I'm loving the addition of Chainwhirler. He's a strong 2-way player, being more aggressive than Magus while blocking really well, also providing good utility in certain matchups. I feel like he's definitely a MD player, yet, I've been catching up on my fluffy streams lately, and there seems to be differing opinions on our new goblin friend. How are you guys feeling about this guy? MB? SB?
Ran this to a 4-1 in my local weekly. Deck feels REALLY good.
Notes:
- My 1 loss was to myself; I mulled to a great 6 but drew a 7th; and we rectified the situation by giving him a free thoughtseize. Unfortunately he took my turn 1 bloodmoon
- Mox opal feels REALLY good here. Recurring mana is great in this shell.
- I do feel like 1-2 Ramunap Ruins is basically free even in the Opal build, so I need to swap that in.
- Cheap artifacts are great after a chandra emblem and play a second Chandra. It's fringe, but gives you extra emblem triggers. Won me at least one game.
- I'm coming to really, really appreciate the maindeck welding jars. In a ritual build it'd be wasted space, but enabling Mox Opal makes it much less painful to run.
I ran my list above, but -1x Karn and +1 Ritual. I still am feeling this one out. I'd almost like a 5th Blood Moon so I'm debating a Magus here. TBD
Hey guys, long time no see! If you're in the discord you already know, but I managed to 6-2 at Vegas and make Day 2 as well. The dream is to get it on camera!
We should! Could you link me to the discord? Did you happen to play against a mardu opponent round 3? Someone I know on mardu sa8d they beat a prison player along the way
The link to the discord is in my signature! I didn't plauy Mardu today at all, but apparently there's a bunch of people on our deck! Me and Poptart are here, I think we heard some people talking about you and your deck.
The link to the discord is in my signature! I didn't plauy Mardu today at all, but apparently there's a bunch of people on our deck! Me and Poptart are here, I think we heard some people talking about you and your deck.
Dope! Where do you wanna meet up at? I just joined the discord if that's easier to communicate through
Hey guys, long time no see! If you're in the discord you already know, but I managed to 6-2 at Vegas and make Day 2 as well. The dream is to get it on camera!
Hey guys!!!Could you post your list? I'm intending to play the São Paulo GP in Brazil, and I'm afraid of mardu pyromancer and jund. Go! Go!I want to see you on camera.
Man this deck is doing big things.. a strong showing all the way out west! Good luck and congrats fellas! Let's hope the first big camera time for Pyro Prison is a mirror match in the finals!
Hey guys just sleeved this this up for my local fnm last night. I've been on mono red control (skredless skred with extra sweepers )and this deck has peeked my interest for a while and I love playing non lantern prison decks so I thought I would give it a shot.
Well I went 1-3 with it last night. Not so good
Round 1 vs ponza 0-2 I'm guessing this is a pretty bad matchup for the deck? I was on the draw turn one utopia sprawl into turn two stone rain into turn 3 acid moss kept me on 1 land for most of the game i thought keeping a land heavy hand was the right choice but when I finally got to start playing magic it was turn 4 and I had to deal with an inferno titan and all I had of relevance was a chandra that didn't live long and a hazoret that couldn't attack or block never saw a bridge but she had double primal command to keep me flooding out and bounce the bridge if I ever played it .Game two pretty much the same thing chalice on 1 turn 1 to shut off sprawl and elf then I dropped a koth and started attacking but she had turn 2 ratchet bomb into double elf double sprawl into turn 4 inferno titan.
Round 2 affinity 1-2 this went ok to start thought he was on burn so I put chalice on 1 turn 1 he dumped his hand and had ravenger plating and an etched champion I couldn't block or kill. blood moon kept his inkmoths from working but I couldn't deal with the champion. Game 2 double shattering spree anger magus of the moon was a good hand kept him from assembling any kind of board state and I won with magus koth beats. Game 3 he dumped his hand equipped an ornithopter with plating dropped a ravager and an overseer and killed me before my 4th land drop.
Round 3 0-2 rg eldrazi not much to say. game 1 i flooded and he took my only relevant action with thought knot. Game 2 I got stick on 2 lands casting all my 3 drops with rituals and spirit guides but he had ratchet bomb charged up and took out the bridge and blood moon at the same time never found another land
Round 4 2-0 BW tokens turn 1 chalice on 1 into turn 2 chandra ulted chandra and killed him with the emblem game 2 I sided in a stormbreath dragon it was a pretty good grind fest we traded back and forth but he put me to 1 with 4/4 spirit tokens he had 3 cards in hand and was at 9 life I ripped my 7th land off the top made stormy monstrous and attacked for 7 unlockable he cast a fatal push into my chalice to try and empty his hand but didn't make it .
