I asked myself this same question a day or two ago, and I guess I just didn’t see that many cards I really wanted in white. I feel like you lose quite a bit in terms of manabase; you have to play fewer copies of treetop and field of ruin to have a functioning manabase for one, and that manabase becomes substantially more painful because you’ll be forced to shock yourself more.
And when I looked at the spells I was trading for, it just wasn’t that impressive. Souls isn’t great in this meta, so it was hard for me to justify more than 2 maindeck. The real meat for me is path to exile, but even then push is probably all around a bit stronger so I only put 2 in the maindeck.
As for the sideboard, Rest In Peace is actually pretty slow for grave hate I think, and stony silence isn’t as strong as it has been in times past (the best matchups, hardened scales and regular affinity, are pretty rare nowadays). So I guess I just determined that FoR, Treetop, and mana consistency is better than the handful of cards I want in white.
What are your thoughts?
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Modern UMerfolk GBWMelira PodRIP GBW Abzan Midrange GBR Jund Midrange
Lingering souls is average, 2 or 3 in the 75 are ok but it's not the car i want to play.
path to exil is really great now, all top decks plays creatures of different size (primeval titan, mantis rider, champion of paris, thing in the ice, death shadow, gurmag angler) and some creatures are graveyard dependant obviously, i think now path to exil is good not better than assassin's trophy but good.
I don't have the same feeling as you about mox opal deck, affinity, hardened scales and whir are quite popular in Europe or in France at least and tron is always very popular.
I think nihil spellbomb and surgical extraction are enough, ooze and tarmogoyf are too smash by rip and rip is weak against nature's claim.
About the manabase yes obviously agree, but the strenght to have a painless manabase matters a lot against burn and burn rising down, it's why i think the comeback to a 3 colours BGX even with just a splash is authorized. By the way, i will try to keep that 4 field of ruin even if i have to play 243 fetchs or a 25th land, if i can't i will stay on BG.
Sounds like stony silence is your primary motivator then?
The card is obviously a great sideboard card, no denying that. Is it really that great against whir prison though? As far as I know, most of their artifact prison pieces don’t have activated abilities, so I’m not sure it really does anything, and I’m pretty sure improvise doesn’t count either. It also notably shuts down tracker clues, though perhaps that doesn’t matter too much in the matchups where silence is relevant.
If affinity is really popular in Europe then I understand why you’re tempted to splash. Otherwise I think there are enough tools in GB to get by.
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Modern UMerfolk GBWMelira PodRIP GBW Abzan Midrange GBR Jund Midrange
Path to exil too, just not lingering souls.
Yes i have to respect whir, affinity, tron and hardened scales a lot even if whir and tron are 55/60 good mu it's not easy.
Stony is not gg against whir but just shut down welding jar and spellskite is enough to win in the turn.
Indeed, maybe BG with 3 artifacts hate slot is enough, the "easy" way is splash white ! Something as 2 creeping corrosion and at least one maelstrom pulse or one deglamer is enough ?
There is a Delirium Rock build floating around; perhaps you've seen it. It contains one Walking Ballista. Which I gather is mostly for helping achieve Delirium. I could be wrong about that.
The thing is though, it started me thinking that it would be a good tool in some match-ups. It is a pretty good way to take out a Mirran Crusader, for instance.
Has this ever occurred to anyone or is there something painfully obvious I'm missing that make this an asinine idea?
Welp, I was so close to getting top 8 in yesterday's IQ. I did much better than I thought, I've had so little time to playing this game in the past 8 months. I honestly thought I was going to just go home after my first game, especially with what I got paired up against for game 2. I was over prepared for graveyard decks, outside of Phoenix there were practically none. There were a TON of land decks, though. Only a handful of fair decks. Last time I went to the store it was the total opposite experience.
Squeaked into top 16 for 50 in store credit. The store was crowded and I filled up the last 2 spots in the tournament. Rock is pretty solid. I definitely still miss Jund but Field of Ruins was significant, as was the man-lands.
