villainous wealth is not a meta game play but indeed a misplay. you dont need to defend against infinite life because you just win before the opponents combo. Considering that abzan company is a smaller portion of the meta it doesn't make sense that you would change your sideboard options for it. Villainous wealth is a bad card
villainous wealth is not a meta game play but indeed a misplay. you dont need to defend against infinite life because you just win before the opponents combo. Considering that abzan company is a smaller portion of the meta it doesn't make sense that you would change your sideboard options for it. Villainous wealth is a bad card
I have played against Abzan Company many times and a lot of those times they got infinite life but I was still able to win with Villainous Wealth. If there is Abzan Company in your meta Villainous Wealth is a must.
Right, so what you're saying is that 1 other card in your sideboard is more important than being able to win against something that is quite possible to happen against at least one popular deck? Which card would that be? Your argument 'it's bad, just win faster' just carries very little weight.
Besides, it's also not just to beat infinite life, it also wins when you're not able to attack for whatever crazy reason or through an angel's grace against repopularized ad nauseam. If you'd say that you should only run 1 alt win-con, then I'd agree, but that should be wealth over flesh//blood because flesh//blood does basically the same except it works in fewer situations. If you can't go off to the extend that you would win with a wealth, you're not much more likely to win with a single attacker or with flesh//blood. I've never not been able to win with wealth when I went for it, at least. Fatestitchers (or crimson wisps, I suppose) are an essential part to the plan to generate more and more mana as you're going off, so unless you brickly horribly, you should always be able to go to ~40 mana. 1 mana more or less really doesn't matter in that situation, which is what makes it better than mind grind in my opinion. Even though it's not likely that your opponent won't get milled out, it's way more likely than when their entire deck is exiled.
Sadly, the deck still seems wildly unplayable to me. Way too many bolts, BGx, Burn and fast decks (affinity, infect) in the Dutch meta.
Not sure of exact list. But a guy on the scg feed just beat Jund to advance his record to 9-1-1. Didn't see game one. But didn't see any main deck creatures aside from fate stitcher in games 2 and 3
I beat burn *2, tron *2, BtL scapeshift, elves, bant eldrazi *2, Ziggurat aggro, and ad nauseam combo.
Lost to affinity, grixis control, jund, and death shadow aggro.
I had a blast playing the deck. It's not the most resilient but it is fast and presents lots of interesting decisions.
I beat burn *2, tron *2, BtL scapeshift, elves, bant eldrazi *2, Ziggurat aggro, and ad nauseam combo.
Lost to affinity, grixis control, jund, and death shadow aggro.
I had a blast playing the deck. It's not the most resilient but it is fast and presents lots of interesting decisions.
How did you like having Path to Exile in the maindeck and what was Ashiok, Nightmare Weaver for?
I've only ever played the deck with main deck path so I can't compare it to anything else, but I think it works well. It can buy so much time in the creature match-ups and is a cheap card that can trigger ascendancy while comboing. These three cards plus noxious revival/silence are easy cuts when sideboarding in leylines or counterspells.
Ashiok was something I was trying out for the weekend. I didn't sideboard it in, I only wished for it. Against attrition decks, if I have two wishes in hand, I might wish for ashiok first and use it to bait out a counterspell or abrupt decay. I'm not sure that it's good but it is fun at least.
Quote from Sodek »
Nice result! Can u explain your sideboard slots? Especially Ashiok and assault // battery. When u tutor for them?
Thanks! Assault // Battery is a sb slot I feel I can strongly recommend. I've found it to be very useful to have a one mana removal spell in the board. The big targets are Thalia and Qasali Pridemage, but I wished for it to kill a Noble Hierarch and set a Bant Eldrazi opponent back this weekend.
Assault // Battery also helps with my burn sb plan, which I had some success with this weekend (although I got very lucky as well during those matches). That is:
-4 gitaxian probe
-1 silence
-1 noxious revival
-2 glittering wish
I am not really happy with my sideboard yet. Do any of you have good ideas? The Meta consists of Jund, Affinity, Infect, Ad Nauseam, and "go wide and big" strategies like GW Humans with Hardened Scales.
I am not really happy with my sideboard yet. Do any of you have good ideas? The Meta consists of Jund, Affinity, Infect, Ad Nauseam, and "go wide and big" strategies like GW Humans with Hardened Scales.
