@Piney Your manabase is too inconsistant unfortunately. You cant run more than 1-2 Treetop in Rock, and here is why:
You need 18 black sources for Liliana. Field of Ruin as a card doesnt count as source for anycard with CMC 1-3 for obvious reasons. So in your list you only have 15 black sources, which is 3 too few. This is extremely relevant. I would suggest the following changes:
-1 FoR (you cannot run 4 FoR in a 24 landbase only, it would be the 25th for consistancy reasons)
-2 Treetop
+2 Quagmire
+1 Swamp
I know this is a lot of pure statements, but explainaing all that is rather much. I am going to link you my article on reddit though which I wrote just recently which exactly tackles this topic:
@Piney Your manabase is too inconsistant unfortunately. You cant run more than 1-2 Treetop in Rock, and here is why:
You need 18 black sources for Liliana. Field of Ruin as a card doesnt count as source for anycard with CMC 1-3 for obvious reasons. So in your list you only have 15 black sources, which is 3 too few. This is extremely relevant. I would suggest the following changes:
-1 FoR (you cannot run 4 FoR in a 24 landbase only, it would be the 25th for consistancy reasons)
-2 Treetop
+2 Quagmire
+1 Swamp
I know this is a lot of pure statements, but explainaing all that is rather much. I am going to link you my article on reddit though which I wrote just recently which exactly tackles this topic:
This should show you that the Rock manabase is actually very tight when colourless lands are involved.
Man, I was worried about that, but some of the lists I've seen lately were all really heavy on the Treetop and FoR so I figured it was safe. I'm used to having to be a lot pickier on my manabase in Jund, but thought maybe since Rock was two-colored it was a different story. I'm really not familiar with Field of Ruin, namely how you have to treat it when considering your manabase. I assumed that since you can use it to fix your mana that you could be a little more lax with it in regard to it being colorless. And with its lower curve, I thought maybe Rock could be more content to sit back, fetch a black source with FoR, play a Fatal Push or Inquisition, and pass the turn, setting up a Lili for next turn.
But I trust you Delver. I know you like to play it safer than some on the manabases, but I was skeptical of that particular manabase already. I just assumed it was kosher because I saw some lists running it. Surely there's a way for me to jam a second Treetop though?
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MODERN: BRGJUNDGRB---BRHOLLOW ONERB---BGELVESGB---BRGLIVING ENDGRB---GWBOGLESWG EDH: BRGKARRTHUS, TYRANT OF JUNDGRB
I know I have seen these lists as well. I understand building that same manabase for that reason. And it might not matter for one FNM or two. But if you keep that manabases the inconsistancy will eventually catch you. Yeah I am more on the consistant side. Its up to you to decide of course.
I mean you can personally say okay I am fine with 17 black only and play 2 treetop. Or you can play 25 lands or you can maybe only play 1 forest but this seems very sketchy. Just wanted to raise awareness of this, as very many lists you find online right now are actually qutie greedy.
I know I have seen these lists as well. I understand building that same manabase for that reason. And it might not matter for one FNM or two. But if you keep that manabases the inconsistancy will eventually catch you. Yeah I am more on the consistant side. Its up to you to decide of course.
I mean you can personally say okay I am fine with 17 black only and play 2 treetop. Or you can play 25 lands or you can maybe only play 1 forest but this seems very sketchy. Just wanted to raise awareness of this, as very many lists you find online right now are actually qutie greedy.
No, man, makes perfect sense to me. I’m gonna rework those lands. Like I said, I was already skeptical. I skimmed through that article you wrote up, by the way. Good info. I will say that with so many 1cmc and 2cmc options to play on turn-three, I’m not extremely concerned with having a 94% chance of slamming Lili. A little worse odds than that probably wouldn’t bother me here.
How’d the removal suite look? Any suggestions there? I’m just not sure exactly what I’m going for here. Is this Jund with some minor changes/replacements, or am I truly playing a different archetype? I do know that Bob and Tracker make some stupid CA.
Also, I wish the new Vraska would have been viable. It’d be cool to have a 4cmc Golgari PW.
