Has anyone ever tried 2 maindeck EE instead of Angers? Now that dredge is less played and a little slower, maybe EE's versatility could make it better. I'd still play 1 Anger on the sideboard, as I already do, and that would leave 2 slots on the side open.
Has anyone ever tried 2 maindeck EE instead of Angers? Now that dredge is less played and a little slower, maybe EE's versatility could make it better. I'd still play 1 Anger on the sideboard, as I already do, and that would leave 2 slots on the side open.
In the last few big tournaments (Regionals and GPs) Abzan Company was quite present. I would still expect this deck for which reason Angers seem still like a must include for me.
What is everyone's list going into TCG States this weekend and what are you preparing for?
I am expecting some form of the Death's Shadow deck, Jund, Junk Company, Tron (RG and Eldrazi), and Burn decks. I've had semi-success using Primal Command against the DS decks but it hardly feels like a SB card.
What is everyone's list going into TCG States this weekend and what are you preparing for?
I am expecting some form of the Death's Shadow deck, Jund, Junk Company, Tron (RG and Eldrazi), and Burn decks. I've had semi-success using Primal Command against the DS decks but it hardly feels like a SB card.
Was writing out a tournament report then chrome crashed, but this is what I played at GP Vancouver.
I finished at 11-4 in top 64.
Beat Eldrazi tron several times, lost to ad nauseum twice, deaths shadow once, and a 4c company zoo deck (turns out meddling mage on primeval titan is quite good)
If I wanted to update this list for more death shadow in the meta, my friend suggested Hornet Nests to the SB. Card seems like a house against death's shadow and buys you enough time to kill them. Maybe cut Reverberates if you don't expect a lot of control.
I've been playing competitive magic for a year now and i play mostly standard.
3 Days ago our LGS hosted a tournament that would, among other things, have a wurmcoil expedition as a prize.
The games ended up taking too much time and we have to "pause" the event. It will resume this sunday and i will play vs a jund death shadow (the gp vancouver version) so i want to know how the match is and what i should or shouldnt side in/out.
my side consists of: 2 ancient grudges, 3 obstinate baloth, 2 thragtusk, 1 pia kiran naalar, 1 anger of the gods, 2 nature's claim, 3 crumble to dust and other 1 card that i cant remember right now (but i will edit asap)
important note: my op knows my whole deck since he's the one who lend it to me haha
if i win i will play against the winner of merfolk vs burn any tips in those match ups would be greaat aswell.
Death's Shadow: -4 Bolt -2 Anger, +3 Baloth +1 P&K, +1 Thragtusk, and maybe whatever that one card is. Sudden shock would be fine I think since they would bring in Fulminators.
Angers do nothing here. Lightning Bolt does next to nothing. It would seem unlikely that they'd bring in Lingering Souls. Played the MU a few times, you want to keep hands kinda like you would in Jund where some of your pieces are redundant just so you stay on clock. Your sideboard is just gonna take out your useless cards and bring in stuff that buys time. You can't play around Temur Battle Rage, so I wouldn't even worry about the trample.
If you win, hope you play Merfolk. Your 75 is much better equipped to deal with it. Just be liberal about grabbing green sources as their early Seas will likely try and cut you off those. Just bring in your Anger and a Nature's Claim (Grudge if you see Spellskite, Sudden Shock too if you have it). Take out some ramp, maybe KHE on the draw.
Burn is a lot harder, I have no tips here. Side in your stuff that gains life and hope that it doesn't get skullcracked.
For Death's Shadow Personally I would do that : - 3 KHE - 2 Scapeshift (you just don’t want to saturate your hand with win conditions.)
+ 3 obstinate baloth (LotV !) + 2 thragtusk
I keep the bolts, it is always useful card (ex :bolt into Anger for exile Tarmo/Shadow.)
Quick summary of rounds:
Rd 1 vs burn (2-1):
Game 1:
Opponent leads off with swiftspear + mutagenic growth, into T2 Eidolon. My first 2 turns, I play Search into Khalni Heart Expedition. My opponent beats me down to 3, but T4 I Scapeshift for 18 for the win
Game 2 (out 2 khalni heart, 1 farseek in 2 Baloth, Thragtusk:
I have to mulligan to 6 and don't see any SB cards, or anything of value, my opponent beats me down before I can Scapeshift
Game 3 (out 2 explore, in 2 khalni heart):
I keep an aggressive hand with Khalni Heart Expedition, ramp and Scapeshift. My opponent kept a 1-land hand, GG.
