Been toying around with a brew for a while, but I decided to bring out aggro loam. Had some very horrible luck. Round 1 burn, Round 2 against G aggro and couldn't set up decent removal in time, round 3 G tron. Really don't think I need to say more. It was a pretty horrible night. I think once I am done with my brew for a period of time I will go back to trying out the naya loam list that I have been speculating. How has everyone else been doing?
It plays more like a traditional Jund midrange list. At my local weekly modern tournament I always go 3-2 or 2-2 but the games are always close. I think the problem is that it is just a little inconsistent but there a plenty of games where an opponent just runs out of resources and cant compete. I feel like the card choices are fine its just adjusting the numbers. The sideboard could use some work but that depends on what is in the main deck.
What I like about this deck is that it can function without loam but obviously it is amazing once it has it. Any thoughts or suggestions?
It definitely looks solid. A lot like the traditional Jund lists, like you said. No Raging Ravine or Treetop Village in the mana base seems odd. Is there any particular reason for Pack Rat over Bob? He might help with your consistency issues and plays well with Liliana and discard. What do you board Olivia in for? Scavenging Ooze and Courser seem nice for some incidental lifegain and value. Has Eternal Witness been working for you? It has been fairly awkward the times I've tried it, though it has been a long time since I gave her a shot.
I dont really like bob in this deck because once we get loam or courser going we have enough card advantage. Also this deck does a lot of damage to itself because the color requirements are so demanding. I like Pack Rat because it is another way to get value with loam and it is a great way to turn cards that are dead in a certain match up into something useful. Bob would help the consistency a lot though.
I bring in Olivia for just about any creature deck and against certain jund builds. Admittedly, it could probably be something else but not sure what yet. Any suggestions?
So, I really like witness because in games two and three people bring in a lot of ways to mess with seismic assault, which is why I play 4, and being able to recur things that I have dredged away with loam is sweet. It is awkward sometimes which is why I only have one.
Really depends on land drops for burn. If smallpox is enough to keep them off casting spells then it should be ok. If burn draws more than 2 or 3 lands we are looking at burn being way too fast for loam most likely.
Preference would probably be the best way to describe him. His card advantage is always good, but within a burn heavy meta he'll probably deal you some damage while they deal you a lot. It's most likely best to forgo on him. As a loam you naturally have a ton of card advantage already. Having confidant would mostly be a way to gain excess advantage and net you some cards without having to dredge all the time
Why karoo lands over filter lands such as graven cairns? Your land count seems slightly light to me. Personally I'd never play with less than 25 for a loam deck.
@powahcube - I can't imagine Karoo lands are useful in that list. Having lands in play is how you get value off of Mining and the Karoo lands keep fewer lands in play. I know you have the dudes to force lands into play but relying on them seems tenuous. Not to mention you get blown out by Ghost Quarter and Tectonic Edge as well as you can't keep hands with only Karoo lands in them. That just seems like a very poor choice for the deck.
@General Radchek - Running less than 4 Life from the Loam seems wrong. It turns up the value on several of the cards in your deck. Also, you have 12 cards that cost 3 or more, which isn't necessarily a bad thing but it opens you up to getting bottlenecked on the spells you can play in a turn. Which means you become soft to counter magic. Just as a general deck building theme in Modern I try not to play more than 8 high mana spells so you're less easily disrupted by blue decks that will look to counter a spell each turn.
I've found that most of the pre-3cc plays are tempo plays, with the retrace spells I'm casting them in multiple with my 3cc spells. The list changes from week to week, that's just the last time I messed with it on my phone. Out of the board pack rat with discard usually gives me 2 quick wins against blue.
I'm posting from my phone so my post may not make as much sense. Basically the more I play modern the more I realize that 3-4cc cards are were you want to be in terms of power. So I run more of them to tax other decks answers. I only run 2 loam because I tend to dredge it when I shouldn't early, so I want to hit my assault before I do. BTW phy arena is amazing.
I've been lurking here occasionally. Some of your lists look like a lot of fun. I've been running a SirStompALot style RUG Loam deck. I've had a lot of success with it in the last couple of weeks (Top 1 at 32 player SCG IQ and Top 4 split at a 1K). I'll post my list here. You can also find my list on the SCG deck database (I can't post links here yet).
