We play 3 or 4 rounds Swiss(depending on number of players).
We will have finals between undefeated players.
10(11)tix pool = 4/6 split between undefeated/lost once( +1 from former
door prize for winner = 5 tix)
If 2 undefeated, 6/4 split and +1 extra tic, so that the winner always get 5 tix (3 from 6, +1 (door)+1 extra). Loser of
finals get 3 tix.
Registration:
The event will be managed by Gatherling.com. Players will need to register for a free account there, then register for the event through their "Player CP" and add their deck =
On the left side in MTGO COLLECTION, where all your decks are listed,
right click on your deck, then chose EXPORT. Save as txt.file. Then open this file with wordpad, notepad or any other editor and copy&paste the list of cards into the registration form. If you see weird symbols and digits, you had saved the file under the MTGO default choice: .dek ! As txt.file you can see and read a list of cards when you open the file.
All players will be expected to report the results of their matches via their Player CP on gatherling. You may also drop from the tourney at any time using your CP. If you have any questions or problems with this process, please don't hesitate to ask. As a new player, it is wise to come at least 10 min earlier, so that we are able to answer questions or solve problems before the start of the event.
#s100 is our chat channel during events.
Format Structure:
100 different cards( only basic lands could be more than 1 copy) + 15 different cards in sideboard. We use the Vintage filter( because MTGO removed the S100 filter and some cards are banned in Legacy that were legal in S100) but this is no Vintage, critical cards like P9 are banned! We still play the old S100 format, that means after sideboarding you MUST have exactly 100 cards in deck to have a legal deck!
Card Legality:
The easiest way to check the legality of cards: Enter your decklist in Gatherling to register. You can unregister or edit deck until event starts. Any illegal card will be named in RED
The following cards are banned in 100 Card Singleton:
This is the NEW ban list from the 9th of October 2017!
Ancestral Recall
Balance
Black Lotus
Channel
Demonic Consultation
Flash
Gifts Ungiven
Library of Alexandria
Mana Crypt
Mana Vault
Mind Twist
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Sensei's Divining Top
Skullclamp
Sol Ring
Strip Mine
Survival of the Fittest
Time Vault
Time Walk
Tinker
Umezawa's Jitte
Vampiric Tutor
Deck Legality:
Due to the removal of the S100 filter in Mtgo by Wotc, we won't be able to tell if our opponent's deck is really a legal S100 deck.
How do we overcome this issue?
Mostly, by trusting each other. But also by enforcing harsh, brutal rules against cheaters. And I'm talking about IMMEDIATE, PERMANENT BAN FROM ALL GATHERLING PLAY to whoever is caught taking advantage of the missing filter.
There are cards that search opponents library such as Acquire, Bribery, (Hide/)Seek,Praetor's Grasp, etc. ! A quick snapshot of the screen and you have the proof.
MAKE SURE YOUR DECK IS LEGAL FOR THE FORMAT!!
The easiest way to check the legality of your deck: Enter your decklist in Gatherling to register. You can unregister or edit deck until event starts.
Any illegal card will be named in RED
Tournament Structure:
Matches will take place in the Getting Serious room.
Matches must be constructed as follows:
Format: Vintage
Watchers Allowed: Yes
2 Wins per Match
25min Clock
Labeled as "S100 Tournament Round x"
Quote from player Gq1rf7: "Since the removal of the 100c singleton format in the client, people no longer play it in just for fun room, so the only place to play it is in this tournament."
My tip: Add the players from the event as buddies and when you want to play S100, check who is online and just ask politely if they want to play a S100 match. Don't 'bombard' a player with messages, if he doesn't answer, there will be a reason!
It is also a good idea to have several decks, so you can switch decks between matches and can have fun with just a single person all night long. Everybody can make at least a red 'Direct Damage' deck or Goblin, Elf etc. with owned cards and without investing heavily in new cards. Those 'decks for diversity' may not be as competitive as your 'main' deck, but gives you flexibility and unpredictability for your game partner in such a meeting.
Pimped decks are better, of course, unless you just lost to a red aggro deck for 10 tix
If we're making a new banlist, I think we should make it Legacy legal instead of Vintage by banning Mana Drain and Dig Through Time. To replace these newly banned cards, I think we should un-ban the Legacy-legal uncommons and commons on the list: Lotus petal, Merchant scroll, Sensei's divining top, Thirst for Knowledge, Brainstorm and Ponder. This would make the ban list:
Ancestral Recall
Balance
Black Lotus
Channel
Crucible of Worlds
Demonic Consultation
Demonic Tutor
Dig Through Time
Fastbond
Flash
Gifts Ungiven
Imperial Seal
Intuition
Library of Alexandria
Life from the Loam
Lion's Eye Diamond
Mana Crypt
Mana Drain
Mana Vault
Memory Jar
Mind Twist
Mind's Desire
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Mystical Tutor
Necropotence
Skullclamp
Sol Ring
Strip Mine
Stoneforge Mystic
Survival of the Fittest
Time Vault
Time Walk
Timetwister
Tinker
Tolarian Academy
Treasure Cruise
Trinisphere
Umezawa's Jitte
Vampiric Tutor
Wheel of Fortune
Windfall
Yawgmoth's Bargain
Yawgmoth's Will
It has been turbulent the last week, so now for your proposal Sensei: I'm very happy with the Vintage format. First of all S100 has always been a kind of 'Vintage', even before Vintage was created on Mtgo. It was a format where cards from all sets were allowed with it's own ban list( which had a lot of cards in it that were not Legacy-legal anyway, like Moxes).
