Quote from maniospas »I imagine running SV has helped a lot with little Chad mana colors. I'm usually splashing red for 3 Helixes (and occasionally 2 Bolts - although they feel more and more useless nowadays) and I did have some issues casting him when running Opt but none when running SV.
Eight players chose to put Serum Visions into the slot more commonly occupied by Opt. They earned half a point more per player than the average White-Blue pilot. Though we should probably disregard a combination of a difference this small and a sample size to match.
Quote from jayjayhooks »I think Dovin, Hand of Control might just be a better a Gideon of the Trials; The -1 is basically equivalent to the +1 on Trials even so far as them both being on 4 loyalty the turn you use it first, arguably the most important time since you will have more mana to work with on follow up turns. Imo, their main purpose is to buy a few turns until you can stabilize, and I would argue that Dovin is even better in that main function since the tax will also be buying you a little tempo some amount of the time. The main difference between them is that Dovin can't close out games or pressure planeswalkers. However I would argue that the static ability on Dovin outweighs this since UW doesn't really need to close out games, it just needs to not lose. The inability to pressure planeswalkers of Dovin is his greatest downside over Gideon, notably vs the different flavors of liliana decks (though there aren't many of them at the moment). Vs Jace decks the combination of opposing path to exiles and large number of instants/sorceries make an argument for Dovin being superior since he doesn't die to path and taxes said spells. In either case, I don't think Dovin nor Gideon are strong enough right now since the matchup where they are the strongest against (Shadow) is already a matchup we are heavily favored in.
Quote from JuiceBOX »In the year I have been running Gideon, I cannot say I have ever had mana issues with him.
Quote from jayjayhooks »As far as Dovin/Gideon I think you might be over estimating Gideon in the mirror. You mentioned that you are just returning to UW and as such you may be remembering a time when game 1 of the mirror was almost entirely dependant on decking and Gideon was a huge asset. This isn't the case anymore. With the printing of Teferi, Hero of Dominaria and the unbanning of Jace the games just never come down to decking and a Gideon emblem is going to be virtually worthless.
I also don't think the finite nature of Dovin's -1 is going to be very relevant. We run so much removal and are so good going into the late game that we really only need to buy a little tempo with our turn 3 plays in order to make them justified. As I said, I think Dovin provides more tempo due to the tax effect. However, I think Teferi, Time Raveler is superior to both for the simple reason that it draws a card while providing that 1 turn of tempo that is much needed. Once we get to turn 5, 6, 7 I think it matters little which of 3 walkers we having going against everything other than control mirrors (and maybe Tron). In which case Raveler takes the lead by a large margin.
Quote from Bearscape »Well, yes, because your manabase is structured correctly, with 17 white sources. Which is my point; You run 2 fetchlands more, get to run 2 less basics, and lose a colorless land slot. I'm not dismissing Trials Gideon at all (in fact I love Trials Gideon), but I do think that the upped white mana requirement is a tradeoff to consider.
Quote from rickster_ »
What do you guys think about playing the new karn in this deck? Like a 1 of, so you can lock people out with Mycosynth Lattice, tutor up some sort of value/hate card like relic of progenitus or crucible of worlds, when you can't afford to play lattice. I assume the karn has a lower floor but higher ceiling than other value cards you'd play like a 3rd jace or 2nd/3rd teferi or the 4 mana instant divinations, where as those cards I listed are pretty consistent. Also the static ability just hoses some decks, like tron, which has picked up in popularity. Stupid lattice is 28 tix on mtgo now...
Quote from SuperSeed »I feel like we can fit 1 FOF in the deck max.
Quote from jayjayhooks »Quote from SuperSeed »I feel like we can fit 1 FOF in the deck max.
Maybe - I really like FoF in light of everyone going Narset crazy though since FoF doesn't actually draw cards.
Quote from Bearscape »Took this list to a VERY unambiguous 4-0 at FNM this Friday
TheAnnihilator0798's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Creatures4 Snapcaster Mage2 Wall of Omens1 Vendilion CliqueSpells4 Path to Exile2 Opt2 Serum Visions1 Surgical Extraction1 Spell Pierce1 Spell Snare1 Oust1 Logic Knot1 Dovin's Veto1 Mana Leak1 Detention Sphere3 Cryptic Command2 Supreme Verdict1 Ignite the BeaconPlaneswalkers1 Teferi, Time Raveler1 Narset, Parter of Veils1 Ashiok, Dream Render2 Jace, the Mind Sculptor1 Teferi, Hero of Dominaria1 Elspeth, Sun's ChampionLands4 Celestial Colonnade4 Field of Ruin4 Flooded Strand2 Hallowed Fountain2 Glacial Fortress6 Island2 PlainsSideboard3 Dovin's Veto2 Celestial Purge2 Rest in Peace1 Surgical Extraction1 Ceremoneous Rejection1 Stony Silence1 Timely Reinforcements1 Vendilion Clique1 Wrath of God1 Cataclysmic Gearhulk1 Lyra Dawnbringer
Beat the Rock, Spirits, black devotion and burn, dropping only one game vs black devotion through flooding out. 3 mana planeswalkers were nutty. Ignite the Beacon got a concession out of Rock and set up the winning play vs spirits by forcing them to fight over it on their EOT and untapping into Verdict with backup. Not sure yet if Ignite is too cute or an actual consideration but with the new walkers this felt like the strongest UWx list I've played. Didn't get to play vs anything unfair but against fair decks current UW just melts anything.