I ran Liliana of the Veil in the deck for a while and found her to be lackluster at best. Several times I found myself not plussing her to hold onto a card in hand that I might need later. Given how much we have to filter our own hands and discard things that we don't need, it seems like an additional effect that isn't impactful. I can see her being good in a meta filled with combos and hexproof. I played her a few times in BW Tokens and against her. We aren't Jund or BG Rock, which lack card filtering. Even her ultimate can be lackluster against certain decks. I'm just not impressed. Hopefully you have much better luck.
Liliana Last Hope is barely playable I think. She can be stellar in a wider variety of matches, however.
The best additional "flex" card I have so far is Chandra, Torch of Defiance. She can be back breaking in specific situations (such as turn 4-5 Chandra into Bedlam Reveler or Young Pyromancer). She can also bring in some direct damage and additional card draw as the game progresses. In a stalled board state, she often gives enough additional variety to outright win the game. Lili of the Veil doesn't do that and Last Hope is slightly worse (but again, more desirable in a stalled board state the Veil). In a stalled board state, she can be a four turn clock because of her Emblem.
A BW leyline of the void / rest in peace type card that is mainboardable.
Maybe something like:
BW
Enchantment
When CARDNAME enters the battlefield, each opponent discards a card.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
I've played this MU quite a lot and I have had a hard time even winning a game (I think I've played around 30 BO3 and won maybe one). I think you have really low chances of winning G1 and G2 / G3 depends on your SB but I wouldn't spend too much time on this MU, it is gonna be a lost BO3 most of the time.
I've played this MU quite a lot and I have had a hard time even winning a game (I think I've played around 30 BO3 and won maybe one). I think you have really low chances of winning G1 and G2 / G3 depends on your SB but I wouldn't spend too much time on this MU, it is gonna be a lost BO3 most of the time.
I've only played the matchup a few times ask before deciding it was awful. Thanks for the insight
I've been traying to make Mardu DS work for a while now, and this is the last iteration. The idea behind it is to try to make it as close as a Turbo Zerox deck as i can without loosing the "Mardu Pyro" soul of the deck. That's why i added the Mishra's Bauble to supplement the Street Wraith and the Faithless Looting.
I have some consideration to explain:
1- There's an argument to te inclusion on Manamorphose instead of the Mishra's Bauble, but with 17 lands, sometimes it can get a bit awkward if you draw a manamorphose in a 1 lander hand.
2- G/R Ponza is well played in my meta, thus the 4 basic lands.
3- To add the DS package i've cut the flex spots of the PWs , Collected Brutallity(That went to the board for Combo and Control MU) and Blood Moon. I also trim 1 Bedlam Reveler and 1 Young Pyromancer.
I haven't play many games with this configuration, but i am in need of some help with the mana base.
I'm open to any suggestion.
(I apollogize for my English, it's not may native languaje)
I played a lot against spirits lately... Bant spirits is a bad matchup. You need to hope that the bant player does not have a good start. After boarding you can hope thta he keeps a hand full of sideboard cards which usually dont hurt you as much as their usual spirit cards. UW seems slightly more winnable.