Round 2 vs budget Infect (2-1):
Game 1: I keep a hand with Bolt, and some decent ramp (knowing my opponent plays infect, bolt seemed perfect). I bolt his turn 2 Ichorclaw Myr, and ramp into Scapeshift before he can kill me
Game 2 (out 1 Explore, 2 Khalni Heart. In: Anger of the Gods, 2 Spellskite): Bolt his turn 1 Elf, but lose to a T2 Blighted Agent (and Become Immense)
Game 3: Keep a hand with Anger of the Gods, Ramp and Titan. My opponent mulls to 5 and I Anger away his lone creature. Ride to Titan to victory.
Round 3 vs Restore Balance (2-1):
Game 1: He Manage a restore balance to bring me down to 1 land from 5. With a Khalni Heart in play I play a forest from my hand into Khalni Heart, into Tribe Elder. With 2 lands in play (and my opponent on 18, at end of his turn, sac tribe elder, bringing 1 KHE to 3, sace KHE, bringing the second to 3, have 6 lands in play). On my turn play land 7 from hand and Scapeshift for the win
Game 2 (out 4 Lightning Bolt, 2 Anger of the Gods, 2 Explore. In: 2 Baloth, 1 Thragtusk, 2 Ancient Grudge, 3 Nature's Claim)
I Nature's Claim his first Borderpost, but he lands a Blood Moon and restore balances away 2 basics. Unable to get to double green, I punt by casting Summoner's Pact for Tribe-Elder (unable to get a second forest).
Game 3: T2 and T3 Ancient Grudge set him back far enough. I manage to get Titan in play, which beats him down until his suspended Gargadon blocks it. I play Titan 2. He swings with Gargadon. I swing back, and Scapeshift into Search for Tomorrow for exactly lethal (I had to find 2 Valakut for my 2 forests, and could not Scapeshift directly for the win).
;
Round 4 vs Grixis Delver (2-1).
Game 1: I start Aggressive with Search into Khalni Heart. Tribe-Elder gets countered, but with 7 lands into play, I manage to Play Scapeshift with enough mana to pay for Mana Leak
Game 2 (Out 2 Anger, 2 Courser of Kruphix in: Thragtusk, Gaea's Revenge, 2 Baloth):
Opponent plays T2, Tasigur, T3 Collective Brutality and Surgical for Scapeshift. I cannot find Titan to win
Game 3 (Out 2 Baloth, in 2 Courser):
My opponent gets T2 Tasigur, T4 Scapeshift sees Countersquall, T5 Prime Time and valakut triggers bring him down to 3. T6, Titan swings in without an answer.
For my first tournament with this deck, I was pleasantly surprised by the resilience of the deck. I dreaded playing the restore balance deck, and KHE was MVP in that match-up. I have read some discussions about KHE, and in my case, KHE won me 4 games I would have otherwise lost (because I would have been a turn slower). KHE was the difference between 4-0 and 1-3 for the night.
Moving forward: I did not play a single Courser of Kruphix the entire night, but it seems like it is a decent card. Would consider other options, such as Chandra or Pia and Kiran Nalaar. Really hoping to find some EE for my sideboard, which would definitely improve the sideboard. I feel Spellskite fills in fine with several infect and Boggles players in my lgs.
Thanks for posting all the decklists here and for all the discussions. I really enjoyed reading the primer and suggestions while building my deck (PS: Yes, I know I play 61 cards MB. Always been a personal preference).
