I find I've usually got at least two instants or sorceries in my graveyard between the looting/salvage in my opening hand and whatever gets milled in after a couple turns. I think this is good I just don't know if I want salvage number 5-8 or not.
I think it definitely fits in the deck though especially as a way to reload late game
its the only card worth testing outside maybe jace in a bug version from origins. card can certainly be a great lategame draw so it may warrant a test in a slow build
Hello,
what do you think about "Evolutionary Leap" and "Bridge from Below" ? The interaction seems great, in addition with gravecrawler.
Evolutionary Leap makes indirectly CA, we can catch Gurmag/troll easily, it's also very effective with BloodG (With a loam or something else). Bridge can make a lot of zombies and go back gravecrawler quikly, and so vengevines. And bonus effects : prevent exile removal like anger of the gods or path ...
Possible tuto with Commune with the Gods / best than satyr in this way ?
As much as I love the idea of that combo, it seems a little clunky and reduces the speed that this deck relies on. The inconsistency also irks me, as you're as likely to hit another grave crawler as you are an angler.
Cutting Bloodghast has always made sense and one of the reasons I hadn't returned back to the deck until now.
Bloodghast has always been the weak link; It's too hard to cast to trigger Vengevine, and becomes Gravecrawler 5-8 which isn't nearly as powerful as it sounds. Especially when it's rarely castable on its own, and his inability to block can be a very sudden detriment in games that become a matter of attrition. Enter Gurmag Angler. The cost isn't anymore prohibitive than Bloodghast. Once dredgers get dredging Angler is Gravecrawler 5-8 on a 5/5 body. It's just an absolute beating.
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Modern
Dredge, Evo-Chord, U/G Faeries, Living End, Something New
If your meta has lots of creature decks damnation is just fine, I have ran it in my sb to good success. Meta is pretty fast and combo-y right now so not sure its what you want right now, I would def pack some enemy GY hate. Like nihil spellbomb seems pretty decent to have.
Well, this deck just won the modern festival on mtgo. Seems like the pilot is extremely skilled with the deck. Here's the list.
Glad to see a very similar list to mine doing well! Interesting he left out the bloodghasts in favor of the ghost quarters/Loam + Lightning axes. I can really recommend the 1 off rotting rat to unearth and have a zombie on the field to cast your gravecrawlers (beside extra discard outlet).
I have to say I'm shocked to see that list win. It looks even more vulnerable to grave hate than usual. Too bad there aren't videos available, I'd like to have watched how it's played. The pilot must be very good.
I agree with your call on the 1-of Rotting Rats. Terrific against control decks too.
I've always been an advocate of keeping Bloodghasts in. I understand the arguments against it (doesn't trigger VV, can't block often matters), but I've always found them helpful to break the linearity a little. They can keep you in a game in which your Vines have been Extirpated. I suppose the Anglers can too, though.
Also, no fastlands is fascinating. They've been some of my favourite early plays. And with no basic mountains to fetch, that makes for a consistently painful T1 Looting.
Well, this deck just won the modern festival on mtgo. Seems like the pilot is extremely skilled with the deck. Here's the list.
Glad to see a very similar list to mine doing well! Interesting he left out the bloodghasts in favor of the ghost quarters/Loam + Lightning axes. I can really recommend the 1 off rotting rat to unearth and have a zombie on the field to cast your gravecrawlers (beside extra discard outlet).
I have to say I'm shocked to see that list win. It looks even more vulnerable to grave hate than usual. Too bad there aren't videos available, I'd like to have watched how it's played. The pilot must be very good.
I agree with your call on the 1-of Rotting Rats. Terrific against control decks too.
I've always been an advocate of keeping Bloodghasts in. I understand the arguments against it (doesn't trigger VV, can't block often matters), but I've always found them helpful to break the linearity a little. They can keep you in a game in which your Vines have been Extirpated. I suppose the Anglers can too, though.
