Burn isn't really terrible for me. I played it 2-1 last night, Gnaw to the Bone after they tap out EOT or go to 1 mana. They don't really see it coming
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How is everyone 2-0 vs Burn? Please write up these matchups...
I win 2-1.
I lost game one.
I win game two with Leyline (white)
I win game three
- My opp mull to 6.
- I have a so fast hand whit 2x simian to make 2 cycling and living end turn two
Overall I felt like I had some good matchups by chance, but was not terribly pleased with the deck choice. Grixis shadow is tough; it is well known that Living End has a bad matchup against blue. Getting remanded blows hard.
3x Living End
4x Violent Outburst
3x Demonic dread
1x Kari Zev's expertise
4x Monstrous Carabid
4x Street wraith
4x Desert Cerodon
4x Horror of the Broken Lands
2x Archfiend of Ifnir
a bit of tournament report
small pptq, 14 participants
round 1: WG bears i think
game 1: for some reason i am flooded and promtly got killed when i failed to fill my graveyard.
game 2: blood moon locked opponents's W source and he cant cast anything
game 3: an early living end killed him
round 2: WGB abzan
game 1: i managed to destroyed opponents single G source and keep off scavenging ooze from eating my yard, he scooped after i cast violent outburst with 5 creature
game 2: unfortunate but my opponent is mana screwed this time, a pair of my fulminator mage didn't make it better for him.
round 3: soul sisters
game 1: kept a one lander with bunch of cyclers, aggressively cycle and managed to cast living end on turn 3 with 2 desert cerodon, 1 monstrous carabid and a street wraith
game 2: horror of the broken lands takes the game when it suddenly turned into a 8/6 monstrosity, screwing my opponent damage calculation.
round 4: WGB toolbox
ID
round 5: WGR burn
have a rotten luck to be paired with the only burn deck in the tournament
game 1: he played 1st, killed by a skullcrack on turn 4
game 2: battle of the sideboard, leyline of sanctity ruins his game plan and his rest in peace ruins mine. after a few turn horror and carabid trampled him.
game 3: atarka's command and his creature deals 9 damage a turn and my life total is too low to recover.
top 4
got paired with the same burn player
game 1: he played 1st..............
game 2: he kept a slower hand and an aggressive living end killed him
game 3: he have the best hand ever, 2 boros charm 1 lightning bolt, 1 skullcrack
There's different philosophies to boarding against DS. Some attack the GY, some attack the discard, your SB allows you to do both with leyline but i'm not sure how good it is when played together.
I personally find the discard to be more annoying and leyline of sanctity covers that pretty well, it also manages to hit their nihil spellbomb in the SB which is an added bonus. I find that by boarding in sanctity, it sort of functions like a gy check in the sense that it strands their discard spells in hand which slows them down a bit in fueling their delve plan.
My current SB plan against grixis is taking out fulminators and beast withins for 4 leylines and 3 ricochet traps, I also throw in the last faerie macabre in the SB for a cycler to complete my set of 3. That spread allows me to cover discard, the counterspells, and the key gy targets for snapcaster.
UW is tough, ricochet trap for sure, spec with krosan grip against relic and that's about it. It's a very tough matchup because after board, they sit with a lot more counterspells.
First Matchup: TitanshiftRG 2-0
NOt that exiting really. When i got into modern on early 2016, i thought that deck was cool, but now the lack of interaction makes it extremely boring, specially against LE. First game I Violent Outburst on turn 3 and swinged on turn 4 for lethal with 2 Horrors on play.
Second game he got a relic on, and thankfully i sided in 3 ingots to counter them up. turn1 got rid of the relic and on turn 2 i casted a fulminator with SSG. I had a second fulminator in hand for turn 3 and in and a bunch of cyclers. turn 4 I casted one of my 2 sided in Slaughter games naming scapeshift. He had one on his hand and a Titan. WHen he casted the titan on his EOT i Living ended it and just swing on my turn, altough it wasn't lethal. He scoop'd anyways
Second Matchup: MerfolkU 2-1
First game he won the dice and started building his board while i was binnin my graveyard. He put a Cursecatcher on t1 but i still managed to pull a Livin End because of a SSG. i swear, those are life-saving. He saced anyway and started building his board again with the Vial. I had 4 creatures but one of them was Archfiend, and with at my turn i started putting counters on every merfolk and buffing my Horror, won the game 3 turns later.
