So I've been working on this build for a while, and just added the white splash. White is definitely the way to go, IMO. It gives the exile ability that this deck needs and I feel like it's so much better than mono black or BR.
A couple cards I've been thinking about trying out-
Hall of the Bandit Lord to give Ulamog haste. I've found that Ulamog is really weak to Path, and often its impact isn't strong enough for its cost and vulnerability. I've lost several games even after a resolved Ulamog.
Retreat to Hagra is another card that can provide life gain and also works really well with Oblivion Sower. It works well as an alternative win-con. It might be a bit of a win-more, but at one point yesterday I was able to cast Ulamog, swing the following turn then play O-Sower netting 8 lands. My Ulamog eventually got exiled and I was only able to swing with him once, and was blocked by a token. With retreat, at least the lands gained off of O-sower can deal some damage and gain some life.
2-3 maps are ideal for this deck and much needed, and I really don't like the spellbombs after playing a few rounds with them.
I'll probably try out 2 of the tidehollow's in the sideboard, as I need as much disruption as possible.
The 4 ghost quarters main stand out to me. It was clearly a good choice given the number of Tron that made Day 2, but it might make a shaky manabase even more unstable...
We've had a ton of mainboard discussion, but I'd like to talk about sideboards for a moment. I want to hear what you guys are playing and why. Here's my current board:
3 Timely Reinforcements - I keep increasing the number of this because I love it so much. I find myself putting it in against anything trying to play fairly. It creates very favorable trades or chump blockers, as well as providing a significant amount of life back. Sun Droplet formerly took this card's spot in my sideboard, but Reinforcements has proven to be much more versatile, being awesome in a variety of different matchups.
2 Languish - I play this over Damnation because it lets your creatures live and it can hit Etched Champion. I board this in against anything trying to play a bunch of creatures early.
2 Torpor Orb - I always advocate this card whenever possible. Since almost all our creatures trigger on cast, it can safely be played. Shuts down twin, snapcasters, a lot of abzan cards, sisters, and more.
1 Kozilek, Butcher of Truth - Amazing card for grindy matchups, makes a great target for Eye of Ugin that can keep your hand well stocked and provides a massive threat.
1 Aven Mindcensor - Puts in work against the combo decks we have trouble against: Tron, Bloom Titan, and Scapeshift. I might want to increase the count of this card.
2 Disenchant
2 Stony Silence - For Affinity and Lantern Control.
I'm thinking of adding Surgical Extraction to my board, or maybe to my main.
Memoricide is the tech for the mirror, control decks, fair decks of all sorts. Knowing what you could possibly be playing against helps out here a lot.
Pithing Needle comes in for Tron, Twin, Lantern, and affinity, stony silence comes in for the same sans twin, and also any relevant matchup.
Disenchant for Boggles, Affinity, Prison, etc.
Celestial purge takes care of blood moon as well as the whole jund deck, Splinter Twin, and any other relevant deck.
Dismember for anything that relies on just one creature, so Twin and Infect
Ruin Processor for Burn, Scapeshift, GB, Mirror.
Rest for the weary for Burn and Scapeshift. Playing this over Timely because scapeshift can play around that card too easily.
Desolation twin comes in for Blue decks (uncounterable 10/10), the mirror, and GB.
I'm pretty happy with my side right now, though i'm always open to more ideas.
Why so few list use All is Dust? It's probably one of the best boardwipe available, works with Eldrazi Temple, and with Oblivion Sower landsteal mid game it's almost always playable and not touching any of our permanents that are almost entirely colorless?
All is dust has saved me in many games and will not leave my board. I am heavily boarded against burn and scapeshift with life gain. The rest is fairly self explanatory.
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No idea because my favorite decks keep getting banned or having the rules changed against them
I know this is kind of pointless theorycrafting, but does anyone feel strongly about any of the spoiled Eldrazi from Oath? Endbringer has obvious power with pseudo-vigilance and 3 useful activated abilities, World Breaker being a bigass Acidic Slime, Obligator being great in Red builds. And Kozilek, of course.
Why so few list use All is Dust? It's probably one of the best boardwipe available, works with Eldrazi Temple, and with Oblivion Sower landsteal mid game it's almost always playable and not touching any of our permanents that are almost entirely colorless?
I main board 1 and I really love it. I only board it out against super fast matchups like burn and affinity. It puts in a lot of work since it gets discounted by our temples and eyes.
We've had a ton of mainboard discussion, but I'd like to talk about sideboards for a moment. I want to hear what you guys are playing and why. Here's my current board:
3 Timely Reinforcements - I keep increasing the number of this because I love it so much. I find myself putting it in against anything trying to play fairly. It creates very favorable trades or chump blockers, as well as providing a significant amount of life back. Sun Droplet formerly took this card's spot in my sideboard, but Reinforcements has proven to be much more versatile, being awesome in a variety of different matchups.
2 Languish - I play this over Damnation because it lets your creatures live and it can hit Etched Champion. I board this in against anything trying to play a bunch of creatures early.
