Cannot attack or block unless you have acreature with power 5 or greater.
2G: Target creature you control gets +2/+0 and trample until end of turn.
His ability creates the 4-power you need to make him a 3-drop 5/5 deathtouch...
I'm a little more excited for Nissa (no surprise to anyone here But this seems to have some interesting interactions too.
minor fix "Cannot attack or block unless you have a creature with power 4 or greater" which means that if you activate it's ability on a 2 attack minion it activates Rhonas
I haven't made up my mind completely on Rhonas the Indomitable. I definitely think this is the best card spoiled for Green Devotion (I don't think the other ones are playable), but the fact that you need another creature with 4 or more power means it could be hard to get his body online. He's not a card you can reliably fetch to be a blocker. I think this card has the most impact on the Bellower list, because it's a Pseudo Kessig package, and I found fetching for a Bellower would win the game much less reliably than fetching Prime Time into Kessig, so this card is exactly what that deck was looking for.
Important to note that you can divide the buffs among a whole bunch of creatures for a Pseudo-Overrun. I might try remaking a Bellower Devotion with this bad boy.
@CurdBros, this card should make you very happy.
I think the two best parts about Bellower Devotion is that you can run 3cc or less hate creatures. "Does that make the sideboard better than a normal Green Devotion list?" is a very important question. It also allows you to play Duskwatch Recruiter which can be amazing in some games.
LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
I haven't made up my mind completely on Rhonas the Indominatable. I definitely think this is the best card spoiled for Green Devotion (I don't think the other ones are playable), but the fact that you need another creature with 4 or more power means it could be hard to get his body online. He's not a card you can reliably fetch to be a blocker. I think this card has the most impact on the Bellower list, because it's a Pseudo Kessig package, and I found fetching for a Bellower would win the game much less reliably than fetching Prime Time into Kessig, so this card is exactly what that deck was looking for.
Important to note that you can divide the buffs among a whole bunch of creatures for a Pseudo-Overrun. I might try remaking a Bellower Devotion with this bad boy.
@CurdBros, this card should make you very happy.
If it only wasn't Legendary Would be unreal! Unfortunately, Woodland Bellower can only fetch "nonlegendary" green creatures.
I definitely think there is some good potential here. It can't be that hard to turn him on with all the mana we have to work with.
Totally agree...he can be turned on pretty easily; is a GREAT mana sink (getting +2/+0 and trample for only three is probably often better than Duskwatch Recruiter in some cases. He is always a creature; so can be tutored as such (I'm REALLY pissed about the Legendary Clause for Bellower...).
I've added it as a 1-of for my Chord deck for testing. I'll let everyone know how it plays (i.e. how often I was able to/wanted to "turn him on", how often I used it just as a sink,etc.)
It is interesting to think about what creatures may become better with 4-power (it has to be reasonable in Stompy and/or Zoo...right?)
I haven't made up my mind completely on Rhonas the Indomitable. I definitely think this is the best card spoiled for Green Devotion (I don't think the other ones are playable), but the fact that you need another creature with 4 or more power means it could be hard to get his body online. He's not a card you can reliably fetch to be a blocker. I think this card has the most impact on the Bellower list, because it's a Pseudo Kessig package, and I found fetching for a Bellower would win the game much less reliably than fetching Prime Time into Kessig, so this card is exactly what that deck was looking for.
Important to note that you can divide the buffs among a whole bunch of creatures for a Pseudo-Overrun. I might try remaking a Bellower Devotion with this bad boy.
@CurdBros, this card should make you very happy.
I think the two best parts about Bellower Devotion is that you can run 3cc or less hate creatures. "Does that make the sideboard better than a normal Green Devotion list?" is a very important question. It also allows you to play Duskwatch Recruiter which can be amazing in some games.
I LOVE THIS!!!! While that may be obvious honestly I do like some of the things you've done here (and have made a few of those changes myself to my list). I think you may be right on running only one Woodland Bellower (at least main). I am going to try this as well.
