Currently working on an aura based deck using Reality Acid and cards that synergism around and an enchantment base. Previous versions I have seen on mtg top 8 work around Ghostly Flicker to generate advantage, but this version I am testing is going without the said card.
Floodtide Serpent a beat stick in blue, but with a "drawback" this deck uses to its full advantage, bouncing enchantments. Whether returning Reality Acid for its destructive potential, or another enchantment to move to their biggest beater this is our top end.
Hopeful Eidolon both a creature and an enchantment, can be used to enhance a creature on the battlefield, become an aura or up the enchantment count for one card below.
Ethereal Armor with as many enchantments as this deck runs, this can add some serious pump to any creature in this deck.
Auramancer, graveyard recursion for auras, enough said.
Did a little play testing on MTGO last night, taking on a few players as I tune this deck (note: decklist above is the current version *once deck tags are fixed*, not exactly the version that face the following.) Write ups to come.
Match #1 (Sultai Tron): (0-1, opponent conceded due to time)
Match #2 (Grixis Midragne): (1-2)
Match #3 (Dimir Eldrazi): (0-2)
Match #4 (Selesnya Weenie): (1-0, experienced internet trouble midmatch)
Match #5 (Green Stompy): (2-0)
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Notes: Deck felt like it was light on threats, but when the threats were there felt solid. Ethereal Armor is a real bomb, capable of turning a creature into a +10/+10 first striking threat with all the enchantments on the board!
Still will be tuning and seeing if there are ways to improve.
Currently working on an aura based deck using Reality Acid and cards that synergism around and an enchantment base. Previous versions I have seen on mtg top 8 work around Ghostly Flicker to generate advantage, but this version I am testing is going without the said card.
Decklist:
Interactions:
Floodtide Serpent a beat stick in blue, but with a "drawback" this deck uses to its full advantage, bouncing enchantments. Whether returning Reality Acid for its destructive potential, or another enchantment to move to their biggest beater this is our top end.
Hopeful Eidolon both a creature and an enchantment, can be used to enhance a creature on the battlefield, become an aura or up the enchantment count for one card below.
Ethereal Armor with as many enchantments as this deck runs, this can add some serious pump to any creature in this deck.
Auramancer, graveyard recursion for auras, enough said.
Thanks to Heroes of the Plane Studios for the sigpic.
Spider-Man Mafia 3 (Off-Site: NGA)
Metroid Mafia (Off-Site: Mafia Universe)
Match #1 (Sultai Tron): (0-1, opponent conceded due to time)
Match #2 (Grixis Midragne): (1-2)
Match #3 (Dimir Eldrazi): (0-2)
Match #4 (Selesnya Weenie): (1-0, experienced internet trouble midmatch)
Match #5 (Green Stompy): (2-0)
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Notes: Deck felt like it was light on threats, but when the threats were there felt solid. Ethereal Armor is a real bomb, capable of turning a creature into a +10/+10 first striking threat with all the enchantments on the board!
Still will be tuning and seeing if there are ways to improve.
Thanks to Heroes of the Plane Studios for the sigpic.
Spider-Man Mafia 3 (Off-Site: NGA)
Metroid Mafia (Off-Site: Mafia Universe)