Quote from Artificer AndyI'm assuming your playing red and tried to burn the elf when it swung. Kill it on your turn, make him waste a pump or two to save it.
Quote from UnderwaterGuyyou lost to lucky draws, don't need to cry about it
They are both basically coinflip decks though. It is a matter of personal opinion if having that as one of the top decks in the format is good or not.
Quote from NapoleonInvigorate 0
Target attacking unblocked creature deals 8 damage to target player.
This. In legacy is ok since force of will exist. In a format without force of will a coinflip deck that wins on turn 1 or 2 should not exist.
I'm fine with storm, since usually by the time they combo off you can have mana/enough time to find an answer.
With infect its. Do you have an answer in your opening hand, if you do, do they not have a vines or more pump spells.
Quote from MadmanquailLook at what his opening hand must have been, in both games. Perfection. Apart from the fact that it arbitrarily kills you on turn two rather than any other turn, this is just an example of a godly draw. It might feel "dirty" or "cheap" when you lose to it because you thought you "deserved" to win, but nearly every good deck has godly draws...and a lot of bad decks do, too. God draws happen all the time, you just have to accept it. Infect is a good mechanic in pauper, and invigorate is a great card for that deck. Again, you just have to accept it. Good players recognise it simply as variance...and if they keep losing, good players adapt.
It's absolutely the same in other formats - everyone knows the standard delver deck has the dreaded turn 1 delver - turn 2 reveal mana leak draw. In modern there's some sick dredgevine draws, off the top of my head, in legacy there are a ton of turn 2 kills/locks/whatever. Even in limited, you can be facing the travel preparations deck's godly draw.
It's all perfectly arbitrary. If your opponent gets the godly-draw, you normally just lose. Console yourself with the fact that everyone else loses to it too. At that point, it's similar to losing to mana screw or mana flood, you should chalk it up to variance and move on with your life. In the bigger picture, infect isn't a big force any more. The good decks have adapted to deal with it, and it just doesn't put up decent numbers any more.