You need to run Sylvan Caryatid. In my opinion, it's the best creature in the deck, especially against decks with a lot of removal. You should also run the fourth Leyline of Sanctity in the sideboard.
Because it exiles rather than mills so you can't get screwed by Emrakul, Academy Ruins or the like. In some cases you can also just win the game on the spot with their deck.
The cards you mentioned can be beat in other ways if you're comboing off. Ensnaring bridge and worship can both be beat with a wish for wear // tear. You can tap their lands before combat and then not attack with the chosen creature to beat deflecting palm. And if cryptic command is tapping your gigantic creatures before combat you can beat that with an instant (edit: or you can beat this strategy the same way you would deflecting palm, by tapping their lands, forcing them to cryptic in your main phase, then playing any other spell to untap before moving to combat). Usually cryptic command is trying to counter ascendancy though.
I run a one of flesh // blood as a win con. I think that's a better option because it can help me win when I am not fully able to go off. It's especially helpful if I've used all my fatestitchers, a situation where wealth is not so great.
Every sideboard spot is valuable so I prefer to not run wealth if it's redundant. If it's relevant in your meta though or even if it just fits your play style more, go for it.
RWGNaya BurnRWG
WURGJeskai AscendancyWURG
EDH Decks
GRRosheen MeandererGR
Legacy Decks
RBurnR
Pauper Decks
RBurnR
Besides, it's also not just to beat infinite life, it also wins when you're not able to attack for whatever crazy reason or through an angel's grace against repopularized ad nauseam. If you'd say that you should only run 1 alt win-con, then I'd agree, but that should be wealth over flesh//blood because flesh//blood does basically the same except it works in fewer situations. If you can't go off to the extend that you would win with a wealth, you're not much more likely to win with a single attacker or with flesh//blood. I've never not been able to win with wealth when I went for it, at least. Fatestitchers (or crimson wisps, I suppose) are an essential part to the plan to generate more and more mana as you're going off, so unless you brickly horribly, you should always be able to go to ~40 mana. 1 mana more or less really doesn't matter in that situation, which is what makes it better than mind grind in my opinion. Even though it's not likely that your opponent won't get milled out, it's way more likely than when their entire deck is exiled.
Sadly, the deck still seems wildly unplayable to me. Way too many bolts, BGx, Burn and fast decks (affinity, infect) in the Dutch meta.
1x Breeding Pool
4x Flooded Strand
2x Gemstone Mine
1x Hallowed Fountain
1x Island
1x Plains
1x Sacred Foundry
1x Steam Vents
1x Stomping Ground
1x Temple Garden
3x Windswept Heath
Sorcery (18)
4x Gitaxian Probe
4x Glittering Wish
2x Ideas Unbound
4x Serum Visions
4x Sleight of Hand
4x Cerulean Wisps
1x Crimson Wisps
4x Manamorphose
1x Noxious Revival
Creature (12)
4x Birds of Paradise
2x Fatestitcher
2x Noble Hierarch
4x Sylvan Caryatid
Enchantment (3)
3x Jeskai Ascendancy
1x Abrupt Decay
1x Abzan Charm
1x Flesh // Blood
1x Jeskai Ascendancy
4x Leyline of Sanctity
1x Scarscale Ritual
4x Swan Song
1x Villainous Wealth
1x Wear // Tear
Round 1 against UR Coin Flip 2-1:
Game 1: Turn 3 combo
Game 2: Double Delver of Secrets and Mana Leak for Jeskai Ascendancy
Game 3: Turn 3 combo
Round 2 against Kiki Chord 0-2:
Game 1: Never drew Ascendancy
Game 2: Never drew Ascendancy and Eidolon of Rhetoric
Round 3 against Infect 2-1:
Game 1: Turn 3 combo
Game 2: Die on turn 3
Game 3: Turn 3 combo
Round 4 against Elves 2-0:
Game 1: Turn 3 combo
Game 2: Turn 4 combo
Round 5 against Affinity 2-0:
Game 1: Turn 3 combo
Game 2: Turn 4 combo
Round 6 against Affinity (the winner of the tournament) 0-2:
Game 1: Never drew Ascendancy
Game 2: Double Thoughtseize
Round 7 against RG Scapeshift 2-0:
Game 1: Turn 3 combo
Game 2: Turn 3 combo
Round 8 against RG Tron 0-2:
Game 1: Oblivion Stone into Ulamog, the Ceaseless Hunger
Game 2: Double Chalice of the Void
RWGNaya BurnRWG
WURGJeskai AscendancyWURG
EDH Decks
GRRosheen MeandererGR
Legacy Decks
RBurnR
Pauper Decks
RBurnR
https://www.twitch.tv/scglive/v/83567546?t=1h16m50s
2 spell pierce
1 dispel
4 leyline of sanctity
1 assault // battery
1 flesh // blood
1 wear // tear
1 detention sphere
1 abrupt decay
1 jeskai ascendancy
1 ashiok, nightmare weaver
1 scarscale ritual
I beat burn *2, tron *2, BtL scapeshift, elves, bant eldrazi *2, Ziggurat aggro, and ad nauseam combo.
