So, here's a list of ways a graveyard-based deck without red or green can deal with Grafdigger's Cage once it hits play:
1) Lost in the Mist. But unless you're countering a spell they tapped out for, you'd have to Lost in the Mist + Dissipate on the same turn, otherwise they'll just play it again and pass.
2) Sudden Disappearance. Not very useful since you'll probably have little to no mana left for flashback cards etc.
Sure you can Nevermore, Night Terrors or Dissipate it before it hits play, but it costs 1 so it'll likely hit the table before you have a chance for any of that.
Plus they can just plop another cage down if you do manage to deal with it.
I know that either Aaron Forsythe or Erik Lauer said they regret not giving white a way to deal with artifacts in either Innistrad or Dark Ascension.
Unless i'm missing something, we're just going to have to wait and hope Avacyn Restored brings us a solid answer to Grafdigger's Cage for decks that don't have R or G in them.
wtf? I thought the point was not to use red or green mana. All of those cards require red or green mana, even using Snapcaster. Plus Snapcaster is useless against Grafdigger's Cage because that's what Grafdigger's Cage does.. disables casting cards from graveyard.
wtf? I thought the point was not to use red or green mana. All of those cards require red or green mana, even using Snapcaster. Plus Snapcaster is useless against Grafdigger's Cage because that's what Grafdigger's Cage does.. disables casting cards from graveyard.
I have no idea what any of this meant.
Yeah I dunno what i was thinking with that haha. I was wracking my brain tryin to come up with convoluted ways of killing a grafdigger's cage and i lost my mind at some point in there
Theres an easier solution to playing bad cards:
If you play blue, splash red or green. If you play black, splash green. If you play white, splash red. If you play red or green, play red or green.
4 dual lands and 2-3 shimmering grotto can easily give you the splash you need, if you think you need any more than that, add a basic land to fetch up with your evolving wilds.
But i'm already having some color difficulties and splashing another one will certainly compound the problem.
Since this deck is so vulnerable to Grafdigger's Cage and it doesn't have a way to deal with it without going 4-color, I suppose it's time to move on to another deck.
1) Lost in the Mist. But unless you're countering a spell they tapped out for, you'd have to Lost in the Mist + Dissipate on the same turn, otherwise they'll just play it again and pass.
2) Sudden Disappearance. Not very useful since you'll probably have little to no mana left for flashback cards etc.
3) Put Crushing Vines/Naturalize/Ancient Grudge in your sideboard and pray to get them in the graveyard via Forbidden Alchemy/Liliana of the Veil etc. to flashback with Snapcaster Mage.Nevermind, i'm dumb
Those are some really, REALLY weak options...
Sure you can Nevermore, Night Terrors or Dissipate it before it hits play, but it costs 1 so it'll likely hit the table before you have a chance for any of that.
Plus they can just plop another cage down if you do manage to deal with it.
I know that either Aaron Forsythe or Erik Lauer said they regret not giving white a way to deal with artifacts in either Innistrad or Dark Ascension.
Unless i'm missing something, we're just going to have to wait and hope Avacyn Restored brings us a solid answer to Grafdigger's Cage for decks that don't have R or G in them.
Can anyone think of any more solutions?
There are a lot of em. Innistrad block is graveyard themed.
wtf? I thought the point was not to use red or green mana. All of those cards require red or green mana, even using Snapcaster. Plus Snapcaster is useless against Grafdigger's Cage because that's what Grafdigger's Cage does.. disables casting cards from graveyard.
I have no idea what any of this meant.
Yeah I dunno what i was thinking with that haha. I was wracking my brain tryin to come up with convoluted ways of killing a grafdigger's cage and i lost my mind at some point in there
So there's even less ways....
Yeah i guess that really is the best option.
I was planning on running a WUB solar flare style deck using Unburial Rites for Drogskol Reaver.
But i'm already having some color difficulties and splashing another one will certainly compound the problem.
Since this deck is so vulnerable to Grafdigger's Cage and it doesn't have a way to deal with it without going 4-color, I suppose it's time to move on to another deck.
Has the benefit of wrecking Combo decks and decks that rely completely on a single card too
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