Overall I liked the deck I think most of my loses were due to variance and luck. About my list I don't have the gemstone caverns I only run 2 rabblemaster and chandra but 3 koth and I don't have the chain whirlers . I never was happy to see a rabble master it just didnt do enough i thought also i think i need to play the full playset of abrade for more removal because bridge is great but there are only 4 in the deck and the sweepers we play can't stop anything over power 4.
Hey all, I ended up scrubbing pretty hard on day 2. I lost to Affinity because I punted harder than a pro football player, then lost to Hardened Scales affinity because Ballista X=18 gets through a Bridge and Blood Moon, haha. I also lost to Eldrazi Tron in the last round...he stomped me. I missed out on a pro point by one match unfortunately.
Overall, I finished 9-6. Not bad by any means, but not as good as I was hoping to do. I know for a fact I could have ended 11-4 if I hadn't made two blatant misplays in two of my matches today, but I haven't been playing Pyro for any more than two-ish months, so I'm happy with my performance given my inexperience with the deck. I was really sad I didn't end up seeing any humans all weekend, as that was the matchup I was most prepared for.
Attended FNM this past Friday for the first time in a long time, and it felt great. Went home with a 4-1, business as usual.
KCI- as much fun as it must be playing all those Wellsprings and stuff, I'm not a fan of this deck. Spellbomb was his only card that did anything and Chalice took care of that for an easy 2-0 win.
Skred- 3 close games highlighted by game 2 where Chainwhirler came down to kill Koth and Chandra at the same time and swing for lethal the next turn. Game 3 had my opponent at 1 life when he stuck a P&K and activated for the win. 1-2 loss.
UR Prowess/Wizards- they got a fast start in game 1, but Bridge and Chalice were too much. 2-1 win.
WB Smallpox- absolutely crushed by Blood Moon game 1. A combination of Chalice, Moon, and Bridge got the game 2 scoop. 2-0 win.
WB Tokens- Chainwhirler was huge. My new favorite card! 2-0 win.
Other notes- I found Scavenger Grounds useful on one occasion, but losing the land hurt me. I was behind a Bridge with 1 life, and I couldn't ult Chandra because I only had 1 Mountain, 1 Ruins and 1 Caverns. Chainwhirler, Eidolon or a 4-drop and i was dead, so i used Chandra to fix my mana until she was at 10. So i saw the good and bad of it.. but the jury's still out. Possibly going down to 2 Ruins as well.
I will need to read through the forums, but I wanted to get this out to give some more data points. This is also my return to Paper Magic since January 1st 2018, so shuffling and paper. I will note what Paper Magic Brings vs Online Magic
For those who missed it, I had a screenshot in discord which contained roughly '40-50' extra cards I bring with me in order to glance through the field and refine the sideboard. I also forgot to buy a certain land... we won't speak about that, so it is missing and a return of Mutavault sees play. The below decklist is the one registered for the event.
A lot of these game pieces will hopefully be short and sweet!
Round 1: UR Moon
Observations: First round of the tournament. Small talk, won die roll, and away we go!
Game 1: We note that our opponent is only playing Mountains and Islands (Steam Vents, etc). So we tag them with UR Moon. We do get them behind a lock of Chalice on 1, Ensnaring Bridge, and Blood Moon. We mistakenly played our Blood Moon as a Jace began to tick up. Our opponent ticks up far enough and targets us to exile. Given another turn and keeping a 'castable spell' in hand we could have emblemed and drawn our cards that would become our library to kill. Loss.
Game 2: We are not sure if they are a breach deck or not. We end up siding in the aggro and the aggro shows up. After Eidolon and some back to back Rabblemasters we top deck a Pia and Kiran and close the game out, too many tokens, too many dudes, not enough removal. Win.
Game 3: Fluffy Hand 1... Fluffy Hand 2... If you don't know what that is, it is a 0 lander. We end up mulling to 4 with the following: Hazoret, Ritual, Simian Spirit Guide, Simian Spirit Guide. Keep, put Eidolon to bottom. We are basically hoping to draw a land. At this point, a person I'm not so fond of shows up and decides to plop themselves beside us... T1 no land, T2 SSG... I play Hazoret with 0 lands. He goes nuts and the entire LGS that is not in their matches (which at this point was probably 75%) come over to see a Hazoret sitting on the table across from a person with two islands... That got the attention. A T4 Cryptic ended my chances, but we've entered Hard Mode. The LGS knows what I'm on. Loss.
