Quote from Anuben »This land makes only 1 extra Mana. With Garruk 2 Mana. A forrest with Utopia Sprawl makes more.
Quote from Gary238 »Wolf / Garruk tribal looks super fun. Also worth noting that Oath of Gideon lets you ultimate both the new Garruk and Garruk Wildspeaker immediately after casting them. Abzan tokens/Walkers could be a thing.
Quote from Semoreh »This could be interesting for my version of the deck. I'm creature heavy and my tutor spell is Summoner's Pact and it doesn't require mana ^^
I don't want it to ever come into play tapped though, so testing will be required.
Quote from Rendroc »Ok, so I decided to see if Once Upon a Time could work in Devotion, because I think the card has a lot of potential, I just haven’t found the deck for it yet (haven’t put much thought into it). This deck is untested, I don’t get to play much magic these days.
I just added OUaT to the the Green Devotion combo-focused deck that prioritizes winning fast over consistency and value. This decklist is almost the same as Anthony Skrzypczak‘s decklist. For those that don’t know, he is one of the most successful Green Devotion pilots, I think the most successful, with a bunch of top 8’s and 16’s at big tournaments, SCG Classics and Opens. Unfortunately, I never went to many tournaments, and the few that I did go to I didn’t play Green Devotion.
His list has varied slightly, but he always plays Prime Time, which I cut because I am not a fan of it in Green Devotion, I think there are better options. I replaced it with Wolfbriar Elemental, a card that has been a staple of my Devotion decks for a while now.
I thought OUaT could fit nicely in this deck, since it can help to find the perfect cards to combo off with. It will usually be used to find a turn 1 mana dork, a BTE, or a Nykthos.
CurdBros's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Once Upon a NykthosCreatures:1 Acidic Slime4 Arbor Elf3 Birds of Paradise4 Burning-Tree Emissary1 Craterhoof Behemoth1 Hornet Queen1 Wolfbriar Elemental1 Ruric Thar, the UnbowedPlaneswalkers:4 Garruk Wildspeaker3 Nissa, Voice of ZendikarEnchantments:4 Utopia Sprawl4 Oath of NissaSpells:4 Summoner's Pact4 Once Upon a TimeLands:6 Forest1 Kessig Wolf Run2 Stomping Ground1 Temple Garden4 Windswept Heath3 Wooded Foothills4 Nykthos, Shrine to NyxSideboard:3 Blood Moon2 Walking Ballista2 Abrade2 Scavenging Ooze1 Gaddock Teeg1 Knight of Autumn1 Zacama, Primal Calamity1 Creeping Corrosion1 Collector Ouphe1 Thrun, the Last Troll
Perhaps 4 of OUaT is too many. Two to three might be better. I think making room for Dragonlord Atarka is wise, since now there are more Walkers in the format, and more traditional aggro based decks as well.
-1 OUaT +1 Atarka
Quote from nonamealreadytaken »I am the best devotion player.
Quote from CurdBros »Quote from nonamealreadytaken »I am the best devotion player.
Haha! You got the receipts:)
Quote from Aethelianmage »Heyo everyone. I went 3-4 in an MCQ. 57th of 124 is not the most exciting finish, but it was still fun and I learned some things.
Wins vs Bogles (2-0), Grixis Control(2-0), and Izzet Phoenix(2-0).
Losses vs Kiln Fiend(0-2), Bant Stoneforge Eldrazi(0-2), Titanshift(1-2), and Burn(1-2).
CurdBros's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
4 Arbor Elf4 Utopia Sprawl4 Birds of Paradise4 Overgrowth3 Garruk Wildspeaker3 Primeval Titan3 Tooth and Nail1 Xenagos, God of Revels1 Emrakul, the Promised End4 Eladamri's Call1 Scavenging Ooze1 Eternal Witness1 Knight of Autumn1 Obstinate Baloth1 Voracious Hydra3 Fiery Justice2 Nykthos, Shrine to Nyx1 Kessig Wolf Run1 Blast Zone2 Temple Garden2 Stomping Ground4 Windswept Heath2 Wooded Foothills7 ForestSide1 Scavenging Ooze2 Collector Ouphe1 Auriok Champion1 Gaddock Teeg1 Magus of the Moon1 Shifting Ceratops1 Thragtusk1 World Breaker4 Veil of Summer2 Damping Sphere
I made play mistakes at least twice. Vs. Eldrazi I had the chance to kill Eldrazi Displacer vs play Prime Time. I played primetime, and the Displacer stopped him from doing much of anything. Vs. Titanshift in game 3 I knew he was going to play Mwonvuli Acid-Moss, so I held up mana to call instead of playing overgrowth. What I should have done is called and played an arbor elf, so I had more mana to rebuild with later. That game was long, and came down to my opponent topdecking better than me, so that misplay definitely cost me the match. Oh well. Only way to get better is to play.
Changes to Deck:
- Move the mainboard Scooze to the side. I like having two of them, but graveyard decks are not so fast nor so prevalent anymore to warrant its inclusion in the main. I won't auto-lose game 1 without it.
- Replace Thragtusk and Champion with Kitchen Finks. Two of my losses (and both where bad play on my part was not involved) were to aggressive red decks. I was not stoked about either of those cards. Thragtusk sometimes isn't fast enough when opponents are bolting arbor elf, and these decks do not play enough creatures for Champion to shine. Sure, it's hard to get rid of, but so is finks, while being more immediately impactful.
- I wouldn't mind finding room for another Voracious Hydra or Knight of Autumn in the 75.
- There was a game I lost due to being gated on green b/c of blast zone, but there was another where I knocked off Slippery Bogle, Gladecover Scout, Ethereal Armor, and Rancor the same turn I dropped the zone, thanks to Garruk. I think the card is still worth the include, though it is not without risk. This has, however, convinced me not to up my non-forest count. Four is plenty.
- I still don't now if Shifting Ceratops is good or not. Didn't run into the matchups it's there for.
However, with Throne about to drop, I will try to modify the deck further with Once Upon a Time and Questing Beast. I think Once is a 3- or 4- of, and will be a huge consistency boost to a deck that needs to run a large number of mana dorks but hates seeing them late game. Questing Beast will be added to the tutor package, probably in the main. It is possible, if that card is good enough at hating out stupid planeswalkers, that I could drop Fiery Justice in favor of it and more Voracious Hydra. I'd rather have more creatures, but Justice gets the nod for now becuase it can answer both swarm creatures and T3feri. Post-ELD, I may be able to accomplish that via the toolbox alone, which makes Call that much better.
Or I could drop tooth and nail entirely and play 3 titans, 2-3 hydra, and 1-2 big eldrazi as the top end of a dedicated toolbox deck. Maybe throw in a few chords or pacts. If I build this version, I'd consider The Great Henge as a late game value engine.
One of the other two guys from my shop who came down here made top 8. He's a great player, lots of respect for him. We don't get tournaments of this size around here very often, So I'm glad he did well.
This might be a lot of post for a decidedly middle-of-the-pack result, but I had fun and won't get to play another event like this for some time, so I thought I'd make the most of it.