Bloodghast is good early but trash late. If your Bloodghast has haste, you're just in "win more" mode. Angler is not just Bloodghast 5-8. It's also Vengevine 5-8.
The card has always been nothing more than parity for all the cardboard you ditch into the graveyard. Which is fine. Value is good. But Dredgavine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
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Modern
Dredge, Evo-Chord, U/G Faeries, Living End, Something New
Also, no fastlands is fascinating. They've been some of my favourite early plays. And with no basic mountains to fetch, that makes for a consistently painful T1 Looting.
He plays four Blackcleave Cliffs. I missed them at first, too.
I'm also suprised he doesn't play Bloodghast (one of the reasons like you mentioned probably being their inability to block) while choosing the Grave-Troll over Stinkweeds, which are superb blockers.
Yeah the list linked seems to be more dredgevine midrange than the explosive aggro lists this thread has mostly been focussing on. I don't know that I'd build the list that way personally as I'd rather have venge vines swinging on turn 2 than trying to out grind Jund or be looking to actually hard cast GGT on turn 5 against twin, but obviously it worked for him that day.
As a pox player in the past, I love Bloodghast. But I must concede that in this deck, the raw aggro power is what wins. War vegetables and what not.
I saw a list on mtgtop8 that used Lightning Bolt which I've often tried to make work in my list but never successfully. The Noncreature spots felt so critical, I even cut Grisly Salvage in favor of just removal and Looting.
I wish we could get Legion273 on here to discuss his list. 22 land with Loam and no Bloodghast seems excessive. But who am I to argue with results..
As a pox player in the past, I love Bloodghast. But I must concede that in this deck, the raw aggro power is what wins. War vegetables and what not.
I saw a list on mtgtop8 that used Lightning Bolt which I've often tried to make work in my list but never successfully. The Noncreature spots felt so critical, I even cut Grisly Salvage in favor of just removal and Looting.
I wish we could get Legion273 on here to discuss his list. 22 land with Loam and no Bloodghast seems excessive. But who am I to argue with results..
I agree 20 lands seems solid especially with birds satyr. On that note I agree with the grisly salvage. I haven't played them in favor of satyrs and the extra darkblast.
Value is good. But Dredgevine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
Modern:
DredgeVine EDH:
Gisela, Blade of Goldnight
Anima Standard:
First off, how is the testing going?! Curious to see if someone just got lucky.
Regarding the matchups Elves matchup is a joke because of all their X/1 that don't recur. They run out of threats the same time we do. Our guys typically have haste/trample/flying, so we run right over them. Against Affinity, post SB with the Ancient Grudge, Darkblast, and other removal, they get pinged left and right! Twin also gets better post SB with Spellskite, Thoughtseize and other interaction
Hi! I'm a long time lurker here and just wanted to ask if there are still lists which use Demigod of Revenge, as I love that card and want to find the right shell for him.
Would anybody have a list (doesn't have to be the optimal version of the deck), would love to try it out!
I used to use Demigod in my old version. This deck just wants to be blistering fast, and it doesn't dredge. The only way it can come back is if you draw and cast another. It's too fragile personally, and situationally recursive.
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Modern decks: BGRDredgevineBGR UWRJeskai ControlUWR
Do you still have a list of that? I play mainly control and just want to build something blistering fast as you described it
Couldn't the version play 2-3 Golgari Thugs to have a second way of getting to them instead of just hoping to draw one?
I know that is asking much but can't you slam together something up-to-date using them? I tried so many shells, from Pox to MBC but
didn't enjoy any of them, and wanted to build a Dredgevine deck for a long time now. Would be awesome!
I don't remember the exact build I'm sorry. I did run 4 Birds of Paradise, 1 Darkblast, 2 Golgari Thug and an extra land. You really need to get to 5 mana to consistently pull the Demigods
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Modern decks: BGRDredgevineBGR UWRJeskai ControlUWR
I think it definitely fits in the deck though especially as a way to reload late game
what do you think about "Evolutionary Leap" and "Bridge from Below" ? The interaction seems great, in addition with gravecrawler.
