I guess, in the end, my problem with block right now is that the skill edge is a fraction of what it was before DGM and is right now in standard. The decision trees are shallow and it comes down to just playing the cards you draw and hope they're better than your opponent's cards. It's just...... boring. I might as well roll a die
Quote from PsychobabbleArticle 13 is up:
I featured a grixis deck as a rogue deck, but it seems like it was more of a leading indicator based on what's happening since I wrote it.
Quote from ClonedPooPNice articles.
Have you considered an article on the orzhov guild? It seems like they have two great build-around cards in blood baron and obzedat, but the guild itself isn't able to stand much on its own.
I'd really be interested to see what you could brew.
Quote from PsychobabbleThanks
It's literally impossible to build a pure orzhov deck thanks to the afore-mentioned blood baron. Check out the first vid here for an idea of just how depressing that card is if you're entire deck is black and white:
Quote from ClonedPooPInteresting video. What are your thoughts on an orzhov deck in general?
EDIT: How would you approach an Orzhov deck, assuming that your opponent wasn't running a blood baron?
Quote from PsychobabbleArticle 14 is up, the metagame stats were really interesting this week I thought:
pure-guild decks in block are pretty easy to build. there's not enough cards worth considering to really make for tough decisions. Your creature base would probably be keyword bingo:
4 thrull parasite
4 Tithe drinker
4 syndic of tithes
4 kingpin's pet
3 sin collector
3 crypt ghast
4 blood baron (or obzedat, not sure which is better - obzedat probably, but you might conceivably get above 30 life for baron which makes it attractive)
Then some removal:
4 orzhov charm
4 devour flesh
2 grisly salvage
and 24 lands.
i don't think that's a real deck (it's hideously and unavoidably weak to wrath, extort relies on a critical mass of creatures), but something like that if you really want to build orzhov. Blind obedience is also worth thinking about, to develop your board without creatures. Perhaps instead of thrull parasite. I'd stay away from pontiff of blight - it's just too expensive and you have an over abundance of good options at 5. I'd much rather run more baron/obzedat's than a 6 drop.
Quote from Psychobabblei wasn't only using guild-symbol cards, that's what I'd choose in those colours. It's a midrange deck, grindy and can play a long game with extort and underworld connections (you quoted my list before I remembered and edit-ed in connections!)
Quote from MissMuaExcellent article.
I may be biased because I really like that Grixis list, but this was by far your best article so far. Great analysis on the metagame as well.