And second, practically, my Legacy folder is bursting, I have 4 formats stuffed there: Legacy, Heirloom and now all Tribal and S100 decks were copied there from Wotc. So having S1OO in Vintage folder is a release.
However, we could still ban the 2 cards you have proposed and unban the others without changing the format! Both, Dig through time and Mana Drain are very strong cards for Blue.
But: No way, that I allow you to bring your own artifact to the event! ' The_Sensei playing Sensei's Divining Top' may be your wet dream but it's a nightmare for the others
My proposal for the ban list is definitely Wasteland, either we add it additionally or unban Strip Mine for it. If you feel we need another land-destroying land in pool, then Strip Mine does the job for 50 to 75c! The difference in text: Destroy a land to Destroy non-basic land is marginal with only 1 copy in deck, but the difference for a player in cash is more than 80 US $ compared to Wasteland! However, I rather think both should be banned.
Other proposals or ideas? Opinions to the suggestions?
It has been turbulent the last week, so now for your proposal Sensei: I'm very happy with the Vintage format. First of all S100 has always been a kind of 'Vintage', even before Vintage was created on Mtgo. It was a format where cards from all sets were allowed with it's own ban list( which had a lot of cards in it that were not Legacy-legal anyway, like Moxes).
And second, practically, my Legacy folder is bursting, I have 4 formats stuffed there: Legacy, Heirloom and now all Tribal and S100 decks were copied there from Wotc. So having S1OO in Vintage folder is a release.
However, we could still ban the 2 cards you have proposed and unban the others without changing the format! Both, Dig through time and Mana Drain are very strong cards for Blue.
But: No way, that I allow you to bring your own artifact to the event! ' The_Sensei playing Sensei's Divining Top' may be your wet dream but it's a nightmare for the others
My proposal for the ban list is definitely Wasteland, either we add it additionally or unban Strip Mine for it. If you feel we need another land-destroying land in pool, then Strip Mine does the job for 50 to 75c! The difference in text: Destroy a land to Destroy non-basic land is marginal with only 1 copy in deck, but the difference for a player in cash is more than 80 US $ compared to Wasteland! However, I rather think both should be banned.
Other proposals or ideas? Opinions to the suggestions?
I want to play strip mine so I can have another answer cards like Maze of Ith, and lands that make lotsa mana.
It has been turbulent the last week, so now for your proposal Sensei: I'm very happy with the Vintage format. First of all S100 has always been a kind of 'Vintage', even before Vintage was created on Mtgo. It was a format where cards from all sets were allowed with it's own ban list( which had a lot of cards in it that were not Legacy-legal anyway, like Moxes).
And second, practically, my Legacy folder is bursting, I have 4 formats stuffed there: Legacy, Heirloom and now all Tribal and S100 decks were copied there from Wotc. So having S1OO in Vintage folder is a release.
However, we could still ban the 2 cards you have proposed and unban the others without changing the format! Both, Dig through time and Mana Drain are very strong cards for Blue.
But: No way, that I allow you to bring your own artifact to the event! ' The_Sensei playing Sensei's Divining Top' may be your wet dream but it's a nightmare for the others
My proposal for the ban list is definitely Wasteland, either we add it additionally or unban Strip Mine for it. If you feel we need another land-destroying land in pool, then Strip Mine does the job for 50 to 75c! The difference in text: Destroy a land to Destroy non-basic land is marginal with only 1 copy in deck, but the difference for a player in cash is more than 80 US $ compared to Wasteland! However, I rather think both should be banned.
Other proposals or ideas? Opinions to the suggestions?
That's great news, thank you CardMarket!! I might miss this Saturday's tourney as I have somewhere to be four hours prior but I might make it if that event ends early.
I totally disagree with unbanning Strip Mine, even monored/white decks can't hide from that. I've floated banning Wasteland in chat but that was a no-go in order to avoid deviating from the client-supported format, which I completely agreed with. I suppose now that there's no client-support, that argument is gone.
I also think it'd be fine to un-ban only the commons. So ban Mana Drain, DTT. Leave Top/Scroll/Thirst for Knowledge banned. Un-ban Ponder/Brainstorm/Lotus Petal.
I admit, I played devil's advocate up to a certain degree. Strip Mine is worse than Wasteland. But for me, 90% of the reasons to ban one of them fits for the other,too. I would ban both. We still have Encroaching Wastes, Ghost Quarter, Tectonic Edge and Dust Bowl.
Nonetheless, an 'unfair' Strip Mine available for everybody, seems fairer overall than a 'little fairer' Wasteland available for just a few elite players. Hell, when I started playing S100 my whole deck was not even close to 80 $, and some of my mono-color decks still are not costing 80 bucks or more! I think most players start a new or unknown format with a deck using the cards they already own to a high percentage. Then testing if they enjoy it before investing in new cards. At least, that's what I did.-)
Sensei, I hope you know: I was only joking about the reason for not unbanning Sensei's Divining Top:-) . However, the Top is the best and strongest card from those of your list, especially in S100! I'm not very tempted to unban it. Let's see what the other players think or suggest.