Record: 0-1
Round 2: Burn
Observations: We've done this countless times. The hours we have put into games online, the encouragement from our Challenge runs, and the desire to show what Pyro Prison on the line. We refocus. We're on a 5 Round game, we're back in the leagues... let's do this!
Game 1: T1, Mountain, pass. Opponent, "Ah the mirror, this is a tough one." Mountain Swiftspear ping. Mountain Chalice on 1, pass. Opponent, "This... is not the mirror...." This game unfortunately goes the way of our opponent having kept all 2 drops excluding the Swiftspear, and our Chalice on 1 does not buy us enough time. Loss - Burn the coinflip... focus.
Game 2: We keep a hand of Blood Moon, Rabblemaster, Eidolon, lands. We end up just flooding with the creatures and our opponent put us on no creatures, we overwhelm them and take the game. Opponent "Not control... what are you playing?" we smile and say "A pile of junk."
Game 3: This game goes a bit more flip flop. We play removal to get rid of Eidolons, they play swiftspears we kill those. At one point our opponent is forced to Rift bolt a Rabblemaster, and they tag a ticked down Chandra. We actually play our Eidolon afterwards to all of this which eventually locks our opponent out as their life total becomes too low to win without casting. Once we realized they were locked out we sighed a relief, we got this. Win.
Post Game Remark: The players beside us were watching. After the game the one player pulls up a deck on MTGGoldfish. Their question, "You're playing a really cool deck, have you ever considered running this deck?" Showing our last 5-0 Challenge. I smile and reply "I'm FluffyWolf2, that is my deck."
Record: 1-1
Round 3: Silver Moon
Observations: This is a player I've played before and is in love with Blood Moon. We place them on either Rat Moon/Free Win Red/Skred pre-game. With this knowledge we consider mulling Blood Moon heavy hands.
Game 1: We keep 6 that is decent. We play pass, and our opponent drops Mox Opal, Welding Jar, Citadel, and rituals out a Bridge. The rest of the game our opponent draws air and we draw threats. Our mainboard Abrades along with a Pia and Kiran help close this game out.
Game 2: I decide to go full aggro. I consider myself a master of the 'mirror' and having run the Opal list that previous night I feel confident this is the route you wish to go. They produce a quick Karn and we find out what Constructs do. We actually end up giving our opponent their 2nd main phase back to them, even though they said to pass. We'll call it a "Pray to the Blood Moon Gods for Good Karma" as we were basically dead. We lose this one to 9/9 constructs. Pia and Kiran x2 attempted to keep us afloat though and bought us tremendous time.
Game 3: We know exactly what we want. We want a chalice. Mull to 6... Mull to 5... Mull to 4. Keep. Mountain, Mountain, Chalice, Eidolon. T1: Chalice on 0, Mountain pass. Opponent kept several 0 spells to get things going. We Eidolon. On T2 they moved to discard. We beat up face but they do establish a few items. We eventually get them to having to kill SSG and Eidolon. They kill one at 4 life. We top deck Chandra for the win. Pyro Prison > Silver Moon - Remember that.
Post Game Remark: Shared list online with opponent. They had seen our list but thought the Opal list looked more powerful. After the games our opponent said they'll go back to this list. Noting, that our opponent actually tuned the Silver Moon list with Rabblemasters.
Record 2-1
Round 4: Living End
Game 1: Our opponent plays a tapped Overgrown Tomb, we ritual out a Blood Moon and lock our opponent out of the game. The thing here is our opponent started cycling creatures. We were going to sideboard for Jund until we saw this.
Game 2: Our opponent leads with two non-basics. We are basically afraid of an Abrut Decay of Beast Within, but our opponent cycles on their main phase. We T2 Blood Moon again and win from there.
Post Game Remark: Our opponent notes they had a fetch and should have led with it Game 1. They did not try to find a fetch game 2, and just risked their game on us not having Blood Moon.
Record: 3-1
Round 5: Jeskai Control
Observations: Here we go paper magic. As we are shuffling my opponents life totals from previous matches are on the pad. No biggie except a very odd glaring issue with the numbers, their opponents die by a series of 2 damage increments. Before drawing our starting 7 we put them on a Snapcaster deck. Of note, I always start a fresh side of my paper (I divide it into 4s). We obviously have been watching opponents reactions but this is always interesting. You can sometimes tell if people are combo - "Win but no damage marked for opponent or they died at 16?" etc.
