The deck abuse a huge card advantage with Harmonize, Shadowmage Infiltrator and Ana Battlemage (discards 3 cards). All the green acceleration can really put you in Ana by turn 4 or 5 for a maximal efficiency. The deck is pretty good all-around and I don't think it suffers too many bad matchups because of the card advantage and mana acceleration.
Good early game with the Wall of Roots, the Darkheart Sliver (3 life, rock on), Mire Boa (good with Urborg) and the shadowmage. With the few support elements (anthem, sudden death and ana), theses early creature can be a real threat to any deck and they can also stop early aggro decks.
After, if they got wiped, this deck have a good finisher with Vorosh or it can use Harmonize to refill its hand.
For the rest, I'll need more testing for a sideboard... but it would include at least the other Sudden Death, 2-3 Krosan Grip and 2-3 Enslave.
Edit : Changed Sudden Death to 3, added 2 Terramorphic Expanse, added Shadowmage.
No Terramorphic Expanse? How useful is the blue for you? It is really just for Vorosh or the battlemage. Ever think about putting actual blue cards in the deck? Or is it just there to support those creatures?
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No Terramorphic Expanse? How useful is the blue for you? It is really just for Vorosh or the battlemage. Ever think about putting actual blue cards in the deck? Or is it just there to support those creatures?
Blue is only a splash for those cards.
And why would I need Terramorphic Expanse why I have Search for Tomorrow?
Blue is only a splash for those cards.
And why would I need Terramorphic Expanse why I have Search for Tomorrow?
The expanse just seems like it has more utility since you can do instant speed shuffles (if that ever matters for block) and it is free deck thinning.
Also, since blue is just a splash, do you really need 4 islands? Why not 2? You realistically only ever want 1 island in play ever, since I seriously doubt you will be playing 2 kicked battlemages or a kicked battlemage and vorosh in the same turn.
You want to make sure you get your main colors with no problems and then you can deal with the splash. I could see 4 islands if you had actual blue cards main or side.
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Hmmm... I don't see any actual blue card fitting for this deck... really.
So maybe I could reduce the number of islands, but I really need an island by turn 4 or 5 (that's how fast Ana or Vorthos can be cast) and with only 2 islands, I have 70% to have a blue mana source by turn 4 vs 93% with 4 islands. Anyway, I have only 9 cards needing GG and Wall of Roots really flattens it. For the rest, I only have 2 cards (should boost it to 3) needing BB and Urborg helps it.
This deck, really, have no issues with colours... green does it all.
Personnally, I find Terramorphic Expanse kind of slow. You miss a land drop with it... well... not really miss it... but... it can slow down a start quite easily. Second land coming into play tapped? That's one turn too late for an efficient Wall of Roots.
Edit : You are right, I could actually use an blue card for this deck. The shadowmage infiltrator would really helps the card advantage theme and at this point, terramorphic expanse wouldn't hurt. Thanks for your comments!
4 Mire Boa
4 Wall of Roots
3 Darkheart Sliver
4 Ana Battlemage
3 Yavimaya Dryad
2 Vorosh, the Hunter
2 Shadowmage Infiltrator
4 Search for tomorrow
2 Gaea's Anthem
3 Sudden Death
3 Stonewood Invocation
4 Harmonize
10 Forest
4 Swamp
4 Island
2 Urborg, Tomb of Yawgmoth
2 Terramorphic Expanse
Good early game with the Wall of Roots, the Darkheart Sliver (3 life, rock on), Mire Boa (good with Urborg) and the shadowmage. With the few support elements (anthem, sudden death and ana), theses early creature can be a real threat to any deck and they can also stop early aggro decks.
After, if they got wiped, this deck have a good finisher with Vorosh or it can use Harmonize to refill its hand.
For the rest, I'll need more testing for a sideboard... but it would include at least the other Sudden Death, 2-3 Krosan Grip and 2-3 Enslave.
Edit : Changed Sudden Death to 3, added 2 Terramorphic Expanse, added Shadowmage.
Currently offering 2 non-foil Kolighan's Command for a Date Stamped foil!
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Blue is only a splash for those cards.
And why would I need Terramorphic Expanse why I have Search for Tomorrow?
The expanse just seems like it has more utility since you can do instant speed shuffles (if that ever matters for block) and it is free deck thinning.
Also, since blue is just a splash, do you really need 4 islands? Why not 2? You realistically only ever want 1 island in play ever, since I seriously doubt you will be playing 2 kicked battlemages or a kicked battlemage and vorosh in the same turn.
You want to make sure you get your main colors with no problems and then you can deal with the splash. I could see 4 islands if you had actual blue cards main or side.
Currently offering 2 non-foil Kolighan's Command for a Date Stamped foil!
convert bulk into good cards? PucaTrade - https://pucatrade.com/invite/gift/21195
Ebay - decks/Promos/DVDs
Trade thread (constantly updated)
http://www.mtgsalvation.com/trading-post/details/337-pokerbob1s-casual-trading-emporium
So maybe I could reduce the number of islands, but I really need an island by turn 4 or 5 (that's how fast Ana or Vorthos can be cast) and with only 2 islands, I have 70% to have a blue mana source by turn 4 vs 93% with 4 islands. Anyway, I have only 9 cards needing GG and Wall of Roots really flattens it. For the rest, I only have 2 cards (should boost it to 3) needing BB and Urborg helps it.
This deck, really, have no issues with colours... green does it all.
Personnally, I find Terramorphic Expanse kind of slow. You miss a land drop with it... well... not really miss it... but... it can slow down a start quite easily. Second land coming into play tapped? That's one turn too late for an efficient Wall of Roots.
Edit : You are right, I could actually use an blue card for this deck. The shadowmage infiltrator would really helps the card advantage theme and at this point, terramorphic expanse wouldn't hurt. Thanks for your comments!