I strongly disagree with banning Wasteland, but unbanning Strip Mine to allow players with a budget access to the effect seems reasonable. I don't like either option but I would prefer to unban Strip Mine than to ban Wasteland. Are we going to ban every card that gets expensive? Why not start with Misdirection, Rishadan Port, etc?
About the tournament structure. Since the removal of the 100c singleton format in the client, people no longer play it in just for fun room, so the only place to play it is in this tournament. And I dont want single elimination and play one round (that I also lost which sucks!) in a week.
Yes, that is a very good reason to change the structure to 4 rounds top4 or 8, when 16 or more players, despite of my dislike of the tie-breakers! I support this proposal!
Not, sure about changing when less than 16 and double elimination! There you have guaranteed 2 games. Switching to rounds ,means 3 rounds and top4 , which usally always make some 'unfair' tie-breaks. But I'm open to the player's vote!
Topic of banned lists
I think banning a card that any single person thinks is broken is probably wrong. I definitely fall on the side of fewer bans, and I believe fewer bans are healthier for a format, but I can understand the other perspective. There was a time when lots more cards were legal in 100 card like mystical tutor, survival of the fittest, and life from the loam. These cards were banned for power reasons, but there were also cards that were banned because the banned list was ravaged in the deletion of the classic format and the creation of vintage. I don't know exactly what the programmers did but suddenly legacy legal cards like brainstorm and ponder were banned for no reason, and mana drain was unbanned during this time as well (skullclamp for a short time as well though luckily that was fixed). I would love the opportunity to vote on a list were everything with over 50% voting gets banned. In my mind a card like coercive portal is nowhere near getting banned, it is an easily answerable permanent that doesn't affect the board immediately... we have a format with cards like snapcaster mage, green sun's zenith, birthing pod and jace, the mind sculptur... the card may be an auto-include for you, but I have yet to play it in a deck.
On the topic of wasteland I think it is important to have an answer to utility lands with out crazy limits on it--ie your opponent having 4 lands you paying 3 or 4 mana or them ending up with an extra mana from the exchange. I also agree with Robert's point about banning cards based on price to replace them with more powerful lower price cards is the wrong answer, and would set the wrong precedent. I would keep wasteland unbanned, the card may lead to the occasional unfun game, but without life from the loam or crucible of worlds I think the card is fair. certainly there other ways to recur, but ussually they will only bring it back once.
As for switching to modern 100 card singleton, as far as I'm concerned that should be a new event. If it was separate I might even play in it occasionally, but I think you again run into banned list questions like should punishing fire really be banned when you can play only 1 with 1 grove of the burnwillows, and is banning storm cards really necessary (rite of flame is pretty abysmal as a 1 of)
I think most broken cards that a currently legal are birthing pod, oath of druids, green sun's zenith, and mana drain. The first 3 of these cards are made extremely strong by the 100 card format and the amount of card selection they give. I think all of these cards are arguable better than brainstorm, ponder, lotus petal and thirst for knowledge all of which are banned.
Also I think wizards doesn't create cards because some are unfun, not because they are too good, wizards has shown with cards like baby jace, dig through time, treasure cruise, snapcaster mage, siege rhino and Liliana of the veil; that they are more than willing to print extremely powerful cards that effect legacy and even vintage. Instead what they no longer print are cards that players who want to cast large creatures think are "unfun" which means playable unconditional countspells and land destruction. Look at a card like vindicate it isn't too powerful it is worse than every card I just mentioned however it can blow up lands therefore we see cards like abrupt decay and maelstrom pulse instead. The reason we don't see some of the cards you don't like is because of the current design philosophy of R+D not because of power level.
Topic of tourney structure
I still think going to a swiss tourney with a set prize for x-0 and a set prize for x-1 finishers would be good for the tourney. Everyone would get to play 4 rounds unless there are drops, which is think is good for the health of the format. it would be great if 4-0 gets 4 tickets every 3-1 (most likely 2 people) gets 2 tickets and the remaining are distributed as door prizes, the payout could even be changed, but I do like the idea of a set round event where people will never be the victim of a tiebreaker, gatherling understands it without fiddling around a lot, and everyone can play multiple rounds even if they lose
As for switching to modern 100 card singleton, as far as I'm concerned that should be a new event. If it was separate I might even play in it occasionally, but I think you again run into banned list questions like should punishing fire really be banned when you can play only 1 with 1 grove of the burnwillows, and is banning storm cards really necessary (rite of flame is pretty abysmal as a 1 of)
I think most broken cards that a currently legal are birthing pod, oath of druids, green sun's zenith, and mana drain. The first 3 of these cards are made extremely strong by the 100 card format and the amount of card selection they give. I think all of these cards are arguable better than brainstorm, ponder, lotus petal and thirst for knowledge all of which are banned.
Topic of tourney structure
I still think going to a swiss tourney with a set prize for x-0 and a set prize for x-1 finishers would be good for the tourney. Everyone would get to play 4 rounds unless there are drops, which is think is good for the health of the format. it would be great if 4-0 gets 4 tickets every 3-1 (most likely 2 people) gets 2 tickets and the remaining are distributed as door prizes, the payout could even be changed, but I do like the idea of a set round event where people will never be the victim of a tiebreaker, gatherling understands it without fiddling around a lot, and everyone can play multiple rounds even if they lose
sorry for the long meandering post...