Game 1: We keep a Blood Moon hand, and T2 the Blood Moon. Our opponent lacks anything to do and we run them over, clean.
Game 2: We go the aggro package. We go for a T2 Blood Moon again, our opponent Logic Knots and we toss SSG to pay for the 1 Fetch in graveyard. We lock them out and run them over. Cleaneast Jeskai matchup ever.
Record 4-1
Round 6: Grixis Death Shadow
Observations: This is a Win and In, but due to the records at this point and other matchups we actually may have an opportunity to lose and get in, but this would be dependent on our opponent. Our opponent notes they think we are the mirror based on a "Buddy" telling him some things. I play along and say it is a miserable mirror. Our opponent disagrees and thinks it is an interesting mirror. I mention that we must be both hard casting Emrakul off of Islands then. Our opponent is very disgusted with me suggesting Islands be played. We put our opponent on a creature deck and not a control matchup prior to the 7 being drawn from this discussion.
Game 1:We determine our opponent is on Grixis Death Shadow quickly. Our opponent is surprised by our Mountain and states we are "Not the mirror" In the face of two mountains our opponent has no fear and continues to fetch non-basics. We get a Blood Moon out, even though our opponent had a chance to get Black or Blue mana. We find a creature and smash face.
Game 2:They are able to strip our hand and our gameplan falls apart. Not much to say when Fish and Shadow show up.
Game 3:We are fairly all in on a Chalice on 1 here. Our opponent mulls to 4. We tempt fate and go for Chalice on 1. Our opponent stubborn denies it and then top decks correctly the remainder of the game to play what they need. The game actually ends with them at 12 and us at 7 before a final swing.
Post Game Remark: Due to our loss we need some help. Our Living End opponent is beside us and does well knocking our contender out. Their win actually may cement them in to a Top 8 also. We actually talked and exchanged pleasantries during our matchup even though they were shut out by Blood Moon. This becomes valuable later. They end up winning against the Affinity Player.
Final: 4-2
We squeak in to Top 8. The Top 8 bunch decides to split so I go with that and we take our cash outs and go. My Round 1 Opponent would have been Jeskai Control. We also noted that our Round 1 Opponent (UR Moon) ended up dropping at 1 - 3. Ya never know where you'll end up.
I will need to read through the forums, but I wanted to get this out to give some more data points. This is also my return to Paper Magic since January 1st 2018, so shuffling and paper. I will note what Paper Magic Brings vs Online Magic
For those who missed it, I had a screenshot in discord which contained roughly '40-50' extra cards I bring with me in order to glance through the field and refine the sideboard. I also forgot to buy a certain land... we won't speak about that, so it is missing and a return of Mutavault sees play. The below decklist is the one registered for the event.
A lot of these game pieces will hopefully be short and sweet!
Round 1: UR Moon
Observations: First round of the tournament. Small talk, won die roll, and away we go!
Game 1: We note that our opponent is only playing Mountains and Islands (Steam Vents, etc). So we tag them with UR Moon. We do get them behind a lock of Chalice on 1, Ensnaring Bridge, and Blood Moon. We mistakenly played our Blood Moon as a Jace began to tick up. Our opponent ticks up far enough and targets us to exile. Given another turn and keeping a 'castable spell' in hand we could have emblemed and drawn our cards that would become our library to kill. Loss.
Game 2: We are not sure if they are a breach deck or not. We end up siding in the aggro and the aggro shows up. After Eidolon and some back to back Rabblemasters we top deck a Pia and Kiran and close the game out, too many tokens, too many dudes, not enough removal. Win.
Game 3: Fluffy Hand 1... Fluffy Hand 2... If you don't know what that is, it is a 0 lander. We end up mulling to 4 with the following: Hazoret, Ritual, Simian Spirit Guide, Simian Spirit Guide. Keep, put Eidolon to bottom. We are basically hoping to draw a land. At this point, a person I'm not so fond of shows up and decides to plop themselves beside us... T1 no land, T2 SSG... I play Hazoret with 0 lands. He goes nuts and the entire LGS that is not in their matches (which at this point was probably 75%) come over to see a Hazoret sitting on the table across from a person with two islands... That got the attention. A T4 Cryptic ended my chances, but we've entered Hard Mode. The LGS knows what I'm on. Loss.
Record: 0-1
Round 2: Burn
Observations: We've done this countless times. The hours we have put into games online, the encouragement from our Challenge runs, and the desire to show what Pyro Prison on the line. We refocus. We're on a 5 Round game, we're back in the leagues... let's do this!
