Quote from truth_bomb »6/22/19 Paper Pauper
10 players, 3-0 matches, 2nd place.
Upkeep's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
(28) rebels4 aven riftwatcher4 bound in silence4 defiant falcon (equips Bonesplitter as a flier)4 ramosian lieutenant (blocks Auger of Bolas, survives Gut Shot)4 ramosian sergeant4 zealot il-vec (controls the board)2 amrou scout (trades w/Ninja of the Deep Hours/Kiln Fiend)1 nightwind glider1 thermal glider(8) non-rebel spells4 bonesplitter4 faith’s fetters(24) lands16 plains4 bojuka bog (main deck grave hate)4 quicksandSB4 gut shot4 relic of progenitus2 disenchant1 amrou scout1 lawbringer1 lightbrinder1 nightwind glider1 thermal glider
Quote from Upkeep »Another thing I just thought of: If you want to stay mono-White, why not play the tron lands? It seems to me like you could really benefit from them, and fitting in a couple Expedition Maps would be really easy.
Quote from Upkeep »I think you could get away with a lot less, but you wouldn't be able to run any non-white specialty lands.
Maybe something like this:
Rebel-Tron Mana BaseMagic OnlineOCTGN2ApprenticeBuy These Cards
Lands (24)4 Urza's Tower4 Urza's Power Plant4 Urza's Mine10 Plains2 Drifting MeadowMana Fixing (4)4 Expedition Map
You really only need 1-2 white sources in a turn thanks to the colourless activation of Rebel tutors. Expedition Map can always get a plains in a pinch if you're only on tron, but with 12 sources, you're very likely to get one in your opening hand (about 81%).
You could also not play a full playset of the Tron Lands. I am not a tron specialist by any means, so this might be considered heresy.
Holy Light can be a good side vs. goblins/elves/ non-white weenies.
i lean on gut shot for 0 mana and zealot il-vec later on.
Quote from Upkeep »If you end up trying the Tron mana base, you could also add Rhystic Circle to your sideboard. This would take care of Burn and Hexproof easily and lock out many other archetypes.