You can still edit the header font size...
Great point about Punishing Fire.
I think you're right about Coercive Portal: it compares terribly to Harmonize and Concentrate. You need four turns to make it "better," and I think I'd prefer "Draw three cards now" is better than "Draw an extra card in each of your next four turns." I think the only place Coercive Portal belongs is in monored, monowhite or Boros. I'll play Painful Truths, Read the Bones, and Sign in Blood all before Portal.
In terms of the ban list, the one thing I'm 100% certain of is I believe Mana Drain should be banned.
Dig Through Time/Birthing Pod? Could go either way.
GSZ/Oath of Druids/Entomb? There's benefits and drawbacks.
Thirst for Knowledge/Merchant Scroll/Divining Top? I'm flexible.
Brainstorm/Ponder/Lotus Petal? Indifferent.
I'm definitely against banning a non-artifact/land card based on monetary value. Misdirection/LotV/Tarmogoyf should be legal for certain. No one has really argued for banning those cards so I'm not too concerned.
About the tournament structure. Since the removal of the 100c singleton format in the client, people no longer play it in just for fun room, so the only place to play it is in this tournament. And I dont want single elimination and play one round (that I also lost which sucks!) in a week.
Yes, that is a very good reason to change the structure to 4 rounds top4 or 8, when 16 or more players, despite of my dislike of the tie-breakers! I support this proposal!
Not, sure about changing when less than 16 and double elimination! There you have guaranteed 2 games. Switching to rounds ,means 3 rounds and top4 , which usally always make some 'unfair' tie-breaks. But I'm open to the player's vote!
Tribal's prize structure based on record is great idea. 4-0 gets X, 3-1 gets Y. I'm not sure if Cardmarket or Cardstock is capable of issuing partial ticket prizes. They probably can but I have yet to hear it confirmed.
We are still collecting opinions/votes about the ban/unban and tournament structure with less than 16 players, and we got a new proposal from Sea about the prize AND event structure.
We could distribute the 10 tix divided 40-60% for 4-0 and 3-1, an undefeated player would get 4 tix instead of 5 as winner before and for example three 3-1 players each 2 tix or four each 1.50, but no door prize, or only 9 tix in pool( but I'm too lazy for the math, now )
But if there are two 4-0 players, it is likely that there are only three 3-1 players, so all five would get 2 tix. I think Kumargoro( the Tribal host) switches then pools, and divide 60-40%, so 4-0 gets 3 tix each and the other three 1.33
What I like most here, is that tie-breakers don't matter!
I think this prize structure is principally better, but then it would be less games again, because no top 4 or 8...
Only 4 rounds! Ducking and hiding: I know still much better than single elimination
I just re-read your example Sea and it all depends on number of players of course, but from my experience with Tribal, I would say one 4-0 and three 3-1 is the lowest number of winners, rather more. Which is totally ok, I don't want to pay more tix to less players, the idea is to spread the prizes wider, also, I would like to keep the door prize.
Additionally, I want to remind you that with less than 16 players Tribal Apo( the model of this structure) only has 3 rounds! We are exactly at this border.
I know, it's a bit late, but better late than never:-)
Answers/comments to topics of previous posts, that I have not picked up,yet:
Robert, no we don't ban cards just because they are expensive. But for S100 a Wasteland is as good( or bad) as Strip Mine in the most cases( unless the other player has already mana problems, or really has only basic lands). As gumgod wrote, a Maze of Ith, or Vault of the Archangel, the dual-lands ect. pp. are most likely the targets, anyway.
Gq1rf7, I have no real experience with the modern format, but your idea about a 'modern S100' sounds interesting!
However, at this moment, I think that change for the whole format is too radical. Right now, we want to collect all former friends of the S100 format, and changing this to modern format , may require some new investments and definitely new decks. BUT, I think of a 'special' event, (like Frugal Friday) to test this idea in the future!
And I want to thank you for your blind trust in me
Coercive Portal: You hit a nerve there, Sensei can not understand at all your excitement about this card
As usually, it's a matter of the angle of perception. When I started playing S100, Jayemdae Tome, was in many of my decks. Drawing an extra card was just to good, even if it cost me 4 mana to do it. So, Coercive Portal, who gives you one card for free, is player's paradise:-)For example, you have Harmonize or Portal in starting hand, both can be played in T4. It all depends on if the game takes longer than 7 turns, if the opponent has an artifact removal(and is willing to waste it here.-) and if they players are top-decking later. I like the Portal( in some decks). So, I don't think it's as bad as Sensei thinks, but because of the reasons he and Seaandrhythm described, it's also clear that it is not ban-worthy.
Seaandrhythm: I think most broken cards that a currently legal are birthing pod, oath of druids, green sun's zenith, and mana drain. The first 3 of these cards are made extremely strong by the 100 card format and the amount of card selection they give. I think all of these cards are arguable better than brainstorm, ponder, lotus petal and thirst for knowledge all of which are banned.
I do agree! Only Green Sun is too sporadic for that list, imho, shuffling it back into 80 or 90 other cards is not really a blast. How often did you use it 2 times in a game? Of course, you may search for it with another card, and then search a creature with it.
But what do u mean by more then 50 % voting? It's rather obvious when we use voting, that we accept the majority. Or do u mean more than 50% of the players must vote? But that's hard to achieve and where do we start counting? Everybody who ever played S100? Everybody who ever played Chainsaw Massacre? Just the players in recent event?