How’d the removal suite look? Any suggestions there? I’m just not sure exactly what I’m going for here. Is this Jund with some minor changes/replacements, or am I truly playing a different archetype? I do know that Bob and Tracker make some stupid CA.
Your removal suite is probably commonly used but I don't like four of either Assassin's Trophy or Fatal Push. One reason is Meddling Mage. But there are downsides with both cards that are significant. There is no one-CMC removal spell really worth consideration for the main-deck, but there are several options. Abrupt Decay does not suck regardless of current, conventional wisdom. I like two copies of Maelstrom Pulse.
But the big thing is I am almost certain to see Humans every FNM.
How come recent abzan decks have moved away from dark confidant?
Because Abzan players are experimenting with a deck that's kinda been dead since Shadow was pushed out of tier 1. Until lingering souls becomes a necessary evil again it's incredibly foolish to play Junk over Jund or Rock.
Many weeks ago, I had the very great pleasure of playing against Tron and Eldrazi Tron in the same FNM. Afterward, I built a GQ Rock deck with these two match-ups in mind. Naturally, I didn't see another Urza land for months.
But tonight I finally got paired with Eldrazi Tron in the ultimate round of tonight's FNM and took home the prize packs.
The bucket loads of land destruction didn't play a huge role. In fact, the Rock Stars tonight were Maelstrom Pulse (two early Walking Ballistas and several two-for-ones versus the Elves) and Abrupt Decay (Chalice of the Void on two). Grim Flayer helped a bunch in recovering from Relic of Progenitus shenanigans as did Ghost Quarter. Bob pulled his weight overall tonight - for the first time in I can't remember how long - and both Lilianas contributed.
In addition to the E-Tron, I played GW Elves and a bad standard deck.
All this means that I can now perhaps let this obsession go and play something different. I am thinking Traverse Rock with a copy of Rex or Rock with a soupçon of W with Murmuring Bosk.
I already plan to swap a Marsh Flat for a Windswept Heath, that is, if I keep this pile together. Any criticism one might care to bring up is probably valid, but it was a special project and my main-deck isn't that different from Sol's in the primer. BTW, did the example Ghost Quarter deck get switched recently? That doesn't seem to be the one I remember starting with.
After a few months of multiplayer commander, me and a friend sat down for some old fashioned modern quality games. And they were.
Amongst others, I played my slightly updated Abzan Traverse deck and i must say, it still feels pretty solid. Played vs BUG Delver and the latest itteration of dredge. Conflagrate and Creeping Chill together is so busted, but our Rhino's and new Knight do a pretty good job at mittigating the effect.
I still feel white is worth it bcause of this, but next time i'll try straight Rock with 3 FoR and 4 trophies, just to get a feel for how strong the LD package is. The lists look prommissing enough though and i'd love to play my trackers again!
How come recent abzan decks have moved away from dark confidant?
Because Abzan players are experimenting with a deck that's kinda been dead since Shadow was pushed out of tier 1. Until lingering souls becomes a necessary evil again it's incredibly foolish to play Junk over Jund or Rock.
no, thats because people forgettin how good bob is!
They just listen to some tireless Tracker priest (which is a very good card), but actually she is more a 1 or 2of in our deck.
why? because rock and abzan is an outgrinding deck, and the presure has to Start from the beginning and not from t4!
How many games has this deck won with discard, into bob into lilly? even when he eats a removalspell.. thats one less for your goyf or scooze.
People sadly forget what this deck is made to.. and believe me, its not t4 tracker into some golgari pw that made us to sac the lands!
We need to keep our opponents low on Ressources, thats why we don't play path and thats why i personally think assassin's trophy should be a sideboard card in this Deck.
but this are just my thoughts
I don’t think it’s quite so black-and-white as this.
4 Tireless Tracker and no Dark Confidant is a very viable setup, but you need to structure accordingly with a high land count (including a lot of utility from the landbase), a flurry of early interaction, and high numbers of cards like Tasigur and Scooze which can come down as an earlyish, mana-efficient threat while also acting as a powerful mana sink in the mid-late game.
