My idea for a Pauper legal deck that uses Mystical teachings to grab what you need when you need it. Every nonland card can be grabbed with Teachings. Reavers and Coatls are combat tricks and Wurm is a finisher. Everything can be recurred using Reclaim, which turns Forbidden Alchemy into a card advantage engine. I'm not super familiar with pauper so any advice regarding specific card choices or regarding the deck as a whole is greatly appreciated.
as said this deck is very very mana heavy... a full set of wurms at 7 mana to play? plus teachings? teachings works great with just UB, the green addition seems completely unnecessary (I'm not a fan of fogs) and the use of a full set of teachings AND alchs? overkill
HERE and HERE are some that run green. I've seen others of only these three colors but, they only run the Havenwood Wurm I think as the only green card for a finisher.
#1) I see no compelling reason not to wedge eight Loci into your landbase; this would also solve most of your mana production concerns. Teachings 8-Post.
#2) A deck that hinges on tutoring needs more 1-ofs. Thin out the situational and expensive stuff. Use the extra space to run more varieties of situational stuff.
Private Mod Note
():
Rollback Post to RevisionRollBack
Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
In general, I agree with the people who say you either need to lower your curve, add in more disruption, or add 8 posts. Teachings for a deathtouch guy isn't going to do much against affinity or storm.
I would suggest looking at, theorycrafting against, and testing against, the White Weenie pauper deck. It's very popular right now, very good, and has a very "fair" line of play. The nuts hands aren't that different from the near-mulligans, and it only takes a few matches vs WW to tell if your deck is an option or not.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll be sad if people don't start calling The Chain Veil "Fleetwood Mac."
To post a comment, please login or register a new account.
4x Winged Coatl
4x Drudge Reavers
4x Havenwood Wurm
4x Fog
4x Reclaim
4x Doom Blade
1x Traitor's Clutch
4x Harrow
4x Forbidden Alchemy
4x Mystical Teachings
4x Evolving Wilds
6x Forest
5x Island
5x Swamp
My idea for a Pauper legal deck that uses Mystical teachings to grab what you need when you need it. Every nonland card can be grabbed with Teachings. Reavers and Coatls are combat tricks and Wurm is a finisher. Everything can be recurred using Reclaim, which turns Forbidden Alchemy into a card advantage engine. I'm not super familiar with pauper so any advice regarding specific card choices or regarding the deck as a whole is greatly appreciated.
Deck List:
BMBCB
UBUB Control/TeachingsBU
Ha! My Pauper UG Post Deck Showed!
Classic
BPoxB
Legacy
GB Eva Depths (Primer By Me) BG
Monthly Academy Showcase!
An Introduction to Competitive Pauper! *Updated*
Pauper Meta Analysis & What Wizards Left Out!
Found at MTGO Academy!! Same Great Series, Same Great Content, Great New Home!! (yes that is me shamelessly trolling for more readers :))
Check me out on Twitter & Get a little MTGO Therapy
But basically, you don't need as many creatures if they are all tutorable with Teachings. Just run like 1 or two of each.
For instance, Faerie Invaders should probably be in here as a 1-of at least.
#2) A deck that hinges on tutoring needs more 1-ofs. Thin out the situational and expensive stuff. Use the extra space to run more varieties of situational stuff.
In general, I agree with the people who say you either need to lower your curve, add in more disruption, or add 8 posts. Teachings for a deathtouch guy isn't going to do much against affinity or storm.
I would suggest looking at, theorycrafting against, and testing against, the White Weenie pauper deck. It's very popular right now, very good, and has a very "fair" line of play. The nuts hands aren't that different from the near-mulligans, and it only takes a few matches vs WW to tell if your deck is an option or not.