Affinity: Lost
Titanshift: Won
Grixis Shadow: Won
AD Nausuem: Won
Infect: Lost
8-Rack: Won
Affinity straight up crushed me, man. Infect...I had to mull since being on the draw with a Bob, Tireless Tracker and LOTV didn't sound appealing against infect. His game 2 hand was insane, too. He was drawing nothing but threats. I also really messed up using Field of Ruins and having my opponent blossom it. Basically blew my own land up.
This deck felt so unfair against Grixis Shadow. Game 2 I had 3x Pushes, 1x Pulse and 1x LOTV. Like----what do you do as a shadow player? Considering how amazing my hand was my shadow opponent definitely outplayed me with nearly digging himself out, but my deck just honestly auto-piloted beat him.
The rest of the wins were pretty standard fair. Tireless Tracker actually did almost nothing in the entire tournament, too slow. She was certainly snagged or killed a lot. Goyf and man-lands did almost all the work in the entire tournament. Scooze was a 2/2 bear this entire tournament.
This store is in Jersey and is not my store so preparing for an mtgo meta seemed appropriate. I'm thankful I didn't completely fall flat on my face considering my rust and how poorly suited my 75 was to this store and still having a good shot at top 8 in a nice sized IQ.
The deck I used was the one I posted on here last time.
I had to mulligan against every opponent this entire tournament, which was frustrating. Too much land or, more usually, 1 landers.
Oh, did you play in the IQ at the Comic Book Store yesterday? I've hardly ever seen big mana there, which has always been surprising. I guess enough people figured out how fair the store was and decided to capitalize on it.
What was your 75? And did you play against "normal" Affinity or Hardened Scales?
Oooooo do you have a link to the Delirium list? I've been wanting to try out a Traverse build but keep finding Abzan lists.
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Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Oh, did you play in the IQ at the Comic Book Store yesterday? I've hardly ever seen big mana there, which has always been surprising. I guess enough people figured out how fair the store was and decided to capitalize on it.
What was your 75? And did you play against "normal" Affinity or Hardened Scales?
Yup, this was at the Comic Book Store. It was PACKED with Tron, and Titan decks. I lost game 1 to regular old Affinity. My opener mulled to 6 with a reasonable but not very interactive game with Affinity. I kept a reasonable 6 in the dark. Game 2 he mulled to 5 but his 5 and the draws were fantastic.
Infect blew me out, too
Outside of those two opponents, I felt very in control in my other matchups. They were stressful but always felt just in grasp of my control.
I'm gonna play Rock at my FNM tonight but I wanna play Jund over it. The only reason why I'm not is because I didn't have the time to switch up my deck before work; I go from work straight to the fnm in Philly.
Tireless Tracker is great in slower matchups, but she was just such a non-factor. I was either racing way too much to afford cracking her or was in positions were I couldn't really tap out to get clues. I didn't cast Kalitas once in the entire game, either. It was basically all Goyf, man-lands and a little Bob. The rest of the threats were irrelevant.
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
To be honest, tracker hasn’t made me too happy lately either (my creature base is nearly identical, -1 kalitas). I feel like the 3rd tracker might belong in the board, but the only problem is then I don’t know what other card to play in its place. My list right now for reference:
A few things concern me about going -1 tracker though. For one, I’ve had similar issues with drawing too few lands sometimes, whereas drawing too many doesn’t seem to be a problem when those lands are composed of field of ruin + manlands, and perhaps more relevant, when I have 3 tireless trackers and a vraska to wade through any flood. edit: To be clearer here, I think if I go -1 tracker I’m inclined to cut land #25, and that makes a tad uncomfortable.
I also worry about replacing tracker with a non-creature spell (probably what I’d play instead) and then ending up with not enough threats. Have any ideas?
All the grave hate makes me want to say to avoid Grimflayer.
You could go a 4th Bob.
I'm not entirely sure what other creature is worth plugging in at the moment.