Game 1: T1, Mountain, pass. Opponent, "Ah the mirror, this is a tough one." Mountain Swiftspear ping. Mountain Chalice on 1, pass. Opponent, "This... is not the mirror...." This game unfortunately goes the way of our opponent having kept all 2 drops excluding the Swiftspear, and our Chalice on 1 does not buy us enough time. Loss - Burn the coinflip... focus.
Game 2: We keep a hand of Blood Moon, Rabblemaster, Eidolon, lands. We end up just flooding with the creatures and our opponent put us on no creatures, we overwhelm them and take the game. Opponent "Not control... what are you playing?" we smile and say "A pile of junk."
Game 3: This game goes a bit more flip flop. We play removal to get rid of Eidolons, they play swiftspears we kill those. At one point our opponent is forced to Rift bolt a Rabblemaster, and they tag a ticked down Chandra. We actually play our Eidolon afterwards to all of this which eventually locks our opponent out as their life total becomes too low to win without casting. Once we realized they were locked out we sighed a relief, we got this. Win.
Post Game Remark: The players beside us were watching. After the game the one player pulls up a deck on MTGGoldfish. Their question, "You're playing a really cool deck, have you ever considered running this deck?" Showing our last 5-0 Challenge. I smile and reply "I'm FluffyWolf2, that is my deck."
Record: 1-1
Round 3: Silver Moon
Observations: This is a player I've played before and is in love with Blood Moon. We place them on either Rat Moon/Free Win Red/Skred pre-game. With this knowledge we consider mulling Blood Moon heavy hands.
Game 1: We keep 6 that is decent. We play pass, and our opponent drops Mox Opal, Welding Jar, Citadel, and rituals out a Bridge. The rest of the game our opponent draws air and we draw threats. Our mainboard Abrades along with a Pia and Kiran help close this game out.
Game 2: I decide to go full aggro. I consider myself a master of the 'mirror' and having run the Opal list that previous night I feel confident this is the route you wish to go. They produce a quick Karn and we find out what Constructs do. We actually end up giving our opponent their 2nd main phase back to them, even though they said to pass. We'll call it a "Pray to the Blood Moon Gods for Good Karma" as we were basically dead. We lose this one to 9/9 constructs. Pia and Kiran x2 attempted to keep us afloat though and bought us tremendous time.
Game 3: We know exactly what we want. We want a chalice. Mull to 6... Mull to 5... Mull to 4. Keep. Mountain, Mountain, Chalice, Eidolon. T1: Chalice on 0, Mountain pass. Opponent kept several 0 spells to get things going. We Eidolon. On T2 they moved to discard. We beat up face but they do establish a few items. We eventually get them to having to kill SSG and Eidolon. They kill one at 4 life. We top deck Chandra for the win. Pyro Prison > Silver Moon - Remember that.
Post Game Remark: Shared list online with opponent. They had seen our list but thought the Opal list looked more powerful. After the games our opponent said they'll go back to this list. Noting, that our opponent actually tuned the Silver Moon list with Rabblemasters.
Record 2-1
Round 4: Living End
Game 1: Our opponent plays a tapped Overgrown Tomb, we ritual out a Blood Moon and lock our opponent out of the game. The thing here is our opponent started cycling creatures. We were going to sideboard for Jund until we saw this.
Game 2: Our opponent leads with two non-basics. We are basically afraid of an Abrut Decay of Beast Within, but our opponent cycles on their main phase. We T2 Blood Moon again and win from there.
Post Game Remark: Our opponent notes they had a fetch and should have led with it Game 1. They did not try to find a fetch game 2, and just risked their game on us not having Blood Moon.
Record: 3-1
Round 5: Jeskai Control
Observations: Here we go paper magic. As we are shuffling my opponents life totals from previous matches are on the pad. No biggie except a very odd glaring issue with the numbers, their opponents die by a series of 2 damage increments. Before drawing our starting 7 we put them on a Snapcaster deck. Of note, I always start a fresh side of my paper (I divide it into 4s). We obviously have been watching opponents reactions but this is always interesting. You can sometimes tell if people are combo - "Win but no damage marked for opponent or they died at 16?" etc.
Game 1: We keep a Blood Moon hand, and T2 the Blood Moon. Our opponent lacks anything to do and we run them over, clean.
Game 2: We go the aggro package. We go for a T2 Blood Moon again, our opponent Logic Knots and we toss SSG to pay for the 1 Fetch in graveyard. We lock them out and run them over. Cleaneast Jeskai matchup ever.
