Skyspawner provides more power (a better clock) and two bodies for blocking and the chance to ramp into something (Titan).
Out 2 Aether Spellbomb
In 2 Blessed Alliance
In the end, Alliance costs the same amount of mana that has to spent on the Spellbomb. Alliance also does the things we want: removes creatures and/or gains us life.
Out 1 Ojutai's Command
In 1 Detention Sphere
Lowering the curve and emphasizing catch-all type of removal. Command is nice, but nothing special.
Gained new slots in the SB and put these in: 2 Worship, 1 Celestial Purge and replaced 1 Supreme Verdict with 1 Wrath of God.
Once the rest of my orders arrive, especially the SB is bound to have additional changes.
As always, criticism is welcome! The fourth Missionary and Hussar is still under consideration once the cards arrive.
I've have this deck on MTGO and paper. I will agree with the sentiments of eldrazi skyspawner vs. pilgrim's eye. Currently, I think Skyspawner is better, even though I really like pilgrim's eye. I've tried taking PE out, and putting it back in a couple of time. The basic fetch is nice, but being a 1/1 is what hurts it the most. I think if it was a 1/2 or 2/1, I would definitely run it over Skyspawner. Sure, Spypawner dies to a souls token just like pilgrim's eye, but you're still left with a body/blocker for next turn. If the format slows down a bit, then Pilgrim's eye may be better, but for now, I'm also switching to Eldrazi Skyspawner. I'm in the middle of a MTGO league round, and I wish I had 2 Skyspawner and one more land (I'm running the 23 land list) instead of 3 Pilgrim's eyes.
On 3 or 4-of of Lone Missionary: I used to run 3 main and 1 side, but I also moved to 4 main. There are too many aggro matches were I kept siding them in. I also think Ojutai's command and aether spellbomb are just okay. They never seem to do much for me in any of my matched. Aether spell bomb also hasn't been great with so many ETB triggers on modern creatures. I'm in the camp that this deck is best when tapping out for strong plays, and leaving four mana open for Ojutai's Command is rare for me.
Two Flickerwisps cannot remove things permanently because the return trigger is not a separate ability. IE: the target, once removed, WILL return at EoT because the ability that removed them said so. This is not the same as some tricks you can play with things like Oblivion Ring or Detention Sphere.
That said, you can stop their returning to play using something like Sundial of the Infinite. I just don't think the niche interaction is worth it.
Can Glint-Nest Crane be interesting? It's a cheap blocker that's effective against Infect/Affinity, it can find creatures (Eye, Skite, Batterskull/Pod, familiar or Sad Robot, Tidehollow Sculler, Gearhulks), combo pieces (ThopterSword, Blasting station), removal (Explosives, O Stone, Executioner's Capsule and all kinds of tech.
It works in Tezzeret decks that play many artifacts while this deck doesn't so it will just be a worse Court Hussar.
Even something like Augur of Bolas seems more useful and I wouldn't recommend it as well.
[quote from="Frostymourne »" url="http://www.mtgsalvation.com/forums/the-game/modern/developing-competitive-modern/757085-azourius-titan-emeria-control?comment=96"]You can try Nevermore in your sideboard, great against combo decks. I've ever nevermore Thoughtknot seer it helped to cripple my opponent.
My cousin has been bugging me to play test lunar force in main, maybe you can try that. Anyway your deck at its current state is pretty decent. Nevermore is a good card that fit's nicely, but I would like to try Runed Halo in this spot as it's cheaper and answers threats a different way.
I tried Lunar Force main, and it was ok. However, there are cards that are more powerfull than this one and I would keep using these (exanmple: Swan Song).
Ah ic ic. Yeah Rune halo is a great card, though i usually use nevermore as a combo stopper. Maybe i should find space to put rune halo in too..
Thanks for the list! I ordered 2 Nevermore and 1 Pithing Needle for some cheap combo/planeswalker-hate That's what I like about this deck: It's quite cheap and it can put up a fight
You having only 19 creatures and lots of sweepers main is pretty interesting. Cutting 3 Pilgrim's Eye or 3 Eldrazi Skyspawner or what-have-you altogether is a curious choice. Crucible and Gideon (I'm sure) are pretty expensive cards, but I may test some replacements there... The list got me brainstorming
EDIT: Nevermind about Gideon! It's cheap to my surprise.
Thanks for the list! I ordered 2 Nevermore and 1 Pithing Needle for some cheap combo/planeswalker-hate That's what I like about this deck: It's quite cheap and it can put up a fight
You having only 19 creatures and lots of sweepers main is pretty interesting. Cutting 3 Pilgrim's Eye or 3 Eldrazi Skyspawner or what-have-you altogether is a curious choice. Crucible and Gideon (I'm sure) are pretty expensive cards, but I may test some replacements there... The list got me brainstorming
EDIT: Nevermind about Gideon! It's cheap to my surprise.