In my last tournament I managed to draw against UW spirits. In one game my opponent spellquellerd my removal that was targeting his first queller and after I killed this second queller, I got a chain-reaction to win the game
I tried Hazoret in Mardu Pyro and i found it to simply be way too Slow/Clunky. It still looks good in my mind but in action she just did not do anything
Hazoret is a decent one-off in Mardu in my opinion, it helps against grindy MU. It is a flex spot tho, so you should adapt to your local meta. Could be a SB option too
Hazoret the Fervent has been amazing for me. It's always either in my mainboard or sideboard. It's the clock you need sometimes against decks with inevitability. Absolutely impossible to get rid of as BG/Jund
On my flex slots I usually run Hazoret, a flavor of Liliana (Liliana of the Veil, Liliana, the Last hope) and 2 Blood Moon. Despite not being "good" right now, I feel like they always help making greedy manabases(Spirits, Humans, Tron, GDS, Jeskai) close to unusable
I have been thinking about Kalitas, Traitor of Ghet as an answer to Dredge lately, maybe as a 1 of in the sideboard. Jund and BG use it and I feel the lifelink and exile parts of the card to be extremely useful in a Dredge meta, and way harder for them to deal with without AssTrophy or Conflagrate, and since they usually expect Leyline of the Void or Nihil Spellbomb from us, their Nature's Claim would be useless
what does everyone think of our spirits matchup? I'm struggling with it and don't know if it's actually bad or if I just need advice with it
It's not good. Luckily, there is an answer: Ensnaring Bridge
Sadly, I'm having to board it in more and more lately to the point where I think it should just be in the maindeck and I would SB the Blood Moon. Spirits can Queller it, but that's their only MD answer most of the time. Against Dredge and graveyard decks, I have 4 Leylines and 2 Ensnaring Bridge. This makes the matchup "slightly" better because you have more lockpieces than they have answers.
My current deck. Notable inclusions are a maindeck Kambal to better fight combo and burn, and a Sorin, Solemn Visitor. Sorin has actually overperformed in my experience. Most of the time you have so many tokens that you're getting a huge swing when he comes down.
The concept for this deck was to include as many slamdunk hate pieces as possible within the traditional Mardu Pyro shell.
Whilst Kambal is extremely effective in the right matchups, he is actively bad against creature decks like humans, spirits and hardened scales. Mainboarding him seems loose as he will be dead weight in around a third of your matches.
Whilst Kambal is extremely effective in the right matchups, he is actively bad against creature decks like humans, spirits and hardened scales. Mainboarding him seems loose as he will be dead weight in around a third of your matches.
I should have been more clear, when I stated that I had one maindeck, it was a personal meta call. I've been seeing a lot of arclight phoenix type decks lately, in addition to the current combo and burn. He definitely is dead in a few matchups, but that's what faithless looting is for.
Spirits has been hit or miss for me. Sometimes they tempo me out wanderers and spell quellor and other times I grind them out. A lot of my losses really felt like my deck just didn’t cooperate. I side in 2 Anger of the gods and 1 ensnaring bridge.
Edit: I also board in an Engineered Explosives and a Liliana, the last hope.
Little angel, go away come again some other day the Devil has my ear today I'll never hear a word you say. He promised I would find a little solace and some peace of mind. Whatever. just as long as I don't feel so desperate and ravenous.
You also can consider boarding in wear/tear since it hits Aether Vial and some Spirit players board in Worship against us which we cannot beat except for brutalities live drain...
can I get some feedback/advice on our amulet titan matchup? I feel I had a tight match against it yesterday but would like to know other people's thoughts on it.
When I get home I'll try and write a tournament report
Hi everyone! I'm thinking about switching my Grixis Delver into Mardu Pyro, for now I'm pretty on a budget but I have all the right cards apart from Blackcleaves and RW or BW fetches. I have now 2 Bloodstained Mire 2 Polluted Delta and 2 Flooded Strand and I was thinking about replacing the Strands with 2 other Mires, is this correct? What I'm fearing is that by doing this I'll lose the potential fetching for a basic plains or for a sacred foundry and get stuck with lingering souls in hand. It would be great if you could give me some advices since I'm pretty new to this deck.
can I get some feedback/advice on our amulet titan matchup? I feel I had a tight match against it yesterday but would like to know other people's thoughts on it.
When I get home I'll try and write a tournament report
We certainly have tools against them, you almost always want to mull to find hand disruption against them to try and hit an amulet before it hits the table.
If you can survive past the first few turns, Blood Moon is pretty good in the match-up.
Terminate is the only bit of instant speed removal that we have that hits the titan on a combo turn, but the fact that it is a 1 of in most lists is not good news.
I think the matchup is more favorable if you sideboard surgical extraction over Leylines too, as you can Thoughtseize a key combo piece and surgical it out immediately.
can I get some feedback/advice on our amulet titan matchup? I feel I had a tight match against it yesterday but would like to know other people's thoughts on it.