Record 4-1
Round 6: Grixis Death Shadow
Observations: This is a Win and In, but due to the records at this point and other matchups we actually may have an opportunity to lose and get in, but this would be dependent on our opponent. Our opponent notes they think we are the mirror based on a "Buddy" telling him some things. I play along and say it is a miserable mirror. Our opponent disagrees and thinks it is an interesting mirror. I mention that we must be both hard casting Emrakul off of Islands then. Our opponent is very disgusted with me suggesting Islands be played. We put our opponent on a creature deck and not a control matchup prior to the 7 being drawn from this discussion.
Game 1:We determine our opponent is on Grixis Death Shadow quickly. Our opponent is surprised by our Mountain and states we are "Not the mirror" In the face of two mountains our opponent has no fear and continues to fetch non-basics. We get a Blood Moon out, even though our opponent had a chance to get Black or Blue mana. We find a creature and smash face.
Game 2:They are able to strip our hand and our gameplan falls apart. Not much to say when Fish and Shadow show up.
Game 3:We are fairly all in on a Chalice on 1 here. Our opponent mulls to 4. We tempt fate and go for Chalice on 1. Our opponent stubborn denies it and then top decks correctly the remainder of the game to play what they need. The game actually ends with them at 12 and us at 7 before a final swing.
Post Game Remark: Due to our loss we need some help. Our Living End opponent is beside us and does well knocking our contender out. Their win actually may cement them in to a Top 8 also. We actually talked and exchanged pleasantries during our matchup even though they were shut out by Blood Moon. This becomes valuable later. They end up winning against the Affinity Player.
Final: 4-2
We squeak in to Top 8. The Top 8 bunch decides to split so I go with that and we take our cash outs and go. My Round 1 Opponent would have been Jeskai Control. We also noted that our Round 1 Opponent (UR Moon) ended up dropping at 1 - 3. Ya never know where you'll end up.
=)
Fluffy!! Amazing write up. Love the little piece about sideboarding for jund but opponent starts cycling....it's amazing how much mtfo helps when playing in a real paper tournament. Nicely done sir; all that practice paid off. Now the question is, when the next one?
So I've got a large-ish local (20 people is a big turn out for where I am) modern tournament coming up this week. I know the meta pretty well but there is one deck coming that I'm not entirely sure how to play against: Mono Blue As Foretold/ Living End. Has anyone played against this deck before and have some tips for playing and sideboarding? Do I just jam a Chalice on 0 and be as aggressive as I can? (seriously i have no idea).
Let me know if you can!
Cheers for the help!
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2 Goblin Chainwhirler
2 Walking Ballista
1 Pia and Kiran Nalaar
1 Hazoret the Fervent
4 Chandra, Torch of Defiance
4 Blood Moon
4 Ensnaring Bridge
4 Chalice of the Void
4 Desperate Ritual
1 Pyretic Ritual
3 Abrade
1 Sweltering Suns
13 Mountain
3 Ramunap Ruins
3 Gemstone Caverns
1 Scavenger Grounds
1 Mutavault
4 Eidolon of the Great Revel
3 Anger of the Gods
2 Sorcerous Spyglass
1 Spellskite
1 Torpor Orb
1 Boil
1 Relic of Progenitus
1 Damping Matrix
1 Dire Fleet Daredevil
I'm loving the addition of Chainwhirler. He's a strong 2-way player, being more aggressive than Magus while blocking really well, also providing good utility in certain matchups. I feel like he's definitely a MD player, yet, I've been catching up on my fluffy streams lately, and there seems to be differing opinions on our new goblin friend. How are you guys feeling about this guy? MB? SB?
Notes:
- My 1 loss was to myself; I mulled to a great 6 but drew a 7th; and we rectified the situation by giving him a free thoughtseize. Unfortunately he took my turn 1 bloodmoon
- Mox opal feels REALLY good here. Recurring mana is great in this shell.
- I do feel like 1-2 Ramunap Ruins is basically free even in the Opal build, so I need to swap that in.
- Cheap artifacts are great after a chandra emblem and play a second Chandra. It's fringe, but gives you extra emblem triggers. Won me at least one game.
- I'm coming to really, really appreciate the maindeck welding jars. In a ritual build it'd be wasted space, but enabling Mox Opal makes it much less painful to run.
I ran my list above, but -1x Karn and +1 Ritual. I still am feeling this one out. I'd almost like a 5th Blood Moon so I'm debating a Magus here. TBD
Dope! Where do you wanna meet up at? I just joined the discord if that's easier to communicate through
Burn ‘em up, fellas!