Sensei, it's the math,f.e. if u play 4 rounds with just 12 players, 6 winner in 1st round, 3 winner in 2nd, 1 or 2 winners in the 3rd. 2 are usually not as bad, because they will be seated in 4th round as first pairing, if it's only one player this will result in a 2-1 player being paired to 3-0 and others to 1-2 and even 0-3 in the last round, or he will get a bye or there could be 3 byes in last round. Which of course makes a big difference in your chance to win a prize. Just because gatherling starts pairings from the top and the program will never pair players again which had played before. It doesn't look for the optimal distribution of players, or retry when there are 2 or 3 byes! These effects increase exponentially the lower the number of players will be. I critized this a year ago, and have screenshots from absurd pairings or byes, which I sent to Dabil and Longtimegone, but the programming of a new algorhythm is not only time-consuming but also affords a lot of expertise. Gatherling is no commercial enterprise, and unless somebody volunteers to do the programming, this won't change.
All that led to me introducing the 'Double Elimination' system for player numbers lower than 16.
The number of players(for the limits) are used for many years and by all PRE which are played in swiss rounds instead of elimination rounds: 8-15 3 Rounds, Top4 16-19 3 R Top8 and 20+ 4 R Top8.
Kumagoro invented the new system of splitting prize pools, and lowered the limit for the number of players for 4 rounds to 16, which makes sense as there are no top 4/8 in this system, and it's the natural number for single elimination: 16/8/4/2= 1 winner of the event.
I've been away from MTGO, and was sad to see the S100 gone. Hope I can make some time to join is some Saturdays.
As for B+R there are a lot of amazing cards not on that list people could argue about, that's the point of S100 IMO, I don't mind losing to mana drain. I don't care what list we use long as I get to play my decks
Great to welcome you back in the S100 community! I hope you make it to our X-mas special in 2 days. Tell your former S100 game partners and buddies,too!
Running since October 2014
FREE entry every Saturday 4.00 pm EST
Video Department:
Here is an introductional tutor video about deck construction and the format S100:
https://www.youtube.com/watch?v=MXCds_aH5WA
This one is from lowman02 about RDW- deck tech:
https://www.youtube.com/watch?v=wdi5jbnQjmk
We also have some videos with recorded games:
These are commented plus webcam recording by stsung:
https://www.youtube.com/watch?v=p2k9ZBmnj9Q
https://www.youtube.com/watch?v=FVSwbngkuJ4
These are commented by lowman02 and show many different decks and strategies
JRouge vs lowman02 https://www.youtube.com/watch?v=pm15gz7zZcA
RDW games https://www.youtube.com/watch?v=A_2Ew_yZEo4
8 different decks vs Michelle_Wong
https://www.youtube.com/watch?v=KHDkRfagGQ0&feature=youtu.be
Blue Moon https://www.youtube.com/watch?v=7gCzup8aKdo&feature=youtu.be
Death&Taxes https://www.youtube.com/watch?v=q4RaNHYvgjc&t=1s
Recsur https://www.youtube.com/watch?v=tewEcaUY0pQ&t=23s
Storm https://www.youtube.com/watch?v=mrmBHyytr80
He has been very dilligent:
There are dozens(!) of new video recordings from lowman, many covering matches from our events. Also, he bought a new headset!
Please check yourself on youtube
This is a new link to a recording from gumgod:
https://www.youtube.com/watch?v=GcB9LcTBQ2c&t=113s
This is a new link to a recording from lowman:
https://www.youtube.com/watch?v=ycU87rLdvXs&feature=youtu.be
Older recordings:
https://www.youtube.com/watch?v=oFY6gklRgGY
https://www.youtube.com/watch?v=YIxVmtGVZPc
Please, like us on facebook, if you use it.
https://www.facebook.com/Singleton100/
Regular Tournament Structure:
We play 3 or 4 rounds Swiss(depending on number of players).
We will have finals between undefeated players.
10(11)tix pool = 4/6 split between undefeated/lost once( +1 from former
door prize for winner = 5 tix)
If 2 undefeated, 6/4 split and +1 extra tic, so that the winner always get 5 tix (3 from 6, +1 (door)+1 extra). Loser of
finals get 3 tix.
Registration:
The event will be managed by Gatherling.com. Players will need to register for a free account there, then register for the event through their "Player CP" and add their deck =
On the left side in MTGO COLLECTION, where all your decks are listed,
right click on your deck, then chose EXPORT. Save as txt.file. Then open this file with wordpad, notepad or any other editor and copy&paste the list of cards into the registration form. If you see weird symbols and digits, you had saved the file under the MTGO default choice: .dek ! As txt.file you can see and read a list of cards when you open the file.
All players will be expected to report the results of their matches via their Player CP on gatherling. You may also drop from the tourney at any time using your CP. If you have any questions or problems with this process, please don't hesitate to ask. As a new player, it is wise to come at least 10 min earlier, so that we are able to answer questions or solve problems before the start of the event.
#s100 is our chat channel during events.
Format Structure:
100 different cards( only basic lands could be more than 1 copy) + 15 different cards in sideboard. We use the Vintage filter( because MTGO removed the S100 filter and some cards are banned in Legacy that were legal in S100) but this is no Vintage, critical cards like P9 are banned! We still play the old S100 format, that means after sideboarding you MUST have exactly 100 cards in deck to have a legal deck!