Yup Gideon is quite affordable. Unfortunately Crucible isn't cheap, was very lucky my good friend passed me his binder with a crucible inside haha. The wipes are a meta call though, lots of aggro these days. Actually... Crucible, wrath of god and Gideon are flex slots. Although to me Crucible is a necessity as it help me in a lot of ways especially ensuring i have land drop every turn or the ability to bring back quarter to destroy tron lands/any important lands the opponent have.
But i think your choice of having eldrazi skyspawner is a good one, you don't really need crucible i guess, skyspawners + Flickers can ramp to your titan real quick.
Gideon, is just that guy who beats down after a wipe haha, he also tanks aggro for you or even delay kikijiki combo with his +2(Although the combo is almost non existent, cousin still plays it though), you can also flicker him when he is a creature to replenish his points again.
I play more wipes because eventually i'll get my creatures back on the board with emeria and titan. Our creatures are expandable, decks like elves, merfolk, affinity value their creatures more. Dredge however... argh, that is where Surgicals, tormod's and ghostly prisons come in.
Has anyone considered Jace, Vryn's Prodigy? While we may not have a critical mass of relevant spells to flashback, I think his main utility is filtering (Fringe case you can put permanents in the grave to bring back with a Titan). Also the spell issue could be solved by adding things like Ojutai's Command, a 1-of Gifts Ungiven, Etc. (Maybe even Serum Visions?) which already are fringe playable in the deck.
I'm pretty skeptical about Jace Vryn's Prodigy. However, could you post an example list, which includes Jace? In that way I could give you a proper assessment.
In a general iteration of the deck, Jace does not further the game plan. He doesn't have an ETB ability, he doesn't block effectively, and he's pretty slow to flip in our deck.
I went 2-1-1 in my first FNM with U/W Emeria. I may provide a report later, but now I need some help for tomorrow's tournament.
How do you play against Eggs? What cards should you counter and when? What should be named with Nevermore? What would you side in and out, give me examples.
Much thanks!
P.S. The title of the thread says Azorius (or Azourius). Should other color combinations also be discussed here? Just to make things clear.
Mono-White can beat most of the same stuff that White-Green can. The disruptive elements provided by Blue or Black expand your options (and opponents you can beat) significantly more than Green. Green is perhaps the best third color, but its an awful second color.
Thanks again for the feedback! I updated the deck after considering your thoughts:
3 Emeria, the Sky Ruin
4 Flooded Strand
4 Hallowed Fountain
1 Prairie Stream
7 Plains
1 Island
4 Ghost Quarter
Creatures (21)
4 Wall of Omens
3 Lone Missionary
3 Court Hussar
3 Eldrazi Skyspawner
4 Flickerwisp
4 Sun Titan
4 Path to Exile
2 Blessed Alliance
2 Negate
2 Mortarpod
3 Detention Sphere
2 Supreme Verdict
3 Tormod's Crypt
1 Dismember
1 Disenchant
1 Celestial Purge
2 Stony Silence
2 Worship
1 Wrath of God
2 Dispel
2 Negate
Changes to the previous iteration:
Out 3 Pilgrim's Eye
In 3 Eldrazi Skyspawner
Skyspawner provides more power (a better clock) and two bodies for blocking and the chance to ramp into something (Titan).
Out 2 Aether Spellbomb
In 2 Blessed Alliance
In the end, Alliance costs the same amount of mana that has to spent on the Spellbomb. Alliance also does the things we want: removes creatures and/or gains us life.
Out 1 Ojutai's Command
In 1 Detention Sphere
Lowering the curve and emphasizing catch-all type of removal. Command is nice, but nothing special.
Gained new slots in the SB and put these in: 2 Worship, 1 Celestial Purge and replaced 1 Supreme Verdict with 1 Wrath of God.
Once the rest of my orders arrive, especially the SB is bound to have additional changes.
As always, criticism is welcome! The fourth Missionary and Hussar is still under consideration once the cards arrive.
On 3 or 4-of of Lone Missionary: I used to run 3 main and 1 side, but I also moved to 4 main. There are too many aggro matches were I kept siding them in. I also think Ojutai's command and aether spellbomb are just okay. They never seem to do much for me in any of my matched. Aether spell bomb also hasn't been great with so many ETB triggers on modern creatures. I'm in the camp that this deck is best when tapping out for strong plays, and leaving four mana open for Ojutai's Command is rare for me.
