Clancaller
2 Evolution Sage
4 Steel Leaf Champion
4 Marwyn, the nurturer
4 Beast Whisperer
2 God-Eternal Rhonas
3 Jiang Yanggu, Wildcrafter
Lands (20)
20 Forest
Spells (5)
3 Bond of Flourishing
2 Thrash \\ Threat
-Stay Frosty
4 Llanowar Elves
4 Pelt Collector
4 Growth-Chamber Guardian
4 Elvish Clancaller
2 Evolution Sage
4 Steel Leaf Champion
4 Marwyn, the nurturer
4 Beast Whisperer
3 Jiang Yanggu, Wildcrafter
2 Vivien Reid
Lands (20)
19 Forest
1 Karn's Bastion
3 Bond of Flourishing
2 Thrash \\ Threat
I think I got this close, still unsure because I think the deck needs to slant more aggressive and not get too lost on the ramp side.
I'm not sure if we can speed up getting to Vivian's ultimate. I think the proliferating helps but I'm not sure how much it helps.
Also not sure about Karn's Bastion
I think Song of Freyalise should be tested.
-Stay Frosty
4 Llanowar Elves
2 Paradise Druid
4 Incubation Druid
4 Growth-Chamber Guardian
4 Elvish Clancaller
4 Hydroid Krasis
4 Steel Leaf Champion
3 Marwyn, the nurturer
3 Nissa, who shakes the world
3 Ugin, the ineffable
Lands (23)
12 Forest
3 Island
4 Breeding Pool
4 Hinterland Harbor
Spells (2)
2 Finale of Devastation
1 Disdainful Stroke
4 Negate
3 Kraul Harpooner
3 Crushing Canopy
2 Reclamation Sage
2 Entrancing Melody
-Stay Frosty
4 Llanowar Elves
2 Paradise Druid
4 Incubation Druid
4 Growth-Chamber Guardian
4 Elvish Clancaller
4 Beast Whisperer
4 Steel Leaf Champion
3 Marwyn, the nurturer
1 End-Raze Forerunners
3 Nissa, who shakes the world
Lands (20)
19 Forest
1 Blast Zone
Spells (7)
2 Planewide Celebration
2 Finale of Devastation
2 Bond of Flourishing
3 Kraul Harpooner
3 Crushing Canopy
2 Reclamation Sage
2 Vivien Reid
2 Vivien's Arkbow
1 Sorcerors Spyglass
2 Vine Mare
Splash Red
4 Llanowar Elves
4 Pelt Collector
2 Paradise Druid
4 Growth-Chamber Guardian
4 Elvish Clancaller
4 Steel Leaf Champion
3 Beast Whisperer
3 Marwyn, the nurturer
1 End-Raze Forerunners
2 Nissa, who shakes the world
3 Domri, Anarch of Bolas
Lands (22)
12 Forest
4 Rootbound Crag
4 Stomping Ground
2 Mountain
Spells (4)
1 Finale of Devastation
1 Planewide Celebration
2 Thrash \\ Threat
3 Kraul Harpooner
3 Collision \\ Collosus
2 Reclamation Sage
2 Vivien Reid
2 Vivien's Arkbow
3 Cindervines
-Stay Frosty
4 Llanowar Elves
4 Pelt Collector
2 Paradise Druid
4 Growth-Chamber Guardian
4 Elvish Clancaller
4 Steel Leaf Champion
4 Beast Whisperer
3 Marwyn, the nurturer
2 Vivien, Arkbow Ranger
3 Domri, Anarch of Bolas
Lands (22)
12 Forest
4 Rootbound Crag
4 Stomping Ground
2 Mountain
Spells (4)
2 Banefire
2 Collision \\ Collossus
1 Sorcerous SpyGlass
2 Veil of Summer
2 Vine Mare
2 Reclamation Sage
2 Vivien Reid
2 Vivien, Champion of the Wilds
2 Lightning Strike
2 Lava Coil
4 Llanowar Elves
4 Pelt Collector
2 Paradise Druid
4 Thorn Lieutenant
4 Growth-Chamber Guardian
4 Elvish Clancaller
3 Steel Leaf Champion
2 Beast Whisperer
2 Tolsimir, Friend to Wolves
1 Vivien Reid
2 Vivien, Arkbow Ranger
3 Ajani, the Greathearted
Lands (23)
14 Forest
4 Temple Garden
4 Sunpetal Grove
1 Plains
Spells (2)
2 Unbreakable Formation
2 Baffling End
2 Prison Realm
2 Vine Mare
3 Veil of Summer
2 Knight of Autumn
1 Vivien Reid
2 Trostani Discordant
-Stay Frosty