Ok, I had the tangle hulks in there because my 5 slot is just so barren I feel like it'd be a detriment to getting my 6's out. But then again by the time those are coming out I should have the mana to play them so its a catch 22. On the other hand I dislike the tangle hulks because its an 8 mana commitment.
And I totally agree with the pod and probably even the myr. More removal never hurt anyone and having a full set of pods is what makes a pod deck O_O I just need to work on finding one more.
I never understood why skith was so good though, is it just for the second out if you can't 20>0 an opponent?
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Quote from Beefhouse3D »
I like to protect frightened things perhaps. I assembled them in the fortress of beefitude for safety.
One card I really like for the 5 slot is Clone Shell. Once in awhile you might have to just exile a land, but otherwise it's a good way to drop a fatty or restart your count with your next activation of pod, or even if it dies.
And I totally agree with the pod and probably even the myr. More removal never hurt anyone and having a full set of pods is what makes a pod deck O_O I just need to work on finding one more.
I never understood why skith was so good though, is it just for the second out if you can't 20>0 an opponent?
1 Entomber Exarch
2 Grasp of Darkness
1 Green Sun's Zenith
1 Thrun, the Last Troll
1 Clone Shell
2 Skinrender
1 Precursor Golem
1 Wurmcoil Engine
7 Forest
1 Forest
2 Perilous Myr
4 Viridian Emissary
4 Birthing Pod
3 Glissa, the Traitor
2 Horizon Spellbomb
1 Sheoldred, Whispering One
6 Swamp
2 Sylvok Replica
1 Massacre Wurm
6 Swamp
4 Forest
1 Geth, Lord of the Vault
3 Beast Within
2 Viridian Corrupter
2 Pistus Strike
1 Asceticism
2 Grasp of Darkness
1 Corrosive Gale
2 Slice in Twain
1 Gremlin Mine
2 Mutagenic Growth
1 Creeping Corrosion
1 Mimic Vat
1 Bellowing Tanglewurm
1 Despise
Updated