You know what? I think we missed a good card for this deck because its just so subtle. Ranger Class Now the initial token isn't that much in a 2/2 wolf and while a non repeatable body that in itself does not provide devotion, its nice nonetheless. Like hex drinker it levels up. Now while this deck isn't really one for many mana sinks I believe getting to level 2 would be worth wile.
First off at level 2 you may put a counter on E1 or Barkhide Troll if they attack. Now it is limited to only one +1 counter a turn but if you need to hexproof barkhide or regen E1 during battle that is actually a benefit. Then it allows more counters on creatures we dont normally counter on like dryad, steel leaf, and avatar both before and after the fact. Alongside actually making pack leader easier overall since it or another creature could get the counter and only needs one of our one drops to draw a card.
I think a pair or trio maybe. Probably not a four off but who knows the token could provide good coverage? I will say that while level three seems interesting we would like as not ever have enough mana to sink for it unless were VERY on the down swing. Could replace Rhonas since other than 4 mana over 2 turns we dont need to keep much up after the fact. Also any copies that get to level 2 are counted as their own so they can put a counter on as well.
Hey everyone! It's been a while since I've been on here.
Is there an active Discord server for Mono Green Stompy? I am in one, but there hasn't been a conversation in there since around a year ago.
I'm interested to see if Werewolf Pack Leader will be replacing Barkhide Troll, but they feel like sidegrades that depend on the meta.
I'm not completely sold on the Lair of the Hydra. Coming in untapped as land 1 or 2 seems very nice of course, but it still comes into play tapped on turn 3 (which is not insignificant) and the creature you get from it is a lot weaker than Treetop Village and doesn't have trample. Ranger Class does not seem good enough to me. It costs 4 mana to get 3 power and 1 devotion in play; it feels to me that it's more of a midrange/lategame card in comparison to other, more aggressive options.
These are all just my opinion without having played them, however.
(I still think that Smell Fear is a really cool card, but I'm afraid it's probably not going to be good enough.)
Sidenote: are there people still playing with fetches and Narnam Renegade, or am I the only one? ;_;