Evolutionary Leap makes indirectly CA, we can catch Gurmag/troll easily, it's also very effective with BloodG (With a loam or something else). Bridge can make a lot of zombies and go back gravecrawler quikly, and so vengevines. And bonus effects : prevent exile removal like anger of the gods or path ...
Possible tuto with Commune with the Gods / best than satyr in this way ?
Thanks
Bloodghast has always been the weak link; It's too hard to cast to trigger Vengevine, and becomes Gravecrawler 5-8 which isn't nearly as powerful as it sounds. Especially when it's rarely castable on its own, and his inability to block can be a very sudden detriment in games that become a matter of attrition. Enter Gurmag Angler. The cost isn't anymore prohibitive than Bloodghast. Once dredgers get dredging Angler is Gravecrawler 5-8 on a 5/5 body. It's just an absolute beating.
Modern
Dredge, Evo-Chord, U/G Faeries, Living End, Something New
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!
I have to say I'm shocked to see that list win. It looks even more vulnerable to grave hate than usual. Too bad there aren't videos available, I'd like to have watched how it's played. The pilot must be very good.
I agree with your call on the 1-of Rotting Rats. Terrific against control decks too.
I've always been an advocate of keeping Bloodghasts in. I understand the arguments against it (doesn't trigger VV, can't block often matters), but I've always found them helpful to break the linearity a little. They can keep you in a game in which your Vines have been Extirpated. I suppose the Anglers can too, though.
WBG Abzan Midrange
BRG Dredgevine
WBG Abzan Midrange
BRG Dredgevine
Bloodghast is good early but trash late. If your Bloodghast has haste, you're just in "win more" mode. Angler is not just Bloodghast 5-8. It's also Vengevine 5-8.
The card has always been nothing more than parity for all the cardboard you ditch into the graveyard. Which is fine. Value is good. But Dredgavine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
Modern
Dredge, Evo-Chord, U/G Faeries, Living End, Something New
WBG Abzan Midrange
BRG Dredgevine
Yeah the list linked seems to be more dredgevine midrange than the explosive aggro lists this thread has mostly been focussing on. I don't know that I'd build the list that way personally as I'd rather have venge vines swinging on turn 2 than trying to out grind Jund or be looking to actually hard cast GGT on turn 5 against twin, but obviously it worked for him that day.
I saw a list on mtgtop8 that used Lightning Bolt which I've often tried to make work in my list but never successfully. The Noncreature spots felt so critical, I even cut Grisly Salvage in favor of just removal and Looting.
I wish we could get Legion273 on here to discuss his list. 22 land with Loam and no Bloodghast seems excessive. But who am I to argue with results..
Draft My Cube!
I agree 20 lands seems solid especially with birds satyr. On that note I agree with the grisly salvage. I haven't played them in favor of satyrs and the extra darkblast.
Modern:
DredgeVine
EDH:
Gisela, Blade of Goldnight
Anima
Standard:
First off, how is the testing going?! Curious to see if someone just got lucky.
Regarding the matchups Elves matchup is a joke because of all their X/1 that don't recur. They run out of threats the same time we do. Our guys typically have haste/trample/flying, so we run right over them. Against Affinity, post SB with the Ancient Grudge, Darkblast, and other removal, they get pinged left and right! Twin also gets better post SB with Spellskite, Thoughtseize and other interaction
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!
Draft My Cube!
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!
BGRDredgevineBGR
UWRJeskai ControlUWR
Pauper:
GMono-Green AggroG
MTGO Username: creamy99
Twitch Stream: www.twitch.tv/coachcreamy
YouTube: www.youtube.com/user/Cherokee3210
Check it out for the latest testing, gameplay, and dailies!