4 Dark Confidant and 1-2 Tireless Tracker is also a viable setup, but you need to structure accordingly with a curve that includes nothing CMC4+ in the main and almost nothing above that threshold in the side, and probably capping the Thoughtseize count at 2, while having a coherent sideboard plan for the matchups where Confidant can become a liability.
Personally, ever since I picked up the 25-land 4-Tracker build I haven’t looked back. The deck feels absolutely incredible. Still, I reject the notion that Confidant has no business being in Golgari or Abzan anymore, just as I reject the notion that these decks require Confidant because card advantage must begin on T2.
As for Trophy in the side, I simply can’t agree. This card has lived up to the hype, in my view. It’s the catch-all answer that BGx decks have been crying out for. We’re no longer cold to big mana payoff cards and huge bombs off the top in certain scenarios against control or midrange; and Trophy remains a very reasonable roleplayer against other archetypes, nicely supplementing our more efficient forms of removal to provide us with a critical mass of kill spells.
Re: Treetop Village, I played a very amusing match recently (vs Boros Nahiri on my channel) wherein my opponent ripped a frankly ridiculous number of planeswalkers off the top of their deck over the course of an insane G3, while I didn’t have much going on besides a pair of Treetops. My best play was to fire them up and attack over and over and over again, and by the end of the match my two Villages had racked up these statistics:
- Killed two 2/2 Knight tokens
- Assigned 38 (!) points of damage to planeswalkers, including kills on Gideon Ally of Zendikar, Gideon Jura, Nahiri the Harbinger, and 2x Chandra Torch of Defiance.
- Assigned 12 points of damage to the opponent, including the hit for lethal.
Obviously that’s just a ridiculous game in every way. I’ll play BGx strategies for the rest of my MtG days and I’m 100% confident that my apes will never replicate those numbers. Still, if ever there was an example of Treetop’s usefulness, this is it—and the card more generally has been a standout performer across my games. That said, Delver is right about the manabase in general, but my advice is to play the maximum number of Treetops (usually 2) that your deck can statistically support.
We do not have Reid Duke's list, though I know he was playing Grim Flayer in his deck, since he had one in hand during his match against Devoted Company.
Sol's an amazing player, because I really can't follow that deck list. It looks like such a mess and I don't see a lot of rhyme or reason for his choices. He's definitely amazing, because it like...it's a mess.
Glad to see Reid on it. It sounds like Reid did very so so with Rock, I think he was X-3, but he also had 3 byes. Without those byes that's a solid record though.
Sol's an amazing player, because I really can't follow that deck list. It looks like such a mess and I don't see a lot of rhyme or reason for his choices.
I have to agree here. All the respect in the world for what that man has achieved over the years, but the list looks a bit all over the place to me.
Looking forward with great anticipation to the Duke’s take on Golgari. Until then, what does everyone think about UMA? BGx decks are certainly getting more reprint love than any other Modern archetype. Do we have any madmen amongst us who are planning to stock their deck with playsets of the box toppers?
For me, the new Fulminator art knocks it out of the park—bravo and well done. And the new take on Tasigur is unsettling and well-executed, definitely growing on me. Borderless LoTV and Pulse are obviously sweet as well, but I’m not really sold on the new Goyf art (but, judging from discussion elsewhere, I seem to be in the minority here).
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I don't think you can play the full playset of Treetop Village and GQ/FoR in the deck. I am currently trying 3 Villages and 1 GQ.
He might play 3 Trophies and 1 Decay, we only saw 2 Trophies on camera if I remember correctly. Not sure whether he played 3 Grim Flayers, no Last Hope or Kalitas instead of Tracker. It is also possible that he only played 1 Spellbomb. It is of course just speculation but this is my guess on Reid's list.
You need 18 black sources for Liliana. Field of Ruin as a card doesnt count as source for anycard with CMC 1-3 for obvious reasons. So in your list you only have 15 black sources, which is 3 too few. This is extremely relevant. I would suggest the following changes:
-1 FoR (you cannot run 4 FoR in a 24 landbase only, it would be the 25th for consistancy reasons)
-2 Treetop
+2 Quagmire
+1 Swamp
I know this is a lot of pure statements, but explainaing all that is rather much. I am going to link you my article on reddit though which I wrote just recently which exactly tackles this topic:
https://www.reddit.com/r/ModernMagic/comments/9rw5ex/building_consistant_manabases_for_gbx_decks_a/
This should show you that the Rock manabase is actually very tight when colourless lands are involved.
