Hi, have been building a dinosaur deck for pioneer.. or more specifically, in "tribal wars" games with cousins. Need a bit more info on cards that trigger enrage.
currently I'm using..
Marauding Raptor - best one, although I can't have two of him on the battlefield at once, or the 4 toughness or less dinos would get killed. Have 3 of this in the deck.
Raging Swordtooth - he's good at making everyone enraged, and has the benefit of removing goblin tokens and the one toughness elves, as long as I burn their lords first. The only downside, is he also kills the saproling tokens of my Overgrown Armasaur.
are there other enrage enablers that other dinosaur players are using?
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Playing since 1994: Currently MAGS (HomeBrew),Standard & Pauper (Pioneer and Modern are degenerate trash formats)
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I run these for my Gishath edh deck (so results may vary);
Huatli, Warrior Poet- Her -X is great for triggering enrage and her other two can help you climb back up if your running behind.
Savage Stomp and other fight spells can double as removal and enrage triggers.
Forerunner of the Empire is imo the best overall enrage trigger since you can do as well as Marauding Raptor, being a may ability and also tutors for you.
Rile is a nice cantrip and triggers enrage plus give trample.
Temple Altisaur also helps decrease the chances of your dinosaurs dying to enrage and helps soften Marauding Raptor a bit.
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currently I'm using..
Marauding Raptor - best one, although I can't have two of him on the battlefield at once, or the 4 toughness or less dinos would get killed. Have 3 of this in the deck.
Raging Swordtooth - he's good at making everyone enraged, and has the benefit of removing goblin tokens and the one toughness elves, as long as I burn their lords first. The only downside, is he also kills the saproling tokens of my Overgrown Armasaur.
are there other enrage enablers that other dinosaur players are using?
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Huatli, Warrior Poet- Her -X is great for triggering enrage and her other two can help you climb back up if your running behind.
Savage Stomp and other fight spells can double as removal and enrage triggers.
Forerunner of the Empire is imo the best overall enrage trigger since you can do as well as Marauding Raptor, being a may ability and also tutors for you.
Rile is a nice cantrip and triggers enrage plus give trample.
Temple Altisaur also helps decrease the chances of your dinosaurs dying to enrage and helps soften Marauding Raptor a bit.
"You can tell how dumb someone is by how they use Mary Sue"
Forerunner of the empire - gonna test. Although I need to wait a bit.. as it is out of stock at SCG.
Savage Stomp - gonna test this one too.
Temple Altisaur looks strong, but also feel it's ability is a bit of win-more. As I would rather be casting something more threatening at 5 cmc.
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Shake the Foundations
The First Eruption could work, though that third ability could be a problem (why is that card so bad?).
Hold the Gates would make your creatures tougher if you have gates in the deck, but there are probably better options. Alternatively, cast Tower Defense before hitting everything. (Or Pride of Conquerors, which doesn't have nearly the toughness buff but will make your Saprolings a lot more threatening. Or cast Heroic Intervention. Or get out Rally the Ranks and choose Saproling, or Glorious Anthem, or Call for Unity, or Dictate of Heliod...)
You could maybe use Chandra's Ignition on a low-power creature? Or a high-power one if you did the Tower Defense thing (though that would require 7 mana in one turn...).
Blizzard Brawl could give you one trigger for 1 mana and kill something, at least, and for no cost to your own creatures if you meet the snow requirement.
Tendershoot Dryad buffs the Saprolings if you get the city's blessing. Also, Valor in Akros will make your existing ones stronger every time a new one spawns.
Arc Lightning, Flames of the Firebrand, Monstrous Onslaught, and Mythos of Vadrok are some things that can damage 3 or more creatures at once without hitting everything or costing too much mana.
Not actually enrage, but Boros Reckoner, Brash Taunter, Hornet Nest, Hungering Hydra, Sporeweb Weaver, and Truefire Captain also have triggers for being dealt damage. Brash Taunter can even fight your other creatures every turn.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread