Well, yesterday I was testing a bant deck focus a bit more on mid-range with cards I already had.
I recently got my Cats tribal deck, which is more a for-fun deck. Also, since a while I wanted to play with Voice of Resurgence, but I was lacking some ideas. But then, I remembered/noticed that Kaheera, the Orphanguard also buffs Elemental creatures, so I went for it. So my main idea was to make, Brimaz, King of Oreskos, Kaheera, the Orphanguard and Voice of Resurgence the core of the deck, and try to protect them with other creatures and spells.
It was a surprise that I made a 3-1 in the first day.
I also liked that Arborear Grazer also gets the buff of Kaheera, the Orphanguard. And even can get buffed on 2nd turn with Hadana's Climb, making it a 1/4 with reach for flying creatures based decks, like spirits.
I recently got my Cats tribal deck, which is more a for-fun deck. Also, since a while I wanted to play with Voice of Resurgence, but I was lacking some ideas. But then, I remembered/noticed that Kaheera, the Orphanguard also buffs Elemental creatures, so I went for it. So my main idea was to make, Brimaz, King of Oreskos, Kaheera, the Orphanguard and Voice of Resurgence the core of the deck, and try to protect them with other creatures and spells.
It was a surprise that I made a 3-1 in the first day.
Here is the list:
2x Dream Trawler
1x Dragonlord Ojutai
3x Arboreal Grazer
4x Voice of Resurgence
3x Brimaz, King of Oreskos
3x Kaheera, the Orphanguard
4x Spell Queller
2x Selfless Spirit
2x Brave the Elements
2x Mystical Dispute
4x Opt
2x Heroic Intervention
2x Declaration in Stone
2x Hadana's Climb
3x Hallowed Fountain
2x Breeding Pool
4x Glacial Fortress
1x Subpetal Grove
1x Prairie Stream
3x Plains
3x Forest
3x Island
1x Heroic Intervention
2x Settle the Wreckage
2x Dovin's Veto
2x Detention Sphere
1x Damping Sphere
2x Disdainful Stroke
1x Shifting Ceratops
2x Thrashing Brontodon
1x Knight of Autumn
1x Grafdigger's Cage
I also liked that Arborear Grazer also gets the buff of Kaheera, the Orphanguard. And even can get buffed on 2nd turn with Hadana's Climb, making it a 1/4 with reach for flying creatures based decks, like spirits.
What are your thoughts about it? Maybe should I get rid of the 2x Mystical Dispute and add a Selfless Spirit or two more or another Brave the Elements?
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