You could always play Summoner's Pact instead of Chord of Calling if this fits you better...it can't get certain non-green creatures (Magus of the Moon, etc.)...but it does get a majority of what you have here.
I'd love to hear how this plays. Having another person testing a somewhat similar deck would be huge.
Duskwatch Recruiter can be extremely helpful (especially with all of the cards where it may matter what is on top of the library we may end up using. We just have SO MANY options now that it makes it difficult to know what to cut, what to keep, etc. The most exciting time of the year (in my book).
So many good cards to choose from...I'm thinking I'm going to have to play two different lists just to play all of my favorite cards
Loving this deck so far, wondering if anyone has any tweaks I can make to it, it seems very draw dependent right now, which I know Selkes would help with.
Also in one of my first games I played against Possibility storm, made a birds into a Emerakul.... felt good.
Also, with Rhonas being an alternative to Kessig, Blood Moon is slightly more appealing.
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Rollback Post to RevisionRollBack
Always wear protection kids, sleeve up your deck.
LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
Some of the stuff is obvious testing/fun, like unyaro bees and the selkie.
At the moment i don't recommend selkie and the bees, although the bees CAN be really good.
I LOVE the resilience of this deck, gavony township is an insane backup plan and it means that the knight will even be good if they have something like rest in piece.
The sideboard is very unfinished.
One of the biggest weaknesses of the deck are sweepers, that's why i want to add more dauntlesse scort (or selfless spirit) to the sideboard.
Whisperwood also helps of course.
Your turns can take insanly long with this deck, especially if you have courser + knight + tracker + lotus cobra in play... the synergies and interactions are insane.
I know we don't have a real combo like melira pod but post games it ends up basically being the same. I'd love more lotus cobras but i don't see how we could fit them into the deck, maybe replace a Bird or something. It's not essential though and CoCo helps finding it.
I even had games were Primal command for lotus cobra was the winning line.
At the current list i'd probably move the 3rd tracker into the main deck and maybe one kitchen finks to recplace bees + selkie.
A one-of renegade rallier could also be very good. Getting back a fetch or, even better, Lotus Cobra/Mana dork can be essential with this deck.
The Rogue's passage is a pet card of mine and can be good if your knights are being chumped all game.
If you are lazy just replace it with ghost quarter, we can't do anythign wrong by adding a ghost quarter to our knight.dec
But there are probably better things to put in the deck, i just haven't found them yet. If i went to a serious tournament i'd not run rogue's passage.
I ended up dropping red because i felt like i was shocking myself too much and the land destruction out of the sideboard wasn't worth it.
Atarka is the biggest argument for red but Elesh norn often does the same job, sometimes it's much better, sometimes it worse.
You could even go crazy and try things like sundering titan, Sun Titan, Iona, etc. The options are endless.
The sideboard is very hard for me, especially because it's hard to cut stuff and you need to make sure that the creature count for company is high enough. lotus cobra, arbor elf and birds count as hit but often they are virtual misses. If you have township they might up being a great hit of course.
Often i end up cutting hoof and elesh norn, for example against burn. Tireless Tracker is a great card but often it can be cut aswell (again, vs burn for example). Kitchen finks should be a no-brainer if people are running any kind of burn or zoo deck and in certain matchups like living end or even control it can be worth it.
Thragtusk should replace one of the fatties in burn/zoo matchups, since it is usually bigger than anything else and can't be handled by them.
Against living end i also bring it in.
Kataki is in the deck for testing, because we have quite some people on Eggs, Affinity, Tron, etc.
Maybe Stony silence is better, but getting him from a CoCo is just really great...
We probably don't want him against tron though.
Cards to add depending on your meta would be spellskite (infect...), eidolon of rhetoric (ad nauseam), etc.
The reason why i like Cobra in this deck is the unusually high amount of landdrops.
3 coursers, 4 knights, 8 fetchlands... it just allows us to go completly crazy.
The devotion count will be slightly lower than traditional lists but don't underestimate knight.
Knight makes 2+ nykthos activations in one turn possible and he can also just fetch for a fetchland and create countless landfall triggers.