When I get home I'll try and write a tournament report
We certainly have tools against them, you almost always want to mull to find hand disruption against them to try and hit an amulet before it hits the table.
If you can survive past the first few turns, Blood Moon is pretty good in the match-up.
Terminate is the only bit of instant speed removal that we have that hits the titan on a combo turn, but the fact that it is a 1 of in most lists is not good news.
I think the matchup is more favorable if you sideboard surgical extraction over Leylines too, as you can Thoughtseize a key combo piece and surgical it out immediately.
I wasn't running any surgicals that day but I'm probably gonna try and fit 1-2 in my side now. (not sure what to cut yet). I mostly just like having at least 1. I'd also like to fit a second terminate in my side, I just need to go through my list to see what to cut
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Liliana Last Hope is barely playable I think. She can be stellar in a wider variety of matches, however.
The best additional "flex" card I have so far is Chandra, Torch of Defiance. She can be back breaking in specific situations (such as turn 4-5 Chandra into Bedlam Reveler or Young Pyromancer). She can also bring in some direct damage and additional card draw as the game progresses. In a stalled board state, she often gives enough additional variety to outright win the game. Lili of the Veil doesn't do that and Last Hope is slightly worse (but again, more desirable in a stalled board state the Veil). In a stalled board state, she can be a four turn clock because of her Emblem.
Maybe something like:
BW
Enchantment
When CARDNAME enters the battlefield, each opponent discards a card.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
I've only played the matchup a few times ask before deciding it was awful. Thanks for the insight
4 Death's Shadow
3 Young Pyromancer
4 Street Wraith
3 Bedlam Reveler
Sorceries
4 Faithless Looting
4 Thoughtseize
3 Inquisition of Kozilek
1 Dredbore
4 Lingering Souls
2 Fatal Push
4 Lightning Bolt
1 Terminate
1 Temur Battle Rage
2 Kolaghan's Command
Artifacts
3 Mishra's Bauble
Lands
4 Bloodstained Mire
4 Marsh Flats
1 Arid Mesa
2 Blood Crypt
2 Sacred Foundry
2 Swamp
2 Mountain
I've been traying to make Mardu DS work for a while now, and this is the last iteration. The idea behind it is to try to make it as close as a Turbo Zerox deck as i can without loosing the "Mardu Pyro" soul of the deck. That's why i added the Mishra's Bauble to supplement the Street Wraith and the Faithless Looting.
I have some consideration to explain:
1- There's an argument to te inclusion on Manamorphose instead of the Mishra's Bauble, but with 17 lands, sometimes it can get a bit awkward if you draw a manamorphose in a 1 lander hand.
2- G/R Ponza is well played in my meta, thus the 4 basic lands.
3- To add the DS package i've cut the flex spots of the PWs , Collected Brutallity(That went to the board for Combo and Control MU) and Blood Moon. I also trim 1 Bedlam Reveler and 1 Young Pyromancer.
I haven't play many games with this configuration, but i am in need of some help with the mana base.
I'm open to any suggestion.
(I apollogize for my English, it's not may native languaje)
is there any Hazoret, the Fervent Mardu list out there?
Green @ it's best
In my last tournament I managed to draw against UW spirits. In one game my opponent spellquellerd my removal that was targeting his first queller and after I killed this second queller, I got a chain-reaction to win the game
BRGJundGRB
GCTronCG
WBRMardu PyromancerRBW
Legacy:
GElvesG
Hazoret the Fervent has been amazing for me. It's always either in my mainboard or sideboard. It's the clock you need sometimes against decks with inevitability. Absolutely impossible to get rid of as BG/Jund
On my flex slots I usually run Hazoret, a flavor of Liliana (Liliana of the Veil, Liliana, the Last hope) and 2 Blood Moon. Despite not being "good" right now, I feel like they always help making greedy manabases(Spirits, Humans, Tron, GDS, Jeskai) close to unusable
I have been thinking about Kalitas, Traitor of Ghet as an answer to Dredge lately, maybe as a 1 of in the sideboard. Jund and BG use it and I feel the lifelink and exile parts of the card to be extremely useful in a Dredge meta, and way harder for them to deal with without AssTrophy or Conflagrate, and since they usually expect Leyline of the Void or Nihil Spellbomb from us, their Nature's Claim would be useless
It's not good. Luckily, there is an answer:
Ensnaring Bridge
Sadly, I'm having to board it in more and more lately to the point where I think it should just be in the maindeck and I would SB the Blood Moon. Spirits can Queller it, but that's their only MD answer most of the time. Against Dredge and graveyard decks, I have 4 Leylines and 2 Ensnaring Bridge. This makes the matchup "slightly" better because you have more lockpieces than they have answers.