Round 1: 4 Color Chord (Kiki Chord); Take game 1 handily, but lose to Blood Moon games 2 and 3. I did not board in Nature's Claims game 3, as BM would be the only target. I was able to force him off colors by Bolting his mana dorks (forcing a Chord=1 multiple times), but he had a Path for every one of my threats so I eventually lost. I think I also made an error in Game 2 by Angering away my Tireless Tracker when it didn't look like he had a way to deal with it (and I could have used it to dig for Titans). 0-1
Round 2: Naya Burn; He takes game 1, but its not very convincing. I mulligan'd to 5 and kept a super slow hand, but was still a turn off from taking the game. I bring in Baloths, Angers, and Command. Game 2 he dumps his hand onto the board T3 and I untap and Anger it away. Game 3, I started to draw poorly but lucked out as I was able to resolve a Primal Command (he was holding up a card which was Deflecting Palm). He was at a low enough life that the palm didn't matter. 1-1
Round 3: Infect; This is my friend who I drove over with, so neither of us are happy to be paired. My sideboard is a lot softer to Infect as I hadn't prepared for it. I mulligan to 6 but draw Bolt-Bolt which takes care of two infect creatures. Normally that would be awesome, but he has 3. Can't race the 3rd one and we go to game 2. I have to mulligan to 6 again (in retrospect, Claim/Steve/Lands might have been ok) and keep SFT/EE/Lands, scrying a land to the bottom. I get beat down by Inkmoth, which is pretty good against EE. 1-2.
Round 4: Junk Midrange; Game1, he has all the discard in the world but I really only kept lands. He eventually draws into a Goyf to add a clock and I draw into a Titan. Game 2, I kept a hand with Scapeshift and drew another. He made me discard one of them then Surgically Extracted it. He had two lingering souls on board, but that was it so I play Baloth and make some attacks to take off his clock which he hasn't added to (I think he kept a land light hand because of extraction). I find a Titan and we end the game. 2-2
Round 5: BUG Control; I call this control, but I'm not 100% on what it was. There were Cryptics, so I guess that counts. Had Tasigurs, Liliana the Last Hope, Though Scour, Fatal Push, Bow of Nylea?. More or less, the kind of deck this one eats alive. Game 1 went in my favor. I expected a grindier game 2, so I bring in Tracker and Baloths. I get tracker out early and he has 0 ways to deal with it. Valakut comes online and shoots down defending Tasigurs and Lilis. I even missed some tracker triggers (doh!) but it was still way too much for him to deal with. 3-2.
Round 6: Mardu Nahiri; Game 1 is very favorable, as Lighting Helix is the only way to interact with what I'm doing. Game 2, he sides in the normal (Slaughter Games, Extractions, Crumble, no Leylines though). I keep a hand with Valakut but choose to sandbag it until I can get two on board at one (as he was just playing lands and passing, stuck on 3). I draw the lands and Titan to do so, but get greedy and decide to only grab 1 Valakut instead of two in order to take out a Blade Splicer/Token he managed to play. He had a Ghost Quarter on board (tapped), so I knew if I only grabbed two, he could Crumble one and GQ the other, but did it anyway and that's what happened but not after putting a dent in his life total. I found another Titan and he couldn't find a path in time, so gg. 4-2.
My breakers were pretty good (both people I lost to were in Top8), but I ended at 9th. That's what I get for losing to Kiki Chord.
I was hoping to get some thoughts on replacing 1 Nature's Claim with a Reclamation Sage. Sage costs more, but has a body and can be tutored by Summoner's Pact if the need is there.
@Ebur0n Rec Sage as a 1-of is a fine choice and a lot of decks here do it. I'm not sure how most people do the Claim/Sage split but I usually have 2 Claims/1 Sage.
@Sxn1se Great record! Yep, you'll refine your shuffling technique pretty quick. Just learn some simple shortcuts and you can cut 1-2 shuffles out of a game. Living End gets easier with experience. Of course they have good draws, but you can probably find room for another Relic. Tribe-Elder often pulls a lot of weight here because he gets to do double duty (block-sac-reanimate-block-sac reanimate). Reverberate is good, but you have to be careful to play around the cards in their deck that are actually good against use (Fulminate Mage, Brindle Boar) as they can just get an extra activation off it. Primal Command is good too, but you leave yourself open to Violent Outburst.