Card Legality:
The easiest way to check the legality of cards: Enter your decklist in Gatherling to register. You can unregister or edit deck until event starts.
Any illegal card will be named in RED
The following cards are banned in 100 Card Singleton:
This is the NEW ban list from the 9th of October 2017!
Ancestral Recall
Balance
Black Lotus
Channel
Demonic Consultation
Flash
Gifts Ungiven
Library of Alexandria
Mana Crypt
Mana Vault
Mind Twist
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Sensei's Divining Top
Skullclamp
Sol Ring
Strip Mine
Survival of the Fittest
Time Vault
Time Walk
Tinker
Umezawa's Jitte
Vampiric Tutor
Deck Legality:
Due to the removal of the S100 filter in Mtgo by Wotc, we won't be able to tell if our opponent's deck is really a legal S100 deck.
How do we overcome this issue?
Mostly, by trusting each other. But also by enforcing harsh, brutal rules against cheaters. And I'm talking about IMMEDIATE, PERMANENT BAN FROM ALL GATHERLING PLAY to whoever is caught taking advantage of the missing filter.
There are cards that search opponents library such as Acquire, Bribery, (Hide/)Seek,Praetor's Grasp, etc. ! A quick snapshot of the screen and you have the proof.
MAKE SURE YOUR DECK IS LEGAL FOR THE FORMAT!!
The easiest way to check the legality of your deck: Enter your decklist in Gatherling to register. You can unregister or edit deck until event starts.
Any illegal card will be named in RED
Tournament Structure:
Matches will take place in the Getting Serious room.
Matches must be constructed as follows:
Format: Vintage
Watchers Allowed: Yes
2 Wins per Match
25min Clock
Labeled as "S100 Tournament Round x"
Quote from player Gq1rf7: "Since the removal of the 100c singleton format in the client, people no longer play it in just for fun room, so the only place to play it is in this tournament."
My tip: Add the players from the event as buddies and when you want to play S100, check who is online and just ask politely if they want to play a S100 match. Don't 'bombard' a player with messages, if he doesn't answer, there will be a reason!
It is also a good idea to have several decks, so you can switch decks between matches and can have fun with just a single person all night long. Everybody can make at least a red 'Direct Damage' deck or Goblin, Elf etc. with owned cards and without investing heavily in new cards. Those 'decks for diversity' may not be as competitive as your 'main' deck, but gives you flexibility and unpredictability for your game partner in such a meeting.
Pimped decks are better, of course, unless you just lost to a red aggro deck for 10 tix
Ancestral Recall
Balance
Black Lotus
Channel
Crucible of Worlds
Demonic Consultation
Demonic Tutor
Dig Through Time
Fastbond
Flash
Gifts Ungiven
Imperial Seal
Intuition
Library of Alexandria
Life from the Loam
Lion's Eye Diamond
Mana Crypt
Mana Drain
Mana Vault
Memory Jar
Mind Twist
Mind's Desire
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Mystical Tutor
Necropotence
Skullclamp
Sol Ring
Strip Mine
Stoneforge Mystic
Survival of the Fittest
Time Vault
Time Walk
Timetwister
Tinker
Tolarian Academy
Treasure Cruise
Trinisphere
Umezawa's Jitte
Vampiric Tutor
Wheel of Fortune
Windfall
Yawgmoth's Bargain
Yawgmoth's Will
Distributed until place 8, so more Christmas for all.
And second, practically, my Legacy folder is bursting, I have 4 formats stuffed there: Legacy, Heirloom and now all Tribal and S100 decks were copied there from Wotc. So having S1OO in Vintage folder is a release.
However, we could still ban the 2 cards you have proposed and unban the others without changing the format! Both, Dig through time and Mana Drain are very strong cards for Blue.
But: No way, that I allow you to bring your own artifact to the event! ' The_Sensei playing Sensei's Divining Top' may be your wet dream but it's a nightmare for the others
My proposal for the ban list is definitely Wasteland, either we add it additionally or unban Strip Mine for it. If you feel we need another land-destroying land in pool, then Strip Mine does the job for 50 to 75c! The difference in text: Destroy a land to Destroy non-basic land is marginal with only 1 copy in deck, but the difference for a player in cash is more than 80 US $ compared to Wasteland! However, I rather think both should be banned.
Other proposals or ideas? Opinions to the suggestions?
I want to play strip mine so I can have another answer cards like Maze of Ith, and lands that make lotsa mana.
That's great news, thank you CardMarket!! I might miss this Saturday's tourney as I have somewhere to be four hours prior but I might make it if that event ends early.
I totally disagree with unbanning Strip Mine, even monored/white decks can't hide from that. I've floated banning Wasteland in chat but that was a no-go in order to avoid deviating from the client-supported format, which I completely agreed with. I suppose now that there's no client-support, that argument is gone.
I also think it'd be fine to un-ban only the commons. So ban Mana Drain, DTT. Leave Top/Scroll/Thirst for Knowledge banned. Un-ban Ponder/Brainstorm/Lotus Petal.