2 Torpor Orb - I always advocate this card whenever possible. Since almost all our creatures trigger on cast, it can safely be played. Shuts down twin, snapcasters, a lot of abzan cards, sisters, and more.
1 Kozilek, Butcher of Truth - Amazing card for grindy matchups, makes a great target for Eye of Ugin that can keep your hand well stocked and provides a massive threat.
1 Aven Mindcensor - Puts in work against the combo decks we have trouble against: Tron, Bloom Titan, and Scapeshift. I might want to increase the count of this card.
2 Disenchant
2 Stony Silence - For Affinity and Lantern Control.
I'm thinking of adding Surgical Extraction to my board, or maybe to my main.
My current build is in my sig but here it is for reference. I will post the whole thing for purposes of comparison.
Sweepers are for aggro etc., Celestial Purge hits lots of random things in many decks, Disenchant and Stony Silence as noted above (I mainboard Surgical Extraction for Lantern Control, Tron, Twin etc.), Rest for the Weary for Burn and aggro, Skite for Burn and lots of other stuff.
Not so sure my board is optimized. I'm thinking about going with a 1-of of each of All is Dust, Damnation, and Engineered Explosives. I just got through playing the mirror with mtgsalvation user kevinsera on Cockatrice and neither of us was sure what best to board for that.
Damnation kills Etched Champion. But that card is very bad against us and I doubt it will see any play in G2.
I know this is kind of pointless theorycrafting, but does anyone feel strongly about any of the spoiled Eldrazi from Oath? Endbringer has obvious power with pseudo-vigilance and 3 useful activated abilities, World Breaker being a bigass Acidic Slime, Obligator being great in Red builds. And Kozilek, of course.
Endbringer doesn't seem to be getting any love but to me it appears pretty good.
I also really like all is dust as a md 1-of, sure you can't play it turn 3, but in WB you can durdle and stall until turn 5-7 when you can play it. And when all is dust is good it's REALLY good.
@CerealKyra: I like Endbringer and will test him as a 1-of in WB. WorldBreaker and Obligator are both decent in my opinion, but are not in the colors that I like for this archetype. They are definitely tools that the BG and BR versions can look into however. As for Kozilek I think Newlamog is probably better for our purposes. I'm sure there is some variation of the deck that might want Kozilek instead but as lists stand now I think Ula is more what we want as our big curve-topper threat. As for the rest of the OGW eldrazi nothing has really impressed me as yet, but I'm waiting for more spoilers and remaining hopefully optimistic.
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My Decks:
UG Merfolk RG 8-Whack BWG Abzan midrange GRB Living End UWB Spirit Control
GU Kruphix's "Hug Assassin" RW Kalemne's "Play Fatties and Hope for the Best!" BUGW Atraxa's "All counters, all the time"
Way to make the deck expensive Dilks! Llilianas? Really? Sigh.
I don't understand the (potentially sarcastic) upset, Liliana is expensive, many powerful cards are expensive. It probably helped him win. Don't get me wrong, I love a good budget deck, but throwing money usually makes a deck better.
I know this is kind of pointless theorycrafting, but does anyone feel strongly about any of the spoiled Eldrazi from Oath? Endbringer has obvious power with pseudo-vigilance and 3 useful activated abilities, World Breaker being a bigass Acidic Slime, Obligator being great in Red builds. And Kozilek, of course.
Endbringer doesn't seem to be getting any love but to me it appears pretty good.
He is good but he doesn't advance our gameplan, he neither ramps nor exiles stuff...In addition to that, he can get easily countered or killed (unlike Blight Herder or Oblivion Sower, which still give you value after getting countered/killed)
He looks good in a grindy matchup but these matchups are usually already very favorable for this deck...Since we will get no new processors, I don´t think this deck will get something new in OGW
We can hope for more colorless spot removal/card draw. The creatures are good enough. Just need to keep the engine going. Would be nice if a full colorless deck was possible (using that land that adds any colored mana for devoid cards).
A couple cards I've been thinking about trying out-
Hall of the Bandit Lord to give Ulamog haste. I've found that Ulamog is really weak to Path, and often its impact isn't strong enough for its cost and vulnerability. I've lost several games even after a resolved Ulamog.
Retreat to Hagra is another card that can provide life gain and also works really well with Oblivion Sower. It works well as an alternative win-con. It might be a bit of a win-more, but at one point yesterday I was able to cast Ulamog, swing the following turn then play O-Sower netting 8 lands. My Ulamog eventually got exiled and I was only able to swing with him once, and was blocked by a token. With retreat, at least the lands gained off of O-sower can deal some damage and gain some life.
2-3 maps are ideal for this deck and much needed, and I really don't like the spellbombs after playing a few rounds with them.
I'll probably try out 2 of the tidehollow's in the sideboard, as I need as much disruption as possible.
The 4 ghost quarters main stand out to me. It was clearly a good choice given the number of Tron that made Day 2, but it might make a shaky manabase even more unstable...