I'm accepting rock but it doesn't give me the same thrill as Jund. Casting BBE is so exciting and gives me that gambler addiction high. It's like, "It might be a boat!" whenever I cascade off of her.
I keep trying SO hard to become good with grixis shadow, and I've put reps into it---and I still can't do well with it outside of an FNM. The deck's so punishing. Jund Shadow is a poor choice with the abundance of grave hate and surgicals running around.
I seem to just be incompetent with heavy cantrip decks, man.
Yeah, I think just objectively Rock is at a higher power level than jund right now because of the manabase + field of ruin, but I agree that jund is a lot of fun. I think jund is still competitive though, if it’s not quite tier 1. And sometimes tier 1 doesn’t mean anything if you can’t play the deck as well as you can a tier 1.5 or 2 deck.
I think aside from tireless tracker I’ve reached a good balance of the other staple creatures. The 4th bob is a consideration, but I dunno man. Bobs in multiples are just so icky.
So I think maybe I have a solution to my previous problem and I’d like to field (no pun intended) your opinions on it. My tentative solution is to play a tiny traverse package.
Edit:
Played the above list at modern night today, went 2-1-1 though I think I was about to pull away from Martyr-Emeria in game 3 except for the clock. I’m counting that as a 3-1 Wins were against Sultai Wilderness Rec and Red-Green big things, loss was to 8rack.
Traverse was excellent every time I drew it. I don’t think more than 1 is good though; delirium isn’t a given and more traverse means more graveyard reliance. The baubles were just fine, maybe even good.
The sideboard is basically the same as it was before I made these maindeck changes, so it’s probably suboptimal right now. I’ll spoiler out the superfluous thoughts from the original post when I
I really like this configuration in theory, but I’m not sure how good it is in practice.
If I can reliably enable delirium, I think this deck has enough tools in the form of creatures and lands that traverse becomes quite insane. Tracker, goyf, kalitas, scooze, and FoR all strike me as very powerful tutor targets that could be key in locking up a game (Bob too, though I don’t imagine traversing until turn 4 or 5 at which point Bob is a lot less good). Given the prevalence of grave hate in the meta, I don’t think leaning into this plan too heavily is very good, but a small subtheme should be fine right? Even as just a 25th land I think traverse is ok, though finding a basic is not so desireable.
A couple questions emerge though:
*-What mix of spellbombs and baubles should I play?*
I feel like playing more than 1 spellbomb maindeck is overestimating how much time you get in modern hence the 1-1 split, but idk.
*-Should I play a 3rd artifact?*
I feel like the answer is yes, but space is tight. If yes, I think that third artifact should be bauble for reasons above maybe?
*-Should I play a 4th LotV or 2nd brutality to fill my grave faster?*
This is an interesting thought and I’m legitimately not sure. I feel like 3 LotV is about right given the current meta, but maybe 4 is ok if she synergizes so well. Unfortunately I think vraska becomes the cut, but that card overperforms so much. Maybe swap places between Last Hope in the board with vraska?
Sorry for the wall of text, any advice is appreciated.
46% winrate is pretty sad, and we’re second to last in the pecking order of decks with significant meta %. The sad thing is that other metagame anaylsis I’ve seen recently corroborates these numbers which says to me that BG midrange (and jund) are just not great decks in modern. Maybe there’s a problem with the way we approach deck building (I wish it were that easy) or perhaps more likely, playing midrange in modern is a losing battle.
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maybe you see my post about rock splashing white on facebook Rock page. I have s serious question.
What are you reasons to don't play abzan ? I am asking that to myself too.
"Penguin is Evil ?"
And when I looked at the spells I was trading for, it just wasn’t that impressive. Souls isn’t great in this meta, so it was hard for me to justify more than 2 maindeck. The real meat for me is path to exile, but even then push is probably all around a bit stronger so I only put 2 in the maindeck.