Man, I was worried about that, but some of the lists I've seen lately were all really heavy on the Treetop and FoR so I figured it was safe. I'm used to having to be a lot pickier on my manabase in Jund, but thought maybe since Rock was two-colored it was a different story. I'm really not familiar with Field of Ruin, namely how you have to treat it when considering your manabase. I assumed that since you can use it to fix your mana that you could be a little more lax with it in regard to it being colorless. And with its lower curve, I thought maybe Rock could be more content to sit back, fetch a black source with FoR, play a Fatal Push or Inquisition, and pass the turn, setting up a Lili for next turn.
Here's an example list:
https://www.mtgtop8.com/event?e=20314&d=332895&f=MO
And another:
https://www.mtgtop8.com/event?e=20165&d=331333&f=MO
But I trust you Delver. I know you like to play it safer than some on the manabases, but I was skeptical of that particular manabase already. I just assumed it was kosher because I saw some lists running it. Surely there's a way for me to jam a second Treetop though?
BRGJUNDGRB---BRHOLLOW ONERB---BGELVESGB---BRGLIVING ENDGRB---GWBOGLESWG
EDH:
BRGKARRTHUS, TYRANT OF JUNDGRB
I mean you can personally say okay I am fine with 17 black only and play 2 treetop. Or you can play 25 lands or you can maybe only play 1 forest but this seems very sketchy. Just wanted to raise awareness of this, as very many lists you find online right now are actually qutie greedy.
No, man, makes perfect sense to me. I’m gonna rework those lands. Like I said, I was already skeptical. I skimmed through that article you wrote up, by the way. Good info. I will say that with so many 1cmc and 2cmc options to play on turn-three, I’m not extremely concerned with having a 94% chance of slamming Lili. A little worse odds than that probably wouldn’t bother me here.
How’d the removal suite look? Any suggestions there? I’m just not sure exactly what I’m going for here. Is this Jund with some minor changes/replacements, or am I truly playing a different archetype? I do know that Bob and Tracker make some stupid CA.
Also, I wish the new Vraska would have been viable. It’d be cool to have a 4cmc Golgari PW.
BRGJUNDGRB---BRHOLLOW ONERB---BGELVESGB---BRGLIVING ENDGRB---GWBOGLESWG
EDH:
BRGKARRTHUS, TYRANT OF JUNDGRB
Your removal suite is probably commonly used but I don't like four of either Assassin's Trophy or Fatal Push. One reason is Meddling Mage. But there are downsides with both cards that are significant. There is no one-CMC removal spell really worth consideration for the main-deck, but there are several options. Abrupt Decay does not suck regardless of current, conventional wisdom. I like two copies of Maelstrom Pulse.
But the big thing is I am almost certain to see Humans every FNM.
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
Because Abzan players are experimenting with a deck that's kinda been dead since Shadow was pushed out of tier 1. Until lingering souls becomes a necessary evil again it's incredibly foolish to play Junk over Jund or Rock.
But tonight I finally got paired with Eldrazi Tron in the ultimate round of tonight's FNM and took home the prize packs.
The bucket loads of land destruction didn't play a huge role. In fact, the Rock Stars tonight were Maelstrom Pulse (two early Walking Ballistas and several two-for-ones versus the Elves) and Abrupt Decay (Chalice of the Void on two). Grim Flayer helped a bunch in recovering from Relic of Progenitus shenanigans as did Ghost Quarter. Bob pulled his weight overall tonight - for the first time in I can't remember how long - and both Lilianas contributed.
In addition to the E-Tron, I played GW Elves and a bad standard deck.
All this means that I can now perhaps let this obsession go and play something different. I am thinking Traverse Rock with a copy of Rex or Rock with a soupçon of W with Murmuring Bosk.