Hey guys!!!Could you post your list? I'm intending to play the São Paulo GP in Brazil, and I'm afraid of mardu pyromancer and jund. Go! Go!I want to see you on camera.
Well I went 1-3 with it last night. Not so good
Round 1 vs ponza 0-2 I'm guessing this is a pretty bad matchup for the deck? I was on the draw turn one utopia sprawl into turn two stone rain into turn 3 acid moss kept me on 1 land for most of the game i thought keeping a land heavy hand was the right choice but when I finally got to start playing magic it was turn 4 and I had to deal with an inferno titan and all I had of relevance was a chandra that didn't live long and a hazoret that couldn't attack or block never saw a bridge but she had double primal command to keep me flooding out and bounce the bridge if I ever played it .Game two pretty much the same thing chalice on 1 turn 1 to shut off sprawl and elf then I dropped a koth and started attacking but she had turn 2 ratchet bomb into double elf double sprawl into turn 4 inferno titan.
Round 2 affinity 1-2 this went ok to start thought he was on burn so I put chalice on 1 turn 1 he dumped his hand and had ravenger plating and an etched champion I couldn't block or kill. blood moon kept his inkmoths from working but I couldn't deal with the champion. Game 2 double shattering spree anger magus of the moon was a good hand kept him from assembling any kind of board state and I won with magus koth beats. Game 3 he dumped his hand equipped an ornithopter with plating dropped a ravager and an overseer and killed me before my 4th land drop.
Round 3 0-2 rg eldrazi not much to say. game 1 i flooded and he took my only relevant action with thought knot. Game 2 I got stick on 2 lands casting all my 3 drops with rituals and spirit guides but he had ratchet bomb charged up and took out the bridge and blood moon at the same time never found another land
Round 4 2-0 BW tokens turn 1 chalice on 1 into turn 2 chandra ulted chandra and killed him with the emblem game 2 I sided in a stormbreath dragon it was a pretty good grind fest we traded back and forth but he put me to 1 with 4/4 spirit tokens he had 3 cards in hand and was at 9 life I ripped my 7th land off the top made stormy monstrous and attacked for 7 unlockable he cast a fatal push into my chalice to try and empty his hand but didn't make it .
Overall I liked the deck I think most of my loses were due to variance and luck. About my list I don't have the gemstone caverns I only run 2 rabblemaster and chandra but 3 koth and I don't have the chain whirlers . I never was happy to see a rabble master it just didnt do enough i thought also i think i need to play the full playset of abrade for more removal because bridge is great but there are only 4 in the deck and the sweepers we play can't stop anything over power 4.
Overall, I finished 9-6. Not bad by any means, but not as good as I was hoping to do. I know for a fact I could have ended 11-4 if I hadn't made two blatant misplays in two of my matches today, but I haven't been playing Pyro for any more than two-ish months, so I'm happy with my performance given my inexperience with the deck. I was really sad I didn't end up seeing any humans all weekend, as that was the matchup I was most prepared for.
Round 1: Grixis Reanimator Breach (WIN 2-0)
Round 2: Burn (WIN 2-1)
Round 3: Elves (LOSS 1-2)
Round 4: Burn (WIN 2-1)
Round 5: Bant CoCo (LOSS 1-2)
Round 6: Lantern Control (WIN 2-1)
Round 7: Jeskai Control (WIN 2-1)
Round 8: Storm (WIN 2-0)
Round 9: Affinity (LOSS 0-2)
Round 10: Bant Living End (LOSS 1-2)
Round 11: Hardened Scales Affinity (LOSS 0-2)
Round 12: Jund (WIN 2-1)
Round 13: Blue Moon (WIN 2-0)
Round 14: Ad Nauseam (WIN 2-0)
Round 15: Eldrazi Tron (LOSS 0-2)
If you have any questions about any of my matches, feel free to ask me on here or over discord!
KCI- as much fun as it must be playing all those Wellsprings and stuff, I'm not a fan of this deck. Spellbomb was his only card that did anything and Chalice took care of that for an easy 2-0 win.
Skred- 3 close games highlighted by game 2 where Chainwhirler came down to kill Koth and Chandra at the same time and swing for lethal the next turn. Game 3 had my opponent at 1 life when he stuck a P&K and activated for the win. 1-2 loss.
UR Prowess/Wizards- they got a fast start in game 1, but Bridge and Chalice were too much. 2-1 win.
WB Smallpox- absolutely crushed by Blood Moon game 1. A combination of Chalice, Moon, and Bridge got the game 2 scoop. 2-0 win.
