Hello, sorry for my ignorance, I'm new to storm, but how does this list handle graveyard hate such as RIP, Relic etc, only with Empy the warrens? Thanks!
Power out an early Empty the Warrens as quickly as you can with as high of a Storm count as you can. That would be my strategy with a sideboard like that. Then again, I never leave home without at least one Echoing Truth sleeved up in my sideboard.
very interesting and insightful post, thank you. I really think youre absolutely right as well thats why he has ditched the blue bounce spells. He admitted to having very little experience with the deck (he estimated 30 games counting the GP matches) but still piloted it to a top 4 finish just missing the finals. I really think this is a very viable route and will be testing in the future. do we really want to side out all the gifts? i seriously think if you bring in puzzle and empties its probably a good call.
just picked this deck up a few weeks ago and been loving it! i took martin's list from gp copenhagen to a first place finish (4-0) at a local modern tournament today. before i go into the tournament report, i will say that the dismembers were FANTASTIC and the simian spirit guide was the nut. anyways, here's the tournament report. i went with my good friend who was on rw death and taxes. i'm also
ROUND 1 (2-0) U TRON:
game one: my hand was solid and had a cantrip on turn one into a turn two cost reducer and my opponent didn't have relevant disruption and died on turn three. i didn't see any islandss or blue cards so i assumed he was on eldrazi tron and boarded accordingly
game two: i find out he's blue tron after he goes turn one tower into turn two island and this dismember in my hand is looking real bad. he bounces my electromancer for a few turns with various bounce effects and the electromancer finally sticks and he counters the ritual which would have let me go off. he untaps and assembles tron and plays wurmcoil and grafdigger's cage. my hand is manamorphose, dismember, manamorphose, grapeshot, ritual, past in flames. i draw for the turn and play baral and then i decide to attempt to find empty with manamorphose, and i did. i go manamorphose, ritual, dismember wurmcoil, grapeshot to deal 1 wurmcoil to finish it off and 4 to him. at the end of it i end up making 20 goblins and he doesn't have answer to the goblins and is dead on board
ROUND TWO (2-1) RW Death and Taxes
i really didn't want to have to play against him because thalia and leonin arbiter are super good against this deck and he was destroying me in testing, so i figured i was pretty dead
game one: he had an answer for every cost reducer alongside thalia and leonin arbiter and i just couldn't put anything together.
boarded out the remands and a gifts and a grapeshot and the two peer through depths for pyroclasm, dismembers, another empty, and the one of bolt.
game two: i don't really remember what happens, but i end up blowing him out with pyroclasm and proceed to untap and kill him
game three: he mulls to oblivion and has no relevant disruption and dies on turn four
ROUND THREE(2-0) Eldrazi Tron
game one: opponent mulls to five and despite a turn 3 thoughtknot seer he dies on turn four due to the help of simian spirit guides
game two: opponent mulls to six and plays a tron land and passes. i start off with turn one serum visions. next turn, he plays a second tron piece and passes. my hand has no more 1 cmc cantrips so i decide to cycle manamorphose to find either a ritual to go off with empty or a cost reducer. i find the cost reducer and play it. in response, he surgically extracts my manamorphoses. he untaps and plays the third tron land. i untap and am able to go off with empy and make 16 1/1s with him at 16 and still an electromancer on board. he untaps and plays a second tower and casts newlamog and exiles two lands. after this, my board is 1 land, 14 goblins, and an electromancer with him at 16. i have a dismember in hand. i untap and topdeck the second dismember to kill the ulamog and attack for exactsies
ROUND FOUR(2-0) ELdrazi Tron (AGAIN!)
me and him decide to split, but we play for the free entry for next time.
game one: he's on the play and leads off with temple. i play serum visions on turn one and scry both to the bottom i think. he plays a powerplant and plays chalice on one. i untap and play baral and proceed to kill him through the chalice
game two: he's on the play again and i have a slow but pretty reasonable seven card hand. has one land, a manamorphose, an electromancer, a shattering spree, and 3 cantrips. i find a land and more rituals and empty with the cantrips, and play electromancer on turn two. he goes turn three tks into turn four tks. on one of the turns he ends up surgically extracting manamorphose but i end up topdecking gifts with a hand full of rituals and i end up killing him with goblins
all in all, i technically went 3-0-1 but actually went 4-0. the deck felt solid, even obnoxious at times. the guide was great and martin's list felt solid even though i was a bit skeptical of it. i urge anyone reading this to give his list a shot!
I have some questions about the deck. My list is similar to the maindeck of Martin Muller except I have:
-2 Peer Through the Depths
-1 Goblin Electromancer
-1 SSG
-1 Steam Vents
+1 Remand
+2 Merchant Scroll
+1 Thought Scour
+1 Shivan Reef.
My sideboard is pretty standard too I think, but is very different from Martin's.
2 Angers
1 Dispel
2 Echoing Truth
2 Blood Moon
2 Empty the Warrens
4 Bolt
1 Shattering Spree
1 Shatterstorm
For starters I was wondering about the difference between Pyroclasm and Anger in this deck. Seems like Anger is very relevant against Dredge potentially, but is a bit worse against the hatebears style decks. I'm not sure which is better in an open meta.
2nd. I was wondering whether people tend to favor peer through the depths over merchant scroll or thought scour now. It seems pretty good in the deck, but I'm not sure if it's better than the scroll.
3rd. Are people starting to use the full 8 cost reducers? I remember for a while 7 was the go to number.
Finally, I was wondering if people knew what matchups Shatterstorm is for. I saw it in some lists so I decided to add it to my board, but I never know what matchup it is for (other than affinity). The rest of the sideboard makes sense to me, but I'm not sure if more dispel / swan song type cards are necessary.
I've been on 8 reducers pretty since the beginning and I know some other people have been as well. Sure it sucks sometimes but the ability to just play one on turn two is incredibly powerful.
I've not been sold on anger/clasm right now but there are times where it's good. I wouldn't bother with shattering spree. It's worse than storm in 90%+ of games especially with affinity doing well right now. I'm not sure what I'm going to run at charlotte but we'll see how the meta shapes up over the next week.
As for the flex slots I personally don't like scroll at all. It's entirely too clunky in a deck that wins games on being incredibly efficient. Maybe in a slower meta with more BGx but not right now. Peer has been good to me and I'm going to give 2 Peer + SSG a shot tomorrow but I'm not sold of SSG.
I don't think EE is what we want to be doing. We want our protection cards to be cheap and EE costs 3 mana to kill a cage and 4 to kill Rip. Echoing truth kills tokens just as well and we really only need one turn with the hate off the table to win so I wouldn't bother.
Has anyone else tested much with Muller's board plan? I know I tested it right when probe got banned but didn't like it much, however that was before Jund shadow was big so my testing isn't that relevant now.
I've been on 8 reducers pretty since the beginning and I know some other people have been as well. Sure it sucks sometimes but the ability to just play one on turn two is incredibly powerful.
I've not been sold on anger/clasm right now but there are times where it's good. I wouldn't bother with shattering spree. It's worse than storm in 90%+ of games especially with affinity doing well right now. I'm not sure what I'm going to run at charlotte but we'll see how the meta shapes up over the next week.
As for the flex slots I personally don't like scroll at all. It's entirely too clunky in a deck that wins games on being incredibly efficient. Maybe in a slower meta with more BGx but not right now. Peer has been good to me and I'm going to give 2 Peer + SSG a shot tomorrow but I'm not sold of SSG.
I don't think EE is what we want to be doing. We want our protection cards to be cheap and EE costs 3 mana to kill a cage and 4 to kill Rip. Echoing truth kills tokens just as well and we really only need one turn with the hate off the table to win so I wouldn't bother.
Has anyone else tested much with Muller's board plan? I know I tested it right when probe got banned but didn't like it much, however that was before Jund shadow was big so my testing isn't that relevant now.
muller's board plan has been sweet, like the ability to make your opponent's relics and cages and such basically textless is SUPER powerful. also, the simian spirit guide has been the nuts for me, in fact i really want to test another one. something i've been testing is basically playing muller's list but cutting one electromancer for one apostle's blessing. i'll let you guys know how that feels.
I'm assuming you mean pyromancer ascension, that card is not very consistent now that we can't turn it on for free. You pyromancer is also better as empty since that makes more tokens.
Private Mod Note
():
Rollback Post to RevisionRollBack
UBR ANT UBR TES UBR TNT GB Dredge
(does it have led? then I probably have played it.)
So with mullers list the transformational sideboard package includes 3 empty and 2 Pieces of the puzzle usually for 1 grapeshot and 4 gifts? What are the first cards to cut for other matchups where your just bringing in 2-4 sideboard cards? Ide imagine remands, sleights, maybe a electromancer? New to the deck and trying to get a good feel for it.
I'm assuming you mean pyromancer ascension, that card is not very consistent now that we can't turn it on for free. You pyromancer is also better as empty since that makes more tokens.
My thoughts were that you often don't need a second reducer and with the uptic that cage is seeing it maybe would be a small hedge there as most people won't have enchantment hate now for the deck. Idk I'm just running the deck more now to get a better feel for it.
That may be true, I have found a second reducer is really nice for when they always have removal. It is also pretty good for the times when they try to use removal on your turn to stop the combo. While there is less enchament hate the reducers are much more explosive.ascension also really wants a past in flames loop to fully combo off so it doesn't change the cage matchup as much, where the reducers make empty a more likely kill since you can cast so many more spells. I could see ascension making some progress, but you are then even weaker to hard graveyard hate.
Private Mod Note
():
Rollback Post to RevisionRollBack
UBR ANT UBR TES UBR TNT GB Dredge
(does it have led? then I probably have played it.)
That may be true, I have found a second reducer is really nice for when they always have removal. It is also pretty good for the times when they try to use removal on your turn to stop the combo. While there is less enchament hate the reducers are much more explosive.ascension also really wants a past in flames loop to fully combo off so it doesn't change the cage matchup as much, where the reducers make empty a more likely kill since you can cast so many more spells. I could see ascension making some progress, but you are then even weaker to hard graveyard hate.
How are you weaker? I see a lot of list on here running only 7 reducers as is.
Do those of you testing with the Muller sideboard plan side into it every time? Do you always expect the opponent to have the hate cards? What does standard sideboarding with it look like? The thing I'm worried about is if the opponent has a board clear for the goblins because then it seems like the deck can't win post board if it's only using that plan.
Hey guys, I made a discord for the storm deck in modern, if you guys would be interested in joining let me know so we could share ideas together! It would make it easier to get notifications, and communicate between each other. Please come join!
Power out an early Empty the Warrens as quickly as you can with as high of a Storm count as you can. That would be my strategy with a sideboard like that. Then again, I never leave home without at least one Echoing Truth sleeved up in my sideboard.
UBRGDredge
Under Construction
WUBAd Nauseam
ROUND 1 (2-0) U TRON:
game one: my hand was solid and had a cantrip on turn one into a turn two cost reducer and my opponent didn't have relevant disruption and died on turn three. i didn't see any islandss or blue cards so i assumed he was on eldrazi tron and boarded accordingly
game two: i find out he's blue tron after he goes turn one tower into turn two island and this dismember in my hand is looking real bad. he bounces my electromancer for a few turns with various bounce effects and the electromancer finally sticks and he counters the ritual which would have let me go off. he untaps and assembles tron and plays wurmcoil and grafdigger's cage. my hand is manamorphose, dismember, manamorphose, grapeshot, ritual, past in flames. i draw for the turn and play baral and then i decide to attempt to find empty with manamorphose, and i did. i go manamorphose, ritual, dismember wurmcoil, grapeshot to deal 1 wurmcoil to finish it off and 4 to him. at the end of it i end up making 20 goblins and he doesn't have answer to the goblins and is dead on board
ROUND TWO (2-1) RW Death and Taxes
i really didn't want to have to play against him because thalia and leonin arbiter are super good against this deck and he was destroying me in testing, so i figured i was pretty dead
game one: he had an answer for every cost reducer alongside thalia and leonin arbiter and i just couldn't put anything together.
boarded out the remands and a gifts and a grapeshot and the two peer through depths for pyroclasm, dismembers, another empty, and the one of bolt.
game two: i don't really remember what happens, but i end up blowing him out with pyroclasm and proceed to untap and kill him
game three: he mulls to oblivion and has no relevant disruption and dies on turn four
ROUND THREE(2-0) Eldrazi Tron
game one: opponent mulls to five and despite a turn 3 thoughtknot seer he dies on turn four due to the help of simian spirit guides
game two: opponent mulls to six and plays a tron land and passes. i start off with turn one serum visions. next turn, he plays a second tron piece and passes. my hand has no more 1 cmc cantrips so i decide to cycle manamorphose to find either a ritual to go off with empty or a cost reducer. i find the cost reducer and play it. in response, he surgically extracts my manamorphoses. he untaps and plays the third tron land. i untap and am able to go off with empy and make 16 1/1s with him at 16 and still an electromancer on board. he untaps and plays a second tower and casts newlamog and exiles two lands. after this, my board is 1 land, 14 goblins, and an electromancer with him at 16. i have a dismember in hand. i untap and topdeck the second dismember to kill the ulamog and attack for exactsies
ROUND FOUR(2-0) ELdrazi Tron (AGAIN!)
me and him decide to split, but we play for the free entry for next time.
game one: he's on the play and leads off with temple. i play serum visions on turn one and scry both to the bottom i think. he plays a powerplant and plays chalice on one. i untap and play baral and proceed to kill him through the chalice
game two: he's on the play again and i have a slow but pretty reasonable seven card hand. has one land, a manamorphose, an electromancer, a shattering spree, and 3 cantrips. i find a land and more rituals and empty with the cantrips, and play electromancer on turn two. he goes turn three tks into turn four tks. on one of the turns he ends up surgically extracting manamorphose but i end up topdecking gifts with a hand full of rituals and i end up killing him with goblins
all in all, i technically went 3-0-1 but actually went 4-0. the deck felt solid, even obnoxious at times. the guide was great and martin's list felt solid even though i was a bit skeptical of it. i urge anyone reading this to give his list a shot!
Also the above post about changing up the SB to make their hate dead is really quite well done.
Any opinions on EE in the SB?
-2 Peer Through the Depths
-1 Goblin Electromancer
-1 SSG
-1 Steam Vents
+1 Remand
+2 Merchant Scroll
+1 Thought Scour
+1 Shivan Reef.
My sideboard is pretty standard too I think, but is very different from Martin's.
2 Angers
1 Dispel
2 Echoing Truth
2 Blood Moon
2 Empty the Warrens
4 Bolt
1 Shattering Spree
1 Shatterstorm
For starters I was wondering about the difference between Pyroclasm and Anger in this deck. Seems like Anger is very relevant against Dredge potentially, but is a bit worse against the hatebears style decks. I'm not sure which is better in an open meta.
2nd. I was wondering whether people tend to favor peer through the depths over merchant scroll or thought scour now. It seems pretty good in the deck, but I'm not sure if it's better than the scroll.
3rd. Are people starting to use the full 8 cost reducers? I remember for a while 7 was the go to number.
Finally, I was wondering if people knew what matchups Shatterstorm is for. I saw it in some lists so I decided to add it to my board, but I never know what matchup it is for (other than affinity). The rest of the sideboard makes sense to me, but I'm not sure if more dispel / swan song type cards are necessary.
Thanks for any help.
I've not been sold on anger/clasm right now but there are times where it's good. I wouldn't bother with shattering spree. It's worse than storm in 90%+ of games especially with affinity doing well right now. I'm not sure what I'm going to run at charlotte but we'll see how the meta shapes up over the next week.
As for the flex slots I personally don't like scroll at all. It's entirely too clunky in a deck that wins games on being incredibly efficient. Maybe in a slower meta with more BGx but not right now. Peer has been good to me and I'm going to give 2 Peer + SSG a shot tomorrow but I'm not sold of SSG.
I don't think EE is what we want to be doing. We want our protection cards to be cheap and EE costs 3 mana to kill a cage and 4 to kill Rip. Echoing truth kills tokens just as well and we really only need one turn with the hate off the table to win so I wouldn't bother.
Has anyone else tested much with Muller's board plan? I know I tested it right when probe got banned but didn't like it much, however that was before Jund shadow was big so my testing isn't that relevant now.
muller's board plan has been sweet, like the ability to make your opponent's relics and cages and such basically textless is SUPER powerful. also, the simian spirit guide has been the nuts for me, in fact i really want to test another one. something i've been testing is basically playing muller's list but cutting one electromancer for one apostle's blessing. i'll let you guys know how that feels.
UBR TES
UBR TNT
GB Dredge
(does it have led? then I probably have played it.)
UBWR Ad nauseam
GW Hatebears
UBR TES
UBR TNT
GB Dredge
(does it have led? then I probably have played it.)
UBWR Ad nauseam
GW Hatebears
My thoughts were that you often don't need a second reducer and with the uptic that cage is seeing it maybe would be a small hedge there as most people won't have enchantment hate now for the deck. Idk I'm just running the deck more now to get a better feel for it.
UBR TES
UBR TNT
GB Dredge
(does it have led? then I probably have played it.)
UBWR Ad nauseam
GW Hatebears
How are you weaker? I see a lot of list on here running only 7 reducers as is.
Link: https://discord.gg/c68ZwFP
UBR TES
UBR TNT
GB Dredge
(does it have led? then I probably have played it.)
UBWR Ad nauseam
GW Hatebears