So I'm coming up with a Gauntlet for testing, and I figured I shouldn't let my work go to waste, so I'm posting the deck lists I'm probably using for my Gauntlet.
This is something I based off of Mark Young's list that he posted on SCG. I took out some of the cute tricks for a little more consistency, and fit in Damnations.
Other decks I feel deserve to be in the Gauntlet:
~ UG Teferi/morph
~ Aggro Slivers
~ RB Control
~ Blink Riders
If you've got any other decks you feel should be in the Gauntlet, or would like to make changes to my list, tell me in this thread. Make sure you've got a reason, though; otherwise, I'm liable to tear you apart. Metaphorically.
Some of you may have been in shock since we invaded Canada and Mexico, but fear not, it was for a good cause. Now that we conrol North America, we produce an extra 5 armies a turn.^_^
Here's the updated version that I'm currently testing. It has a pretty strong matchup against most decks, just like it's predecessor. The metagame has changed, though. I believe the current metagame will be set by U/B control with Dralnu. The best versions are very close to the standard deck in power. Which is why I'm testing several aggro or aggro-ish decks these days. I want to beat those control decks!
I'm really looking forward to the premier events start up again so that I can get some real tournament practice once again, and tune my deck towards beating the metagame. Hopefully, that is
Some of you may have been in shock since we invaded Canada and Mexico, but fear not, it was for a good cause. Now that we conrol North America, we produce an extra 5 armies a turn.^_^
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So I'm coming up with a Gauntlet for testing, and I figured I shouldn't let my work go to waste, so I'm posting the deck lists I'm probably using for my Gauntlet.
4 Icatian Javelineers
4 Amrou Scout
2 Outrider en-Kor
4 Knight of the Holy Nimbus
1 Defiant Vanguard
2 Riftmarked Knight
4 Serra Avenger
3 Calciderm
3 Stonecloaker
4 Griffin Guide
4 Mana Tithe
No sideboard yet - that's open for suggestions.
The mana base is just Plains, mainly because this isn't meant to be completely tuned, just something I can use for testing.
5 Swamp
2 Urborg, Tomb of Yawgmoth
4 Desert
4 Dreadship Reef
1 Urza's Factory
2 Phyrexian Totem
3 Teferi, Mage of Zhalfir
3 Fathom Seer
1 Brine Elemental
3 Vesuvan Shapeshifter
1 Draining Whelk
4 Sudden Death
1 Careful Consideration
3 Damnation
3 Mystical Teachings
4 Think Twice
Again, no sideboard yet.
This is something I based off of Mark Young's list that he posted on SCG. I took out some of the cute tricks for a little more consistency, and fit in Damnations.
Other decks I feel deserve to be in the Gauntlet:
~ UG Teferi/morph
~ Aggro Slivers
~ RB Control
~ Blink Riders
If you've got any other decks you feel should be in the Gauntlet, or would like to make changes to my list, tell me in this thread. Make sure you've got a reason, though; otherwise, I'm liable to tear you apart. Metaphorically.
Yeah, there's that too. I knew there was something missing, and Green aggro is that something.
If you post your build I'll use that.
4 Groundbreaker
4 Timbermare
4 Primal Forcemage
4 Uktabi Drake
4 Magus of the Library
4 Scryb Ranger
3 Harmonize
4 Call of the Herd
3 Spectral Force
4 Might of Old Krosa
2 Pendlehaven
3 Fungal Reaches
17 Forest
The Fungal Reaches are for the post board options of things like Disentegrate and Stormbind.
ninjaEDIT: 500th post woot!
How much does the deck suffer without a first-turn accelerator like Llanowar Elves or Boreal Druid?
10 Forest
3 Gemstone Mine
2 Mountain
1 Pendelhaven
2 Plains
4 Call of the Herd
4 Thornscape Battlemage
4 Boom/Bust
4 Gemhide Sliver
3 Harmonize
4 Magus of the Library
4 Scryb Ranger
4 Search for Tomorrow
4 Spectral Force
4 Terramorphic Expanse
3 Mystic Enforcer
3 Ancient Grudge
2 Krosan Grip
3 Sudden Shock
4 Temporal Isolation
Here's the updated version that I'm currently testing. It has a pretty strong matchup against most decks, just like it's predecessor. The metagame has changed, though. I believe the current metagame will be set by U/B control with Dralnu. The best versions are very close to the standard deck in power. Which is why I'm testing several aggro or aggro-ish decks these days. I want to beat those control decks!
I'm really looking forward to the premier events start up again so that I can get some real tournament practice once again, and tune my deck towards beating the metagame. Hopefully, that is
ARE there any first turn accelerators in Time Spiral block?
The Harmonize spot can be Invocation if you want it to be but I like the Harmonize keeping Magus of the Card Advantage Wins Games online.
well, there's a work around for this...
turn 1:
- play forest
- remove simian spirit guide
- play gemhide sliver
I think his point was more that, since there aren't any legal Llanowar Elves variants, is the deck still viable? And "Yes, yes it is" is the answer.
The problem is the prevalence of cheap removal for aggro creatures, and Magus of FTW is rather fragile.
Stonewood speeds up the deck and counters removal, plus it occasionally takes out a troublesome tank from control.
* Feuerdrache shrugs.
I haven't tested yet. Purely theoretical arguments are bad, so get out there and test!
None so far, except for the Simian Spirit Guide play mentioned above, which I don't recommend.