I have won many games by abusing courser + tracker + knight + lotus cobra to see an insane amount of cards and manipulate the top of my deck until i find something i need.
Clue Tokens + Horizon Canopy make this possible.
The Lotus Cobra can be seen as the melira/Anafenza of this deck.
PS: how could i forget... i really want a bojuka bog in the 75, probably in the sideboard.
I also thought about going abzan for gitrog monster and certain other cards, but it's probably too cute.
PSS: Clues are artifacts so if you want to play stony silence keep that in mind, same goes for kataki.
Hey Axel...I'd be interested to hear your thoughts on Rhonas the Indomitable. Seems like a a REALLY good fit.
I had also forgot to ask earlier...I noticed Canopy Vista. Are you playing this simply because of KOR or do you think more Devotion decks could get away with it for a little less "Shock" value since we can play so many basics?
Cool..thanks Axel. I actually am going to test one to see how it goes.
And yes...Rhonas is good for all of us potentially..but boy oh boy did it seem strong in CoCo Devotion :). You just have (a) a perfect card to dig for it, (b) more creatures with 4-power than most, and (c) the need/use for great mana sinks...Hopefully it is a powerful in play as it looks on paper! I'm excited. I think COCO Devotion is gonna be the next "archetype" (I.e. Traditional, Tooth and Nail, Chord, Pact, Walker, CoCo...).
We may have lost Stompy (as they seem to have their own full archetype/Primer even if they use Nykthos and Apsect of the Hydra (even though it specifically references Devotion!). But id rather they have a dedicated page if there is enough of a community for it (and Stompy was around pre-Devotion...so it is fair)
This means we need CoCo to be our "Efficient 3-drop" archetype. So excited to hear more about your deck and how it plays.
If you are making a Walker deovotion, you might want to play Doubling Season and maybe the new green creature that doubles the number of counters on a permanent.
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Rollback Post to RevisionRollBack
Always wear protection kids, sleeve up your deck.
LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
I do like how Rhonas is a Kessig on a body. One thing that I have found is that Kessig can (at times) restrict your green mana early in the game, considering we run a smaller amount of lands. If we remove this, it should smooth out our early game mana a bit more, which I love Also, the pump is equivalent to Kessig for the first 2 activations, and after that it's only one less, totally serviceable!
That being said, I think Rhonas is better in a Coco devotion shell. I think he requires a larger creature base, and going down on Garruks for larger guys such as KotR would keep him active longer. Oh yea, and Thrun, the Last Troll
Harsh Mentor is botha good sideboard card for us; but could be tough on us too
We are not affected by its ability. Only our opponent, if that is your concern.
I just meant that it could be useful for us in the sideboard (especially Chord decks) but our opponents playing it can also be tough on us given a few of the cards we tend to play (lots of fetch lands, Kessig Wolf Run, Horizon Canopy, Arbor Elf, Polukranos, Walking Ballista, Duskwatch, Scavenging Ooze, etc...) Arbor Elf obviously hurts the most...but there is actually a good amount that can hurt us if our opponent sided it in. We are not nearly as hurt as some other decks...and thank god it doesn't hit walker activation...but it still can be hurtful to us depending on the deck make up.
The very first game I played her I "ultimate-d" her immediately to kill Deaths Shadow on the spot (they can't deal with 10 flying, haste damage very easily)...I have a few notes already (she is nuts with anything that lets you see the top of your hard like Courser, Vizier, etc.) but am going to test more today to get as much info as possible before I post anything. Just in my little play thus far, however...I think she has a place in a portion of Green Devotion decks for sure (if not a majority).
Just playing her for X=1 and scrying 2 is a very reasonable turn 2 play...this alone has ended up generating a TON of value over the next few turns.
What an odd card full of words It is a haste enabler than can untap our Mana Dorks...5-CMC puts it likely over what is playable....but there may be some fringe uses for this (in Wave decks...things that can use the haste...kessig to pump it with Double Strike, etc.). Tough to evaluate; but an interesting card nonetheless.
