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FoodChainsGoblins: Ban lists are the opposite of someone's d**k - the shorter it is, the better....
gkourou: Splinter Twin was out there stealing some metagame points from the linear, non-interactive decks of Modern and taking it back and giving it to the interactive decks of the format. Splinter Twin was the Robin Hood Of Modern.
Quote from idSurge »Who's complaining? I'm simply noting that even the perception of Tron has an impact on the formation of the meta.
This is a true statement.
If it didnt, you better believe there would be a lot more people playing fair decks.
Quote from idSurge »Yeah exactly. Now UWR's placement is a recent thing, I've been tracking it, and its been shifting over the period of weeks. The Modern MTGO event that just happened is showing how its going to shift back, and (spoilers) its going to be Tron.
Prediction: GP Vegas will be Affinity, Tron, and Humans, making up most of the top 16, with 1 UW Control (aka Mana Denial) and a UWR deck as well who misses the top 8.
Quote from sicsmoo »To throw my data out there, my record against Mardu with Tron is 24 wins in 26 matches. It's not a huge sample size and you can call some of it variance but even if I lose 4 in a row from here it's still 80/20. That's really unprecedented. Even in the best midrange/control matchups historically I've never had a winrate consistently above 70% at most, 65% is more realistic. Mardu is just uniquely poorly positioned against Tron like nothing I've ever seen. Their clock is too slow, they have no card advantage engines, no efficient answers to any of my threats (no Path for Wurmcoil, 0 to 1 Dreadbore for planeswalkers), no "free win" cards out of the side ie Stony Silence, etc. Jund can take over with an unchecked Bob/Liliana and they can close pretty quickly. Once UWx can stabilize with a Teferi or start looping Cryptics after a bunch of land destruction it gets pretty difficult. Mardu just has none of that.
Quote from sicsmoo »Their clock is too slow, they have no card advantage engines, no efficient answers to any of my threats (no Path for Wurmcoil, 0 to 1 Dreadbore for planeswalkers), no "free win" cards out of the side ie Stony Silence, etc. Jund can take over with an unchecked Bob/Liliana and they can close pretty quickly. Once UWx can stabilize with a Teferi or start looping Cryptics after a bunch of land destruction it gets pretty difficult. Mardu just has none of that.
Quote from BlueTronFTW »Mardu is an anti-meta deck. It wasn't built to beat tron. It was built to beat aggro decks with removal and midrange through its threats having built-in CA along with the occasional blood moon cheesing a win. Tron, similarly, is built to be good with a lot of fair decks around. That's how literally every deck is. You know going into a large event that you have to dodge two or three decks. I play burn, I need to dodge bogles and mardu. You play jund, you wanna dodge tron and eldrazi. You play storm, you want to dodge humans and burn. This rock/paper/scissors dynamic might not please some people, but there's one fundamental truth to it: it is fairly applied. Everyone knows going in that a little luck is involved, and I consider luck a nice equalizer. That goes double when you can build a deck for $500 or less and beat $2k jund
Quote from BlueTronFTW »We get a two mana artifact that explicitly hits the deck. Has anybody just said "screw it" and run a playset in the side?"
Quote from ktkenshinx »I see we are back to midrange and control players complaining about Tron. This generally indicates the format is fine. In particular, allegations of 80/20 matchups are unsupportable without actual data. Are we really claiming Jeskai vs. Tron is the same as Ad Nauseam vs. Infect? No way. I played UW Control for months last year and had an MWP in the 40/60 - 45/55 range. Even if the true MWP is lower, this just means midrange/control is in the same boat as other archetypes that are significant underdogs in key matchups. You don't see combo mages complaining about how they are wrecked by disruptive aggro. You don't see big mana mages complaining about how they are wrecked by combo and aggressive strategies. It's just the midrange and control players who come off as entitled to not have polarizing matchups, and/or frustrated that they have to have bad matchups like other decks. It's particularly dissonant given that many less-played, lower-tier strategies were complete underdogs to something like Twin. Even big names like Affinity were 30/70 against Twin. You didn't see those players in here complaining about Twin's hold on their decks, but you do see many Twin expats in here complaining that their new deck doesn't have the same idealized matchup spectrum as Twin. That's a double standard which often goes unaddressed and detracts from the credibility of many complainants.