As for the sideboard, Rest In Peace is actually pretty slow for grave hate I think, and stony silence isn’t as strong as it has been in times past (the best matchups, hardened scales and regular affinity, are pretty rare nowadays). So I guess I just determined that FoR, Treetop, and mana consistency is better than the handful of cards I want in white.
What are your thoughts?
UMerfolkGBW
Melira PodRIPGBW Abzan Midrange
GBR Jund Midrange
EDH
GBR Prossh
path to exil is really great now, all top decks plays creatures of different size (primeval titan, mantis rider, champion of paris, thing in the ice, death shadow, gurmag angler) and some creatures are graveyard dependant obviously, i think now path to exil is good not better than assassin's trophy but good.
I don't have the same feeling as you about mox opal deck, affinity, hardened scales and whir are quite popular in Europe or in France at least and tron is always very popular.
I think nihil spellbomb and surgical extraction are enough, ooze and tarmogoyf are too smash by rip and rip is weak against nature's claim.
About the manabase yes obviously agree, but the strenght to have a painless manabase matters a lot against burn and burn rising down, it's why i think the comeback to a 3 colours BGX even with just a splash is authorized. By the way, i will try to keep that 4 field of ruin even if i have to play 243 fetchs or a 25th land, if i can't i will stay on BG.
"Penguin is Evil ?"
The card is obviously a great sideboard card, no denying that. Is it really that great against whir prison though? As far as I know, most of their artifact prison pieces don’t have activated abilities, so I’m not sure it really does anything, and I’m pretty sure improvise doesn’t count either. It also notably shuts down tracker clues, though perhaps that doesn’t matter too much in the matchups where silence is relevant.
If affinity is really popular in Europe then I understand why you’re tempted to splash. Otherwise I think there are enough tools in GB to get by.
UMerfolkGBW
Melira PodRIPGBW Abzan Midrange
GBR Jund Midrange
EDH
GBR Prossh
Yes i have to respect whir, affinity, tron and hardened scales a lot even if whir and tron are 55/60 good mu it's not easy.
Stony is not gg against whir but just shut down welding jar and spellskite is enough to win in the turn.
Indeed, maybe BG with 3 artifacts hate slot is enough, the "easy" way is splash white ! Something as 2 creeping corrosion and at least one maelstrom pulse or one deglamer is enough ?
"Penguin is Evil ?"
The thing is though, it started me thinking that it would be a good tool in some match-ups. It is a pretty good way to take out a Mirran Crusader, for instance.
Has this ever occurred to anyone or is there something painfully obvious I'm missing that make this an asinine idea?
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
Abzan Traverse / Traverse Shadow / UR Kiki
Squeaked into top 16 for 50 in store credit. The store was crowded and I filled up the last 2 spots in the tournament. Rock is pretty solid. I definitely still miss Jund but Field of Ruins was significant, as was the man-lands.
Affinity: Lost
Titanshift: Won
Grixis Shadow: Won
AD Nausuem: Won
Infect: Lost
8-Rack: Won
Affinity straight up crushed me, man. Infect...I had to mull since being on the draw with a Bob, Tireless Tracker and LOTV didn't sound appealing against infect. His game 2 hand was insane, too. He was drawing nothing but threats. I also really messed up using Field of Ruins and having my opponent blossom it. Basically blew my own land up.
This deck felt so unfair against Grixis Shadow. Game 2 I had 3x Pushes, 1x Pulse and 1x LOTV. Like----what do you do as a shadow player? Considering how amazing my hand was my shadow opponent definitely outplayed me with nearly digging himself out, but my deck just honestly auto-piloted beat him.
The rest of the wins were pretty standard fair. Tireless Tracker actually did almost nothing in the entire tournament, too slow. She was certainly snagged or killed a lot. Goyf and man-lands did almost all the work in the entire tournament. Scooze was a 2/2 bear this entire tournament.
This store is in Jersey and is not my store so preparing for an mtgo meta seemed appropriate. I'm thankful I didn't completely fall flat on my face considering my rust and how poorly suited my 75 was to this store and still having a good shot at top 8 in a nice sized IQ.