Second game was a nightmare, he put a relic which i chewed on t1, then a vial on t1 and a cursecatcher. On turn 4 he put a second cursecatcher so it delayed the combo to turn 5. Even then he negated it after casting a Living end. Altough he targeted the Cascade spell, i told him that you should be countering the living end. I know that was a bad move but still it wasn't a supercompetitive tournament and i kinda knew him so i scoop'd next turn. I realized that the Slaughter games in this matchup are bad because of the clock merfolk puts on you.
Third game i manage to ingot both a relic and his vial, then shriekmaw his Curscatcher. From there i just tempoed the game until i casted my third cascade spell in mid game, with a huge Graveyard, like 10 creatures in it.
Third Matchup: Tron 2-0n . This guy has a kinda different tron than netdecking, he prefers using the Big papa Eldrazi as finishers. He was a friend of mine so i knew his deck kinda well, but anyways in both games i got a lot fulminators, and the second game i got him really good when i fulminated his two lands, living him with no lands but a relic, a chalice and an expedition map on. I chewed the chalice and started binning my creatures faster than the relic could exile them , but it didn't matter when he missed a second land drop he scooped right then.
4th matchup: GrixisSUBR 2-1. This was such a good matchup and make a lot of people watch us because of the third game.
So basically i invested a good amount of money in a playset of Grove of the burnwillows because of this matchup. It's crazy good to start giving your opponent life to kill his DS. anyways:
Game1: i'm on the play. Start standard, cycle at his EOT. He thouthseize me and gets a cascade spell, then start filling his graveyard with lands and wraiths for the early tasigur. He makes me discard a SSG with a Inquisition in turn 2 and puts a shadow on 11 life. He didn't realized i had a burnWillow on play so i make his life go to 12 on his eot and 13 to kill the little critter. On turn 3 he plays a tasigur, living the 2 wraiths on his bin. He starts swinguing with the tasigur then and i start looking for a cascade spell quickly. When i found one we are both at below 10 life and when i LE and return my creatures, he swings with the two bullets that became their streetwraiths because of a swamp i had. Don't judge me, i was low on landdrops.
I sided in almost all my SB: a set of Chewers, set of LoV, and my 2 Slaughter games. Sided out Fulminators, carabids, my Beast within and a copy of Demonic dread. I mulliganed to 6 without a leyline, because that hand was perfect. 2 ingots, 2 horrors, 1 Grove and 1 wraith. i the scry was a land. So i keep and start building. He IoK and gets nothing, then i start cycling. t2 he puts a nihill on it. I leave my cyclers and chew it next turn. He starts cycling his wraiths also, but i keep him in check with the burnwillow. Keep in mind i am making him gain life everyturn, so that we can delay the SD. He eventually casts a Gurmag and starts swinging. I cast a Violent which in turn he denies the LE with a stubborn denial, then on my turn i use my second cascade spell. Next turn i make lethal.
third game was so grindy, because we both got mulli, i to 5 and him to 6. I got my leyline and a bunch of cyclers, hi got thoughtseize and nihill. On turn 3 i drawed a chewer and destroyed his spellbomb. then i casted a Slaughter games targeting his DS. With leyline denying him early tasigur or Gurmag, i was a bit more relieved, so i started making up my bin. He countered a Living end so i started hard casting creatures. Got an archfiend which he killed it with a terminate, then that's when the grind starts. He puts another nihil, i exile my graveyard, then he puts a gurmag, i cascade it and get two creatures back, then we start swinging, he kills one and then casts a tasigur. lightning bolts to the face, liliana veil, etc etc. eventually i manage to sneak a wraith in there. I used all my Living ends and i finally killed him with a wraith and a +1 from the Outburst.
5 matchup: UW controlUW 1-2
First game he counters EVERYTHING. No kidding. he puts an early gideon, the new one, and starts swinging. Eventually i cast a living end in his attack phase, which he allows, then casts wraths a board on his second main. But play from me. He eventually kills me with snaps
Second game: Relics! this is a difficult choice because you don't know if he is playing either relics, graffdiger or RiP. Thank god he had relics so i chewed it up early. He then castes a clique on my draw. Dude that was a bad play, i cast Outburst in response to Clique ability and start working from there. He paths 2 of my guys tho. So i end up swinging a wraith at a Newly casted Gideon (the 5cmc). The thing is that by that time he is started to loose tempo so i Beast within the gideon, and start hardcasting creatures. He counters and Wraths the board twice, but i eventually sneak enough damage to make him scoop.