What do you guys think of Pia and Kiran Nalaar in the MB/SB? I've been theory crafting that it may be good against DS jund - you get 3 blocking bodies, 2 of which can be thrown to face to do 4 damage total. With a bolt or two, actually finishes off the DS jund player
I am playing a lot against Death Shadow Jund on Magic online recently and want to improve this matchup. I don't know whether this has been discussed, but Primal Command seem like an awesome topdeck against them (also at 5CMC). The first effect can kill their Death's Shadows and the third effect turns off Delirium, will most likely shrink their Goyfs and helps with Kolaghan's Command and Liliana, the last Hope recursion. The card seems good in other grindy matchups and against Burn as well, and is never a dead card since it can search for Primeval Titan. Has someone tested this?
what a great idea, you just made me realise that i played this card wrong against them the whole time! i used to run 2 mainboard since i dont own any green pact and i even took a copy out of the deck because there is alot of DS variant in my meta, ill put in back in and try it your way tonight if i play against a DS deck. ty for opening my eyes !
Private Mod Note
():
Rollback Post to RevisionRollBack
english aint my first language
top 5 anime of all time (tv, not books because dragon ball would be first)
I'm running 1 Primal Command maindeck, but didn't have the opportunity to try it against Jund Shadow yet.
What I did was, against traditional Jund, use it to have them shuffle their graveyard and tutor for Baloth (my Titans had been removed by Surgical earlier). His Goyf got smaller than Baloth and I just kept jamming more Baloths (had one on the field and one in hand already before tutoring) on the table and attacking to win.
first round vs bant eldrazi, i played my 2 command against him, bouncing a land on top his library and getting a titan, he path the titan i do it again gg.
second round was more tricky, he got a worship out early, i had 25 lands on the table and kept one in the library for a scapeshift kill when i finally drew a beast within gg
second round was vs jund, i didnt not know what i was against but he played a verdant catacombs turn 1 so i played an engineered explosives on 2, he didnt play anything besides a lili, i scapeshifted turn 5 gg
next round, the primal command shined again, i cast them both one after the other followed by a pulse of murasa targeting my titan for a total of 20 ife in 3 turns, he couldnt keep up, gg
last round was vs a blue version of hatebear, the guy was destroying me until i found an anger of the gods his board died beside his huge knight of the reliquary, i thought i was done for until charizard showed up, stormbreath dragon bought me enough time to find a scapeshift i was at 4 life, gg
i sided in some ratchet bomb, got one on the field early and got it to 3, i had a titan and scapeshift in hand so i tried to scapeshift but he counter it, i used a primal command to put a land on top of his library and i went for another titan, two titan in a row did the job, gg
sadly i didnt played against death shadow but primal command did really great in all the match up, now i might try to take out the mwonvuli acid moss and put more command in there or maybe chalice of the void main because each time i drew an acidd moss or explore id rather have a chalice, because those path to exile are annoying.
i also thought about taking out the graffdiger cage for chalice in the side, there is a win a box of mm2017 this thursday and i plan on showing up with this deck and i dont know if i should stick with what i got or try the chalice main or in the side? (already own a chalice playset)
what do you guys think?
Private Mod Note
():
Rollback Post to RevisionRollBack
english aint my first language
top 5 anime of all time (tv, not books because dragon ball would be first)
I'm running 3 EEs and 1 anger in SB (with 2 main). Performing well for me so far, I think it's the right balance
WGUBR 5c Humans
GWR Naya Zoo
Legacy:
GW GW Maverick
R Goblins
In the last few big tournaments (Regionals and GPs) Abzan Company was quite present. I would still expect this deck for which reason Angers seem still like a must include for me.
WGUBR 5c Humans
GWR Naya Zoo
Legacy:
GW GW Maverick
R Goblins
I am expecting some form of the Death's Shadow deck, Jund, Junk Company, Tron (RG and Eldrazi), and Burn decks. I've had semi-success using Primal Command against the DS decks but it hardly feels like a SB card.
Fetch-Shock-Blog
Moderator of /r/Scapeshift
Was writing out a tournament report then chrome crashed, but this is what I played at GP Vancouver.
I finished at 11-4 in top 64.
Beat Eldrazi tron several times, lost to ad nauseum twice, deaths shadow once, and a 4c company zoo deck (turns out meddling mage on primeval titan is quite good)
4 Sakura Tribe Elder
4 Primeval Titan
2 Summoner's Pact
PW
3 Chandra, Torch of Defiance
Instances/Sorceries
4 Lightning Bolt
4 Explore
2 Farseek
2 Anger of the Gods
4 Search for Tomorrow
4 Scapeshift
4 Wooded Foothills
3 Windswept Heath
3 Forest
7 Mountain
4 Valakut, the Molten Pinnacle
4 Cinder Glade
2 Stomping Ground
1 Anger of the Gods
2 Nature's Claim
2 Reverberate
2 Sudden Shock
2 Chalice of the Void
2 Obstinate Baloth
2 Beast Within
2 Engineered Explosives
If I wanted to update this list for more death shadow in the meta, my friend suggested Hornet Nests to the SB. Card seems like a house against death's shadow and buys you enough time to kill them. Maybe cut Reverberates if you don't expect a lot of control.