The deck I used was the one I posted on here last time.
I had to mulligan against every opponent this entire tournament, which was frustrating. Too much land or, more usually, 1 landers.
What was your 75? And did you play against "normal" Affinity or Hardened Scales?
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
4x Verdant Catacombs
2x Overgrown Tomb
4x Blooming Marsh
2x Hissing Quagmire
2x Treetop Village
4x Swamp
2x Forest
4x Field of Ruin
Creature (15)
3x Dark Confidant
3x Scavenging Ooze
4x Tarmogoyf
3x Tireless Tracker
2x Kalitas, Traitor of Ghet
3x Inquisition of Kozilek
3x Thoughtseize
4x Fatal Push
3x Assassin's Trophy
2x Abrupt Decay
1x Collective Brutality
Planeswalker (4)
4x Liliana of the Veil
Other (1)
1x Nihil Spellbomb
2x Surgical Extraction
2x Nihil Spellbomb
1x Collective Bruality
1x Kitchen Finks
1x Damnation
1x Engineered Explosives
1x Creeping Corrosion
3x Fulminator Mage
1x Choke
2x Liliana, the Last Hope
Yup, this was at the Comic Book Store. It was PACKED with Tron, and Titan decks. I lost game 1 to regular old Affinity. My opener mulled to 6 with a reasonable but not very interactive game with Affinity. I kept a reasonable 6 in the dark. Game 2 he mulled to 5 but his 5 and the draws were fantastic.
Infect blew me out, too
Outside of those two opponents, I felt very in control in my other matchups. They were stressful but always felt just in grasp of my control.
I'm gonna play Rock at my FNM tonight but I wanna play Jund over it. The only reason why I'm not is because I didn't have the time to switch up my deck before work; I go from work straight to the fnm in Philly.
Tireless Tracker is great in slower matchups, but she was just such a non-factor. I was either racing way too much to afford cracking her or was in positions were I couldn't really tap out to get clues. I didn't cast Kalitas once in the entire game, either. It was basically all Goyf, man-lands and a little Bob. The rest of the threats were irrelevant.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
4 blooming marsh
4 verdant catacombs
3 overgrown tomb
4 swamp
1 Forest
3 treetop village
2 hissing quagmire
4 field of ruin
3 dark confidant
4 tarmogoyf
3 scooze
3 tracker
1 kalitas
Planeswalkers (4)
3 Liliana of the Veil
1 Vraska, golgari queen
4 fatal push
4 inquisition of kozilek
2 thoughtseize
1 collective brutality
1 abrupt decay
4 assassin’s trophy
1 maelstrom pulse
A few things concern me about going -1 tracker though. For one, I’ve had similar issues with drawing too few lands sometimes, whereas drawing too many doesn’t seem to be a problem when those lands are composed of field of ruin + manlands, and perhaps more relevant, when I have 3 tireless trackers and a vraska to wade through any flood. edit: To be clearer here, I think if I go -1 tracker I’m inclined to cut land #25, and that makes a tad uncomfortable.
I also worry about replacing tracker with a non-creature spell (probably what I’d play instead) and then ending up with not enough threats. Have any ideas?
UMerfolkGBW
Melira PodRIPGBW Abzan Midrange
GBR Jund Midrange
EDH
GBR Prossh
You could go a 4th Bob.
I'm not entirely sure what other creature is worth plugging in at the moment.
I'm accepting rock but it doesn't give me the same thrill as Jund. Casting BBE is so exciting and gives me that gambler addiction high. It's like, "It might be a boat!" whenever I cascade off of her.
I keep trying SO hard to become good with grixis shadow, and I've put reps into it---and I still can't do well with it outside of an FNM. The deck's so punishing. Jund Shadow is a poor choice with the abundance of grave hate and surgicals running around.
I seem to just be incompetent with heavy cantrip decks, man.