Game three was such a bummer. in early i secure my graveyard with ingots and beasts, then in midgame i cast my 2 slaughter games. I choose Gideon (3cmc) and then C. Command. by then he Negated a Living end Early, and i drawed another. So i started hardcasting and eventually i chipped away slowly with each creature. He then starts wrathing the board (as usual) and path to exile my creatures. He outtempo me and when he casted a Sphynx revelation x5 I just scoop'd.
How have you been finding the Storm matchup? That deck is absolutely everywhere locally. I'm finding I'm often in a foot race with them and whoever get's to their combo first wins. Also, for the record, getting Blood Mooned on Turn 2 every game is getting old. Bah.
For those who are having success, is it simply practive with the deck and you're getting to enough board power first? Are you running 4 x whichever Leyline and that's enough? Or have you gone all the way to 8 Leylines? I'm half tempted to add a bunch Slaughter Games/Surgical Extractions in and see if I can get them out fast enough.
Leiline of the sanctiny is also funny option. It shuts down grapeshot and also gifts ungiven which slows them considerably. Then you can just wait for their goblins to LE the board. But i think, killing their manadork is most important so beast within/shriekmaw is your best friend here.
White leyline is my go to answer for storm but it needs to be comboed with a surgicalish effect. Normally storm runs some permanent bounce effect so they can still draw into it, so white leyline is only a speedbump, granted a very very large speedbump, but not the game ender.
What do you think about Choke in sideboard against Blue controls (also good against Storm, Grixis DS)? There are a lot of control players in our local store and i am searching for tools to make games against control better. Has someone tried Choke (instead if red Trap maybe)?
Choke might be OK but with my experience the red trap seems to be the best against control. I have tried both out of my local game store and the red trap seems to perform better.
Went 3-3 this weekend at a PPTQ.
Punted to Lantern control
Rofl stomped Abzan
Watched my opponent play magic and lost to Ad Nauseam
Crushed 8 rack
Close game against RG Ponza
Got destroyed by Robots
Shriekmaw was my MVP this weekend. It killed so many Arbor Elves vs RG Ponza
Leyline of Sanctity has me on the fences. I never got to use it. Mulliganed down to 4 on a couple of occasions never found it which probably cost me the game against Lantern Control. Mulled to 5 one game against 8 rack still never found one, gave up and kept a decent 5 only to top deck TWO leylines back to back (pitched them to Lilly anyways...) I'm not sure how I feel about white leyline anymore. When its good its good, when you mulligan to 4 or top deck it; its bad - really bad.
Standard // nRG Aggro
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
I never thought of bring to light until now that you mentioned it. that is very very interesting. the possibilities. it could be a weird mid range version of the deck. I still want to try TKS to give me game against control/combo maybe.
Edit: on second thought I'm not sure how much I like TKS because of what it does to the mana base requiring colorless mana. sure we could use the pain lands but im not sure if its worth it just to hard cast a TKS...
Standard // nRG Aggro
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
sin collector is an alternative for disruption if you are willing to add W to the mix.
some people have use this guy from time to time but i dont think adding 4th color is worth it.
on the upside adding W can be useful if you plan to cast those leyline of sanctity and pale recluse.
I've been thinking about a temur or 4 color build for a while and the idea of bring to light is very interesting, looking forward to what your testing w/ bring to light reveals. My main concern about leaving jund colors would actually be losing Horror of the broken lands since that card is so consistantly great for me, i wish the 4 color builds were less clunky.
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My Decks:
UG Merfolk RG 8-Whack BWG Abzan midrange GRB Living End UWB Spirit Control
GU Kruphix's "Hug Assassin" RW Kalemne's "Play Fatties and Hope for the Best!" BUGW Atraxa's "All counters, all the time"
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I win 2-1.
I lost game one.
I win game two with Leyline (white)
I win game three
- My opp mull to 6.
- I have a so fast hand whit 2x simian to make 2 cycling and living end turn two
rd 1 lost to grixis shadow
rd 2 beat burn
rd 3 beat ub mill
rd 4 lost to bant eldrazi
rd 5 beat a no-show
Overall I felt like I had some good matchups by chance, but was not terribly pleased with the deck choice. Grixis shadow is tough; it is well known that Living End has a bad matchup against blue. Getting remanded blows hard.