Nonetheless, an 'unfair' Strip Mine available for everybody, seems fairer overall than a 'little fairer' Wasteland available for just a few elite players. Hell, when I started playing S100 my whole deck was not even close to 80 $, and some of my mono-color decks still are not costing 80 bucks or more! I think most players start a new or unknown format with a deck using the cards they already own to a high percentage. Then testing if they enjoy it before investing in new cards. At least, that's what I did.-)
Sensei, I hope you know: I was only joking about the reason for not unbanning Sensei's Divining Top:-) . However, the Top is the best and strongest card from those of your list, especially in S100! I'm not very tempted to unban it. Let's see what the other players think or suggest.
Yes, that is a very good reason to change the structure to 4 rounds top4 or 8, when 16 or more players, despite of my dislike of the tie-breakers! I support this proposal!
Not, sure about changing when less than 16 and double elimination! There you have guaranteed 2 games. Switching to rounds ,means 3 rounds and top4 , which usally always make some 'unfair' tie-breaks. But I'm open to the player's vote!
I think banning a card that any single person thinks is broken is probably wrong. I definitely fall on the side of fewer bans, and I believe fewer bans are healthier for a format, but I can understand the other perspective. There was a time when lots more cards were legal in 100 card like mystical tutor, survival of the fittest, and life from the loam. These cards were banned for power reasons, but there were also cards that were banned because the banned list was ravaged in the deletion of the classic format and the creation of vintage. I don't know exactly what the programmers did but suddenly legacy legal cards like brainstorm and ponder were banned for no reason, and mana drain was unbanned during this time as well (skullclamp for a short time as well though luckily that was fixed). I would love the opportunity to vote on a list were everything with over 50% voting gets banned. In my mind a card like coercive portal is nowhere near getting banned, it is an easily answerable permanent that doesn't affect the board immediately... we have a format with cards like snapcaster mage, green sun's zenith, birthing pod and jace, the mind sculptur... the card may be an auto-include for you, but I have yet to play it in a deck.
On the topic of wasteland I think it is important to have an answer to utility lands with out crazy limits on it--ie your opponent having 4 lands you paying 3 or 4 mana or them ending up with an extra mana from the exchange. I also agree with Robert's point about banning cards based on price to replace them with more powerful lower price cards is the wrong answer, and would set the wrong precedent. I would keep wasteland unbanned, the card may lead to the occasional unfun game, but without life from the loam or crucible of worlds I think the card is fair. certainly there other ways to recur, but ussually they will only bring it back once.
As for switching to modern 100 card singleton, as far as I'm concerned that should be a new event. If it was separate I might even play in it occasionally, but I think you again run into banned list questions like should punishing fire really be banned when you can play only 1 with 1 grove of the burnwillows, and is banning storm cards really necessary (rite of flame is pretty abysmal as a 1 of)
I think most broken cards that a currently legal are birthing pod, oath of druids, green sun's zenith, and mana drain. The first 3 of these cards are made extremely strong by the 100 card format and the amount of card selection they give. I think all of these cards are arguable better than brainstorm, ponder, lotus petal and thirst for knowledge all of which are banned.
Also I think wizards doesn't create cards because some are unfun, not because they are too good, wizards has shown with cards like baby jace, dig through time, treasure cruise, snapcaster mage, siege rhino and Liliana of the veil; that they are more than willing to print extremely powerful cards that effect legacy and even vintage. Instead what they no longer print are cards that players who want to cast large creatures think are "unfun" which means playable unconditional countspells and land destruction. Look at a card like vindicate it isn't too powerful it is worse than every card I just mentioned however it can blow up lands therefore we see cards like abrupt decay and maelstrom pulse instead. The reason we don't see some of the cards you don't like is because of the current design philosophy of R+D not because of power level.
Topic of tourney structure
I still think going to a swiss tourney with a set prize for x-0 and a set prize for x-1 finishers would be good for the tourney. Everyone would get to play 4 rounds unless there are drops, which is think is good for the health of the format. it would be great if 4-0 gets 4 tickets every 3-1 (most likely 2 people) gets 2 tickets and the remaining are distributed as door prizes, the payout could even be changed, but I do like the idea of a set round event where people will never be the victim of a tiebreaker, gatherling understands it without fiddling around a lot, and everyone can play multiple rounds even if they lose
sorry for the long meandering post...
You can still edit the header font size...
Great point about Punishing Fire.
I think you're right about Coercive Portal: it compares terribly to Harmonize and Concentrate. You need four turns to make it "better," and I think I'd prefer "Draw three cards now" is better than "Draw an extra card in each of your next four turns." I think the only place Coercive Portal belongs is in monored, monowhite or Boros. I'll play Painful Truths, Read the Bones, and Sign in Blood all before Portal.
In terms of the ban list, the one thing I'm 100% certain of is I believe Mana Drain should be banned.
Dig Through Time/Birthing Pod? Could go either way.
GSZ/Oath of Druids/Entomb? There's benefits and drawbacks.
Thirst for Knowledge/Merchant Scroll/Divining Top? I'm flexible.
Brainstorm/Ponder/Lotus Petal? Indifferent.
I'm definitely against banning a non-artifact/land card based on monetary value. Misdirection/LotV/Tarmogoyf should be legal for certain. No one has really argued for banning those cards so I'm not too concerned.
Tribal's prize structure based on record is great idea. 4-0 gets X, 3-1 gets Y. I'm not sure if Cardmarket or Cardstock is capable of issuing partial ticket prizes. They probably can but I have yet to hear it confirmed.