A real strength of this version is its ability to win through hate. The deck is not as graveyard reliant as many other loam decks. This deck has some game against basically every other deck. It also has a very good matchup against affinity (A large percentage of the current paper meta in my area). You can afford to run low numbers of your sideboard choices due to a very high number of cantrip/selection cards such as Serum Visions, Faithless Looting, Izzet Charm, and Gitaxian Probe.
I guess it does give you the ability to start dredging earler and increases the chances of drawing an assault while delving out useless cards, etc. Seems ok.
@Myrdarion - sweet list. Seems solid enough. How has goyf been treating you for it? I suppose if I owned them I would probably jam them into my aggro loam deck.
It's probably no surprise to you that goyf gets pretty big in a dredge deck running 6 card types. Sometimes you just get hands in game 1 that look like RUG delver and you end up killing them with goyfs, delvers, bolts, etc. This often leads to them not sideboarding correctly against you. However, goyf does open you up to getting hosed occasionally by cards like rest in peace. That's a big reason I've been running a couple swords in my main/side.
TL;DR Goyf is good in an aggressive/midrange dredge deck.
I play a lot of legacy so I am very familiar with seeing goyf across the table. Definitely died quickly to them a few times. I guess you do have most of his stats covered with artifacts and enchantments. Naturally you'll easily find spells lands and creatures. How do you like having the izzet charms in there as a shock/looting effect/pierce? Which mode do you often find yourself using the most?
Also have you considered snapcaster over young pyromancer? I believe Capt. Nick still plays RuG version as well. I know he has been testing a brew but I am sure you 2 can bounce ideas off each other
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3x Blackcleave Cliffs
3x Blood Crypt
1x Breeding Pool
1x Cascade Bluffs
1x Fire-Lit Thicket
1x Forest
1x Ghost Quarter
1x Graven Cairns
2x Misty Rainforest
1x Mountain
1x Overgrown Tomb
2x Raging Ravine
1x Steam Vents
1x Stomping Ground
1x Swamp
4x Verdant Catacombs
3x Inquisition of Kozilek
4x Life from the Loam
1x Maelstrom Pulse
4x Mulch
2x Abrupt Decay
1x Darkblast
4x Forbidden Alchemy
4x Izzet Charm
4x Bloodghast
4x Seismic Assault
2x Ancient Grudge
2x Anger of the Gods
1x Bow of Nylea
2x Courser of Kruphix
2x Huntmaster of the Fells Flip
2x Maelstrom Pulse
2x Scavenging Ooze
2x Slaughter Games
The deck is a little bit unorthodox, I don't play Raven's Crime and I play Mulch and Forbidden Alchemy to dig through my deck. I also want to try Trade Routes.
This started as a 40 land deck with Gifts Ungiven, Trade Routes, Dark Confidant etc.
1x Academy Ruins
1x Arid Mesa
1x Buried Ruin
3x Celestial Colonnade
1x Creeping Tar Pit
3x Dakmor Salvage
2x Ghost Quarter
1x Graven Cairns
2x Hallowed Fountain
4x Horizon Canopy
4x Misty Rainforest
1x Mystic Gate
2x Overgrown Tomb
1x Reflecting Pool
1x Scalding Tarn
1x Stomping Ground
2x Tectonic Edge
1x Temple Garden
1x Tolaria West
4x Verdant Catacombs
1x Day of Judgment
1x Flame Jab
4x Life from the Loam
1x Raven's Crime
1x Supreme Verdict
1x Worm Harvest
1x Wrath of God
1x Seismic Assault
4x Trade Routes
2x Gifts Ungiven
4x Dark Confidant
I have been lurking here for a bit and I though I should share my list
1 Forest
1 Swamp
2 Stomping Ground
1 Blood Crypt
1 Overgrown Tomb
3 Graven Cairns
2 Fire-lit Thicket
4 Verdant Catacombs
2 Misty Rainforest
3 Blackcleave Cliffs
2 Ghost Quarter
2 Raging Ravine
3 Courser of Kruphix
3 Pack Rat
2 Scavenging Ooze
1 Eternal Witness
Spells
4 Life from the Loam
4 Faithless Looting
4 Seismic Assault
4 Abrupt Decay
3 Lightning Bolt
3 Inquisition of Kozilek
3 Raven's Crime
2 Liliana of the Veil
3 Thoughtseize
2 Slaughter Games
2 Anger of the Gods
2 Rakdos Charm
2 Ancient Grudge
2 Olivia Voldaren
1 Ghost Quarter
1 Darkblast
It plays more like a traditional Jund midrange list. At my local weekly modern tournament I always go 3-2 or 2-2 but the games are always close. I think the problem is that it is just a little inconsistent but there a plenty of games where an opponent just runs out of resources and cant compete. I feel like the card choices are fine its just adjusting the numbers. The sideboard could use some work but that depends on what is in the main deck.