It's a very powerful creature, but since it doesn't win when it hits the board and can't really win a game on it's own without fear of interaction like Thrun can, and it's not a hate card, I don't see it being playable.
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Rollback Post to RevisionRollBack
Always wear protection kids, sleeve up your deck.
LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
This is great for us against Affinty I believe...thoughts? Might not be as good as Creeping Corosion...but can be faster when needed. Good against Chalice too (if set at a problem number).
This is true...but with things like Courser of Kruphix and/or Vizier of the Menagerie we have a lot of ways to peek at the top card to mitigate this.
Fixed. Thanks!
Important to note that you can divide the buffs among a whole bunch of creatures for a Pseudo-Overrun. I might try remaking a Bellower Devotion with this bad boy.
@CurdBros, this card should make you very happy.
I think the two best parts about Bellower Devotion is that you can run 3cc or less hate creatures. "Does that make the sideboard better than a normal Green Devotion list?" is a very important question. It also allows you to play Duskwatch Recruiter which can be amazing in some games.
This is the list I will be testing.
// 21 Creature
4 Arbor Elf
4 Burning-Tree Emissary
2 Birds of Paradise
1 Eternal Witness
1 Woodland Bellower
1 Craterhoof Behemoth
1 Scavenging Ooze
1 Ruric Thar, the Unbowed
1 Courser of Kruphix
1 Primeval Titan
1 Duskwatch Recruiter
1 Hornet Queen
1 Acidic Slime
1 Rhonas the Indomitable
4 Utopia Sprawl
3 Oath of Nissa
// 4 Instant
4 Chord of Calling
// 21 Land
5 Forest
4 Nykthos, Shrine to Nyx
4 Wooded Foothills
4 Windswept Heath
1 Temple Garden
2 Stomping Ground
1 Kessig Wolf Run
// 7 Planeswalker
4 Garruk Wildspeaker
3 Nissa, Voice of Zendikar
1 Magus of the Moon
3 Kitchen Finks
1 Terastodon
1 Thragtusk
1 Dauntless Escort
1 Vexing Shusher
1 Troll Ascetic
1 Thrun, the Last Troll
1 Reclamation Sage
2 Sudden Shock
2 Sorcery
2 Creeping Corrosion
Unsure about the Chord of Calling
MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
If it only wasn't Legendary Would be unreal! Unfortunately, Woodland Bellower can only fetch "nonlegendary" green creatures.
Could be good with Collected Company though.
I definitely think there is some good potential here. It can't be that hard to turn him on with all the mana we have to work with.
Totally agree...he can be turned on pretty easily; is a GREAT mana sink (getting +2/+0 and trample for only three is probably often better than Duskwatch Recruiter in some cases. He is always a creature; so can be tutored as such (I'm REALLY pissed about the Legendary Clause for Bellower...).
I've added it as a 1-of for my Chord deck for testing. I'll let everyone know how it plays (i.e. how often I was able to/wanted to "turn him on", how often I used it just as a sink,etc.)
It is interesting to think about what creatures may become better with 4-power (it has to be reasonable in Stompy and/or Zoo...right?)
I LOVE THIS!!!! While that may be obvious honestly I do like some of the things you've done here (and have made a few of those changes myself to my list). I think you may be right on running only one Woodland Bellower (at least main). I am going to try this as well.
You could always play Summoner's Pact instead of Chord of Calling if this fits you better...it can't get certain non-green creatures (Magus of the Moon, etc.)...but it does get a majority of what you have here.
I'd love to hear how this plays. Having another person testing a somewhat similar deck would be huge.
Duskwatch Recruiter can be extremely helpful (especially with all of the cards where it may matter what is on top of the library we may end up using. We just have SO MANY options now that it makes it difficult to know what to cut, what to keep, etc. The most exciting time of the year (in my book).
