It's like brawl but instead of standard use vintage example of how we play
40 life per player in one on one
100 cards minimum
4 cards of any name maximum except basic land
cards are limited to what's legal in vintage
and you must have 1 commander per deck rules for the commander cards/zone are the same as commander
I am curious as to how decks like these run in comparison to traditional commander decks, as the closest I have come to this is taking my 80card elf deck against the 2014 Elf precon commander deck. That precon plowed through the homebrew starter commanders, but with so many playsets I shut the commander deck down far too easily. So on even footing I'm wondering how the typical battle fares.
It's harder I faced deck once blue black and green with 45 land between the counters and the controlling abilities of the cards and enchantments and with 4 of each card it was a ***** trying to win it's basically commander still just have 4 each card except cards that are banned in legacy idk why I put vintage most players around me don't deal with vintage I meant to put legacy