Hey just wanted to throw up a list I've had some success with recently on the Special SoM Block Constructed queues (4 ppl). My main problems are against Big Red which is mainly what my sideboard is for.
So basically if you think you can stay ahead of them or you're playing a control deck, blow up their lands. If not you blow up their threats.
For the sideboard: Arc Trails come in on Puresteel/Tempered Steel and obviously Melira comes in on infect. The refugee, urn, and axe come in on Red. The urn is in to try and help the race, the axe is an indestructable to help with metalcraft and again help the race. And of course refugee is there to be a pain. It's still tough on mono red, I've also tried the peace strider but it just didn't seem that impressive and gives them another scrapmelter target.
I play a very similar deck, only mine plays Mimic Vat. Basically, when one of my COP to destroy a land guys dies, and I have coating on the board, I have permanent destruction on a stick. I tried playing Koth, but he honestly didn't do a whole lot for me. Phoenix was the only finisher I used. Other than that, I had the Vat steal their best guy after I killed it, and used that to finish my opponent.
I haven't tried it in tournies yet. My only concern is how its' speed will test up against WW. Also, it basically folds to Tez Control and RDW. Blowing up control's lands helps, but sometimes it can simply lead to only delaying the inevitable.
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10 Forest
10 Mountain
4 Viridian Corrupter
4 Oxidda Scrapmelter
3 Kuldotha Phoenix
4 Liquimetal Coating
4 Mycosynth Wellspring
3 Tumble Magnet
4 Glissa's Scorn
3 Slagstorm
3 Koth of the Hammer
3 Darksteel Axe
3 Golden Urn
3 Melira, Sylvok Outcast
3 Vulshok Refugee
So basically if you think you can stay ahead of them or you're playing a control deck, blow up their lands. If not you blow up their threats.
For the sideboard: Arc Trails come in on Puresteel/Tempered Steel and obviously Melira comes in on infect. The refugee, urn, and axe come in on Red. The urn is in to try and help the race, the axe is an indestructable to help with metalcraft and again help the race. And of course refugee is there to be a pain. It's still tough on mono red, I've also tried the peace strider but it just didn't seem that impressive and gives them another scrapmelter target.
I'm currently 8-3 on these events.
I haven't tried it in tournies yet. My only concern is how its' speed will test up against WW. Also, it basically folds to Tez Control and RDW. Blowing up control's lands helps, but sometimes it can simply lead to only delaying the inevitable.