So many good cards to choose from...I'm thinking I'm going to have to play two different lists just to play all of my favorite cards
1 Nissa, Worldwaker
4 Arbor Elf
2 Birds of Paradise
1 Emrakul, the Aeons Torn
3 Eternal Witness
1 Hornet Queen
1 Primeval Titan
2 Voyaging Satyr
1 Xenagos, God of Revels
2 Harmonize
3 Primal Command
4 Tooth and Nail
2 Blood Moon
1 Fertile Ground
4 Overgrowth
4 Utopia Sprawl
10 Forest
1 Kessig Wolf Run
1 Nykthos, Shrine to Nyx
4 Stomping Ground
2 Windswept Heath
3 Wooded Foothills
1 Ancient Grudge
1 Bonfire of the Damned
1 Choke
1 Creeping Corrosion
2 Crumble to Dust
1 Dragonlord Atarka
2 Lightning Bolt
1 Nature's Claim
1 Obstinate Baloth
2 Scavenging Ooze
1 Spellskite
1 Thragtusk
Loving this deck so far, wondering if anyone has any tweaks I can make to it, it seems very draw dependent right now, which I know Selkes would help with.
Also in one of my first games I played against Possibility storm, made a birds into a Emerakul.... felt good.
MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
Hey Axel...I'd be interested to hear your thoughts on Rhonas the Indomitable. Seems like a a REALLY good fit.
I had also forgot to ask earlier...I noticed Canopy Vista. Are you playing this simply because of KOR or do you think more Devotion decks could get away with it for a little less "Shock" value since we can play so many basics?
And yes...Rhonas is good for all of us potentially..but boy oh boy did it seem strong in CoCo Devotion :). You just have (a) a perfect card to dig for it, (b) more creatures with 4-power than most, and (c) the need/use for great mana sinks...Hopefully it is a powerful in play as it looks on paper! I'm excited. I think COCO Devotion is gonna be the next "archetype" (I.e. Traditional, Tooth and Nail, Chord, Pact, Walker, CoCo...).
We may have lost Stompy (as they seem to have their own full archetype/Primer even if they use Nykthos and Apsect of the Hydra (even though it specifically references Devotion!). But id rather they have a dedicated page if there is enough of a community for it (and Stompy was around pre-Devotion...so it is fair)
This means we need CoCo to be our "Efficient 3-drop" archetype. So excited to hear more about your deck and how it plays.
MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
That being said, I think Rhonas is better in a Coco devotion shell. I think he requires a larger creature base, and going down on Garruks for larger guys such as KotR would keep him active longer. Oh yea, and Thrun, the Last Troll
We are not affected by its ability. Only our opponent, if that is your concern.
I just meant that it could be useful for us in the sideboard (especially Chord decks) but our opponents playing it can also be tough on us given a few of the cards we tend to play (lots of fetch lands, Kessig Wolf Run, Horizon Canopy, Arbor Elf, Polukranos, Walking Ballista, Duskwatch, Scavenging Ooze, etc...) Arbor Elf obviously hurts the most...but there is actually a good amount that can hurt us if our opponent sided it in. We are not nearly as hurt as some other decks...and thank god it doesn't hit walker activation...but it still can be hurtful to us depending on the deck make up.
_____
Nissa, Steward of Elements is NUTS
The very first game I played her I "ultimate-d" her immediately to kill Deaths Shadow on the spot (they can't deal with 10 flying, haste damage very easily)...I have a few notes already (she is nuts with anything that lets you see the top of your hard like Courser, Vizier, etc.) but am going to test more today to get as much info as possible before I post anything. Just in my little play thus far, however...I think she has a place in a portion of Green Devotion decks for sure (if not a majority).
Just playing her for X=1 and scrying 2 is a very reasonable turn 2 play...this alone has ended up generating a TON of value over the next few turns.
What an odd card full of words It is a haste enabler than can untap our Mana Dorks...5-CMC puts it likely over what is playable....but there may be some fringe uses for this (in Wave decks...things that can use the haste...kessig to pump it with Double Strike, etc.). Tough to evaluate; but an interesting card nonetheless.
MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
This is great for us against Affinty I believe...thoughts? Might not be as good as Creeping Corosion...but can be faster when needed. Good against Chalice too (if set at a problem number).
Red decks have Shattering Spree which is almost strictly better.