GBGB AggroGB
Modern
GBRWDeath's ShadowGBRW
UBWRAffinityUBWR
GRTitanshiftGR
URBGrixis ControlURB
Legacy
BUGTrue Name BUGBUG
UBRGrixis DelverUBR
BUGShardless BUGBUG
BUGElvesBUG
I've been playing competitive magic for a year now and i play mostly standard.
3 Days ago our LGS hosted a tournament that would, among other things, have a wurmcoil expedition as a prize.
The games ended up taking too much time and we have to "pause" the event. It will resume this sunday and i will play vs a jund death shadow (the gp vancouver version) so i want to know how the match is and what i should or shouldnt side in/out.
my main looks like it: http://mtgtop8.com/event?e=14744&d=288711 (just swaping 2 explores for 2 courser of kruphix.
my side consists of: 2 ancient grudges, 3 obstinate baloth, 2 thragtusk, 1 pia kiran naalar, 1 anger of the gods, 2 nature's claim, 3 crumble to dust and other 1 card that i cant remember right now (but i will edit asap)
important note: my op knows my whole deck since he's the one who lend it to me haha
if i win i will play against the winner of merfolk vs burn any tips in those match ups would be greaat aswell.
thx ^^
Death's Shadow: -4 Bolt -2 Anger, +3 Baloth +1 P&K, +1 Thragtusk, and maybe whatever that one card is. Sudden shock would be fine I think since they would bring in Fulminators.
Angers do nothing here. Lightning Bolt does next to nothing. It would seem unlikely that they'd bring in Lingering Souls. Played the MU a few times, you want to keep hands kinda like you would in Jund where some of your pieces are redundant just so you stay on clock. Your sideboard is just gonna take out your useless cards and bring in stuff that buys time. You can't play around Temur Battle Rage, so I wouldn't even worry about the trample.
If you win, hope you play Merfolk. Your 75 is much better equipped to deal with it. Just be liberal about grabbing green sources as their early Seas will likely try and cut you off those. Just bring in your Anger and a Nature's Claim (Grudge if you see Spellskite, Sudden Shock too if you have it). Take out some ramp, maybe KHE on the draw.
Burn is a lot harder, I have no tips here. Side in your stuff that gains life and hope that it doesn't get skullcracked.
Good luck!
Fetch-Shock-Blog
Moderator of /r/Scapeshift
Vs Burn : + 3 obstinate baloth + 2 thragtusk + 1 anger of the gods, - 3 KHE, - 2 Scapeshift, - 1 Farseek.
Vs Merfolk, Sea's Claim, Spreading Seas, Tectonic Edge and Unified Will do very badly.
+ 1 anger of the gods + 2 nature's claim, - 3 KHE
For Death's Shadow Personally I would do that : - 3 KHE - 2 Scapeshift (you just don’t want to saturate your hand with win conditions.)
+ 3 obstinate baloth (LotV !) + 2 thragtusk
I keep the bolts, it is always useful card (ex :bolt into Anger for exile Tarmo/Shadow.)