WB Tokens- Chainwhirler was huge. My new favorite card! 2-0 win.
Other notes- I found Scavenger Grounds useful on one occasion, but losing the land hurt me. I was behind a Bridge with 1 life, and I couldn't ult Chandra because I only had 1 Mountain, 1 Ruins and 1 Caverns. Chainwhirler, Eidolon or a 4-drop and i was dead, so i used Chandra to fix my mana until she was at 10. So i saw the good and bad of it.. but the jury's still out. Possibly going down to 2 Ruins as well.
Buried Ruin instead of Mutavault? Maybe..
I'd love to see what you guys have been running!
The "deals 1 damage to each opponent" can't be redirected,
but chainwhirler also does 1 damage to each planeswalker they control
"Are you serious?" Chandra replied.
I will need to read through the forums, but I wanted to get this out to give some more data points. This is also my return to Paper Magic since January 1st 2018, so shuffling and paper. I will note what Paper Magic Brings vs Online Magic
For those who missed it, I had a screenshot in discord which contained roughly '40-50' extra cards I bring with me in order to glance through the field and refine the sideboard. I also forgot to buy a certain land... we won't speak about that, so it is missing and a return of Mutavault sees play. The below decklist is the one registered for the event.
A lot of these game pieces will hopefully be short and sweet!
Event:
Modern 1K
33 People
6 Rounds
Cut to Top 8
3 Gemstone Caverns
17 Mountains
1 Mutavault
Rituals:
4 Desperate Ritual
1 Pyretic Ritual
4 Simian Spirit Guide
Lock Pieces:
4 Ensnaring Bridge
4 Blood Moon
4 Chalice of the Void
4 Chandra, Torch of Defiance
Creatures:
4 Goblin Rabblemaster
2 Walking Ballista
2 Pia and Kiran Nalaar
Utility:
4 Abrade
1 Slagstorm
1 Anger of the Gods
4 Eidolon of the Great Revel
1 Stormbreath Dragon
1 Hazoret the Fervent
1 Koth of the Hammer
2 Goblin Chainwhirler
2 Anger of the Gods
1 Sorcerous Spyglass
1 Torpor Orb
2 Grafdigger's Cage
Round 1: UR Moon
Observations: First round of the tournament. Small talk, won die roll, and away we go!
Record: 0-1
Round 2: Burn
Observations: We've done this countless times. The hours we have put into games online, the encouragement from our Challenge runs, and the desire to show what Pyro Prison on the line. We refocus. We're on a 5 Round game, we're back in the leagues... let's do this!
Record: 1-1
Round 3: Silver Moon
Observations: This is a player I've played before and is in love with Blood Moon. We place them on either Rat Moon/Free Win Red/Skred pre-game. With this knowledge we consider mulling Blood Moon heavy hands.
Record 2-1
Round 4: Living End
Record: 3-1
Round 5: Jeskai Control
Observations: Here we go paper magic. As we are shuffling my opponents life totals from previous matches are on the pad. No biggie except a very odd glaring issue with the numbers, their opponents die by a series of 2 damage increments. Before drawing our starting 7 we put them on a Snapcaster deck. Of note, I always start a fresh side of my paper (I divide it into 4s). We obviously have been watching opponents reactions but this is always interesting. You can sometimes tell if people are combo - "Win but no damage marked for opponent or they died at 16?" etc.
Record 4-1
Round 6: Grixis Death Shadow
Observations: This is a Win and In, but due to the records at this point and other matchups we actually may have an opportunity to lose and get in, but this would be dependent on our opponent. Our opponent notes they think we are the mirror based on a "Buddy" telling him some things. I play along and say it is a miserable mirror. Our opponent disagrees and thinks it is an interesting mirror. I mention that we must be both hard casting Emrakul off of Islands then. Our opponent is very disgusted with me suggesting Islands be played. We put our opponent on a creature deck and not a control matchup prior to the 7 being drawn from this discussion.
Final: 4-2
We squeak in to Top 8. The Top 8 bunch decides to split so I go with that and we take our cash outs and go. My Round 1 Opponent would have been Jeskai Control. We also noted that our Round 1 Opponent (UR Moon) ended up dropping at 1 - 3. Ya never know where you'll end up.
=)
Fluffy!! Amazing write up. Love the little piece about sideboarding for jund but opponent starts cycling....it's amazing how much mtfo helps when playing in a real paper tournament. Nicely done sir; all that practice paid off. Now the question is, when the next one?
Let me know if you can!
Cheers for the help!