I had a foiled Azusa laying around so i tried her out haha.
She was relevant in a way where she enabled me getting more mana lategame because of the additional land drops. She allowed me to invest tree mana to play an additional Tower and Mine, this made me being able to have mana up for oblivion stone activation. Sort of a special situation. She also functioned as a blocker which was nice.
I figured she could be nice as a one off to make me be able to drop my lands faster and as i said, was a blocker when i needed. She was my spicy one off for the tournament.
All in all, i want more testing with her as a one off, i see her atm as a fun addition to the deck but could be too situational/magical christmas land.
But im gonna keep her in the deck and keep trying. Maybe it would be better to replace her as a Relic of Progenitus?...
I think my main concern is if we play enough lands to get value out of her. Amulet Titan lists typically play around 27 lands, so with only 19 or 20 lands I'm not sure she does enough in Tron. The closest alternative I can think of is Explore.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern RGTron UGInfect URStorm WUBRAd Nauseam BRGrishoalbrand URGScapeshift WBGAbzan Company WUBRGAmulet Titan BRGLiving End WGBogles
I could see explore if someone wanted to be spicy since it means t3 Ugin/O-stone Pop or just an easier t3 World breaker. With a t1 Egg and natural Tron you can even drop a t3 Ulamog. Not sure it's actually worth it, but it's probably better than Azusa
Warping Wail does the same thing, is colorless and does a whole lot more. It doesn't cycle though.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: -UBG Lantern Control-GW or RG or R Tron - G Stompy - C KCI Combo-
EDH: -UG Ezuri-UGZegana-BRMogis-WUBRGRamos-WBREdgar-URLocust God-WUBRBreya-BMacar-WUBrago-WEvra-
Speak for yourself. I won't leave home without Lightning Bolt/Kozilek's Return.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: -UBG Lantern Control-GW or RG or R Tron - G Stompy - C KCI Combo-
EDH: -UG Ezuri-UGZegana-BRMogis-WUBRGRamos-WBREdgar-URLocust God-WUBRBreya-BMacar-WUBrago-WEvra-
GB isn't worth playing without Collective Brutality, a card that has been Modern legal for less than a year. Even then, it didn't get its own one-mana removal icing on the cake until the most recent set.
GR had the red tools to sweep fast decks that tried to go wide (still does, if those decks ever grow in meta share), as well as great answers to Twin in Rending Volley and Boil. Red's amazing mana base thanks to Groves is also hard to part with.
Sure enough, so far the only perfect mana base is that of the G/R Tron version, because Grove of the burnwillows is practically an old dual land of legacy, since giving 1 life to the opponent does not affect us practically at all, so I do not consider it to be a negative effect.
But I think all the variations of tron are very strong and are always adapting to the current meta, but I still think the G/R version is one step ahead regardless of the local meta.
Im sticking with GR because of budget reasons and i like the GR Shell. I don't have the money to experiment much (ok, there's proxys but you need the time for that!)
Plus i like the boardwipes and Bolt, and i got to play Boil when Twin was legal
I find it interesting that Tron has shifted from G/R to now G/B. I really questioned why G/R Tron was a thing for a long time.
Because Grove of the Burnwillows has almost no drawback for the deck and the cards that gave you a reason to go into Black (Collective Brutality, Fatal Push) didn't exist. Also, there was no Green/Black fastland.
I rarely find any difference between GR and the other Gx versions of Tron. Tron does what Tron does, and most of the time I don't find myself using the splashed-color cards (either because the opportunity does not arise, or because playing our main threats is the better play).
Can someone please explain to me the use of the 2 forests? The primer mentions "board hate" against blood moon and also refers to ghost quarters/strip mines. I fail to see these connections.
Also, I notice the deck running the 15/15 emrakul and unless I'm mistaken... is this card legal in modern or not?
So I understand why a forest is good for path but I'm missing the relevance of blood moon, doesn't blood moon make all lands a mountain? So it would screw even our artifact urza lands right? Hmmm emrakul is still legal? I could've sworn he was banned, maybe just in standard then? Is emrakul still ran in tron?
So I understand why a forest is good for path but I'm missing the relevance of blood moon, doesn't blood moon make all lands a mountain? So it would screw even our artifact urza lands right? Hmmm emrakul is still legal? I could've sworn he was banned, maybe just in standard then? Is emrakul still ran in tron?
Blood Moon makes all non-basic lands into mountains. We run basic forests because if the opponent plays a blood moon to slow us down having access to a Forest allows to cast things like Nature's Claim in order to deal with it.
Both Emrakul, the aeons torn and Emrakul, the promised end are legal in Modern. Emrakul, the promised end is currently banned in standard. the aeons torn is occasionally run in Tron, but generally it is only used as a SB card for Mill/ Control heavy metagames.
