Fractus first post what list you're running, sideboarding is different for the "control" version that won the GP, for the Burning Vengeance version, the Buring Vengeance version with Hakkon, for the more aggro jund version or the naya version with KOTR.
Also if you have an idea on what are the more popular decks in your metagame.
4 Dark Confidant
1 Eternal Witness
4 Tarmogoyf
9 creatures
3 Faithless Looting
3 Flame Jab
2 Inquisition of Kozilek
4 Life from the Loam
3 Liliana of the Veil
3 Raven's Crime
3 Seismic Assault
1 Terminate
1 Worm Harvest
23 other spells
Sideboard
2 Ancient Grudge
2 Nature's Claim
1 Nihil Spellbomb
3 Obstinate Baloth
2 Pyroclasm
1 Thorn of Amethyst
2 Thoughtseize
2 Torpor Orb
I really like LSV's build, but Tarmogoyfs are out of my budget, would it be possible to play Knight of the Reliquary instead, I know the mana base would become even more shakey, but I think that could be worked out.
I like LSV's list a lot; Faithless Looting does a ton of heavy lifting in this deck. It enables multiple dredges per turn, which speeds up the clock immensely in late game, and makes the deck more consistent early game.
Which build do you feel would be more suited against a Jund-heavy metagame?
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Treasure maps, fallen trees, operator please
Patch me back to my mind
I find it funny that I was harrassed by a member on this board that Flame Jab was a bad Retrace card and now it's in every Loam deck...lol. Anywho, this is the list I've been tweaking slowly
What do you think of Realms Uncharted? I just flipped past one the other day when I was putting this deck together and I still haven't quite decided how I feel about it yet.
Realms might be good, but you'd want to build around it at least a little (probably want Horizon Canopy and a few manlands at least, that way it's not dead if you have no Loam, perhaps that Dredge land as well). It seems pretty useful as an instant boost to KoTR/Crusher/Worm Harvest & and early setup for Loam. At worst it's a double Sylvan Scrying and thins your deck of 4 lands. Heck, you could even do Engineered Explosives and use it to find Academy Ruins if you wanted to either splash blue or run Birds.
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You like Super Smash Bros.? Melee or Brawl? Check this out! http://projectm.dantarion.com/
It's an updated version of Brawl into an epic, new game.
Yeah, that's what I've been mulling over. It lets the deck run a LOT of toolbox lands, puts another 4 shocks online, mana fixes if you're at RR on 3... I think I'm going to look at something like this:
I'll edit the sideboard when it's more finalized. Right now it's 54 cards, and I'm thinking about putting in 3 Smallpox and 3 Realms Uncharted. If I did that I'd change the lands around and put in some more utility lands like Bojuka Bog
I took a worse version of this deck, with 2 Assault and 4 Burning Vengeance, to a tournament on Sunday and split for first place. It's creatureless, but around here that's alright and seems to put my opponent on tilt from turn 1. Round 1 was against MBC. Games 2 and 3 he Cranial Extracted my Loams and I had to win the old fashioned way: Keep his board under control and burn him out a draw at a time. Granted, he had just returned to the game, but he's a pretty strong player so it was a drawn-out match. 2-1 me.
Round 2 was against mono-black vampires. If I never see another Bloodghast again it'll be too soon. This guy beat me 2-1 because Burning Vengeance + Retrace was too slow to beat him.
Round 3 was against B/R Zombies, basically a standard deck. Geralf's Messenger is a COMPLETE pain and cost me game 2. When you get to game 3, however, and have Extirpate to hit Messenger with the undying trigger on the stack it gets a little better. 2-1 me.
Round 4 was against B/G Heartless Summoning Infect. Went three games, gogo 2 Assault. :\ Garruk was the MVP in this match as he made enough beast tokens for me to hold off a pair of Phyrexian Vatmother long enough for my opponent to poison himself to death 2 turns after hitting himself with Caress of Phyrexia. 2-1 me
Top 4 I was against the Vampires player again. Loam + Assault both games made it a completely different match. A 20 minute 2-0 win for me.
At this point it was getting late, so I split with a mono-white SpecProc deck for first, but based on reports from people that had played him, he wasn't fast enough to beat me had we played it out.
Overall I'm having a lot of fun with this deck and I think it'll be my Modern deck of choice for quite a while, which means I'll be seeing a lot of hate in the future.
I've been messing around with LSV's version of this deck on Cockatrice recently and I'm wondering: how do you know when to dredge vs. when to draw? Here's what I've been doing:
1. If I don't have Loam in my grave, I draw obviously!
2. If I have Seismic Assault in my hand or on the board I always dredge.
3. If I have Eternal Witness in my hand and I'm still looking for Seismic Assault, then I dredge.
4. If I don't have Eternal Witness or Seismic Assault in my hand then, only under these circumstances, I will draw rather than dredge.
Is this an appropriate way to play the deck?
My justification for #3 is that if I'm searching for Seismic Assault then dredging is a faster way to search than drawing because I open three cards per turn rather than one.
This deck won a GP about a month ago, why is it not in the Established Decks section?
This deck's GP win was practically its first appearance on the really big scene. Developing Competitive is for decks that are most, but not all, of the way there. Such prominent decks as Bant Aggro, W/x Tokens, and UR Tron are still hacking out an existence here.
Granted, the deck is getting popular enough and posting quite a few results, so it might eventually move to Established. (Mind you, I highly suspect they'll move W/x Tokens, UR Tron, and maybe Bant at the same time.)
I went ahead and moved this to the archive. Please use the other thread.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
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Also if you have an idea on what are the more popular decks in your metagame.