RG Titan Scapeshift GR
UBWAd Nauseam WBU
CEldrazi TronC
4 Wooded Foothills
1 Windswept Heath
1 Misty Rainforest
1 Verdant Catacombs
4 Valakut, the Molten Pinnacle
4 Cinder Glade
2 Stomping Ground
3 Forest
7 Mountain
4 Sakura-Tribe Elder
4 Primeval Titan
2 Courser of Kruphix
Spells
4 Scapeshift
4 Search for Tomorrow
3 Explore
2 Farseek
2 Summoner's Pact
4 Lightning Bolt
2 Anger of the Gods
3 Khalni Heart Expedition
3 Nature's Claim
2 Spellskite
1 Gaea's Revenge
1 Thragtusk
2 Obstinate Baloth
2 Ancient Grudge
1 Anger of the Gods
2 Crumble to Dust
1 Back to Nature
Quick summary of rounds:
Rd 1 vs burn (2-1):
Game 1:
Opponent leads off with swiftspear + mutagenic growth, into T2 Eidolon. My first 2 turns, I play Search into Khalni Heart Expedition. My opponent beats me down to 3, but T4 I Scapeshift for 18 for the win
Game 2 (out 2 khalni heart, 1 farseek in 2 Baloth, Thragtusk:
I have to mulligan to 6 and don't see any SB cards, or anything of value, my opponent beats me down before I can Scapeshift
Game 3 (out 2 explore, in 2 khalni heart):
I keep an aggressive hand with Khalni Heart Expedition, ramp and Scapeshift. My opponent kept a 1-land hand, GG.
Round 2 vs budget Infect (2-1):
Game 1: I keep a hand with Bolt, and some decent ramp (knowing my opponent plays infect, bolt seemed perfect). I bolt his turn 2 Ichorclaw Myr, and ramp into Scapeshift before he can kill me
Game 2 (out 1 Explore, 2 Khalni Heart. In: Anger of the Gods, 2 Spellskite): Bolt his turn 1 Elf, but lose to a T2 Blighted Agent (and Become Immense)
Game 3: Keep a hand with Anger of the Gods, Ramp and Titan. My opponent mulls to 5 and I Anger away his lone creature. Ride to Titan to victory.
Round 3 vs Restore Balance (2-1):
Game 1: He Manage a restore balance to bring me down to 1 land from 5. With a Khalni Heart in play I play a forest from my hand into Khalni Heart, into Tribe Elder. With 2 lands in play (and my opponent on 18, at end of his turn, sac tribe elder, bringing 1 KHE to 3, sace KHE, bringing the second to 3, have 6 lands in play). On my turn play land 7 from hand and Scapeshift for the win
Game 2 (out 4 Lightning Bolt, 2 Anger of the Gods, 2 Explore. In: 2 Baloth, 1 Thragtusk, 2 Ancient Grudge, 3 Nature's Claim)
I Nature's Claim his first Borderpost, but he lands a Blood Moon and restore balances away 2 basics. Unable to get to double green, I punt by casting Summoner's Pact for Tribe-Elder (unable to get a second forest).
Game 3: T2 and T3 Ancient Grudge set him back far enough. I manage to get Titan in play, which beats him down until his suspended Gargadon blocks it. I play Titan 2. He swings with Gargadon. I swing back, and Scapeshift into Search for Tomorrow for exactly lethal (I had to find 2 Valakut for my 2 forests, and could not Scapeshift directly for the win).
;
Round 4 vs Grixis Delver (2-1).
Game 1: I start Aggressive with Search into Khalni Heart. Tribe-Elder gets countered, but with 7 lands into play, I manage to Play Scapeshift with enough mana to pay for Mana Leak
Game 2 (Out 2 Anger, 2 Courser of Kruphix in: Thragtusk, Gaea's Revenge, 2 Baloth):
Opponent plays T2, Tasigur, T3 Collective Brutality and Surgical for Scapeshift. I cannot find Titan to win
Game 3 (Out 2 Baloth, in 2 Courser):
My opponent gets T2 Tasigur, T4 Scapeshift sees Countersquall, T5 Prime Time and valakut triggers bring him down to 3. T6, Titan swings in without an answer.
For my first tournament with this deck, I was pleasantly surprised by the resilience of the deck. I dreaded playing the restore balance deck, and KHE was MVP in that match-up. I have read some discussions about KHE, and in my case, KHE won me 4 games I would have otherwise lost (because I would have been a turn slower). KHE was the difference between 4-0 and 1-3 for the night.
Moving forward: I did not play a single Courser of Kruphix the entire night, but it seems like it is a decent card. Would consider other options, such as Chandra or Pia and Kiran Nalaar. Really hoping to find some EE for my sideboard, which would definitely improve the sideboard. I feel Spellskite fills in fine with several infect and Boggles players in my lgs.
Thanks for posting all the decklists here and for all the discussions. I really enjoyed reading the primer and suggestions while building my deck (PS: Yes, I know I play 61 cards MB. Always been a personal preference).