So I understand why a forest is good for path but I'm missing the relevance of blood moon, doesn't blood moon make all lands a mountain? So it would screw even our artifact urza lands right? Hmmm emrakul is still legal? I could've sworn he was banned, maybe just in standard then? Is emrakul still ran in tron?
Blood Moon makes all non-basic lands into mountains. We run basic forests because if the opponent plays a blood moon to slow us down having access to a Forest allows to cast things like Nature's Claim in order to deal with it.
Both Emrakul, the aeons torn and Emrakul, the promised end are legal in Modern. Emrakul, the promised end is currently banned in standard. the aeons torn is occasionally run in Tron, but generally it is only used as a SB card for Mill/ Control heavy metagames.
Thanks so much for the clarification. I feel like the primer deck list is a bit out of date? Is there an updated list by chance or I guess mtggoldfish would be a good go to. Which emrakul and how many are generally ran?
Just look back through the last few pages of this primer to see some current lists. It also depends on what color you are splashing. Usually 0 Emrakuls are run.
I still play 1-of Emmy in the side. A host of UBX decks have appeared in the meta thanks to Fatal Push and she just ends the game right then and there.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: -UBG Lantern Control-GW or RG or R Tron - G Stompy - C KCI Combo-
EDH: -UG Ezuri-UGZegana-BRMogis-WUBRGRamos-WBREdgar-URLocust God-WUBRBreya-BMacar-WUBrago-WEvra-
RGTron
UGInfect
URStorm
WUBRAd Nauseam
BRGrishoalbrand
URGScapeshift
WBGAbzan Company
WUBRGAmulet Titan
BRGLiving End
WGBogles
I had a foiled Azusa laying around so i tried her out haha.
She was relevant in a way where she enabled me getting more mana lategame because of the additional land drops. She allowed me to invest tree mana to play an additional Tower and Mine, this made me being able to have mana up for oblivion stone activation. Sort of a special situation. She also functioned as a blocker which was nice.
I figured she could be nice as a one off to make me be able to drop my lands faster and as i said, was a blocker when i needed. She was my spicy one off for the tournament.
All in all, i want more testing with her as a one off, i see her atm as a fun addition to the deck but could be too situational/magical christmas land.
But im gonna keep her in the deck and keep trying. Maybe it would be better to replace her as a Relic of Progenitus?...
Who needs Colours?
My most played EDH deck:
X Kozilek, the Great Distortion
UBR Nekusar, the Mindrazer
RGTron
UGInfect
URStorm
WUBRAd Nauseam
BRGrishoalbrand
URGScapeshift
WBGAbzan Company
WUBRGAmulet Titan
BRGLiving End
WGBogles
on that turn it is vital to play a removal to continue arming tron
or respond to any threat
is good but no eficient for tron
EDH: -UG Ezuri-UGZegana-BRMogis-WUBRGRamos-WBREdgar-URLocust God-WUBRBreya-BMacar-WUBrago-WEvra-
EDH: -UG Ezuri-UGZegana-BRMogis-WUBRGRamos-WBREdgar-URLocust God-WUBRBreya-BMacar-WUBrago-WEvra-
GR had the red tools to sweep fast decks that tried to go wide (still does, if those decks ever grow in meta share), as well as great answers to Twin in Rending Volley and Boil. Red's amazing mana base thanks to Groves is also hard to part with.
Anyway Pyroclasm, Kozilek's Return and Firespout do their job's against most of our bad matches.
But I think all the variations of tron are very strong and are always adapting to the current meta, but I still think the G/R version is one step ahead regardless of the local meta.
Plus i like the boardwipes and Bolt, and i got to play Boil when Twin was legal
Who needs Colours?
My most played EDH deck:
X Kozilek, the Great Distortion
UBR Nekusar, the Mindrazer
Also, I notice the deck running the 15/15 emrakul and unless I'm mistaken... is this card legal in modern or not?
How many copies of Karn do decks generally run?
Blood Moon makes all non-basic lands into mountains. We run basic forests because if the opponent plays a blood moon to slow us down having access to a Forest allows to cast things like Nature's Claim in order to deal with it.
Both Emrakul, the aeons torn and Emrakul, the promised end are legal in Modern. Emrakul, the promised end is currently banned in standard. the aeons torn is occasionally run in Tron, but generally it is only used as a SB card for Mill/ Control heavy metagames.
Thanks so much for the clarification. I feel like the primer deck list is a bit out of date? Is there an updated list by chance or I guess mtggoldfish would be a good go to. Which emrakul and how many are generally ran?
RGTron
UGInfect
URStorm
WUBRAd Nauseam
BRGrishoalbrand
URGScapeshift
WBGAbzan Company
WUBRGAmulet Titan
BRGLiving End
WGBogles
EDH: -UG Ezuri-UGZegana-BRMogis-WUBRGRamos-WBREdgar-URLocust God-WUBRBreya-BMacar-WUBrago-WEvra-