Quote from popiezhius »I see no additional value of adding Saffi and Rallier to deck. Yes, there are additional combos, but they dilute or remove existing combos. The result is more or less the same (and it means no worse of course). But additonal combos use graveyard too and get nerfed by the same hate.
I like the another list from SCG Classic top16 with trackers more - it helps playing against graveyard hate.
This is the link: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=111111
Quote from MiddleAgedMan »From above (sorry don't know how to use quote machine): Voice + Saffi + Rallier interaction enables a lot of really quick almost-combo kills. Sac voice for token, rally voice token, sac voice for another token, sac saffi to protect rallier, sac rallier, rally back voice, sac voice token, etc."
Tried to make this work to get lots of tokens, can only get two elementals out of it before Saffi gets stranded in the yard.
Is that the limit or is there a way with Seer + Voice + Saffi + Rallier to make an arbitrarily large number of dudes?
Quote from Abraxxie »
Rallier with 8 fetchlands is working so why add 3 horizon canopy when i have 8 fetchlands in main?
Quote from Pokken »Some further commentary;
Fauna Shaman is incredibly strong with rallier. Rallier can get back a dead shaman, and shaman enables you to chuck a rallier target.
Possible we should be considering some more dramatic rebuilds. Will keep you guys apprised of my testing results once I get the new build sleeved up
Quote from Pokken »I am not a big fan of abrupt decay because it doesn't remove leyline. I'd probably run fatal push or path in this slot, as you want to deal with Scooze and Kalitas and 1 mana is better. But lots of folks have had luck with AD, your call