Quote from zcowan »As for Thing in the Ice, I think it is extremely powerful. I don't personally run it anymore because I am on the Terminus/Timely Reinforcements but I think that is a card that needs some tweaks mainboard to be a good sideboard option.. I know other people have mentioned running it without cantrips but from playing with them, they are definitely best with Opt since it allows for instant speed flipping and bouncing their permanents. (As well as serum visions of course).
Quote from zcowan »Alright so here is a question for everyone! @TimeWalkinOnSunshine maybe you could give some insight...
So i've been playing the deck for a while now, and I love brewing and thinking of ways to make the deck even crazier. So lately I've been thinking.. what if we stole the idea of cost reducers from Storm and ran Baral (and possibly go UR for Goblin Electromancer).. My idea is that you run more counter magic (possibly negate/mana leak mainboard and take advantage of Baral's looting..
Any ideas? Seems like a fun diversion from the main build of the deck
Quote from zcowan »God bless the MTGO gods for him getting 5-0 with that list lol
Quote from zcowan »@Elpokitolama It's funny you mention that because I had been thinking the same thing .. The only problem though is that getting to Nexus of fate as well as keeping Teferi on board seems extremely difficult..
It would most likely involve cutting down on exhaustions and our card draw effects turning it more into a UW control...
Not sure that is more efficient.. but it would be sweet if someone brewed up a successful list!
Quote from Grim_Flayer »Thing hasn’t done a whole lot for me so far (I’ve been testing against friends with a 17-card sideboard—the decklist I posted previously + 2 Thing), but then again I haven’t faced a ton of linear aggro, so for me the jury is still out on the question of what blend of Thing/Snag/Truth is best for mono-blue. Whiplash Trap also caught my attention. It’s spicy and has a high ceiling, but in the end is probably a little too cute.
Quote from zcowan »Hey Grim Flayer!
I have a lot of people in my LGS who like to run Dredge and all of the Hollow One/Vengevine decks and I have learned that trying to attack their graveyard is easy to counter and something they have a lot of experience playing around.. I usually side in 3x Terminus and it usually works pretty well.. Not only does it make their graveyard weak and buy several turns but it also removes the threats entirely..
That or I would try Settle the Wreckage (This is if you are splashing white obviously)
If you are still running mono blue, I image Thing in the Ice would be a good answer since it bounces their creatures to their hand and presents a fast clock.. But i don't have that much experience with that..