Legacy: GWB Rhino Fit
Commander: RKurkesh Onakke AncientR
3 Timely Reinforcements - I keep increasing the number of this because I love it so much. I find myself putting it in against anything trying to play fairly. It creates very favorable trades or chump blockers, as well as providing a significant amount of life back. Sun Droplet formerly took this card's spot in my sideboard, but Reinforcements has proven to be much more versatile, being awesome in a variety of different matchups.
2 Languish - I play this over Damnation because it lets your creatures live and it can hit Etched Champion. I board this in against anything trying to play a bunch of creatures early.
2 Torpor Orb - I always advocate this card whenever possible. Since almost all our creatures trigger on cast, it can safely be played. Shuts down twin, snapcasters, a lot of abzan cards, sisters, and more.
1 Kozilek, Butcher of Truth - Amazing card for grindy matchups, makes a great target for Eye of Ugin that can keep your hand well stocked and provides a massive threat.
1 Aven Mindcensor - Puts in work against the combo decks we have trouble against: Tron, Bloom Titan, and Scapeshift. I might want to increase the count of this card.
2 Disenchant
2 Stony Silence - For Affinity and Lantern Control.
I'm thinking of adding Surgical Extraction to my board, or maybe to my main.
2x Celestial Purge
1x Desolation Twin
2x Stony Silence
2x Rest for the Weary
1x Ruin Processor
1x Dismember
2x Pithing Needle
2x Memoricide
Memoricide is the tech for the mirror, control decks, fair decks of all sorts. Knowing what you could possibly be playing against helps out here a lot.
Pithing Needle comes in for Tron, Twin, Lantern, and affinity, stony silence comes in for the same sans twin, and also any relevant matchup.
Disenchant for Boggles, Affinity, Prison, etc.
Celestial purge takes care of blood moon as well as the whole jund deck, Splinter Twin, and any other relevant deck.
Dismember for anything that relies on just one creature, so Twin and Infect
Ruin Processor for Burn, Scapeshift, GB, Mirror.
Rest for the weary for Burn and Scapeshift. Playing this over Timely because scapeshift can play around that card too easily.
Desolation twin comes in for Blue decks (uncounterable 10/10), the mirror, and GB.
I'm pretty happy with my side right now, though i'm always open to more ideas.
Legacy: GWB Rhino Fit
Commander: RKurkesh Onakke AncientR
That is my board.
All is dust has saved me in many games and will not leave my board. I am heavily boarded against burn and scapeshift with life gain. The rest is fairly self explanatory.
I main board 1 and I really love it. I only board it out against super fast matchups like burn and affinity. It puts in a lot of work since it gets discounted by our temples and eyes.
1x Bojuka Bog
4x Eldrazi Temple
3x Eye of Ugin
3x Ghost Quarter
2x Godless Shrine
4x Marsh Flats
1x Plains
3x Swamp
2x Urborg, Tomb of Yawgmoth
1x Vault of the Archangel
Creature (13)
4x Blight Herder
4x Oblivion Sower
1x Ulamog, the Ceaseless Hunger
4x Wasteland Strangler
2x Doom Blade
4x Path to Exile
2x Surgical Extraction
Sorcery (9)
3x Inquisition of Kozilek
4x Lingering Souls
2x Thoughtseize
Artifact (6)
4x Relic of Progenitus
2x Scrabbling Claws
3x All Is Dust
2x Celestial Purge
2x Disenchant
3x Rest for the Weary
3x Spellskite
2x Stony Silence
Not so sure my board is optimized. I'm thinking about going with a 1-of of each of All is Dust, Damnation, and Engineered Explosives. I just got through playing the mirror with mtgsalvation user kevinsera on Cockatrice and neither of us was sure what best to board for that.
Damnation kills Etched Champion. But that card is very bad against us and I doubt it will see any play in G2.
@CerealKyra: I like Endbringer and will test him as a 1-of in WB. WorldBreaker and Obligator are both decent in my opinion, but are not in the colors that I like for this archetype. They are definitely tools that the BG and BR versions can look into however. As for Kozilek I think Newlamog is probably better for our purposes. I'm sure there is some variation of the deck that might want Kozilek instead but as lists stand now I think Ula is more what we want as our big curve-topper threat. As for the rest of the OGW eldrazi nothing has really impressed me as yet, but I'm waiting for more spoilers and remaining hopefully optimistic.
RG 8-Whack
BWG Abzan midrange
GRB Living End
UWB Spirit Control
GU Kruphix's "Hug Assassin"
RW Kalemne's "Play Fatties and Hope for the Best!"
BUGW Atraxa's "All counters, all the time"
Way to make the deck expensive Dilks! Llilianas? Really? Sigh.
I don't understand the (potentially sarcastic) upset, Liliana is expensive, many powerful cards are expensive. It probably helped him win. Don't get me wrong, I love a good budget deck, but throwing money usually makes a deck better.
We can hope for more colorless spot removal/card draw. The creatures are good enough. Just need to keep the engine going. Would be nice if a full colorless deck was possible (using that land that adds any colored mana for devoid cards).
I also like Smother over GFtT only because of how much affinity is running around my meta.