3x Living End
4x Violent Outburst
3x Demonic dread
1x Kari Zev's expertise
4x Monstrous Carabid
4x Street wraith
4x Desert Cerodon
4x Horror of the Broken Lands
2x Archfiend of Ifnir
4x Fulminator mage
3x Beast Within
3x Simian Spirit Guide
2x Faerie macabre
3x Wooded Foothills
3x Bloodstained Mire
2x Blackcleave cliff
2x Copperline Gorge
1x blooming marsh
2x blood crypt
1x stomping ground
1x overgrown tomb
2x swamp
1x forest
1x mountain
sb:
3x Ingot Chewer
3x Ricochet trap
1x boil
1x choke
2x slaughter games
1x brindle boar
1x pulse of murasa
2x anger of the gods
1x crumble to dust
small pptq, 14 participants
round 1: WG bears i think
game 1: for some reason i am flooded and promtly got killed when i failed to fill my graveyard.
game 2: blood moon locked opponents's W source and he cant cast anything
game 3: an early living end killed him
round 2: WGB abzan
game 1: i managed to destroyed opponents single G source and keep off scavenging ooze from eating my yard, he scooped after i cast violent outburst with 5 creature
game 2: unfortunate but my opponent is mana screwed this time, a pair of my fulminator mage didn't make it better for him.
round 3: soul sisters
game 1: kept a one lander with bunch of cyclers, aggressively cycle and managed to cast living end on turn 3 with 2 desert cerodon, 1 monstrous carabid and a street wraith
game 2: horror of the broken lands takes the game when it suddenly turned into a 8/6 monstrosity, screwing my opponent damage calculation.
round 4: WGB toolbox
ID
round 5: WGR burn
have a rotten luck to be paired with the only burn deck in the tournament
game 1: he played 1st, killed by a skullcrack on turn 4
game 2: battle of the sideboard, leyline of sanctity ruins his game plan and his rest in peace ruins mine. after a few turn horror and carabid trampled him.
game 3: atarka's command and his creature deals 9 damage a turn and my life total is too low to recover.
top 4
got paired with the same burn player
game 1: he played 1st..............
game 2: he kept a slower hand and an aggressive living end killed him
game 3: he have the best hand ever, 2 boros charm 1 lightning bolt, 1 skullcrack
burn continues to be a bad matchup for this deck, 4 leyline of sanctity certainly helps but its still a coin flip.
maybe i sideboared wrong against burn. i side out 2 fulminator mage, 2 street wraith, 2 faerie macabre and 2 beast within and side in 4 leyline of sanctity 2 shriekmaw and 2 blood moon
for those 2-0 against burn what is your sideboard? because burn is still popular and i need to be prepared for it.
for burn my sideboard is 3 Brindle Boar, 3 Ingot Chewer, 1 Blood Moon.
Brindle Boar is a chump blocker and also heals, can bring back with Living End, you can survive vs burn.
Ingot Chewer is for burn sideboard Relic of Progenitus. (If they run RIP keep your Beast Within)
Blood Moon can ruin their mana base a bit, so they will have a tough time casting Boros Charm, Lightning Helix.
I think another worst matchup is probably U/W Control. I never faced that deck before, but I think it will be a tough time play against it.
Maybe Ricochet Trap and LD is the best bet against them.
EDH: Xenagos, God of Revels.
I personally find the discard to be more annoying and leyline of sanctity covers that pretty well, it also manages to hit their nihil spellbomb in the SB which is an added bonus. I find that by boarding in sanctity, it sort of functions like a gy check in the sense that it strands their discard spells in hand which slows them down a bit in fueling their delve plan.
My current SB plan against grixis is taking out fulminators and beast withins for 4 leylines and 3 ricochet traps, I also throw in the last faerie macabre in the SB for a cycler to complete my set of 3. That spread allows me to cover discard, the counterspells, and the key gy targets for snapcaster.
UW is tough, ricochet trap for sure, spec with krosan grip against relic and that's about it. It's a very tough matchup because after board, they sit with a lot more counterspells.
First Matchup: TitanshiftRG 2-0
NOt that exiting really. When i got into modern on early 2016, i thought that deck was cool, but now the lack of interaction makes it extremely boring, specially against LE. First game I Violent Outburst on turn 3 and swinged on turn 4 for lethal with 2 Horrors on play.