3 Dark Confidant
2 Grim Flayer
2 Scavenging Ooze
4 Tarmogoyf
1 Kitchen Finks
2 Tireless Tracker
Lands [24]
4 Blooming Marsh
2 Forest
4 Ghost Quarter
3 Hissing Quagmire
2 Marsh Flats
2 Overgrown Tomb
3 Swamp
4 Verdant Catacombs
2 Fatal Push
4 Inquisition of Kozilek
3 Thoughtseize
2 Abrupt Decay
3 Assassin's Trophy
2 Collective Brutality
3 Liliana of the Veil
1 Liliana, the Last Hope
2 Maelstrom Pulse
4 Fulminator Mage
1 Kalitas, Traitor of Ghet
1 Engineered Explosives
2 Surgical Extraction
1 Nihil Spellbomb
1 Grafdigger's Cage
1 Pithing Needle
1 Damping Sphere
1 Golgari Charm
1 Languish
1 Damnation
I already plan to swap a Marsh Flat for a Windswept Heath, that is, if I keep this pile together. Any criticism one might care to bring up is probably valid, but it was a special project and my main-deck isn't that different from Sol's in the primer. BTW, did the example Ghost Quarter deck get switched recently? That doesn't seem to be the one I remember starting with.
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
Amongst others, I played my slightly updated Abzan Traverse deck and i must say, it still feels pretty solid. Played vs BUG Delver and the latest itteration of dredge. Conflagrate and Creeping Chill together is so busted, but our Rhino's and new Knight do a pretty good job at mittigating the effect.
I still feel white is worth it bcause of this, but next time i'll try straight Rock with 3 FoR and 4 trophies, just to get a feel for how strong the LD package is. The lists look prommissing enough though and i'd love to play my trackers again!
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
I don’t think it’s quite so black-and-white as this.
4 Tireless Tracker and no Dark Confidant is a very viable setup, but you need to structure accordingly with a high land count (including a lot of utility from the landbase), a flurry of early interaction, and high numbers of cards like Tasigur and Scooze which can come down as an earlyish, mana-efficient threat while also acting as a powerful mana sink in the mid-late game.
4 Dark Confidant and 1-2 Tireless Tracker is also a viable setup, but you need to structure accordingly with a curve that includes nothing CMC4+ in the main and almost nothing above that threshold in the side, and probably capping the Thoughtseize count at 2, while having a coherent sideboard plan for the matchups where Confidant can become a liability.
Personally, ever since I picked up the 25-land 4-Tracker build I haven’t looked back. The deck feels absolutely incredible. Still, I reject the notion that Confidant has no business being in Golgari or Abzan anymore, just as I reject the notion that these decks require Confidant because card advantage must begin on T2.
As for Trophy in the side, I simply can’t agree. This card has lived up to the hype, in my view. It’s the catch-all answer that BGx decks have been crying out for. We’re no longer cold to big mana payoff cards and huge bombs off the top in certain scenarios against control or midrange; and Trophy remains a very reasonable roleplayer against other archetypes, nicely supplementing our more efficient forms of removal to provide us with a critical mass of kill spells.
Re: Treetop Village, I played a very amusing match recently (vs Boros Nahiri on my channel) wherein my opponent ripped a frankly ridiculous number of planeswalkers off the top of their deck over the course of an insane G3, while I didn’t have much going on besides a pair of Treetops. My best play was to fire them up and attack over and over and over again, and by the end of the match my two Villages had racked up these statistics:
- Killed two 2/2 Knight tokens
- Assigned 38 (!) points of damage to planeswalkers, including kills on Gideon Ally of Zendikar, Gideon Jura, Nahiri the Harbinger, and 2x Chandra Torch of Defiance.
- Assigned 12 points of damage to the opponent, including the hit for lethal.
Obviously that’s just a ridiculous game in every way. I’ll play BGx strategies for the rest of my MtG days and I’m 100% confident that my apes will never replicate those numbers. Still, if ever there was an example of Treetop’s usefulness, this is it—and the card more generally has been a standout performer across my games. That said, Delver is right about the manabase in general, but my advice is to play the maximum number of Treetops (usually 2) that your deck can statistically support.