I think aside from tireless tracker I’ve reached a good balance of the other staple creatures. The 4th bob is a consideration, but I dunno man. Bobs in multiples are just so icky.
UMerfolkGBW
Melira PodRIPGBW Abzan Midrange
GBR Jund Midrange
EDH
GBR Prossh
4 blooming marsh
4 verdant catacombs
3 overgrown tomb
4 swamp
1 Forest
3 treetop village
1 hissing quagmire
3 field of ruin
1 marsh flats
Creatures (13)
3 dark confidant
4 tarmogoyf
3 scavenging ooze
2 tireless tracker
1 kalitas, traitor of ghet
3 Liliana of the Veil
1 Liliana, the last hope
Spells (16)
4 fatal push
4 inquisition of kozilek
2 thoughtseize
1 collective brutality
3 assassin’s trophy
1 maelstrom pulse
1 traverse the ulvenwald
Artifacts (3)
1 nihil spellbomb
2 mishra’s bauble
3 fulminator mage
1 vraska, golgari queen
1 kalitas, traitor of ghet
3 nihil spellbomb
1 grafdigger’s cage
1 collective brutality
1 damnation
1 creeping corrosion
1 cast down
1 abrupt decay
1 engineered explosives
Edit:
Played the above list at modern night today, went 2-1-1 though I think I was about to pull away from Martyr-Emeria in game 3 except for the clock. I’m counting that as a 3-1 Wins were against Sultai Wilderness Rec and Red-Green big things, loss was to 8rack.
Traverse was excellent every time I drew it. I don’t think more than 1 is good though; delirium isn’t a given and more traverse means more graveyard reliance. The baubles were just fine, maybe even good.
The sideboard is basically the same as it was before I made these maindeck changes, so it’s probably suboptimal right now. I’ll spoiler out the superfluous thoughts from the original post when I
I really like this configuration in theory, but I’m not sure how good it is in practice.
If I can reliably enable delirium, I think this deck has enough tools in the form of creatures and lands that traverse becomes quite insane. Tracker, goyf, kalitas, scooze, and FoR all strike me as very powerful tutor targets that could be key in locking up a game (Bob too, though I don’t imagine traversing until turn 4 or 5 at which point Bob is a lot less good). Given the prevalence of grave hate in the meta, I don’t think leaning into this plan too heavily is very good, but a small subtheme should be fine right? Even as just a 25th land I think traverse is ok, though finding a basic is not so desireable.
A couple questions emerge though:
*-What mix of spellbombs and baubles should I play?*
I feel like playing more than 1 spellbomb maindeck is overestimating how much time you get in modern hence the 1-1 split, but idk.
*-Should I play a 3rd artifact?*
I feel like the answer is yes, but space is tight. If yes, I think that third artifact should be bauble for reasons above maybe?
*-Should I play a 4th LotV or 2nd brutality to fill my grave faster?*
This is an interesting thought and I’m legitimately not sure. I feel like 3 LotV is about right given the current meta, but maybe 4 is ok if she synergizes so well. Unfortunately I think vraska becomes the cut, but that card overperforms so much. Maybe swap places between Last Hope in the board with vraska?
Sorry for the wall of text, any advice is appreciated.
UMerfolkGBW
Melira PodRIPGBW Abzan Midrange
GBR Jund Midrange
EDH
GBR Prossh
It looks as if it might be good for a laugh at least. It might just blow something like Spirits out.
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
https://mtgmeta.io/tournaments/230
46% winrate is pretty sad, and we’re second to last in the pecking order of decks with significant meta %. The sad thing is that other metagame anaylsis I’ve seen recently corroborates these numbers which says to me that BG midrange (and jund) are just not great decks in modern. Maybe there’s a problem with the way we approach deck building (I wish it were that easy) or perhaps more likely, playing midrange in modern is a losing battle.
UMerfolkGBW
Melira PodRIPGBW Abzan Midrange
GBR Jund Midrange
EDH
GBR Prossh