Second game he got a relic on, and thankfully i sided in 3 ingots to counter them up. turn1 got rid of the relic and on turn 2 i casted a fulminator with SSG. I had a second fulminator in hand for turn 3 and in and a bunch of cyclers. turn 4 I casted one of my 2 sided in Slaughter games naming scapeshift. He had one on his hand and a Titan. WHen he casted the titan on his EOT i Living ended it and just swing on my turn, altough it wasn't lethal. He scoop'd anyways
Second Matchup: MerfolkU 2-1
First game he won the dice and started building his board while i was binnin my graveyard. He put a Cursecatcher on t1 but i still managed to pull a Livin End because of a SSG. i swear, those are life-saving. He saced anyway and started building his board again with the Vial. I had 4 creatures but one of them was Archfiend, and with at my turn i started putting counters on every merfolk and buffing my Horror, won the game 3 turns later.
I sided in the set of ingots, all my shriekmaws and both slaughter games.
Second game was a nightmare, he put a relic which i chewed on t1, then a vial on t1 and a cursecatcher. On turn 4 he put a second cursecatcher so it delayed the combo to turn 5. Even then he negated it after casting a Living end. Altough he targeted the Cascade spell, i told him that you should be countering the living end. I know that was a bad move but still it wasn't a supercompetitive tournament and i kinda knew him so i scoop'd next turn. I realized that the Slaughter games in this matchup are bad because of the clock merfolk puts on you.
Third game i manage to ingot both a relic and his vial, then shriekmaw his Curscatcher. From there i just tempoed the game until i casted my third cascade spell in mid game, with a huge Graveyard, like 10 creatures in it.
Third Matchup: Tron 2-0n . This guy has a kinda different tron than netdecking, he prefers using the Big papa Eldrazi as finishers. He was a friend of mine so i knew his deck kinda well, but anyways in both games i got a lot fulminators, and the second game i got him really good when i fulminated his two lands, living him with no lands but a relic, a chalice and an expedition map on. I chewed the chalice and started binning my creatures faster than the relic could exile them , but it didn't matter when he missed a second land drop he scooped right then.
4th matchup: GrixisSUBR 2-1. This was such a good matchup and make a lot of people watch us because of the third game.
So basically i invested a good amount of money in a playset of Grove of the burnwillows because of this matchup. It's crazy good to start giving your opponent life to kill his DS. anyways:
Game1: i'm on the play. Start standard, cycle at his EOT. He thouthseize me and gets a cascade spell, then start filling his graveyard with lands and wraiths for the early tasigur. He makes me discard a SSG with a Inquisition in turn 2 and puts a shadow on 11 life. He didn't realized i had a burnWillow on play so i make his life go to 12 on his eot and 13 to kill the little critter. On turn 3 he plays a tasigur, living the 2 wraiths on his bin. He starts swinguing with the tasigur then and i start looking for a cascade spell quickly. When i found one we are both at below 10 life and when i LE and return my creatures, he swings with the two bullets that became their streetwraiths because of a swamp i had. Don't judge me, i was low on landdrops.
I sided in almost all my SB: a set of Chewers, set of LoV, and my 2 Slaughter games. Sided out Fulminators, carabids, my Beast within and a copy of Demonic dread. I mulliganed to 6 without a leyline, because that hand was perfect. 2 ingots, 2 horrors, 1 Grove and 1 wraith. i the scry was a land. So i keep and start building. He IoK and gets nothing, then i start cycling. t2 he puts a nihill on it. I leave my cyclers and chew it next turn. He starts cycling his wraiths also, but i keep him in check with the burnwillow. Keep in mind i am making him gain life everyturn, so that we can delay the SD. He eventually casts a Gurmag and starts swinging. I cast a Violent which in turn he denies the LE with a stubborn denial, then on my turn i use my second cascade spell. Next turn i make lethal.
third game was so grindy, because we both got mulli, i to 5 and him to 6. I got my leyline and a bunch of cyclers, hi got thoughtseize and nihill. On turn 3 i drawed a chewer and destroyed his spellbomb. then i casted a Slaughter games targeting his DS. With leyline denying him early tasigur or Gurmag, i was a bit more relieved, so i started making up my bin. He countered a Living end so i started hard casting creatures. Got an archfiend which he killed it with a terminate, then that's when the grind starts. He puts another nihil, i exile my graveyard, then he puts a gurmag, i cascade it and get two creatures back, then we start swinging, he kills one and then casts a tasigur. lightning bolts to the face, liliana veil, etc etc. eventually i manage to sneak a wraith in there. I used all my Living ends and i finally killed him with a wraith and a +1 from the Outburst.