My current deck. Notable inclusions are a maindeck Kambal to better fight combo and burn, and a Sorin, Solemn Visitor. Sorin has actually overperformed in my experience. Most of the time you have so many tokens that you're getting a huge swing when he comes down.
The concept for this deck was to include as many slamdunk hate pieces as possible within the traditional Mardu Pyro shell.
// 9 Creature
4 Young Pyromancer
4 Bedlam Reveler
1 Kambal, Consul of Allocation
// 2 Enchantment
2 Blood Moon
// 8 Instant
2 Fatal Push
4 Lightning Bolt
2 Kolaghan's Command
// 20 Land
2 Arid Mesa
4 Blackcleave Cliffs
1 Blood Crypt
4 Bloodstained Mire
2 Marsh Flats
2 Mountain
1 Plains
2 Sacred Foundry
2 Swamp
1 Liliana of the Veil
1 Sorin, Solemn Visitor
// 19 Sorcery
4 Faithless Looting
1 Forked Bolt
4 Inquisition of Kozilek
3 Thoughtseize
1 Dreadbore
4 Lingering Souls
2 Collective Brutality
// 3 Artifact
1 Engineered Explosives
2 Ensnaring Bridge
// 3 Creature
1 Kambal, Consul of Allocation
2 Goblin Rabblemaster
// 5 Enchantment
4 Leyline of the Void
1 Stony Silence
// 1 Instant
1 Wear // Tear
1 Liliana, the Last Hope
// 2 Sorcery
2 Molten Rain
I should have been more clear, when I stated that I had one maindeck, it was a personal meta call. I've been seeing a lot of arclight phoenix type decks lately, in addition to the current combo and burn. He definitely is dead in a few matchups, but that's what faithless looting is for.
Edit: I also board in an Engineered Explosives and a Liliana, the last hope.
When I get home I'll try and write a tournament report
Here's my list:
2x Blood Crypt
4x Mountain
1x Plains
2x Polluted Delta
1x Sacred Foundry
3x Swamp
4x Bloodstained Mire
1x Concealed Courtyard
2x Dragonskull Summit
4x Bedlam Reveler
1x Hazoret the Fervent
4x Young Pyromancer
//Non-Creature Spells
1x Cast Down
1x Collective Brutality
4x Faithless Looting
3x Fatal Push
4x Inquisition of Kozilek
2x Kolaghan's Command
4x Lightning Bolt
2x Lightning Helix
4x Lingering Souls
2x Terminate
2x Thoughtseize
2x Blood Moon
G Mono Green Stompy G
UR UR Delver Prowess UR
URBGrixis DelverURB
RBWMardu PyromancerRBW
We certainly have tools against them, you almost always want to mull to find hand disruption against them to try and hit an amulet before it hits the table.
If you can survive past the first few turns, Blood Moon is pretty good in the match-up.
Terminate is the only bit of instant speed removal that we have that hits the titan on a combo turn, but the fact that it is a 1 of in most lists is not good news.
I think the matchup is more favorable if you sideboard surgical extraction over Leylines too, as you can Thoughtseize a key combo piece and surgical it out immediately.
I wasn't running any surgicals that day but I'm probably gonna try and fit 1-2 in my side now. (not sure what to cut yet). I mostly just like having at least 1. I'd also like to fit a second terminate in my side, I just need to go through my list to see what to cut