What I like about this deck is that it can function without loam but obviously it is amazing once it has it. Any thoughts or suggestions?
I dont really like bob in this deck because once we get loam or courser going we have enough card advantage. Also this deck does a lot of damage to itself because the color requirements are so demanding. I like Pack Rat because it is another way to get value with loam and it is a great way to turn cards that are dead in a certain match up into something useful. Bob would help the consistency a lot though.
I bring in Olivia for just about any creature deck and against certain jund builds. Admittedly, it could probably be something else but not sure what yet. Any suggestions?
So, I really like witness because in games two and three people bring in a lot of ways to mess with seismic assault, which is why I play 4, and being able to recur things that I have dredged away with loam is sweet. It is awkward sometimes which is why I only have one.
http://www.mtgtop8.com/event?e=8087&d=246598&f=MO
Currently playing:
GCasual 8-post
R Casual Land Destruction
UBRWG Legacy Dredge
WGB Modern Melira Pod
RUG EDH
Currently playing:
GCasual 8-post
R Casual Land Destruction
UBRWG Legacy Dredge
WGB Modern Melira Pod
RUG EDH
http://decks.deckedbuilder.com/d/1625
This build has been working for me, based off the creature less loam list. My meta is filled with ur delver and combo.
@General Radchek - Running less than 4 Life from the Loam seems wrong. It turns up the value on several of the cards in your deck. Also, you have 12 cards that cost 3 or more, which isn't necessarily a bad thing but it opens you up to getting bottlenecked on the spells you can play in a turn. Which means you become soft to counter magic. Just as a general deck building theme in Modern I try not to play more than 8 high mana spells so you're less easily disrupted by blue decks that will look to counter a spell each turn.
4 Delver of Secrets
4 Young Pyromancer
3 Tarmogoyf
Lands
3 Arid Mesa
4 Scalding Tarn
2 Misty Rainforest
4 Steam Vents
1 Breeding Pool
1 Stomping Ground
1 Raging Ravine
1 Tectonic Edge
1 Ghost Quarter
1 Forest
1 Island
2 Mountain
1 Sword of War and Peace
3 Seismic Assault
2 Izzet Charm
4 Lightning Bolt
3 Faithless Looting
3 Flame Jab
3 Gitaxian Probe
4 Life from the Loam
4 Serum Visions
1 Engineered Explosives
1 Sword of Fire and Ice
1 Torpor Orb
1 Combust
1 Destructive Revelry
1 Dismember
1 Pongify
2 Negate
2 Ancient Grudge
2 Anger of the Gods
2 Ghost Quarter
A real strength of this version is its ability to win through hate. The deck is not as graveyard reliant as many other loam decks. This deck has some game against basically every other deck. It also has a very good matchup against affinity (A large percentage of the current paper meta in my area). You can afford to run low numbers of your sideboard choices due to a very high number of cantrip/selection cards such as Serum Visions, Faithless Looting, Izzet Charm, and Gitaxian Probe.
@Myrdarion - sweet list. Seems solid enough. How has goyf been treating you for it? I suppose if I owned them I would probably jam them into my aggro loam deck.
TL;DR Goyf is good in an aggressive/midrange dredge deck.
Also have you considered snapcaster over young pyromancer? I believe Capt. Nick still plays RuG version as well. I know he has been testing a brew but I am sure you 2 can bounce ideas off each other