We could distribute the 10 tix divided 40-60% for 4-0 and 3-1, an undefeated player would get 4 tix instead of 5 as winner before and for example three 3-1 players each 2 tix or four each 1.50, but no door prize, or only 9 tix in pool( but I'm too lazy for the math, now
But if there are two 4-0 players, it is likely that there are only three 3-1 players, so all five would get 2 tix. I think Kumargoro( the Tribal host) switches then pools, and divide 60-40%, so 4-0 gets 3 tix each and the other three 1.33
What I like most here, is that tie-breakers don't matter!
I think this prize structure is principally better, but then it would be less games again, because no top 4 or 8...
Only 4 rounds! Ducking and hiding: I know still much better than single elimination
Additionally, I want to remind you that with less than 16 players Tribal Apo( the model of this structure) only has 3 rounds! We are exactly at this border.
Why can't we play four rounds with 9-15 players?
I think 4 swiss + Top 4 (six rounds total) is preferable. Seven rounds seems excessive with a near guarantee of repeat opponents.
Answers/comments to topics of previous posts, that I have not picked up,yet:
Robert, no we don't ban cards just because they are expensive. But for S100 a Wasteland is as good( or bad) as Strip Mine in the most cases( unless the other player has already mana problems, or really has only basic lands). As gumgod wrote, a Maze of Ith, or Vault of the Archangel, the dual-lands ect. pp. are most likely the targets, anyway.
Gq1rf7, I have no real experience with the modern format, but your idea about a 'modern S100' sounds interesting!
However, at this moment, I think that change for the whole format is too radical. Right now, we want to collect all former friends of the S100 format, and changing this to modern format , may require some new investments and definitely new decks. BUT, I think of a 'special' event, (like Frugal Friday) to test this idea in the future!
And I want to thank you for your blind trust in me
Coercive Portal: You hit a nerve there, Sensei can not understand at all your excitement about this card
As usually, it's a matter of the angle of perception. When I started playing S100, Jayemdae Tome, was in many of my decks. Drawing an extra card was just to good, even if it cost me 4 mana to do it. So, Coercive Portal, who gives you one card for free, is player's paradise:-)For example, you have Harmonize or Portal in starting hand, both can be played in T4. It all depends on if the game takes longer than 7 turns, if the opponent has an artifact removal(and is willing to waste it here.-) and if they players are top-decking later. I like the Portal( in some decks). So, I don't think it's as bad as Sensei thinks, but because of the reasons he and Seaandrhythm described, it's also clear that it is not ban-worthy.
Seaandrhythm: I think most broken cards that a currently legal are birthing pod, oath of druids, green sun's zenith, and mana drain. The first 3 of these cards are made extremely strong by the 100 card format and the amount of card selection they give. I think all of these cards are arguable better than brainstorm, ponder, lotus petal and thirst for knowledge all of which are banned.
I do agree! Only Green Sun is too sporadic for that list, imho, shuffling it back into 80 or 90 other cards is not really a blast. How often did you use it 2 times in a game? Of course, you may search for it with another card, and then search a creature with it.
But what do u mean by more then 50 % voting? It's rather obvious when we use voting, that we accept the majority. Or do u mean more than 50% of the players must vote? But that's hard to achieve and where do we start counting? Everybody who ever played S100? Everybody who ever played Chainsaw Massacre? Just the players in recent event?
Sensei, it's the math,f.e. if u play 4 rounds with just 12 players, 6 winner in 1st round, 3 winner in 2nd, 1 or 2 winners in the 3rd. 2 are usually not as bad, because they will be seated in 4th round as first pairing, if it's only one player this will result in a 2-1 player being paired to 3-0 and others to 1-2 and even 0-3 in the last round, or he will get a bye or there could be 3 byes in last round. Which of course makes a big difference in your chance to win a prize. Just because gatherling starts pairings from the top and the program will never pair players again which had played before. It doesn't look for the optimal distribution of players, or retry when there are 2 or 3 byes! These effects increase exponentially the lower the number of players will be. I critized this a year ago, and have screenshots from absurd pairings or byes, which I sent to Dabil and Longtimegone, but the programming of a new algorhythm is not only time-consuming but also affords a lot of expertise. Gatherling is no commercial enterprise, and unless somebody volunteers to do the programming, this won't change.
All that led to me introducing the 'Double Elimination' system for player numbers lower than 16.
The number of players(for the limits) are used for many years and by all PRE which are played in swiss rounds instead of elimination rounds: 8-15 3 Rounds, Top4 16-19 3 R Top8 and 20+ 4 R Top8.
Kumagoro invented the new system of splitting prize pools, and lowered the limit for the number of players for 4 rounds to 16, which makes sense as there are no top 4/8 in this system, and it's the natural number for single elimination: 16/8/4/2= 1 winner of the event.
I've been away from MTGO, and was sad to see the S100 gone. Hope I can make some time to join is some Saturdays.
As for B+R there are a lot of amazing cards not on that list people could argue about, that's the point of S100 IMO, I don't mind losing to mana drain. I don't care what list we use long as I get to play my decks
https://web.archive.org/web/20151101093801/https://community.wizards.com/forum/magic-online-player-run-events/threads/4150301
ML, can you open registrations please?