YouTube Channel, with deck techs, gameplay, analysis, spoiler reviews, and more!
Or the one who designed the rock back in 00? He was also playing rock.
Sol Malka's is in this.
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
We do not have Reid Duke's list, though I know he was playing Grim Flayer in his deck, since he had one in hand during his match against Devoted Company.
WBC Eldrazi & Taxes CBW
UR Keep on Cantripin' (UR Phoenix) RU
WU Surprise! It's not UW Control! (UW Midrange) UW
BG The Rock, Straight BG
U Mono-Blue Fish U
RBW Mardu Pyromancer BWR
RG Rabble! Rabble! (GR Blood Moon Aggro) GR
Legacy
W Death & Taxes W
This Sol Malka list is interesting. It seems that he comes prepeared for the infair matchups. Only 2 fatal pushesh?
Sol Malka's deck.
3 Liliana of the Veil
Creature (15)
4 Dark Confidant
1 Eternal Witness
3 Scavenging Ooze
4 Tarmogoyf
1 Thrun, the Last Troll
2 Tireless Tracker
Sorcery (10)
2 Collective Brutality
4 Inquisition of Kozilek
1 Maelstrom Pulse
2 Thoughtseize
1 Traverse the Ulvenwald
Instant (7)
2 Abrupt Decay
3 Assassin's Trophy
2 Fatal Push
2 Mishra's Bauble
Land (23)
4 Blooming Marsh
2 Forest
3 Ghost Quarter
3 Hissing Quagmire
1 Marsh Flats
2 Overgrown Tomb
3 Swamp
4 Verdant Catacombs
1 Windswept Heath
60 Cards
1 Ghost Quarter
1 Damnation
2 Duress
2 Fulminator Mage
1 Golgari Charm
2 Kalitas, Traitor of Ghet
1 Liliana, the Last Hope
2 Nihil Spellbomb
1 Slaughter Pact
2 Surgical Extraction
Glad to see Reid on it. It sounds like Reid did very so so with Rock, I think he was X-3, but he also had 3 byes. Without those byes that's a solid record though.
I have to agree here. All the respect in the world for what that man has achieved over the years, but the list looks a bit all over the place to me.
Looking forward with great anticipation to the Duke’s take on Golgari. Until then, what does everyone think about UMA? BGx decks are certainly getting more reprint love than any other Modern archetype. Do we have any madmen amongst us who are planning to stock their deck with playsets of the box toppers?
For me, the new Fulminator art knocks it out of the park—bravo and well done. And the new take on Tasigur is unsettling and well-executed, definitely growing on me. Borderless LoTV and Pulse are obviously sweet as well, but I’m not really sold on the new Goyf art (but, judging from discussion elsewhere, I seem to be in the minority here).
YouTube Channel, with deck techs, gameplay, analysis, spoiler reviews, and more!
4 Dark Confidant
4 Tarmogoyf
2 Grim Flayer
3 Scavenging Ooze
1 Tireless Tracker
Planeswalker: 5
4 Liliana of the Veil
1 Liliana, the Last Hope
Artifacts: 2
2 Nihil Spellbomb
4 Inquisition of Kozilek
2 Thoughtseize
4 Fatal Push
2 Abrupt Decay
2 Assassin's Trophy
1 Maelstrom Pulse
Lands: 24
4 Verdant Catacombs
1 Marsh Flats
1 Polluted Delta
1 Bloodstained Mire
2 Overgrown Tomb
4 Blooming Marsh
1 Twilight Mire
4 Treetop Village
4 Swamp
2 Forest
I don't think you can play the full playset of Treetop Village and GQ/FoR in the deck. I am currently trying 3 Villages and 1 GQ.
He might play 3 Trophies and 1 Decay, we only saw 2 Trophies on camera if I remember correctly. Not sure whether he played 3 Grim Flayers, no Last Hope or Kalitas instead of Tracker. It is also possible that he only played 1 Spellbomb. It is of course just speculation but this is my guess on Reid's list.