5 matchup: UW controlUW 1-2
First game he counters EVERYTHING. No kidding. he puts an early gideon, the new one, and starts swinging. Eventually i cast a living end in his attack phase, which he allows, then casts wraths a board on his second main. But play from me. He eventually kills me with snaps
Second game: Relics! this is a difficult choice because you don't know if he is playing either relics, graffdiger or RiP. Thank god he had relics so i chewed it up early. He then castes a clique on my draw. Dude that was a bad play, i cast Outburst in response to Clique ability and start working from there. He paths 2 of my guys tho. So i end up swinging a wraith at a Newly casted Gideon (the 5cmc). The thing is that by that time he is started to loose tempo so i Beast within the gideon, and start hardcasting creatures. He counters and Wraths the board twice, but i eventually sneak enough damage to make him scoop.
Game three was such a bummer. in early i secure my graveyard with ingots and beasts, then in midgame i cast my 2 slaughter games. I choose Gideon (3cmc) and then C. Command. by then he Negated a Living end Early, and i drawed another. So i started hardcasting and eventually i chipped away slowly with each creature. He then starts wrathing the board (as usual) and path to exile my creatures. He outtempo me and when he casted a Sphynx revelation x5 I just scoop'd.
4 Archfiend of Ifnir
4 Desert Cerodon
4 Horror of the Broken Lands
4 Monstrous Carabid
4 Fulminator Mage
2 Twisted Abomination
3 Simian Spirit Guide
4 Demonic Dread
3 Living End
1 Beast Within
4 Blackcleave Cliffs
1 Blood Crypt
2 Blooming Marsh
1 Forest
4 Grove of the Burnwillows
1 Overgrown Tomb
1 Stomping Ground
1 Swamp
4 Verdant Catacombs
3 Shriekmaw
4 Leyline of the Void
2 Beast Within
2 Slaughter Games
How have you been finding the Storm matchup? That deck is absolutely everywhere locally. I'm finding I'm often in a foot race with them and whoever get's to their combo first wins. Also, for the record, getting Blood Mooned on Turn 2 every game is getting old. Bah.
For those who are having success, is it simply practive with the deck and you're getting to enough board power first? Are you running 4 x whichever Leyline and that's enough? Or have you gone all the way to 8 Leylines? I'm half tempted to add a bunch Slaughter Games/Surgical Extractions in and see if I can get them out fast enough.
Modern: Storm
Legacy: ANT
Slaughter Game naming Grapeshot works almost all the time too.
EDH: Xenagos, God of Revels.
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU
Faerie Macabre has been my out, but she hasn't been enough unless I have multiple in hand at the same time.
I wasn't doing too badly with the matchup. But I'd like to firm it up given how much I'm seeing it.
Modern: Storm
Legacy: ANT
WRBurnRW
URGifts StormRU
RGoblinsR
Punted to Lantern control
Rofl stomped Abzan
Watched my opponent play magic and lost to Ad Nauseam
Crushed 8 rack
Close game against RG Ponza
Got destroyed by Robots
Shriekmaw was my MVP this weekend. It killed so many Arbor Elves vs RG Ponza
Leyline of Sanctity has me on the fences. I never got to use it. Mulliganed down to 4 on a couple of occasions never found it which probably cost me the game against Lantern Control. Mulled to 5 one game against 8 rack still never found one, gave up and kept a decent 5 only to top deck TWO leylines back to back (pitched them to Lilly anyways...) I'm not sure how I feel about white leyline anymore. When its good its good, when you mulligan to 4 or top deck it; its bad - really bad.
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
Edit: on second thought I'm not sure how much I like TKS because of what it does to the mana base requiring colorless mana. sure we could use the pain lands but im not sure if its worth it just to hard cast a TKS...
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
some people have use this guy from time to time but i dont think adding 4th color is worth it.
on the upside adding W can be useful if you plan to cast those leyline of sanctity and pale recluse.
RG 8-Whack
BWG Abzan midrange
GRB Living End
UWB Spirit Control
GU Kruphix's "Hug Assassin"
RW Kalemne's "Play Fatties and Hope for the Best!"
BUGW Atraxa's "All counters, all the time"