3 Cinder Glade
3 Forest
2 Misty Rainforest
7 Mountain
3 Stomping Ground
4 Valakut, the Molten Pinnacle
1 Windswept Heath
4 Wooded Foothills
Spells
2 Explore
2 Farseek
3 Khalni Heart Expedition
4 Lightning Bolt
2 Prismatic Omen
2 Relic of Progenitus
4 Scapeshift
4 Search for Tomorrow
2 Summoner's Pact
4 Primeval Titan
4 Sakura-Tribe Elder
1 Ancient Grudge
3 Anger of the Gods
2 Engineered Explosives
2 Grafdigger's Cage
2 Nature's Claim
3 Obstinate Baloth
1 Primal Command
1 Tireless Tracker
Round 1: 4 Color Chord (Kiki Chord); Take game 1 handily, but lose to Blood Moon games 2 and 3. I did not board in Nature's Claims game 3, as BM would be the only target. I was able to force him off colors by Bolting his mana dorks (forcing a Chord=1 multiple times), but he had a Path for every one of my threats so I eventually lost. I think I also made an error in Game 2 by Angering away my Tireless Tracker when it didn't look like he had a way to deal with it (and I could have used it to dig for Titans). 0-1
Round 2: Naya Burn; He takes game 1, but its not very convincing. I mulligan'd to 5 and kept a super slow hand, but was still a turn off from taking the game. I bring in Baloths, Angers, and Command. Game 2 he dumps his hand onto the board T3 and I untap and Anger it away. Game 3, I started to draw poorly but lucked out as I was able to resolve a Primal Command (he was holding up a card which was Deflecting Palm). He was at a low enough life that the palm didn't matter. 1-1
Round 3: Infect; This is my friend who I drove over with, so neither of us are happy to be paired. My sideboard is a lot softer to Infect as I hadn't prepared for it. I mulligan to 6 but draw Bolt-Bolt which takes care of two infect creatures. Normally that would be awesome, but he has 3. Can't race the 3rd one and we go to game 2. I have to mulligan to 6 again (in retrospect, Claim/Steve/Lands might have been ok) and keep SFT/EE/Lands, scrying a land to the bottom. I get beat down by Inkmoth, which is pretty good against EE. 1-2.
Round 4: Junk Midrange; Game1, he has all the discard in the world but I really only kept lands. He eventually draws into a Goyf to add a clock and I draw into a Titan. Game 2, I kept a hand with Scapeshift and drew another. He made me discard one of them then Surgically Extracted it. He had two lingering souls on board, but that was it so I play Baloth and make some attacks to take off his clock which he hasn't added to (I think he kept a land light hand because of extraction). I find a Titan and we end the game. 2-2
Round 5: BUG Control; I call this control, but I'm not 100% on what it was. There were Cryptics, so I guess that counts. Had Tasigurs, Liliana the Last Hope, Though Scour, Fatal Push, Bow of Nylea?. More or less, the kind of deck this one eats alive. Game 1 went in my favor. I expected a grindier game 2, so I bring in Tracker and Baloths. I get tracker out early and he has 0 ways to deal with it. Valakut comes online and shoots down defending Tasigurs and Lilis. I even missed some tracker triggers (doh!) but it was still way too much for him to deal with. 3-2.
Round 6: Mardu Nahiri; Game 1 is very favorable, as Lighting Helix is the only way to interact with what I'm doing. Game 2, he sides in the normal (Slaughter Games, Extractions, Crumble, no Leylines though). I keep a hand with Valakut but choose to sandbag it until I can get two on board at one (as he was just playing lands and passing, stuck on 3). I draw the lands and Titan to do so, but get greedy and decide to only grab 1 Valakut instead of two in order to take out a Blade Splicer/Token he managed to play. He had a Ghost Quarter on board (tapped), so I knew if I only grabbed two, he could Crumble one and GQ the other, but did it anyway and that's what happened but not after putting a dent in his life total. I found another Titan and he couldn't find a path in time, so gg. 4-2.
My breakers were pretty good (both people I lost to were in Top8), but I ended at 9th. That's what I get for losing to Kiki Chord.