2 Blood Crypt
1 Bojuka Bog
1 Fire-Lit Thicket
1 Forest
2 Ghost Quarter
4 Graven Cairns
1 Lavaclaw Reaches
2 Misty Rainforest
1 Mountain
1 Overgrown Tomb
1 Stomping Ground
1 Swamp
1 Twilight Mire
1 Urborg, Tomb of Yawgmoth
4 Verdant Catacombs
28 lands
4 Dark Confidant
1 Eternal Witness
4 Tarmogoyf
9 creatures
3 Faithless Looting
3 Flame Jab
2 Inquisition of Kozilek
4 Life from the Loam
3 Liliana of the Veil
3 Raven's Crime
3 Seismic Assault
1 Terminate
1 Worm Harvest
23 other spells
Sideboard
2 Ancient Grudge
2 Nature's Claim
1 Nihil Spellbomb
3 Obstinate Baloth
2 Pyroclasm
1 Thorn of Amethyst
2 Thoughtseize
2 Torpor Orb
LSV's list from this daily http://www.wizards.com/Magic/Digital/MagicOnlineTourn.aspx?x=mtg%2Fdigital%2Fmagiconline%2Ftourn%2F3456949
is best build
Team Brolo
PTQ Honolulu Top 8, 2010 Wisconsin Regionals 2nd place
Which build do you feel would be more suited against a Jund-heavy metagame?
Patch me back to my mind
4 Life from the Loam
4 Raven's Crime
3 Flame Jab
4 Faithless Looting
3 Maelstrom Pulse
3 Smallpox
2 Damnation
3 IoK
3 Liliana, of the Veil
2 Seismic Assault
1 Sorin's Vengeance
1 Worm Harvest
1 All Sun's Dawn
3 Treetop Village
2 Blood Crypt
2 Overgrown Tomb
1 Stomping Ground
4 Blackcleave Cliffs
3 Reflecting Pool
4 Verdant Catacomb
2 Marsh Flats
1 Forest
1 Swamp
1 Mountain
3 Ensnaring Bridge
3 Ancient Grudge
2 Tormod's Crypt
3 Obstinate Baloth
1 Terminate
3 Fulminator Mage
Pretty much the control version of Loam w/ the ability to combo off w/ Spellweaver Helix (Imprinting Sorin's V and a Retrace/Dredge spell).
http://forums.mtgsalvation.com/showthread.php?t=519290
It's an updated version of Brawl into an epic, new game.
4 Seismic Assault
4 Life From the Loam
4 Raven's Crime
4 Maelstrom Pulse
4 Faithless Looting
3 Inquisition of Kozilek
3 Flame Jab
2 Garruk Wildspeaker
1 Worm Harvest
4 Verdant Catacombs
4 Blood Crypt
4 Reflecting Pool
4 Rootbound Crag
3 Dragonskull Summit
1 Tectonic Edge
1 Raging Ravine
2 Forest
1 Mountain
1 Swamp
I took a worse version of this deck, with 2 Assault and 4 Burning Vengeance, to a tournament on Sunday and split for first place. It's creatureless, but around here that's alright and seems to put my opponent on tilt from turn 1. Round 1 was against MBC. Games 2 and 3 he Cranial Extracted my Loams and I had to win the old fashioned way: Keep his board under control and burn him out a draw at a time. Granted, he had just returned to the game, but he's a pretty strong player so it was a drawn-out match. 2-1 me.
Round 2 was against mono-black vampires. If I never see another Bloodghast again it'll be too soon. This guy beat me 2-1 because Burning Vengeance + Retrace was too slow to beat him.
Round 3 was against B/R Zombies, basically a standard deck. Geralf's Messenger is a COMPLETE pain and cost me game 2. When you get to game 3, however, and have Extirpate to hit Messenger with the undying trigger on the stack it gets a little better. 2-1 me.
Round 4 was against B/G Heartless Summoning Infect. Went three games, gogo 2 Assault. :\ Garruk was the MVP in this match as he made enough beast tokens for me to hold off a pair of Phyrexian Vatmother long enough for my opponent to poison himself to death 2 turns after hitting himself with Caress of Phyrexia. 2-1 me
Top 4 I was against the Vampires player again. Loam + Assault both games made it a completely different match. A 20 minute 2-0 win for me.
At this point it was getting late, so I split with a mono-white SpecProc deck for first, but based on reports from people that had played him, he wasn't fast enough to beat me had we played it out.
Overall I'm having a lot of fun with this deck and I think it'll be my Modern deck of choice for quite a while, which means I'll be seeing a lot of hate in the future.
It's an updated version of Brawl into an epic, new game.
1. If I don't have Loam in my grave, I draw obviously!
2. If I have Seismic Assault in my hand or on the board I always dredge.
3. If I have Eternal Witness in my hand and I'm still looking for Seismic Assault, then I dredge.
4. If I don't have Eternal Witness or Seismic Assault in my hand then, only under these circumstances, I will draw rather than dredge.
Is this an appropriate way to play the deck?
My justification for #3 is that if I'm searching for Seismic Assault then dredging is a faster way to search than drawing because I open three cards per turn rather than one.
BRG Loam Control (Assault - Loam) BRG
W Mono White Control (Martyr - Proc) W
This deck's GP win was practically its first appearance on the really big scene. Developing Competitive is for decks that are most, but not all, of the way there. Such prominent decks as Bant Aggro, W/x Tokens, and UR Tron are still hacking out an existence here.
Granted, the deck is getting popular enough and posting quite a few results, so it might eventually move to Established. (Mind you, I highly suspect they'll move W/x Tokens, UR Tron, and maybe Bant at the same time.)