Welcome to MTGSalvation Block Situations! Each week, I'll post a topic pertaining to Block that the users of MTGSalvation can discuss. This isn't a contest and there aren't necessarily any right or wrong answers (Although some answers may be better then others ;)), just a good discussion.
Thinking up situations is much harder then it looks! Please PM any Block Constructed situations you have to me and they may (More then likely) be used.
You are once again playing GWB Control. Your opponent is playing a Sunforger deck, much like the one in the situation last week. He won game one and your going into game two. Do you keep this hand?
well, first of all i wouldn't be caught playing this deck, but about the question, i would probably pitch this hand, if that selesnya sanctuary were a basic or a dual i would probably keep, but as it is you either play farseek or karoo on second turn, i would much rather have the acceleration, but having a karoo in hand in the late game could be bad news when on turn 5 you want to cast that angel, and the last land you need is in your hand, but comes into play tapped, i honestly don't like this hand.
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Welcome to MTGSalvation Block Situations! Each week, I'll post a topic pertaining to Block that the users of MTGSalvation can discuss. This isn't a contest and there aren't necessarily any right or wrong answers (Although some answers may be better then others ;)), just a good discussion.
Thinking up situations is much harder then it looks! Please PM any Block Constructed situations you have to me and they may (More then likely) be used.
Previous weeks:
Week 1
Week 2
Week 3
You are once again playing GWB Control. Your opponent is playing a Sunforger deck, much like the one in the situation last week. He won game one and your going into game two. Do you keep this hand?
Overgrown Tomb, Forest, Selesnya Sanctuary, Farseek, Farseek, Indrik Stomphowler, Ghostway
4 Overgrown Tomb
4 Temple Garden
4 Godless Shrine
1 Selesnya Sanctuary
1 Orzhov Basilica
2 Forest
3 Plains
2 Swamp
2 Golgari Rot Farm
Creatures:
4 Angel of Despair
4 Loxodon Hierarch
3 Carven Caryatid
4 Civic Wayfinder
3 Skeletal Vampire
3 Congregation at Dawn
1 Debtors' Knell
4 Putrefy
4 Mortify
4 Farseek
3 Ghostway
4 Castigate
1 Grave-Shell Scarab
1 Orzhov Pontiff
4 Rolling Spoil
4 Bottled Cloister
1 Indrik Stomphowler