Lost to affinity, grixis control, jund, and death shadow aggro.
I had a blast playing the deck. It's not the most resilient but it is fast and presents lots of interesting decisions.
How did you like having Path to Exile in the maindeck and what was Ashiok, Nightmare Weaver for?
RWGNaya BurnRWG
WURGJeskai AscendancyWURG
EDH Decks
GRRosheen MeandererGR
Legacy Decks
RBurnR
Pauper Decks
RBurnR
I've only ever played the deck with main deck path so I can't compare it to anything else, but I think it works well. It can buy so much time in the creature match-ups and is a cheap card that can trigger ascendancy while comboing. These three cards plus noxious revival/silence are easy cuts when sideboarding in leylines or counterspells.
Ashiok was something I was trying out for the weekend. I didn't sideboard it in, I only wished for it. Against attrition decks, if I have two wishes in hand, I might wish for ashiok first and use it to bait out a counterspell or abrupt decay. I'm not sure that it's good but it is fun at least.
Thanks! Assault // Battery is a sb slot I feel I can strongly recommend. I've found it to be very useful to have a one mana removal spell in the board. The big targets are Thalia and Qasali Pridemage, but I wished for it to kill a Noble Hierarch and set a Bant Eldrazi opponent back this weekend.
Assault // Battery also helps with my burn sb plan, which I had some success with this weekend (although I got very lucky as well during those matches). That is:
-4 gitaxian probe
-1 silence
-1 noxious revival
-2 glittering wish
+4 leyline of sanctity
+1 dispel
+2 spell pierce
+1 assault // battery
1 Mana Confluence
1 Plains
1 Island
1 Stomping Ground
1 Steam Vents
1 Temple Garden
1 Hallowed Fountain
1 Breeding Pool
4 Flooded Strand
2 Scalding Tarn
4 Noble Hierach
4 Birds of Paradise
4 Fatestitcher
4 Serum Visions
4 Manamorphose
4 Sleight of Hand
4 Glittering Wish
1 Noxious Revival
2 Cerulean Wisps
3 Ideas Unbound
2 Faithless Looting
3 Jeskai Ascendancy
1 Villainous Wealth
2 Silence
1 Rakdos's Return
1 Abrupt Decay
1 Heroes' Reunion
3 Leyline of Sanctity
1 Scarscale Ritual
1 Wear//Tear
1 Turn//Burn
1 Flesh//Blood
1 Jeskai Ascendancy
1 Slaughter Games
I am not really happy with my sideboard yet. Do any of you have good ideas? The Meta consists of Jund, Affinity, Infect, Ad Nauseam, and "go wide and big" strategies like GW Humans with Hardened Scales.
BRGJundGRB
GCTronCG
WBRMardu PyromancerRBW
Legacy:
GElvesG
You need to run Sylvan Caryatid. In my opinion, it's the best creature in the deck, especially against decks with a lot of removal. You should also run the fourth Leyline of Sanctity in the sideboard.
I have tried View from Above before and i didn't like it because it's a dead card when you are looking for the combo.
RWGNaya BurnRWG
WURGJeskai AscendancyWURG
EDH Decks
GRRosheen MeandererGR
Legacy Decks
RBurnR
Pauper Decks
RBurnR
I run a one of flesh // blood as a win con. I think that's a better option because it can help me win when I am not fully able to go off. It's especially helpful if I've used all my fatestitchers, a situation where wealth is not so great.
Every sideboard spot is valuable so I prefer to not run wealth if it's redundant. If it's relevant in your meta though or even if it just fits your play style more, go for it.