Fetch-Shock-Blog
Moderator of /r/Scapeshift
I was hoping to get some thoughts on replacing 1 Nature's Claim with a Reclamation Sage. Sage costs more, but has a body and can be tutored by Summoner's Pact if the need is there.
Thoughts?
5 posts above.
+
If you have Chalice and EE.
RG Titan Scapeshift GR
UBWAd Nauseam WBU
CEldrazi TronC
@Sxn1se Great record! Yep, you'll refine your shuffling technique pretty quick. Just learn some simple shortcuts and you can cut 1-2 shuffles out of a game. Living End gets easier with experience. Of course they have good draws, but you can probably find room for another Relic. Tribe-Elder often pulls a lot of weight here because he gets to do double duty (block-sac-reanimate-block-sac reanimate). Reverberate is good, but you have to be careful to play around the cards in their deck that are actually good against use (Fulminate Mage, Brindle Boar) as they can just get an extra activation off it. Primal Command is good too, but you leave yourself open to Violent Outburst.
Fetch-Shock-Blog
Moderator of /r/Scapeshift
what a great idea, you just made me realise that i played this card wrong against them the whole time! i used to run 2 mainboard since i dont own any green pact and i even took a copy out of the deck because there is alot of DS variant in my meta, ill put in back in and try it your way tonight if i play against a DS deck. ty for opening my eyes !
top 5 anime of all time (tv, not books because dragon ball would be first)
1. Sword art online 2. Fairy tail 3. Naruto(shipuden) 4. Bleach 5. Claymore
What I did was, against traditional Jund, use it to have them shuffle their graveyard and tutor for Baloth (my Titans had been removed by Surgical earlier). His Goyf got smaller than Baloth and I just kept jamming more Baloths (had one on the field and one in hand already before tutoring) on the table and attacking to win.
WGUBR 5c Humans
GWR Naya Zoo
Legacy:
GW GW Maverick
R Goblins
4 primeval titan
4 sakura-tribe elder
2 courser of kruphix
1 stormbreath dragon
spells
4 scapeshift
4 search for tomorrow
3 khalni heart expedition
2 mwonvuli acid-moss
2 primal command
2 beast within
2 anger of the gods
1 engineered explosives
1 explore
1 spellskite
1 pulse of murasa
4 valakut, the molten pinnacle
4 wooded foothills
1 stomping ground
4 cinder glade
7 mountain
6 forest
4 obstinate baloth
3 ratchet bomb
2 crumble to dust
2 fracturing gust
2 grafdigger's cage
1 spellskite
1 anger of the gods
i went 3-0 yesterday on monday night magic
first round vs bant eldrazi, i played my 2 command against him, bouncing a land on top his library and getting a titan, he path the titan i do it again gg.
second round was more tricky, he got a worship out early, i had 25 lands on the table and kept one in the library for a scapeshift kill when i finally drew a beast within gg
second round was vs jund, i didnt not know what i was against but he played a verdant catacombs turn 1 so i played an engineered explosives on 2, he didnt play anything besides a lili, i scapeshifted turn 5 gg
next round, the primal command shined again, i cast them both one after the other followed by a pulse of murasa targeting my titan for a total of 20 ife in 3 turns, he couldnt keep up, gg
last round was vs a blue version of hatebear, the guy was destroying me until i found an anger of the gods his board died beside his huge knight of the reliquary, i thought i was done for until charizard showed up, stormbreath dragon bought me enough time to find a scapeshift i was at 4 life, gg
i sided in some ratchet bomb, got one on the field early and got it to 3, i had a titan and scapeshift in hand so i tried to scapeshift but he counter it, i used a primal command to put a land on top of his library and i went for another titan, two titan in a row did the job, gg
sadly i didnt played against death shadow but primal command did really great in all the match up, now i might try to take out the mwonvuli acid moss and put more command in there or maybe chalice of the void main because each time i drew an acidd moss or explore id rather have a chalice, because those path to exile are annoying.
i also thought about taking out the graffdiger cage for chalice in the side, there is a win a box of mm2017 this thursday and i plan on showing up with this deck and i dont know if i should stick with what i got or try the chalice main or in the side? (already own a chalice playset)
what do you guys think?
top 5 anime of all time (tv, not books because dragon ball would be first)
1. Sword art online 2. Fairy tail 3. Naruto(shipuden) 4. Bleach 5. Claymore