Sideboarding Goals:
Anything with White (UW, Esper, GW): +3 Fragmentize and/or +1 Forsake the Worldly to deal with Seal Away and Cast Out. -1 Bomat, -1 Khenra, -1 Crasher, and/or -1 Viashino
Anything with Blue (UW, UB, Esper, and that ONE GUY that brings Wizard Prowess): +1 Banefire. -1 Glorybringer
Anything with The Scarab God (UB, Esper): +2 Sentinel Totem, +1 Banefire. -1 Bomat, -1 Khenra
Mirror or any form of Red (RW, R, RB): +1 Sweltering Suns, 3 Abrade, 2 Defeat. -2 Mage, -2 Viashino, -1 Crasher
I'm looking towards going to a GP in August, and I don't know if I would really need to change anything for the event itself. I'm mostly playing XMage for testing, and it mostly wins or, if it doesn't, gets my opponent down to 7, 5, or even 3 life. If someone has any suggestions, please give then.
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4 Clifftop Retreat
4 Inspiring Vantage
2 Plains
14 Mountain
Creature
4 Bomat Courier
3 Soul-Scar Mage
4 Earthshaker Khenra
4 Viashino Pyromancer
2 Kari Zev, Skyship Raider
4 Ahn-Crop Crasher
2 Pia Nalaar
1 Hazoret, the Fervent
2 Glorybringer
4 Shock
4 Lightning Strike
Planeswalkers
1 Sarkhan, Fireblood
1 Chandra, Torch of Defience
1 Banefire
2 Chandra's Defeat
3 Fragmentize
2 Sentinel Totem
3 Abrade
1 Fight with Fire
1 Forsake the Worldly
1 Sweltering Suns
1 Demanding Dragon
Goal: Punchy-Punchy
Sideboarding Goals:
Anything with White (UW, Esper, GW): +3 Fragmentize and/or +1 Forsake the Worldly to deal with Seal Away and Cast Out. -1 Bomat, -1 Khenra, -1 Crasher, and/or -1 Viashino
Anything with Blue (UW, UB, Esper, and that ONE GUY that brings Wizard Prowess): +1 Banefire. -1 Glorybringer
Anything with The Scarab God (UB, Esper): +2 Sentinel Totem, +1 Banefire. -1 Bomat, -1 Khenra
Synergistic Matchups (GW, Zombies): +1 Banefire, +1 Sweltering Suns. -1 Bomat, -1 Mage
Mirror or any form of Red (RW, R, RB): +1 Sweltering Suns, 3 Abrade, 2 Defeat. -2 Mage, -2 Viashino, -1 Crasher
I'm looking towards going to a GP in August, and I don't know if I would really need to change anything for the event itself. I'm mostly playing XMage for testing, and it mostly wins or, if it doesn't, gets my opponent down to 7, 5, or even 3 life. If someone has any suggestions, please give then.