That said, you can stop their returning to play using something like Sundial of the Infinite. I just don't think the niche interaction is worth it.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
Even something like Augur of Bolas seems more useful and I wouldn't recommend it as well.
Ah ic ic. Yeah Rune halo is a great card, though i usually use nevermore as a combo stopper. Maybe i should find space to put rune halo in too..
Here is my deck list =)
3 Emeria, the Sky Ruin
4 Flooded Strand
4 Hallowed Fountain
1 Prairie Stream
7 Plains
1 Island
4 Ghost Quarter
Creatures (19)
4 Wall of Omens
4 Lone Missionary
4 Flickerwisp
3 Court Hussar
4 Sun Titan
4 Path to Exile
2 Mortarpod
2 Negate
3 Detention Sphere
3 Supreme Verdict
1 wrath of god
1 crucible of worlds
1 Gideon jura
2 Tormod's Crypt
2 surgical extraction
2 nevermore
2 Negate
3 ghostly prison
2 Stony Silence
1 pithing needle
1 damping matrix
Thanks for the list! I ordered 2 Nevermore and 1 Pithing Needle for some cheap combo/planeswalker-hate That's what I like about this deck: It's quite cheap and it can put up a fight
You having only 19 creatures and lots of sweepers main is pretty interesting. Cutting 3 Pilgrim's Eye or 3 Eldrazi Skyspawner or what-have-you altogether is a curious choice. Crucible and Gideon (I'm sure) are pretty expensive cards, but I may test some replacements there... The list got me brainstorming
EDIT: Nevermind about Gideon! It's cheap to my surprise.
Yup Gideon is quite affordable. Unfortunately Crucible isn't cheap, was very lucky my good friend passed me his binder with a crucible inside haha. The wipes are a meta call though, lots of aggro these days. Actually... Crucible, wrath of god and Gideon are flex slots. Although to me Crucible is a necessity as it help me in a lot of ways especially ensuring i have land drop every turn or the ability to bring back quarter to destroy tron lands/any important lands the opponent have.
But i think your choice of having eldrazi skyspawner is a good one, you don't really need crucible i guess, skyspawners + Flickers can ramp to your titan real quick.
Gideon, is just that guy who beats down after a wipe haha, he also tanks aggro for you or even delay kikijiki combo with his +2(Although the combo is almost non existent, cousin still plays it though), you can also flicker him when he is a creature to replenish his points again.
I play more wipes because eventually i'll get my creatures back on the board with emeria and titan. Our creatures are expandable, decks like elves, merfolk, affinity value their creatures more. Dredge however... argh, that is where Surgicals, tormod's and ghostly prisons come in.
I'm pretty skeptical about Jace Vryn's Prodigy. However, could you post an example list, which includes Jace? In that way I could give you a proper assessment.
In a general iteration of the deck, Jace does not further the game plan. He doesn't have an ETB ability, he doesn't block effectively, and he's pretty slow to flip in our deck.
Smuggler I Guess. At least hussar and missionary can man it haha.
It is a G/W and most recent Emeria build to post a tournament result that I've found.
The list seems ok but could be optimizied to be much better imho.
Eternal Witness is a very powerful addition that has great synergy with the deck (on par with Flickerwisp if not better).
With green you also get access to better creatures that can put pressure on combo/control decks (Voice of Resurgence, Tarmogoyf, Tireless Tracker) and some good sideboard options like: Scavenging Ooze, Qasali Pridemage, Gaddock Teeg.
And also some decent CA options like Tireless Tracker, Courser of Kruphix, Nissa, Vital Force and Oath of Nissa.
Here is how I would go with a G/W build (it is more of a grindy midrange deck than a control deck):
4x Wall of Omens
4x Sakura-Tribe Elder
4x Voice of Resurgence
4x Flickerwisp
4x Kitchen Finks
2x Tireless Tracker
2x Eternal Witness
3x Sun Titan
1x Primeval Titan
4x Path to Exile
2x Blessed Alliance
Sorcery (3)
3x Wrath of God
Land (23)
4x Windswept Heath
4x Temple Garden
3x Canopy Vista
5x Plains
1x Forest
3x Emeria, the Sky Ruin
3x Ghost Quarter
1x Beast Within
1x Wrath of God
1x Ghostly Prison
3x Scavenging Ooze
1x Wheel of Sun and Moon
2x Runed Halo
2x Declaration in Stone
2x Qasali Pridemage
2x Stony Silence
How do you play against Eggs? What cards should you counter and when? What should be named with Nevermore? What would you side in and out, give me examples.
Much thanks!
P.S. The title of the thread says Azorius (or Azourius). Should other color combinations also be discussed here? Just to make things clear.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
Check previous pages. GW is bad. UW or BW is better. UGW isn't awful, though.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB