Quote from Duramboros »They only showed one of the 9-0s in Kobe so far, they're on Madcap+Emperion main!
Quote from spike4972 »It's what I would run if I went to play. Shadow isn't the best matchup for RG which is why I swapped to the Jund version. If you are considering the Jund version and expect a lot of grixis shadow to wreck your day, Terminate can kill Tasigur and Gurmag Angler which otherwise blank our removal. As for hornet nest, their only good answer to it is terminate which they only run a couple of. And Relics definitely come in. Baloths most likely come in unless you really expect them to take out Lilliana and K Command which is unlikely. Courser is great in this matchup as it gains life and draws cards.
Also, I mentioned this in the old thread but would like to mention it again here. Relic is awesome against Deaths Shadow because it not only neuters their graveyard synergies, it also represents a card in hand that they can't hit with hand attack. You can crack it on your turn and immediately cast the card you draw so that they never get a chance to thoughtseize that card. This is a fairly Niche play, but it's an important one to remember and another reason why that card is bonkers.
Quote from AxelStollScientist »Naya
Quote from AxelStollScientist »So I'm looking to play a Naya version at my LGS for the FNM on friday.
Just for the lulz and because i want to try it.
Here is the list i am planning to bring, anything you'd change?
spike4972's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Lands4 wooded foothills3 windswept heath2 forest1 plains7 mountains2 stomping ground1 sacred foundry3 cinder glade4 valakut, the molten pinnacleCreatures4 Primeval Titan4 Sakura-tribe Elder1 shefet monitor1 wood elvesPlaneswalkers2 Nahiri, the harbingerSpells4 farseek2 Summoner's pact4 Scapeshift4 Search for tomorrow2 prismatic omen1 Sweltering Suns2 Anger of the gods3 Path to exileSideboard3 Rule of law1 rest in peace3 stony silence3 obstinate baloth1 timely reinforcements2 nature's claim1 Nahiri, the harbinger1 Sylvan primordial
Should i run a temple garden?
Play 3 Nahiri in the main?
Should i replace rule of law with restin piece?
I have never tried the Naya version and while i obviously want to build the best deck i can i see fnm as a place to have fun and test decks.
My list feels very unfinished and i really would love some input.
Here is the reasoning for some of the choices:
-Farseek over explore because we want to hit all 3 colors
-3rd Nahiri in the main because i really want to have game against leylines and blood moons, who are both becoming very common here
-Rule of law against storm and living end
-Rest in piece for the same matchups, also dredge
-Stony silence for affinity and lantern, is it good enough vs eldrazitron?
-Sylvan primordial is kind of my catch all pet card, maybe it should be dragonlord dromoka or atarka since we have the nahiri to deal with most noncreature permanents.
I would also like to make room for at least one engineered explosives in the sideboard.
Quote from afosz »Cartouche is poor and a haste Primeval Titan isn't necessary. Also, I wouldn't cut Khalni Heart Expedition. The card has been outstanding with Scapeshift and Prismatic Omen, allows you to win at turn 3.